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https://w.atwiki.jp/aceshigh/pages/92.html
作者 ここ編集のこと 評者 お名前 日付 2011-01-08 お薦め対象 ここ編集のこと ASINを正しく入力してください。 感想 ここ編集のこと 名前 コメント
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dlga_lord_ask_pardon_terms lord_ask_pardon_terms_rejected.1|That's too high a price, {s65}. I must decline. dlga_lord_ask_pardon_after_renounce_peace lord_pretalk|Excellent. Though you've strayed from us, {playername}, it gladdens all our hearts that you've found your way back to the right path. I hereby restore your homage to me. Rise once more as an honoured {man/warrior} in my service. dlga_lord_ask_pardon_terms_rejected close_window|Then get out of my sight, vile traitor! Begone with you, and don't come back, or I'll see to it that you're punished according to your foul deeds! dlga_lord_talk lord_ask_pardon|I wish to make peace with the {s4}. dlga_lord_ask_pardon lord_pretalk|Do you indeed, {playername}? Then go and trip on your sword. Give us all peace. dlga_lord_ask_pardon lord_pretalk.1|{playername}, you're a {reg59?Lady Lord} without a master, holding lands in your name, with only the barest scrap of a claim to legitimacy. No king in Westeros or Essos would accept a lasting peace with you. dlga_lord_ask_pardon lord_pretalk.2|Make peace when I've got you at an advantage? I don't think so, {ser/lady}. dlga_lord_ask_pardon lord_pretalk.3|I don't see it as being in my current interest to make peace. dlga_lord_ask_pardon lord_truce_offer|Yes... I'm weary of fighting you, {playername}. I could offer you a truce of twenty days. If you keep your word and don't molest my lands and subjects, we may talk again. dlga_lord_truce_offer close_window|I accept. Let's stop making war upon each other, for the time being anyway. dlga_lord_truce_offer lord_pretalk|On second thought, such an accord wouldn't be in my interests. dlga_lord_ask_pardon lord_ask_pardon_2|Hmm. I could use my considerable influence to arrange a pardon for you, {playername}, but there are some who see you as an enemy and will not be satisfied unless you pay tribute. All in all, you'd need to bring no less than {reg16} silver stags to make any friends in {s4}. dlga_lord_ask_pardon lord_pretalk.4|Unfortunately, I'm in no position to offer you anything. You must speak to {s7}. dlga_lord_ask_pardon lord_ask_pardon_2.1|Yes... I've got bigger worries than you or your followers. However, you've wronged my subjects, and wrongs demand proper compensation. For the sum of {reg16} silver stags, I suppose that I could agree to grant you a pardon. What do you say? dlga_lord_ask_pardon lord_pretalk.5|I'm sorry. I'm in no position to offer you a pardon. dlga_lord_ask_pardon_2 lord_ask_pardon_tribue_accept|I have the money here. {reg16} silver stags. dlga_lord_ask_pardon_2 lord_ask_pardon_tribue_deny|I fear I cannot pay that much. dlga_lord_ask_pardon_tribue_accept close_window|Excellent, {playername}. I'll use this to make amends to those poor souls you've wronged, and I'll let it be known that you're no longer an enemy of the {s4}. dlga_lord_ask_pardon_tribue_accept close_window.1|Excellent, {playername}. I'm going to use the coin to smooth the feathers of those that can oppose your pardon, and I'm sure that word will soon spread that you're no longer an enemy of {s4}. dlga_lord_ask_pardon_tribue_deny lord_pretalk|Then there's nothing I can do for you, {playername}. No silver, no pardon. dlga_lord_talk lord_active_mission_1|About the task you gave me... dlga_lord_talk lord_switch_to_spouse|Let's discuss matters related to our household. dlga_lord_switch_to_spouse lord_pretalk|Let's wait until we're in a hall, my wife, as it's difficult to deal with household inventories and such matters in the open field. dlga_lord_switch_to_spouse spouse_talk|Certainly, my wife. dlga_lord_talk lord_start_quest1|Good day your Grace, I have some important news you may be interested in hearing. dlga_lord_start_quest1 lord_start_quest_11|I'm listening. dlga_lord_start_quest_11 lord_start_quest_21|(You hand over the letter you found) dlga_lord_start_quest_21 close_window|Interesting indeed, although expected. {playername}, see yourself out. It seems I have work to do. dlga_lord_talk lord_start_quest2|My Lord, I have some.. sensitive news to bring to your attention. dlga_lord_start_quest2 lord_start_quest_12|Continue.. dlga_lord_start_quest_12 lord_start_quest_22|We captured a passing raven. The letter it carried bared the seal of the Kings hand. (You hand over the letter) dlga_lord_start_quest_22 close_window|Hmm. So this is what he thinks eh. {playername} I trust none of the words written here will ever pass your lips. Of course, a Lannister always pays his debts, here's a bag of coin for your trouble. dlga_lord_talk lord_start_quest|Your Grace, I have urgent news that needs your attention! dlga_lord_start_quest lord_start_quest_1|Please, continue. dlga_lord_start_quest_1 lord_start_quest_2|I've travelled from King's Landing with two of your loyal soldiers. I'm here to tell you that your Lord Father, Eddard Stark, has been taken into Lannister custody for reasons of high treason. dlga_lord_start_quest_2 lord_start_quest_3|I thank you for your loyalty in these desperate times, {playername}, though the news has already reached us. I hope you'll join us when we march south on King's Landing. We'll see if Lord Tywin really does shit gold. dlga_lord_start_quest_3 lord_start_quest_4|Now, {playername}. If I'm to go to war in the south, I've got a small problem that needs taken care of, of which I ask your help. dlga_lord_start_quest_4 lord_start_quest_yes|Sure, I'm willing and, I hope, able. What is it you need to be done, Your Grace? dlga_lord_start_quest_4 lord_start_quest_no|Sorry, I don't have the time to run errands for you, Your Grace. dlga_lord_start_quest_yes lord_start_quest_yes2|Some wildling scum have managed to pass the Wall, and my scouts report they've attacked a small farmstead just north of here. I need them dealt with quickly before they're able to wreak more havoc among my peasants. My bannermen need to prepare for our march south, so I'm counting on you, {playername}, to act on my behalf in this matter. dlga_lord_start_quest_yes2 close_window|I suggest you grab some sleep before heading out. It may also be wise for you to ride with a bodyguard or two Westeros is a dangerous place to be travelling alone. dlga_lord_start_quest_no close_window|Alright then. You suit yourself. dlga_lord_talk lord_starting_quest2_succeed|Your Grace, I've despatched of the wildling raiders and successfully protected the farmers. dlga_lord_starting_quest2_succeed lord_starting_quest2_succeed2|Excellent news. Here's some coin for your efforts. dlga_lord_starting_quest2_succeed2 lord_starting_quest2_succeed3|There is one other thing, Your Grace. I spoke to a wildling raider before he died. He was... terrified, as if running from something. He begged me to burn his body once he had passed. dlga_lord_starting_quest2_succeed3 lord_starting_quest2_succeed4|These wildlings are a superstitious folk. Was anything else mentioned? dlga_lord_starting_quest2_succeed4 lord_starting_quest2_succeed5|Only that winter is coming, and along with it death. He also murmured something about White Walkers. dlga_lord_starting_quest2_succeed5 lord_starting_quest2_succeed6|These sound more like Old Nans stories. Go to Castle Black, find the Lord Commander and see if he can shed any light on the situation. Oh, and give him this scroll. dlga_lord_starting_quest2_succeed6 lord_talk|Yes, Your Grace, I'll leave as soon as I'm ready. dlga_lord_talk lord_starting_quest2_fail|Your Grace, they were too many. The farmers, children, women... they're all dead. I'm afraid I've failed you. dlga_lord_starting_quest2_fail lord_starting_quest2_fail2|Then I was too quick to presume you were a capable leader. I've no more need for you and your failures, {playername}. dlga_lord_starting_quest2_fail2 lord_starting_quest2_fail3|I'm sorry, Your Grace. It won't happen again. Please allow me a chance to redeem myself and restore your faith in me. dlga_lord_starting_quest2_fail3 lord_starting_quest2_fail4|Very well, {playername}, but if you fail me again, we won't be talking on such favourable terms. I hope I've made that clear enough! dlga_lord_starting_quest2_fail4 lord_starting_quest2_fail5|Of course, Your Grace. I won't fail you again. dlga_lord_starting_quest2_fail5 lord_starting_quest2_fail6|We received a raven from the Wall yesterday. It seems the black brothers require more men for some reason or other. Go to the Wall and find the Lord Commander and see if he can shed some light on the situation. Oh, and give him this scroll. dlga_lord_starting_quest2_fail6 lord_talk|Yes Your Grace. I'll leave as soon as I'm ready. dlga_lord_talk lord_btb_quest|Your Grace, I have been ordered by the Lord Commander of the Night's Watch to request more men for the wall. dlga_lord_btb_quest lord_btb_quest2|I'm afraid we have no men to spare. We are at war and all of my men are accounted for. Tell the Lord Commander I humbly regret I cannot help. dlga_lord_btb_quest2 lord_btb_quest3|The situation seemed pretty dire my lord. Are you sure there is nothing you can do? dlga_lord_btb_quest3 lord_btb_quest4|As soon as the war is over I can send men to aid at the wall, but until then my men are otherwise engaged. dlga_lord_btb_quest4 close_window|Very well your grace, I shall regretfully pass on the message. dlga_lord_talk lord_10_bridge_of_skulls|My Lord, I have terrible news. We were unable to repel the attack at the bridge. dlga_lord_10_bridge_of_skulls lord_10_bridge_of_skulls1|Dammit {boy/girl}! You must return to the King of the North at once and tell him I need more men! dlga_lord_10_bridge_of_skulls1 close_window|Of course my Lord. I shall leave right away. dlga_lord_talk lord_10_bridge_of_skulls_s|My Lord, We have repelled the attack at the bridge. That should hold them for a while. dlga_lord_10_bridge_of_skulls_s lord_10_bridge_of_skulls_s1|Very good {playername}. Now you must get some rest, you must be exhausted. Once you're ready you must return to the King of the North and tell him I need more men. I fear the Wall will not hold much longer. dlga_lord_10_bridge_of_skulls_s1 close_window|Of course my Lord. I shall leave right away. dlga_lord_talk lord_10_starting_quest|My Lord, I have been sent on request of King Robb Stark. He's asked me to deliver this message. dlga_lord_10_starting_quest lord_10_starting_quest1|Hmm.. let me see. Well {boy/girl}, it seems you are to help the men of the Night's Watch. dlga_lord_10_starting_quest1 lord_10_starting_quest2|What?! It can't. He wouldn't.. would he? dlga_lord_10_starting_quest2 lord_10_starting_quest3|Heheh don't worry {boy/girl}, you will just return a message to the King of the North. Tell him we've been capturing wildlings, more every month. They're fleeing south. The ones we catch... say they've seen the White Walkers. dlga_lord_10_starting_quest3 lord_10_starting_quest4|The Night's Watch is the only thing standing between the realm and what lies beyond. And it has become an army of undisciplined boys and tired old men. There are less than a thousand of us now. We can't man the other castles on the Wall. We can't properly patrol the wilderness. We've barely enough resources to keep our lads armed and fed. dlga_lord_10_starting_quest4 lord_10_starting_quest5|You must insist King Robb Stark sends more men immediately. When winter does come, gods help us all if we're not ready. dlga_lord_10_starting_quest5 lord_10_starting_quest6|There is one other thing you could help us with {playername}. Our scouts have reported a wildling raiding party heading towards the Bridge of Skulls. You must liaise with our host and make sure they do not pass that bridge. To get there you must follow the wall West until you reach the waters edge. Good luck {playername}. dlga_lord_10_starting_quest6 close_window|Very well, I shall leave at once. dlga_lord_talk lord_10_lands_of_always_winter_s|My Lord, We have dire news. These creatures... the rumours you spoke of, it's all true. dlga_lord_10_lands_of_always_winter_s lord_10_lands_of_always_winter_s1|If they are indeed true then more will surely be coming. We must prepare {playername}! It's up to you how you proceed from here on in, but I beg you rally the realm and bring an army to the wall as soon as you can. It will only be a matter of time before these creatures show up again. dlga_lord_10_lands_of_always_winter_s1 close_window|Of course my Lord. I shall do as I must. dlga_lord_talk lord_10_btb_quest|My Lord, I have unfortunate news. I was unable to strike a deal for reinforcements. War is raging and I am told the men are needed elsewhere instead. dlga_lord_10_btb_quest lord_10_btb_quest1|Well, this is most unfortunate. I fear we will not last long if the Wildings decide to attack our walls and I have heard rumours of an even bigger threat stirring in the depths of the far north. dlga_lord_10_btb_quest1 lord_10_btb_quest2|I'm afraid it's up to you now {playername}. I shall need you to gather a small army and scout the lands of always winter and see what truth these rumours hold. dlga_lord_10_btb_quest2 lord_10_btb_quest3|Jon Snow will accompany you. He holds a Valyrian weapon and if the rumours are indeed true then mere mortal weapons will be useless against these creatures. He knows the lands north of the wall better than anyone and he can vouch for anything you witness whilst out there. dlga_lord_10_btb_quest3 lord_10_btb_quest4|Very well Lord Commander. dlga_lord_10_btb_quest4 close_window|I thank you again {playername} for your continued devotion to the realms of men. I pray the old gods and the new keep you safe. dlga_lord_talk lord_10_craster_keep|I received the raven you sent. dlga_lord_10_craster_keep lord_10_craster_keep1|Ah, {playername}. I was hoping you would come. I have unfortunate news about Commander Mormont. His party has been slain at Craster's keep including Commander Mormont himself. dlga_lord_10_craster_keep1 lord_10_craster_keep2|I need the men responsible dealt with swiftly. We don't have the numbers to organise an assault so instead I'm hoping you are able to take care of this matter for me. You have been invaluable to us in the past and this is why I look to rely on you again. dlga_lord_10_craster_keep2 close_window|Of course my Lord. These men will pay dearly for this. dlga_lord_talk lord_10_crasters_keep_complete|My Lord, The men at Craster's Keep have been dealt with. dlga_lord_10_crasters_keep_complete lord_10_crasters_keep_complete1|Very good {playername}. I knew you could be relied upon. As gratitude here is some Valyrian steel which the men had found beyond the wall. Use it to forge your own sword, you will surely need it for the battles ahead of us. You should go find someone who can re-forge it for you. Good luck. dlga_lord_10_crasters_keep_complete1 close_window|Thanks my Lord. dlga_lord_talk lord_request_mission_ask|Do you have any tasks for me? dlga_lord_talk combined_political_quests|Do you think we can work together to advance our standings in this realm? dlga_combined_political_quests lord_pretalk|I don't imagine that the both of us have many mutual interests. dlga_combined_political_quests lord_pretalk.1|Hmm... perhaps we can discuss this matter in a more private setting, at a later date. dlga_combined_political_quests lord_pretalk.2|Hmm... I do have an idea, but it would require you to be free of any controversy. If you were to wait some time without getting into any arguments with the other lords of our realm, perhaps we could proceed further. dlga_lord_talk lord_ask_resign_marshalship|I wish to resign the marshal ship. dlga_lord_ask_resign_marshalship lord_pretalk|So be it. I'll have to find someone else then. dlga_lord_request_enlistment nw_join_01|So you wish to join the Watch eh. dlga_nw_join_01 nw_join_03|Joining the Watch is no joke, boy. You are completely serious that you wish to aid us in our duties? dlga_nw_join_01 nw_join_02|Sorry to say, but we only accept men here in the Watch. You can't join us. dlga_nw_join_02 lord_pretalk|Damn, then I shall aid you in other ways. dlga_nw_join_03 nw_join_04|I am serious. dlga_nw_join_03 lord_pretalk|No, pardon me, I don't know what I was thinking. dlga_nw_join_04 nw_join_05|Very well. Tell me about yourself then. dlga_nw_join_05 nw_join_06|I've not got much, but I'm willing. dlga_nw_join_05 nw_join_07|I've seen my share of this world. I can help. dlga_nw_join_05 nw_join_08|I'm a respected person and wish to aid the land. dlga_nw_join_05 nw_join_09|No doubt you've heard of me. I'm {playername} the Great! dlga_nw_join_05 nw_join_10|I'm a lord among men and expect to join as an officer. dlga_nw_join_06 nw_join_11|Aye, much the same as most who join us nowadays. We'll start you off as a trainee. Get your bearings in the yard, and we'll see if we can make a brother out of you. dlga_nw_join_07 nw_join_11|We can use all the help we can get. Join us and take the oath, and when your vigil begins it shall be as a true brother of the Night's Watch. dlga_nw_join_08 nw_join_11|Well, that’s a fine thing to hear. The Night's Watch is always in need of able souls. Tell me, what takes your fancy? The bow or the blade? dlga_nw_join_09 nw_join_11|Aye, now that I think about it. Caused quite a bit of commotion in a short time, so you have. If you wish to become a brother of the Night's Watch then all the better. Lost a few of our finest in a skirmish just the other day, so you can take their gear. The Watch wastes nothing. dlga_nw_join_10 nw_join_11|Good, always a grand thing to see a mighty lord join the Watch. We'll welcome you into our ranks as no less than a senior officer – the Gods Old and New know that we need all that we can get. dlga_nw_join_11 close_window|Thank you my lord. dlga_lord_talk ff_join_q_01|I've destroyed the Night's Watch patrol and bring back their armour as proof. dlga_ff_join_q_01 ff_join_q_02|Indeed. I'm impressed, {playername}. You can keep the armour; I've no use for it. Best go and burn it somewhere. dlga_ff_join_q_02 lord_give_conclude|You've proven yourself worthy of my trust, {playername}. From this day forth may you be known as one of the Free Folk, and may your blade strike fear in the hearts of our enemies. dlga_lord_talk ff_join_01|{s66}, I wish to join your cause. dlga_ff_join_01 close_window|I see you haven't yet destroyed the crow patrol. dlga_ff_join_01 ff_join_02|Hmm? Is it so? Well, {lad/lassie}, we wouldn't deny you the right to fight for us if you're willing. dlga_ff_join_02 ff_join_03|However, I want to be certain that you're indeed willing to join us. Life here is harsh, and I need to be certain you're fit for the task of helping us. dlga_ff_join_03 ff_join_04|I want you to prove yourself first. Like a little challenge of sorts. What do you think? dlga_ff_join_04 ff_join_06|A challenge? dlga_ff_join_04 ff_join_05|Forget it. dlga_ff_join_05 lord_pretalk|As you wish. But I knew you weren't up to the task. dlga_ff_join_06 ff_join_07|Yes, exactly. I want you to hunt down and destroy a ranger patrol of the Night's Watch. They keep slaughtering our people, and I want you to prove yourself by taking your sword to our enemies. What do you think of it? dlga_ff_join_07 ff_join_08|As you command. dlga_ff_join_07 ff_join_05|Forget it. dlga_ff_join_08 lord_talk|Very well then, {lad/lassie}. You've got one week to destroy a Watch patrol. And after you're done with them, bring me one of their tunics as proof. Now go. dlga_lord_request_enlistment lord_request_enlistment_confirm|I've got room in my ranks for a {man/woman} of your disposition, {playername}. I can take you on as a {s1}, with a weekly pay of {s2} and food, of course. Plenty of room for promotion, and you'll be equipped as befits your rank. You'll have your take of what you can scavenge in battle as well. What do you say? dlga_lord_request_enlistment_confirm close_window|Seems a fair lot and steady work in these lands. I'm with you, my lord. dlga_lord_request_enlistment_confirm lord_pretalk|Well, on second thought, my lord, I might try my luck alone a bit longer. My gratitude. dlga_lord_request_enlistment lord_pretalk|I don't trust you enough to allow you to serve me. dlga_lord_request_retire lord_pretalk|Very well, {playername}. You're relieved of your duty. dlga_lord_request_vacation lord_pretalk|Very well {playername}. You shall take some time off from military duty. Return in two weeks. dlga_lord_request_vacation lord_pretalk.1|You want to break the oath you've sworn to the Night's Watch, {playername}? I'm afraid I can't let you do that. dlga_lord_request_vacation lord_pretalk.2|I see you cannot handle the pressures of battle and need a little rest, {playername}? No chance, now get back in line soldier. dlga_ask_return_from_leave lord_pretalk|Welcome back, {playername}. Your regiment has missed you I dare say. Now return to your post. dlga_lord_talk lord_ask_enter_service|{s66}, I've come to offer you my sword in vassalage! dlga_lord_talk lord_ask_enter_service.1|{s66}, I wish to become your sworn {man/woman} and fight for your honour. dlga_lord_talk lord_ask_leave_service|{s66}, I wish to be released from my oath to you. dlga_lord_talk lord_talk_preoffer|I've got an offer for you. dlga_lord_talk lord_give_troops|I want to give some troops to you. dlga_lord_give_troops lord_pretalk|Well, I could use some good soldiers. Thank you. dlga_lord_talk lord_give_order_ask|I have a new task for you. dlga_lord_talk lord_give_suggestion_ask|May I suggest a course of action? dlga_lord_give_order_ask lord_give_order|Yes? dlga_lord_give_suggestion_ask lord_give_order|I'll gladly follow your direction, {sire/your Highness}. If you intend to direct an extensive campaign, however, you may also wish to declare yourself marshal, so that there's no cause for confusion amongst your vassals. dlga_lord_give_suggestion_ask lord_pretalk|My apologies. I don't know you well enough to heed your advice. dlga_lord_give_suggestion_ask lord_give_order.1|What is it? dlga_lord_give_order lord_give_order_answer|Follow me. dlga_lord_give_order lord_give_order_answer.1|Will you follow me? I have a plan... dlga_lord_give_order lord_give_order_details_ask|Go to... dlga_lord_give_order lord_give_order_details_ask.1|Raid around the village of... dlga_lord_give_order lord_give_order_details_ask.2|Patrol around... dlga_lord_give_order lord_give_order_assault|Together you and I can take {s11}. You should assault immediately... dlga_lord_give_order lord_give_order_details_ask.3|We're under attack, but the enemy can be repulsed. You should ride towards... dlga_lord_give_order lord_give_order_details_ask.4|We're under attack, but the enemy can be repulsed. You should assemble the army and march to... dlga_lord_give_order_assault lord_pretalk|{s4} is directing this siege. I suggest you speak to {reg4?her him}. dlga_lord_give_order_assault lord_pretalk.1|Our preparations are not yet ready. We need another {s11} dlga_lord_give_order_assault close_window|Very well, to the walls! dlga_lord_give_order lord_give_order_details_ask.5|There's a fortress which can easily be taken. Go to... dlga_lord_give_order lord_give_order_details_ask.6|The enemy is coming in force. Flee in the direction of... dlga_lord_give_order lord_give_order_stop|I won't need you for some time. You're free to do as you like. dlga_lord_give_order lord_give_order_stop.1|You no longer need to accompany me. dlga_lord_give_order lord_pretalk|Never mind. dlga_lord_give_order_details_ask lord_pretalk|It's not my way to turn tail and run without even laying eyes on the enemy. dlga_lord_give_order_details_ask lord_pretalk.1|You want me to shed my blood outside a fortress while others stand by and watch? I don't think so. dlga_lord_give_order_details_ask lord_give_order_details|Where? dlga_lord_give_order_details lord_give_order_answer|{s1} dlga_lord_give_order_details lord_pretalk|Never mind. dlga_lord_give_order_stop lord_pretalk|All right. I'll stop here. dlga_lord_give_order_answer lord_give_order|That would hardly be proper. It would be more appropriate for you to follow me instead. Did you have any other ideas? dlga_lord_give_order_answer lord_pretalk|All right. I'll do that.{s12} dlga_lord_give_order_answer lord_pretalk.1|I'm sorry. I need to attend my own business at the moment. dlga_lord_start lord_talk.8|What is it? dlga_lord_talk lord_give_order_call_to_arms_verify|I want to start a new campaign. Let's assemble the army here. dlga_lord_give_order_call_to_arms_verify lord_give_order_call_to_arms_verify_2|Do you wish to summon all lords for a new campaign? dlga_lord_give_order_call_to_arms_verify_2 lord_give_order_call_to_arms|Yes. We must gather all our forces before we march on the enemy. dlga_lord_give_order_call_to_arms_verify_2 lord_pretalk|On second thought, it won't be necessary to summon everyone. dlga_lord_give_order_call_to_arms lord_pretalk|All right then. I'll send messengers and tell everyone to meet here. dlga_lord_talk lord_give_order_disband_army_verify|I want to end the campaign and let everyone return home. dlga_lord_give_order_disband_army_verify lord_give_order_disband_army_2|You want to end the current campaign and release all lords from duty? dlga_lord_give_order_disband_army_2 lord_give_order_disband_army|Yes. We no longer need all our forces here. dlga_lord_give_order_disband_army_2 lord_pretalk|On second thought, it'll be better to stay together for now. dlga_lord_give_order_disband_army lord_pretalk|All right. I'll let everyone know that they're released from duty. dlga_lord_talk lord_talk_ask_something|I wish to ask you something. dlga_lord_talk_ask_something lord_talk_ask_something_2|Aye? What is it? dlga_lord_talk_ask_something_2 lord_talk_ask_skill|Have your skills increased since those days we travelled as companions? dlga_lord_talk_ask_skill lord_pretalk|Let me show you... dlga_lord_talk_ask_something_again lord_talk_ask_something_2|Is there anything else? dlga_lord_talk_ask_something_2 lord_talk_ask_location|I want to know the location of someone. dlga_lord_talk_ask_something_2 lord_tell_objective|What are you and your men doing? dlga_lord_talk_ask_something_2 lord_talk_ask_about_strategy|What's the realm doing? dlga_lord_talk_ask_about_strategy lord_pretalk|You should decide that, as you are the marshal. dlga_lord_talk_ask_something_2 lord_talk_ask_about_war|How goes the war? dlga_lord_talk_ask_something_2 lord_marriage_permission|{s19} dlga_lord_marriage_permission lord_pretalk|By the Seven, knave! If I haven't even given you the permission to see her, do you really think I'm going to allow you to marry her? dlga_lord_marriage_permission lord_pretalk.1|It is not my way to push my {s11} to marry against her will or her better judgement dlga_lord_marriage_permission lord_pretalk.2|Sorry, lad. I'm not going to make my {s11} marry you when I'd rather see her married to {s12} dlga_lord_marriage_permission lord_marriage_permission_endowment|Splendid news, my young friend! I'll be proud to have you in our family. Now, let us talk the terms of the marriage. As per our custom, the two of us must make sure that {s11} has sufficient finances to support herself in the event of any unforeseen circumstances. dlga_lord_marriage_permission_endowment lord_marriage_permission_endowment_answer|I would say that, taking into consideration the prestige of our two noble houses, you can provide a dower of {reg3} silver stags while I'll supply a dowry of {reg4} silver stags. This shall be her Ladyship's property, as a security, lest for any unfortunate reason you're unable to provide for her. What do you say to that? dlga_lord_marriage_permission_endowment_answer lord_marriage_permission_engagement_date|Very well, so let it be. dlga_lord_marriage_permission_endowment_answer lord_marriage_permission_endowment_answer_delay|I cannot afford that right now. dlga_lord_marriage_permission_endowment_answer lord_marriage_permission_endowment_answer_no|That's too much to pay. dlga_lord_marriage_permission_endowment_answer_no close_window|Well. I cannot in all decency allow my daughter to marry without some security, can I? Let me know if you change your mind. dlga_lord_marriage_permission_engagement_date close_window|Splendid! You two may now consider yourselves officially betrothed. Very well, {playername}! I'll plan to hold a great feast in {s24} as soon as circumstances permit. We'll be sure to notify you when the day has come. dlga_lord_marriage_permission_engagement_date close_window.1|Unfortunately, there's one final complication. There's no safe place to hold the wedding ceremony. Let's hold off on finalizing this for the time being. dlga_lord_marriage_permission_endowment_answer_delay lord_pretalk|No matter, {playername}. Take the time you need to raise the money. I want her Ladyship to be well looked after. dlga_lord_marriage_permission_endowment_answer_delay lord_pretalk.1|That's a shame, but I would be remiss in my duty if I allowed her Ladyship to face an uncertain future. dlga_lord_talk_ask_something_2 lord_courtship_permission|{s10} I've the honour of visiting with {s14}{s12}? dlga_lord_courtship_permission lord_pretalk|{s12} dlga_lord_courtship_permission lord_pretalk.1|From what I hear, you've already spoken to her without my permission. Let me tell you this I'm her lord and guardian, and I have great plans for her. I won't be mocked behind my back as a man who cannot control the women of his household. I would ask you not to discuss this matter with me again, knave. dlga_lord_courtship_permission lord_pretalk.2|{s14} dlga_lord_talk_ask_something_2 lord_talk_ask_marriage_1|What would it take to cement a lasting alliance with your house? dlga_lord_talk_ask_something_2 lord_pretalk|Never mind. dlga_lord_talk_ask_location lord_talk_ask_location_2|Very well, I may or may not have an answer for you. About whom do you wish to hear? dlga_lord_talk_ask_location_2 lord_talk_ask_location_3|{s1} dlga_lord_talk_ask_location_2 lord_talk_ask_location|{s1} dlga_lord_talk_ask_location_3 lady_pretalk|{s1} dlga_lord_talk_ask_location_3 lord_pretalk|{s1} dlga_lord_talk_ask_about_war lord_talk_ask_about_war_2|{s12} dlga_lord_talk_ask_about_war_2 lord_talk_ask_about_war_details|Tell me more about the war with {s1}. dlga_lord_talk_ask_about_war_2 lord_pretalk|That's all I wanted to know. Thank you. dlga_lord_talk_ask_about_war_details lord_talk_ask_about_war_2|{s9}. dlga_lord_talk_ask_about_strategy lord_strategy_follow_evaluation|{s7} {s9} {s14} dlga_lord_strategy_follow_evaluation lord_talk_ask_something_2|Do you have any other questions? dlga_lord_strategy_follow_evaluation lord_strategy_follow_up|Our leader {s4} is far too cautious. {reg4?She He} should either use the army to attack the enemy or let the men return home to their wives and children. dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.1|Our army sits here, doing nothing. Apparently too few vassals have answered the call to arms. Perhaps {s4} doesn't enjoy the confidence of the great lords of this realm. dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.2|I disagree with this strategy. I would prefer to {s4}. dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.3|I personally would prefer to attack {s8}, but our marshal {s10} believes that it {s9} dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.4|I personally would prefer to defend {s8} instead of {s9}. dlga_lord_strategy_follow_evaluation lord_talk|Is there anything else? dlga_lord_strategy_follow_evaluation lord_strategy_follow_up.5|This strategy seems reasonable to me. dlga_lord_strategy_follow_up lord_strategy_why_not|If you're attacking, why aren't you... dlga_lord_strategy_follow_up lord_talk_ask_something_again|I see... dlga_lord_strategy_follow_up lord_talk_replace_marshal|Would you say then that {s4} should no longer be marshal? dlga_lord_talk_replace_marshal lord_talk_ask_something_again|I believe that our realm should resolve the issue of {s4} before we begin to debate replacing the marshal. dlga_lord_talk_replace_marshal lord_talk_ask_something_again.1|Yes. I've already made my position on this matter clear. I believe that {s4} should be marshal instead of {s5}. dlga_lord_talk_replace_marshal lord_talk_ask_something_again.2|I'll make up my mind on this matter without your persuasion, {ser/my lady}. dlga_lord_talk_replace_marshal lord_talk_replace_marshal_decision|Hmm... dlga_lord_talk_replace_marshal_decision lord_talk_ask_something_again|Yes, I would say that. At this point, I would be tempted to state that I support {s15} instead. I'm glad that the both of us had this discussion, so that I know that we're of the same mind on this matter. dlga_lord_talk_replace_marshal_decision lord_talk_ask_something_again.1|Not necessarily. It's possible for {s4}, and I've to have an honest disagreement over strategy without my seeking to replace him. dlga_lord_strategy_why_not lord_strategy_why_not_select|Yes? dlga_lord_strategy_why_not_select lord_talk_ask_something_again|Never mind. dlga_lord_strategy_why_not_select lord_strategy_why_not_reason|... planning to continue with the attack on {s4}? dlga_lord_strategy_why_not_select lord_strategy_why_not_reason.1|... defending {s4}? dlga_lord_strategy_why_not_select lord_strategy_why_not_reason.2|... attacking {s4}? dlga_lord_strategy_why_not_reason lord_talk_why_not_repeat|{s9} dlga_lord_strategy_why_not_reason lord_talk_why_not_repeat.1|Our marshal {s11} believes that {s8} {s9}{s10} dlga_lord_strategy_why_not_reason lord_talk_why_not_repeat.2|We could go there. {s7} However, {s5} {s3} {s4}. {s6} {s8}. dlga_lord_talk_why_not_repeat lord_strategy_why_not_select|Do you have any similar questions? Why aren't we... dlga_lord_talk_ask_marriage_1 lord_pretalk|Have no fear, I have no intention of changing my mind. We will be married as soon as there is an opportunity. dlga_lord_talk_ask_marriage_1 dplmc_claimant_marriage_proposal_pc_confirm|Are you proposing to rule the {s0} alongside me as my {husband/wife}? dlga_dplmc_claimant_marriage_proposal_pc_confirm dplmc_claimant_marriage_proposal_pc_reax|Yes. That is my proposal. dlga_dplmc_claimant_marriage_proposal_pc_confirm lord_pretalk|No, I think you have misunderstood me. Forget I brought it up. dlga_dplmc_claimant_marriage_proposal_pc_confirm lord_pretalk.1|No, you totally have the wrong idea... forget I said anything. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk|Have no fear, I have no intention of changing my mind. We will be married as soon as there is an opportunity worthy of the august event. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.1|Unfortunately this is impossible, since I am already married to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.2|Unfortunately this is impossible, since you are already married to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.3|Unfortunately this is impossible, since I am already engaged to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_pretalk.4|Unfortunately this is impossible, since you are already engaged to {s0}. dlga_dplmc_claimant_marriage_proposal_pc_reax lord_marriage_proposal_female_pc_confirm_engagement|{s14} dlga_lord_talk_ask_marriage_1 lord_pretalk.1|It is our custom to seal any such alliances with marriage. You have made quite a few waves since your arrival, and I might be willing to consider such an arrangement, but unfortunately no one in my household is eligible to wed. dlga_lord_talk_ask_marriage_1 lord_pretalk.2|You will not take offence if I tell you that, as ruler, I have other plans for my children. dlga_lord_talk_ask_marriage_1 lord_pretalk.3|It is our custom to seal any such alliances with marriage. Unfortunately, no one in my household is eligible to wed. dlga_lord_talk_ask_marriage_1 lord_courtship_pre_permission|{s15} dlga_lord_talk_ask_marriage_1 lord_marriage_proposal_female_pc_confirm|Are you proposing that you and I marry? dlga_lord_courtship_pre_permission lord_courtship_permission|May I {s15}suggest that I be considered as a {groom/bride}? dlga_lord_courtship_pre_permission lord_marriage_permission_engagement_date|CHEAT - Start engagement. dlga_lord_courtship_pre_permission lord_pretalk|Never mind. dlga_lord_marriage_proposal_female_pc_confirm lord_marriage_proposal_female_pc_reax|Yes. That's my proposal. dlga_lord_marriage_proposal_female_pc_confirm lord_pretalk|No, I think you've misunderstood me. dlga_lord_marriage_proposal_female_pc_reax lord_pretalk|{s14} dlga_lord_marriage_proposal_female_pc_reax lord_marriage_proposal_female_pc_next_step|{s14} dlga_lord_marriage_proposal_female_pc_next_step lord_marriage_proposal_female_pc_next_step_4|I suppose the next step would be for me to send a message to your family, asking for their permission to marry you, but I suppose that you make your own decisions. dlga_lord_marriage_proposal_female_pc_next_step_4 lord_marriage_proposal_female_pc_next_step_5|You assume correctly. dlga_lord_marriage_proposal_female_pc_next_step_5 lord_marriage_proposal_female_pc_confirm_engagement|Very well then. As there are no obstacles to our marriage, should we then consider ourselves engaged? I'm going to organize a great feast, and we can exchange our vows before all the lords of the realm. If you are willing, that is... dlga_lord_marriage_proposal_female_pc_confirm_engagement lord_marriage_proposal_female_pc_confirm_engagement_yes|I'm willing. dlga_lord_marriage_proposal_female_pc_confirm_engagement lord_marriage_proposal_female_pc_confirm_engagement_no|Actually, I would like to reconsider. dlga_lord_marriage_proposal_female_pc_confirm_engagement_yes close_window|Very well. Hopefully, a little over a month from now, we shall be wed.{s12} dlga_lord_marriage_proposal_female_pc_confirm_engagement_no close_window|Take whatever time you need, my lady. dlga_lord_talk party_encounter_lord_hostile_ultimatum_surrender|I say this only once, {s4}! Surrender or die! dlga_party_encounter_lord_hostile_ultimatum_surrender close_window|{s43} dlga_lord_talk lord_predemand|I'm here to deliver you my demands! dlga_lord_predemand lord_demand|Eh? What do you want? dlga_lord_demand lord_ultimatum_surrender|I offer you one chance to surrender or die. dlga_lord_ultimatum_surrender lord_attack_verify|{s43} dlga_lord_attack_verify lord_attack_verify_cancel|Forgive me, ser. I don't know what I was thinking. dlga_lord_attack_verify_cancel close_window|Be gone then! dlga_lord_attack_verify lord_attack_verify_commit|That is none of your business. Prepare to fight! dlga_lord_ultimatum_surrender lord_attack_verify_b|{s43} dlga_lord_attack_verify_b lord_attack_verify_cancel|Forgive me, ser. I don't know what I was thinking. dlga_lord_attack_verify_b lord_attack_verify_commit|I stand my ground. Prepare to fight! dlga_lord_attack_verify_commit close_window|{s43} dlga_lord_demand lord_pretalk|Forgive me. It's nothing. dlga_lord_talk liege_defends_claim_1|I've met in my travels one who calls {reg3?herself himself} {s45}... dlga_liege_defends_claim_1 liege_defends_claim_2|Oh really? There aren't many who dare mention this name in my presence. I'm not sure whether to reward your bravery or punish you for your impudence. dlga_liege_defends_claim_2 liege_defends_claim_3|Very well. I'll indulge your curiosity. But listen closely because I don't wish to speak of this matter again. dlga_liege_defends_claim_3 liege_defends_claim_4|{s48} dlga_liege_defends_claim_4 lord_talk|{s48} dlga_lord_join_rebellion_suggest_cheat close_window|Cheat All right. dlga_lord_talk lord_prison_break_chains|I've come to break you out of here. dlga_lord_prison_break_chains close_window|Thank the Seven you came, {reg59?madam ser}! However, I'm not going anywhere with these chains on my legs. You'll need to get the key from the guard somehow. dlga_lord_tell_objective lord_pretalk|What am I doing? What does it look like I'm doing?! I'm a prisoner here, you fool! dlga_lord_tell_objective lord_pretalk.1|I'm not commanding any men at the moment. dlga_lord_tell_objective lord_pretalk.2|We're resting at {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.3|We're travelling to {s1}. {s14}{s15} dlga_lord_tell_objective_2 lord_pretalk|I'm heading to the vicinity of {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.4|We're recruiting new soldiers from {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.5|We're scouting for the enemy around {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.6|We're laying waste to the village of {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.7|We're retreating to {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.8|We're besieging {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.9|We're fighting against {s1}. {s14}{s15} dlga_lord_tell_objective lord_pretalk.10|I'm screening {s1}'s advance. {s14}{s15} dlga_lord_tell_objective lord_pretalk.11|We're accompanying {s1}. {s14}{s15} dlga_lord_tell_objective lord_talk_ask_about_strategy|I'm leading the combined armies of the realm. dlga_lord_tell_objective lord_pretalk.12|We're reconsidering our next objective. dlga_lord_tell_objective lord_pretalk.13|I don't know {reg1} {s1} (ERROR) dlga_lord_talk lord_ask_follow|Will you follow me? I have a plan. dlga_lord_ask_follow close_window|I enjoy your company, {playername}, but there are other things I must attend to. Perhaps in a few days I can ride with you again. dlga_lord_ask_follow close_window.1|That would hardly be proper, {playername}. Why don't you follow me instead? dlga_lord_ask_follow close_window.2|{s43} dlga_lord_ask_follow close_window.3|Lead the way, {playername}! Let us bring death and defeat to all our enemies. Let these filthy dogs whimper before the steel of our resolve! dlga_lord_talk_preoffer lord_talk_offer|Yes? dlga_lord_talk_offer knight_offer_join|I wish to ransom one of your prisoners. dlga_lord_talk_offer lord_pretalk|Never mind. dlga_knight_offer_join hero_pretalk|I fear I cannot join you at the moment, {playername}. I've important business to attend to, and it cannot wait. dlga_knight_offer_join hero_pretalk.1|You forget your place, {reg59?madam ser}. I don't take orders from the likes of you. dlga_knight_offer_join knight_offer_join_2|I would be glad to fight at your side, my friend, but there is a problem... The thing is, I've found myself in a bit of debt that I must repay very soon. {reg6} silver stags altogether, and I am honour-bound to return every coin. Unless you've got {reg6} silver stags with you that you can spare, I've to keep my mind on getting this weight off my neck. dlga_knight_offer_join close_window|Join you? I think not. dlga_knight_offer_join knight_offer_join_2.1|Aye, my friend. I'll be happy to join you. dlga_knight_offer_join_2 knight_offer_join_accept|Here, take it, all {reg6} silver stags you need. 'Tis only money. dlga_knight_offer_join_2 knight_offer_join_accept.1|Then let us ride together, my friend. dlga_knight_offer_join_2 close_window|That's good to know. I will think on it. dlga_knight_offer_join_2 hero_pretalk|That's good to know. I will think on it. dlga_knight_offer_join_accept knight_offer_join_accept_party|I've some trusted men in my band who could be of use to you. What do you wish to do with them? dlga_knight_offer_join_accept close_window|Ah, certainly, it might be fun! dlga_knight_offer_join_accept_party knight_join_party_disband|You may disband your men. I've no need for other troops. dlga_knight_offer_join_accept_party knight_join_party_join|Your men may join as well. We need every soldier we can muster. dlga_knight_offer_join_accept_party knight_join_party_lead_out|Lead your men out of the town. I'll catch up with you on the road. dlga_knight_offer_join_accept_party knight_join_party_lead_out.1|Keep doing what you were doing. I'll catch up with you later. dlga_knight_join_party_disband close_window|Ah... very well, {playername}. Much as I dislike losing good men, the decision is yours. I'll disband my troops and join you. dlga_knight_join_party_join close_window|Excellent, {reg59?madam ser}. Me and my lads will ride with you. dlga_knight_join_party_lead_out close_window|Very well then. I'll maintain a patrol of this area. Return if you have further orders for me. dlga_lord_enter_service_reject close_window|Indeed... did you offer vassalage just to buy time? Very well, {playername}. You'll have time to reconsider that, but if you're toying with me, it will do your reputation no credit. dlga_lord_give_oath_give_up close_window|Indeed... did you offer vassalage just to buy time? Very well, {playername}. You'll have time to reconsider that, but if you're toying with me, it will do your reputation no credit. dlga_lord_enter_service_reject close_window.1|What foul pigswill is this, you {knave/wench}?! And to think I would offer you a place among my nobles. Bah! Begone, beggar, before I lose my temper! dlga_lord_ask_enter_service lord_give_oath_under_oath_already|You're already bound by oath to serve {s5}, aren't you? dlga_lord_give_oath_under_oath_already lord_pretalk|Indeed I am, {s65}. Forgive my rambling. dlga_lord_ask_enter_service lord_pretalk|I accept oaths only from those I can trust to keep them, {playername}. dlga_lord_ask_enter_service lord_ask_enter_service_female_2|My lady, you seem to have the makings of a good war leader. For a woman to show such skill is an uncommon thing in Westeros as well as in Essos, but not completely without precedent. Noblewomen have often taken command of armies after their husbands or fathers were slain or captured, for example. dlga_lord_ask_enter_service_female_2 lord_ask_enter_service_female_response|However, I've never heard of a king who granted a fief to a woman, no matter how valorous, simply because he needed an extra vassal. Were I to do such a thing, I would raise quite a few eyebrows. Men would say that I was besotted or bewitched, or that I merely aimed to overturn the natural order of things. As much as I regret it, I cannot afford to grant you a fief. dlga_lord_ask_enter_service_female_response lord_ask_enter_service_female_solution_capture|What if I were to take one of your enemy's castles by force? dlga_lord_ask_enter_service_female_response lord_ask_enter_service_female_solution_marriage|What if I were to marry one of your lords? dlga_lord_ask_enter_service_female_response lord_ask_enter_service_female_solution_competitor|Perhaps one of your competitors will prove to be more open-minded. dlga_lord_ask_enter_service_female_response lord_ask_enter_service|I would be willing to fight for you, even without the fief. dlga_lord_ask_enter_service_female_response lord_pretalk|Never mind. dlga_lord_ask_enter_service_female_solution_marriage lord_ask_enter_service_female_response|Well, I still would not be willing to grant you any fiefs. However, you would no doubt have the use of your {wife/husband}'s properties, which would allow you to act as one of my vassals in all but name. Did you have an other questions? dlga_lord_ask_enter_service_female_solution_competitor lord_ask_enter_service_female_response|Oh, perhaps you might find someone who was truly desperate - but then, I dare to say, he wouldn't have many fiefs to bestow. Do you have any other questions? dlga_lord_ask_enter_service_female_solution_capture lord_ask_enter_service_female_response|Well, in that case, depending on the circumstances, I might be inclined to let you keep it. Do you have any other questions? dlga_lord_ask_enter_service lord_give_oath_1|You're known as a brave {man-at-arms/warrior} and a fine leader of men, {playername}. I'll be pleased to accept your sword into my service and bestow vassalage upon you if you're ready to swear homage to me. dlga_lord_ask_enter_service lord_pretalk.1|You've yet to show yourself as a competent commander, {playername}. Take your sword to my enemies, and prove to me that you're worthy of becoming my sworn vassal. Then the two of us may speak more of this. dlga_lord_give_oath_1 lord_give_oath_2|I'm ready, {s65}. dlga_lord_give_oath_1 lord_give_oath_give_up|Forgive me, {s65}. I must give the matter more thought first. dlga_lord_give_oath_give_up lord_pretalk|Take whatever time you need, my lady. dlga_lord_give_oath_give_up close_window.1|What are you playing at, {playername}? Go and make up your mind, and stop wasting my time. dlga_lord_give_oath_2 lord_give_oath_3|Good. Then repeat the words of the oath with me I swear homage to you as lawful ruler of the {s41}. dlga_lord_give_oath_3 lord_give_oath_4|I pledge homage to you as lawful ruler of {s41}. dlga_lord_give_oath_3 lord_give_oath_give_up|Excuse me, {reg65?my lady ser}. But I feel I need to think about this. dlga_lord_give_oath_4 lord_give_oath_5|I'll remain as your loyal and devoted {man/follower} as long as my breath remains... dlga_lord_give_oath_5 lord_give_oath_6|I'll remain as your loyal and devoted {man/follower} as long as my breath remains... dlga_lord_give_oath_5 lord_give_oath_give_up|{reg65?My lady Ser}, may I ask for some time to think about this? dlga_lord_give_oath_6 lord_give_oath_7|...and I'll be at your side to fight your enemies should you need my sword. dlga_lord_give_oath_7 lord_give_oath_8|...and I'll be at your side to fight your enemies should you need my sword. dlga_lord_give_oath_7 lord_give_oath_give_up|{reg65?My lady My lord}, please give me more time to think about this. dlga_lord_give_oath_8 lord_give_oath_9|Finally, I'll uphold your lawful claims and those of your legitimate heirs. dlga_lord_give_oath_9 lord_give_oath_10|Finally, I'll uphold your lawful claims and those of your legitimate heirs. dlga_lord_give_oath_9 lord_give_oath_give_up|{reg65?My lady Ser}, I must have more time to consider this. dlga_lord_give_oath_10 lord_give_oath_go_on_2|Very well. You've given me your solemn oath, {playername}. May you uphold it always with proper courage and devotion. dlga_lord_give_oath_go_on_2 lord_give_oath_go_on_3|Let it be known that from this day forward, you're my sworn {man/follower} and vassal. I give you my protection and grant you the right to bear arms in my name. I pledge that I'll not deprive you of your life, liberty or properties except by the lawful judgement of your peers or by the law and custom of the land.{reg1? Furthermore, I give you the fief of {s1} with all its rents and revenues. } dlga_lord_give_oath_go_on_3 lord_give_conclude|You've done a wise thing, {playername}. Serve me well, and I promise you'll rise high. dlga_lord_give_conclude lord_give_conclude_2|{s41} dlga_lord_give_conclude_2 close_window.1|So be it, my wife. May all my vassals be as valiant and loyal as you. dlga_lord_give_conclude_2 close_window.2|I've got great hopes for you, {playername}. I'm sure you'll prove yourself worthy of the trust I've placed in you. dlga_lord_ask_enter_service lord_enter_service_swear|Heh, a wise move, {playername}. With loyal service, a {man/woman} in my service could become wealthy and powerful, and our enemies... well, our enemies would be as wheat before a scythe. However, to enter my service you must first renounce all worldly oaths and bonds and swear to serve only the {s5}. dlga_lord_enter_service_swear lord_enter_service_swear_accepted|I do so swear, {s65}. dlga_lord_enter_service_swear lord_enter_service_swear_denied|I need some time to think about this. dlga_lord_enter_service_swear_denied close_window|Are you having me on? I've no time for games, {playername}. Make up your mind and stop wasting my time. dlga_lord_enter_service_swear_accepted lord_enter_service_swear_accepted_2|Then it's my pleasure to welcome you to the service of my house. From this day on, {playername}, you're a soldier of the {s5} with all the duties and privileges that come with it. dlga_lord_enter_service_swear_accepted_2 close_window|I charge you with rooting out and destroying the forces of our enemies wherever you may find them. Moreover, I'll have special tasks for you from time to time, as may some of my other vassal lords. Serve, fight and honour your oaths. These things will take you far, if you've a mind for promotion. May the Seven grant us long lives and many victories! dlga_lord_ask_leave_service lord_ask_leave_service_verify|You do remember your oath upon joining the Night's Watch, {playername}? If you decide to leave, you'll be banished as a deserter. Is this something you really want? dlga_lord_ask_leave_service lord_ask_leave_service_verify.1|Um... has your oath become burdensome, {playername}? It's most unusual to request release from homage, but in respect of your fine service I won't hold you if you truly wish to end it though you would be sorely missed. dlga_lord_ask_leave_service lord_ask_leave_service_verify.2|Release from homage? Hmm, perhaps it would be for the best... However, {playername}, you must be sure that release is what you desire. This is not a thing done lightly. dlga_lord_ask_leave_service_verify lord_ask_leave_service_2|It is something I must do, {s65}. dlga_lord_ask_leave_service_verify lord_ask_leave_service_giveup|You are right, {s65}. My place is here. dlga_lord_ask_leave_service_giveup lord_pretalk|I am pleased to hear it, {playername}. I hope you'll banish such unworthy thoughts from your mind from now on. dlga_lord_ask_leave_service_2 lord_ask_leave_service_verify_again|Then you are sure? Once deserting you will not be able to rejoin us again. dlga_lord_ask_leave_service_2 lord_ask_leave_service_verify_again.1|Then you are sure? Also, be aware that if you leave my services, you will be surrendering to me all the fiefs which you hold in my name. dlga_lord_ask_leave_service_verify_again lord_ask_leave_service_3|Yes, I am sure {s65}. dlga_lord_ask_leave_service_verify_again lord_ask_leave_service_giveup|Of course not, {s65}. I am a brother now. dlga_lord_ask_leave_service_verify_again lord_ask_leave_service_giveup.1|Of course not, {s65}. I am ever your loyal vassal. dlga_lord_ask_leave_service_3 lord_ask_leave_service_end|As you wish. I hereby declare your oaths to be null and void. You will no longer hold land or titles within the Seven Kingdoms, and you are banished to spend the rest of your days in Essos. I strongly suggest you take the next ship across the Narrow Sea, {playername}. dlga_lord_ask_leave_service_3 lord_ask_leave_service_end.1|As you wish. I hereby declare your oaths to be null and void. You will no longer hold land or titles in my name, and you are released from your duties to my house. You are free, {playername}. dlga_lord_ask_leave_service_end lord_ask_leave_service_end_2|Thank you, ser. It was an honour to serve you.. dlga_lord_ask_leave_service_end lord_ask_leave_service_end_2.1|My thanks. It feels good to be {a free man/free} once again. dlga_lord_ask_leave_service_end_2 close_window|Farewell then, {playername}, and good luck go with you. dlga_lord_active_mission_1 lord_lend_companion_end|Oh, you want your companion back? I see... dlga_lord_active_mission_1 lord_pretalk|{playername}, I must beg your patience, I still have need of your companion. Please return later when things have settled. dlga_lord_active_mission_1 lord_active_mission_2|Yes, have you made any progress on it? dlga_lord_active_mission_2 lord_generic_mission_thank|Indeed. I brought you {reg1} {s1} as prisoners. dlga_lord_active_mission_2 capture_enemy_hero_thank|Oh, indeed. I've captured a lord from {s13} for you. dlga_capture_enemy_hero_thank capture_enemy_hero_thank_2|Many thanks, my friend. He will serve very well for a bargain. You've done a fine work here. Please accept these {reg5} silver stags for your help. dlga_capture_enemy_hero_thank_2 lord_pretalk|Certainly, {s65}. dlga_capture_enemy_hero_thank_2 lord_pretalk.1|It was nothing. dlga_capture_enemy_hero_thank_2 lord_pretalk.2|Give me more of a challenge next time. dlga_lord_active_mission_2 lord_raise_troops_thank|Indeed. I have raised {reg1} {s13}. You can take them. dlga_lord_raise_troops_thank lord_raise_troops_thank_2|These men may well turn the tide in my plans, {playername}. I am confident you've trained them well. My thanks and my compliments to you. dlga_lord_raise_troops_thank_2 lord_pretalk|Well, the lads are at your command now, ser. I am sure you will take good care of them. dlga_lord_active_mission_2 lord_collect_taxes_success|Here are all the taxes from {s3}. It comes up to {reg19} silver stags. dlga_lord_active_mission_2 lord_collect_taxes_half_success|Here are the taxes from {s3}. It comes up to {reg19} silver stags. dlga_lord_active_mission_2 lord_collect_taxes_fail|Unfortunately, a revolt broke up while I was collecting the taxes. I could only collect {reg19} silver stags. dlga_lord_collect_taxes_success lord_pretalk|Well done, {playername}, very well done indeed! You were truly the right {man/person} for the job. I promised you a fifth of the taxes, so that amounts to {reg21} silver stags. If you give me {reg20} silver stags, you may keep the difference. A good result for everyone, eh? dlga_lord_collect_taxes_half_success lord_pretalk|What?! Is this some scheme of yours, {playername}? That's less than half the taxes I'm owed! You have let them get away with murder as well as my money. What a farce! You can forget the money I promised you, I'm taking {reg20} silver stags from what you collected, and you're lucky I'm leaving you a few coins for honour's sake. dlga_lord_collect_taxes_fail lord_pretalk|God, what a bloody mess you've gotten us into, {playername}.This could turn very ugly if I do not take immediate action.I certainly hope you're not here expecting to be paid for failure.Hand over my {reg19} silver stags, if you please, and end our business together. dlga_lord_active_mission_2 lord_hunt_down_fugitive_success|I found {s4} hiding at {s3} and gave him his punishment. dlga_lord_active_mission_2 lord_hunt_down_fugitive_fail|I'm afraid he got away. dlga_lord_hunt_down_fugitive_success lord_hunt_down_fugitive_success_2|And we'll all be a lot better off without him! Thank you, {playername}, for removing this long-festering thorn from my side. 'Tis good to know you can be trusted to handle things with an appropriate level of tactfulness. A bounty I promised, and a bounty you shall have. 300 silver stags and not a copper less! dlga_lord_hunt_down_fugitive_success_2 lord_hunt_down_fugitive_reward_accept|Let me take the money, {s65}. Thank you. dlga_lord_hunt_down_fugitive_success_2 lord_hunt_down_fugitive_reward_reject|This is blood money. I can't accept it. dlga_lord_hunt_down_fugitive_reward_accept lord_pretalk|Of course, {playername}. Here you are. Once again, you've my thanks for ridding me of that {s43}. dlga_lord_hunt_down_fugitive_reward_reject lord_pretalk|You are a {man/woman} for whom justice is its own reward, eh? As you wish it, {playername}, as you wish it. An honourable sentiment, to be true. Regardless, you've my thanks for ridding me of that {s43}. dlga_lord_hunt_down_fugitive_fail lord_pretalk|It is a sad day when that {s43} manages to avoid the hand of justice yet again. I thought you would be able to do this, {playername}. Clearly I was wrong. dlga_lord_active_mission_2 lord_active_mission_3|I am still working on it. dlga_lord_active_mission_2 lord_mission_failed|I am afraid I won't be able to do this quest. dlga_lord_active_mission_3 lord_pretalk|Good. Remember, I am counting on you. dlga_lord_mission_failed lord_pretalk|{s43} dlga_lord_suggets_attack_enemy_castle3 lord_pretalk|That should be possible. Very well, we'll attack {s1}. dlga_lord_propose_mercenary lord_mercenary_service|As it happens, {playername}, I promised {s10} that I would hire a company of mercenaries for an upcoming campaign. dlga_lord_mercenary_service lord_mercenary_service_reject|I'm not interested, thank you. dlga_lord_mercenary_service lord_mercenary_service_accept|Aye, I'll join {s9}. dlga_lord_mercenary_service lord_mercenary_elaborate_pay|I'm interested. Please tell me more. dlga_lord_mercenary_service_accept lord_mercenary_service_verify|Perfect. Of course you shall have to make a formal declaration of allegiance, and give your oath that you and your company will remain in service to {s9} for a period of no less than one month. dlga_lord_mercenary_service_verify lord_mercenary_service_verify_2|As you wish. Your enemies are my enemies. dlga_lord_mercenary_service_verify lord_mercenary_service_reject|On second thought, forget it. dlga_lord_mercenary_service_verify_2 lord_mercenary_service_accept_3|That will do. You've made a wise choice, my friend. {s9} does well by its loyal fighters, you will receive many rewards for your service. dlga_lord_mercenary_service_accept_3 lord_pretalk|Now, I suggest you prepare for a serious campaign. Train and equip your soldiers as best you can in the meantime, and respond quickly when you are summoned for duty. dlga_lord_mercenary_service_reject lord_pretalk|I'm very sorry to hear that. You'll find no better place than {s9}, be sure of that. dlga_lord_mercenary_elaborate_pay lord_mercenary_elaborate_1|I can offer you a contract for one month. At the end of this period, it can be extended on a monthly basis. An initial sum of {reg12} silver stags will be paid to you to seal the contract. After that, you'll receive wages from {s10} each week, according to the number and quality of the soldiers in your company. You still have your rights to battlefield loot and salvage, as well as any prisoners you capture. War can be very profitable at times... dlga_lord_mercenary_service_elaborate_duty lord_mercenary_elaborate_1|Duties... There are only a few, none of them difficult. The very first thing is to declare your allegiance. An oath of loyalty to our cause. Once that's done, you shall be required to fulfil certain responsibilities. You'll participate in military campaigns, fulfil any duties given to you by your commanders, and most of all you shall attack the enemies of our kingdom wherever you might find them. dlga_lord_mercenary_elaborate_1 lord_mercenary_service_elaborate_duty|And what about my duties as a mercenary? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_castle|Can I hold on to any castles I take? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_banner|Can I fly my own banner? dlga_lord_mercenary_elaborate_1 lord_mercenary_elaborate_pay|How much will you pay me for my service? dlga_lord_mercenary_elaborate_1 lord_mercenary_service_accept|Sounds good. I wish to enter your service as a mercenary. dlga_lord_mercenary_elaborate_1 lord_mercenary_service_reject|Apologies, my sword is not for hire. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1|Only my loyal vassals can own lands and castles in my realm -- and all my vassals are men. I am not inclined to depart from this tradition without a very good reason. If you prove yourself in battle, you can swear an oath of homage to me and become my vassal. We may then discuss how you may obtain a castle. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.1|Hmm... Only loyal vassals of {s10} can own lands and castles. While kings will sometimes accept vassalage from men who prove themselves in battle, and grant them land, I have never heard of a king who gave fiefs to women. You had best discuss that issue with {s10} himself. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.2|Only my loyal vassals can own lands and castles in my realm. A mercenary can not be trusted with such a responsibility. However, after serving for some time, you can swear homage to me and become my vassal. Then you will be rewarded with a fief. dlga_lord_mercenary_elaborate_castle lord_mercenary_elaborate_1.3|Only loyal vassals of {s10} can own lands and castles. You understand, a simple mercenary cannot be trusted with such responsibility. However, after serving for some time, you may earn the right to swear homage to {s10} and become his vassal. Then you would be rewarded with a fief. dlga_lord_mercenary_elaborate_banner lord_mercenary_elaborate_1|Only my noble vassals have the honour of carrying their own banners. However, after some time in mercenary service, you may earn the opportunity to swear homage to me and become my vassal, gaining the right to choose a banner of your own and fight under it in battle. dlga_lord_mercenary_elaborate_banner lord_mercenary_elaborate_1.1|Only noble vassals of {s10} have the honour of carrying their own banners. However, after some time of mercenary service, perhaps you can earn the opportunity to swear homage to {s10} and become his vassal, gaining the right to choose a banner of your own and fight under it in battle. dlga_lord_request_mission_ask lord_pretalk|You still haven't finished the last job I gave you, {playername}. You should be working on that, not asking me for other things to do. dlga_lord_request_mission_ask lord_pretalk.1|I don't have any other jobs for you right now. dlga_lord_request_mission_ask lord_tell_mission|A task? dlga_lord_request_mission_ask lord_pretalk.2|My lady, by the traditions of courtship, I should be offering my services to you. Unfortunately, I have little time right now, so I beg you to take this declaration of my esteem in its place. dlga_lord_tell_mission lord_tell_mission_sworn_vassal|There are some minor errands which I need completed, but it would be more appropriate to give them to one of my own men, not to a sworn vassal of the realm. dlga_lord_tell_mission_sworn_vassal lord_pretalk|If you are looking for action against our foes, you may join our attack on {s4}. The enemy may come in force to oppose us, so it is good to have as many men as possible. dlga_lord_tell_mission_sworn_vassal lord_pretalk.1|If you are looking for action against our foes, you may try venturing out to {s4}. We have received word that a force of the {s5} is in the area, and I am going there myself. I cannot guarantee you that our enemies will be there when you arrive, of course. dlga_lord_tell_mission_sworn_vassal lord_pretalk.2|If you are looking for action against our foes, you may try venturing out to {s4}. We have received word that a force of the {s5} is in the area. I am not currently headed that way, but others may be. I cannot guarantee you that our enemies will be there when you arrive, of course. dlga_lord_tell_mission_sworn_vassal lord_pretalk.3|If a worthy task presents itself, however, I may have a favour to ask of you at a later date. dlga_lord_tell_mission destroy_lair_quest_brief|Yes -- there is something you can do for us. We have heard reports that a group of {s4} have established a hideout in this area, and have been attacking travellers. If you could find their lair and destroy it, we would be very grateful. dlga_lord_tell_mission lord_mission_rescue_prisoner|My {s11}, {s13}, has been taken prisoner by {s14} of the {s15}. Normally, honourable nobles will grant prisoners of gentle blood the privilege of parole, and treat them as honoured guests so long as they give their word that they will not attempt to escape, until such time as a ransom can be paid. But {s14}, instead of granting {s13} parole, has consigned my {s11} to his dungeons -- no doubt in the hope that he can demand more from us. dlga_lord_mission_rescue_prisoner lord_mission_rescue_prisoner_confirm|We need you to get my {s11} out of prison. You may be able to pay a ransom -- in which case we could cover your expenses, up to 5000 silver stags. If you have connections within {s24}, you may be able to use them to sneak him out. Or, you may try a more direct approach -- walk up to the gaoler, take the keys by force, and then fight your way out. Can you do this for us? dlga_lord_mission_rescue_prisoner_confirm lord_mission_rescue_prisoner_accepted|I can try. dlga_lord_mission_rescue_prisoner_confirm lord_mission_rescue_prisoner_rejected|I don't think that I can help you. dlga_lord_mission_rescue_prisoner_rejected close_window|It would not have been an easy task. Perhaps we will find another way. dlga_lord_mission_rescue_prisoner_accepted lord_mission_rescue_prisoner_method|We are most grateful. Could I ask you how you were planning to proceed? dlga_lord_mission_rescue_other_ideas lord_mission_rescue_prisoner_method|Did you have any other ideas which you wished to discuss? dlga_lord_mission_rescue_prisoner_method lord_mission_rescue_prisoner_method_prisonbreak|I am thinking of breaking into the prison in {s24}, finding {s13}, and fighting my way out. dlga_lord_mission_rescue_prisoner_method lord_mission_rescue_prisoner_method_siege|I am thinking of taking {s24} by storm. dlga_lord_mission_rescue_prisoner_method lord_mission_rescue_prisoner_planning_end|I have done enough planning. Time to act! dlga_lord_mission_rescue_prisoner_planning_end close_window|May the heavens protect you. dlga_lord_mission_rescue_prisoner_method_prisonbreak lord_mission_rescue_prisoner_method_prisonbreak_2|I had discussed this idea with some of my men. One could enter {s24}, either in disguise or openly, then walk up to the prison guard and try to take the keys by force. However, getting out may be difficult. The garrison may be slow to react, but even so, you are likely to find yourself fighting a half dozen or more of the enemy at once, with limited space in which to manoeuvre. If you can fight your way past them, though, you can probably get out. dlga_lord_mission_rescue_prisoner_method_prisonbreak_2 lord_mission_rescue_other_ideas|You may find it useful to create a distraction, to divert the attention of some of the garrison. If you have any connections in the villages near {s24}, this may be a time to put them to use. dlga_lord_mission_rescue_prisoner_method_siege lord_mission_rescue_other_ideas|Well, that is certainly the most direct approach. dlga_lord_tell_mission lord_mission_deliver_message|I need to send a letter to {s13} who should be currently at {s4}. If you will be heading towards there, would you deliver it to him? The letter needs to be in his hands in 30 days. dlga_lord_mission_deliver_message lord_mission_deliver_message_accepted|Certainly, I intend to pass by {s4} and it would be no trouble. dlga_lord_mission_deliver_message lord_mission_deliver_message_rejected|I doubt I'll be seeing {s13} any time soon, {s65}. You'd best send it with someone else. dlga_lord_mission_deliver_message lord_mission_deliver_message_rejected_rudely|I am no errand boy, ser. Hire a courier for your trivialities. dlga_lord_mission_deliver_message_accepted close_window|I appreciate it, {playername}. Here's the letter, and a small sum to cover your travel expenses. Give my regards to {s13} when you see him. dlga_lord_mission_deliver_message_rejected lord_pretalk|Ah, all right then. Well, I am sure I will find someone else. dlga_lord_mission_deliver_message_rejected_rudely lord_mission_deliver_message_rejected_rudely_2|Hmm, is this how you respond to a polite request for a small favour? A poor show, {playername}. I didn't know you would take offence. dlga_lord_mission_deliver_message_rejected_rudely_2 lord_mission_deliver_message_rejected_rudely_3|Then you shall know better from now on. dlga_lord_mission_deliver_message_rejected_rudely_2 lord_mission_deliver_message_accepted|Forgive my temper, {s65}. I'll deliver your letter. dlga_lord_mission_deliver_message_rejected_rudely_3 close_window|All right. I will remember that. dlga_lord_tell_mission lord_mission_deliver_message.1|I need to deliver a letter to {s13} of {s15}, who must be at {s4} currently. If you are going towards there, would you deliver my letter to him? The letter needs to reach him in 40 days. dlga_lord_tell_mission lord_mission_told|There is a small thing... My {s17} {s13} is due for a visit to her relatives at {s14}. The visit has been postponed several times already with all the trouble on the roads, but this time she is adamant about going. So, I want to at least make sure she's well-guarded. I trust you well, {playername} so I would be very grateful if you could escort her to {s14} and make sure she arrives safe and sound. dlga_lord_tell_mission lord_mission_deal_with_bandits_told|A group of bandits have taken refuge in my village of {s15}. They are plundering nearby farms, and getting rich and fat stealing my taxes and feasting on my cattle.I'd like nothing better than to go out there and teach them a lesson, but I have my hands full at the moment, so I can't do anything about it. dlga_lord_mission_deal_with_bandits_told lord_mission_deal_with_bandits_accepted|Worry not, I can go to {s15} and deal with these scum for you. dlga_lord_mission_deal_with_bandits_told lord_mission_deal_with_bandits_rejected|You shall have to find help elsewhere, I am too busy. dlga_lord_mission_deal_with_bandits_accepted close_window|Will you do that? Know that, I will be grateful to you. Here is some money for the expenses of your campaign. Make an example of those {s43}s. dlga_lord_mission_deal_with_bandits_rejected lord_pretalk|Ah... Very well then, forget I brought it up. dlga_lord_tell_mission lord_tell_mission_raise_troops|No lord should have to admit this, {playername}, but I was inspecting my soldiers the other day and there are men here who don't know which end of a sword to hold. {s43} You are a warrior of renown, {playername}. Will you train some troops for me? I would be grateful to you. dlga_lord_tell_mission_raise_troops lord_tell_mission_raise_troops_2|How many men do you need? dlga_lord_tell_mission_raise_troops_2 lord_mission_raise_troops_told|If you can raise {reg1} {s14} and bring them to me, that will probably be enough. dlga_lord_mission_raise_troops_told lord_mission_raise_troops_accepted|Of course, {s65}. Give me {reg1} fresh recruits and I'll train them to be {s14}. dlga_lord_mission_raise_troops_told lord_mission_raise_troops_rejected|I am too busy these days to train anyone. dlga_lord_mission_raise_troops_accepted close_window|You've taken a weight off my shoulders, {playername}. I shall tell my sergeants to send you the recruits and attach them to your command. Also, I'll advance you some money to help with expenses. Here, this purse should do it. Thank you for your help. dlga_lord_mission_raise_troops_rejected lord_pretalk|Oh, of course. I had expected as much. Well, good luck to you then. dlga_lord_tell_mission lord_mission_collect_taxes_told|You probably know that I am the lord of the {reg9?town village} of {s3}. However, it has been months since {s3} has delivered the taxes and rents due me as its rightful lord. Apparently the populace there has grown unruly lately and I need someone to go there and remind them of their obligations. And to . . . persuade them if they won't listen. If you go there and raise the taxes they owe me, I will grant you one-fifth of everything you collect. dlga_lord_mission_collect_taxes_told lord_mission_collect_taxes_accepted|A fair offer, {s65}. We have an agreement. dlga_lord_mission_collect_taxes_told lord_mission_collect_taxes_rejected|Forgive me, I don't have the time. dlga_lord_mission_collect_taxes_accepted close_window|Welcome news, {playername}. I will entrust this matter to you. Remember, those {reg9?townsmen peasants} are foxy beasts, they will make every excuse not to pay me my rightful incomes. Do not let them fool you. dlga_lord_mission_collect_taxes_rejected lord_pretalk|Oh, yes. Well, good luck to you then. dlga_lord_tell_mission lord_mission_hunt_down_fugitive_told|I have something you could help with, an issue with the lawless villain known as {s4}. He murdered one of my men and has been on the run from his judgement ever since. I can't let him get away with avoiding justice, so I've put a bounty of 300 silver stags on his head. Friends of the murdered man reckon that this assassin may have taken refuge with his kinsmen at {s3}. You might be able to hunt him down and give him what he deserves, and claim the bounty for yourself. dlga_lord_mission_hunt_down_fugitive_told lord_mission_hunt_down_fugitive_accepted|Then I will hunt him down and execute the law. dlga_lord_mission_hunt_down_fugitive_told lord_mission_hunt_down_fugitive_rejected|I am too busy to go after him at the moment. dlga_lord_mission_hunt_down_fugitive_accepted close_window|That's excellent, {playername}. I will be grateful to you and so will the family of the man he murdered. And of course the bounty on his head will be yours if you can apprehend him. Well, good hunting to you. dlga_lord_mission_hunt_down_fugitive_rejected lord_pretalk|As you wish, {playername}.I suppose there are plenty of bounty hunters around to get the job done . . . dlga_lord_tell_mission lord_mission_told_kill_local_merchant|The wretched truth is that I owe a considerable sum of money to one of the merchants here in {s3}. I've no intention of paying it back, of course, but that loud-mouthed fool is making a terrible fuss about it. He even had the audacity to come and threaten me -- me! -- with a public letter of complaint to others traders and stockers. Why, he'd ruin my good reputation! So I need a {man/woman} I can trust, someone who will guarantee the man's silence. For good. dlga_lord_mission_told_kill_local_merchant lord_mission_accepted_kill_local_merchant|Worry not, he shan't breathe a word. dlga_lord_mission_told_kill_local_merchant lord_mission_rejected|I'm no common murderer, ser. Find someone else for your dirty job. dlga_lord_mission_accepted_kill_local_merchant close_window|Very good. I trust in your skill and discretion, {playername}. Do not disappoint me. Go now and wait for my word, I'll send you a message telling when and where you can catch the merchant. Dispose of him for me and I shall reward you generously. dlga_lord_tell_mission lord_mission_told_meet_spy_in_enemy_town|I have a sensitive matter which needs tending to, {playername}, and no trustworthy retainers to take care of it. The fact is that I have a spy in {s13} to keep an eye on things for me, and report anything that might warrant my attention. Every week I send someone to collect the spy's reports and bring them back to me. The job's yours if you wish it. dlga_lord_mission_told_meet_spy_in_enemy_town quest_meet_spy_in_enemy_town_accepted|I don't mind a bit of skulduggery. Count me in. dlga_lord_mission_told_meet_spy_in_enemy_town quest_meet_spy_in_enemy_town_rejected|I must decline. This cloak-and-dagger work isn't fit for me. dlga_quest_meet_spy_in_enemy_town_accepted quest_meet_spy_in_enemy_town_accepted_response|Excellent! Make your way to {s13} as soon as you can, the spy will be waiting. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_2|{s13} is heavily defended. How can I get close without being noticed? dlga_quest_meet_spy_in_enemy_town_accepted_2 quest_meet_spy_in_enemy_town_accepted_response|You shall have to use stealth. Take care to avoid enemy strongholds, villages and patrols, and don't bring too many men with you. If you fail to sneak in the first time, give it a while for the garrison to lower its guard again, or you may have a difficult time infiltrating the town. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_3|How will I recognise the spy? dlga_quest_meet_spy_in_enemy_town_accepted_3 quest_meet_spy_in_enemy_town_accepted_response|Once you get to {s13} you must talk to the locals, the spy will be one of them. If you think you've found the spy, say the phrase '{s11}' The spy will respond with the phrase '{s12}' Thus you will know the other, and {reg7?she he} will give you any information {reg7?she he}'s gathered in my service. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_4|Will I be paid? dlga_quest_meet_spy_in_enemy_town_accepted_4 quest_meet_spy_in_enemy_town_accepted_response|Of course, I have plenty of silver in my coffers for loyal {men/women} like you. Do well by me, {playername}, and you'll rise high. dlga_quest_meet_spy_in_enemy_town_accepted_response quest_meet_spy_in_enemy_town_accepted_end|I know what to do. Farewell, my lord. dlga_quest_meet_spy_in_enemy_town_accepted_end lord_pretalk|Good luck, {playername}. Remember, the secret phrase is '{s11}' The counter phrase is '{s12}' Bring any reports back to me, and I'll compensate you for your trouble. dlga_quest_meet_spy_in_enemy_town_rejected lord_pretalk|As you wish, {playername}, but I strongly advise you to forget anything I told you about any spies. They do not exist, have never existed, and no one will ever find them. Remember that. dlga_lord_tell_mission lord_mission_told_raid_caravan_to_start_war|This peace with {s13} ill suits me, {playername}. We've let those swine have their way for far too long. Now they get stronger with each passing and their arrogance knows no bounds. I say, we must wage war on them before it's too late! Unfortunately, some of the bleeding hearts among our realm's lords are blocking a possible declaration of war. Witless cowards with no stomach for blood. dlga_lord_mission_told_raid_caravan_to_start_war lord_mission_tell_raid_caravan_to_start_war_2|You are right, {s65}, but what can we do? dlga_lord_mission_told_raid_caravan_to_start_war quest_raid_caravan_to_start_war_rejected_1|I disagree, ser. It is better that there be peace. dlga_lord_mission_tell_raid_caravan_to_start_war_2 lord_mission_tell_raid_caravan_to_start_war_3|Ah, 'tis good to hear someone who understands! As a matter of fact, there is something we can do, {playername}. A little bit of provocation... If one of our war parties managed to enter their territory and pillage one of their caravans, or raided one of their villages, and perhaps left behind a little token or two of the {s14}, they would have ample cause to declare war on us. And then, well, even the cowards among us must rise to defend themselves. So what do you say? Are you interested? dlga_lord_mission_tell_raid_caravan_to_start_war_3 quest_raid_caravan_to_start_war_accepted|An excellent plan. Count me in. dlga_lord_mission_tell_raid_caravan_to_start_war_3 lord_mission_tell_raid_caravan_to_start_war_4|Why don't you do that yourself? dlga_lord_mission_tell_raid_caravan_to_start_war_4 lord_mission_tell_raid_caravan_to_start_war_5|Well, {playername}, some of the lords in our kingdom won't like the idea of someone inciting a war without their consent. They are already looking for an excuse to get at me, and if I did this they could make me pay for it dearly. You, on the other hand, are young and well-liked and daring, so you might just get away with it. And of course I will back you up and defend your actions against your opponents. All in all, a few lords might be upset at your endeavour, but I am sure you won't be bothered with that. dlga_lord_mission_tell_raid_caravan_to_start_war_5 quest_raid_caravan_to_start_war_accepted|That seems reasonable. I am willing to do this. dlga_lord_mission_tell_raid_caravan_to_start_war_5 quest_raid_caravan_to_start_war_rejected_2|I don't like this. Find yourself someone else to take the blame for your schemes. dlga_quest_raid_caravan_to_start_war_accepted close_window|Very good! A raid on a caravan, or, if you can't manage that, an attack on one of their villages, should do the trick. Now, good luck and good hunting. Go set the borders aflame! dlga_quest_raid_caravan_to_start_war_rejected_1 lord_pretalk|Ah, you think so? But how long will your precious peace last? Not long, believe me. dlga_quest_raid_caravan_to_start_war_rejected_2 lord_pretalk|Hmm. As you wish, {playername}. I thought you had some fire in you, but it seems I was wrong. dlga_lord_tell_mission lord_mission_told.1|Well, some of the serfs working my fields in {s4} have run away. The ungrateful swine, I let them plough my fields and rent my cottages, and this is how they repay me! From what I've been hearing, they're running to {s3} as fast as they can, and have split up into three groups to try and avoid capture. I want you to capture all three groups and fetch them back to {s4} by whatever means necessary. I should really have them hanged for attempting to escape, but we need hands for the upcoming harvest, so I'll let them go off this time with a good beating. dlga_lord_tell_mission lord_tell_mission_follow_spy|I have good information that a man in this very town is actually an enemy spy. He should be seized and hanged for his impudence, but we also believe that very soon he will leave town to meet with his master, the man to whom the spy feeds all his little whispers. The spy himself is of little import, but the master is a dangerous man, and could tell us a great deal if we could only get our hands on him... dlga_lord_tell_mission_follow_spy lord_tell_mission_follow_spy_2|I want you to wait here until the spy leaves town. Then you must follow him, stealthily, to the meeting place. You must take absolute care not to be seen by the spy on your way, else he may suspect foul play and turn back. When the master appears, you must ambush and arrest them and bring the pair back to me. Alive, if you please. dlga_lord_tell_mission_follow_spy_2 lord_tell_mission_follow_spy_accepted|I'll do it, {s65}. dlga_lord_tell_mission_follow_spy_2 lord_tell_mission_follow_spy_rejected|No, this skulking is not for me. dlga_lord_tell_mission_follow_spy_accepted close_window|Good, I'm sure you'll do a fine job of it. One of my men will point the spy out to you when he leaves, so you will know the man to follow. Remember, I want them both, and I want them alive. dlga_lord_tell_mission_follow_spy_rejected lord_pretalk|A shame. Well, carry on as you were, {playername}... dlga_lord_tell_mission lord_tell_mission_capture_enemy_hero|There is a difficult job I need done, {playername}, and you may be the {man/one} who can carry it off. I need someone to capture one of the noble lords of {s13} and bring him to me. Afterwards, I'll be able to exchange him in return for a relative of mine held by {s13}. It is a simple enough job, but whomever you choose will be guarded by an elite band of personal retainers. Are you up for a fight? dlga_lord_tell_mission_capture_enemy_hero lord_tell_mission_capture_enemy_hero_accepted|Consider it done, {s65}. dlga_lord_tell_mission_capture_enemy_hero lord_tell_mission_capture_enemy_hero_rejected|I must refuse, {s65}. I am not a kidnapper. dlga_lord_tell_mission_capture_enemy_hero_accepted close_window|I like your spirit! Go and bring me one of our enemies, and I'll toast your name in my hall when you return! And reward you for your efforts, of course... dlga_lord_tell_mission_capture_enemy_hero_rejected lord_pretalk|Clearly you lack the mettle I had thought you possessed. Very well, {playername}, I will find someone else. dlga_lord_tell_mission lord_tell_mission_lend_companion|I don't have a job for you right now, but your companion {s3} is a skilled {reg3?lass fellow} and I need someone with {reg3?her his} talents. Will you lend {reg3?her him} to me for a while? dlga_lord_tell_mission_lend_companion lord_tell_mission_lend_companion_2|How long will you be needing {reg3?her him}? dlga_lord_tell_mission_lend_companion_2 lord_mission_lend_companion_told|Just a few days, a week at most. dlga_lord_mission_lend_companion_told lord_tell_mission_lend_companion_accepted|Then I will leave {s3} with you for one week. dlga_lord_mission_lend_companion_told lord_tell_mission_lend_companion_rejected|I am sorry, but I cannot do without {s3} for a whole week. dlga_lord_tell_mission_lend_companion_accepted close_window|I cannot thank you enough, {playername}. Worry not, your companion shall be returned to you with due haste. dlga_lord_tell_mission_lend_companion_rejected lord_pretalk|Well, that's damned unfortunate, but I suppose I cannot force you or {s3} to agree. I shall have to make do without. dlga_lord_tell_mission lord_tell_mission_collect_debt|Some time ago, I loaned out a considerable sum of money to {s3}. {reg4} silver stags, to be precise. He was supposed to pay it back within a month but I haven't received a copper from him since. That was months ago. If you could collect the debt from him on my behalf, I would be grateful indeed. I would even let you keep one fifth of the money for your trouble. What do you say? dlga_lord_tell_mission_collect_debt lord_tell_mission_collect_debt_2|Do you know where I can find {s3}, {s65}? dlga_lord_tell_mission_collect_debt_2 lord_tell_mission_collect_debt_3|If you leave now, you should be able to find him at {s4}. I've no doubt that he will be suitably embarrassed by his conduct and give you all the money he owes me. dlga_lord_tell_mission_collect_debt_3 lord_tell_mission_collect_debt_accepted|Then I will talk to {s3} on your behalf. dlga_lord_tell_mission_collect_debt_3 lord_tell_mission_collect_debt_rejected|Forgive me, {s65}, but I doubt I would be more successful than yourself. dlga_lord_tell_mission_collect_debt_accepted close_window|You made me very happy by accepting this {playername}. Please, talk to {s3} and don't leave him without my money. dlga_lord_tell_mission_collect_debt_rejected lord_pretalk|Perhaps not, {playername}. I suppose I'm never getting that money back... dlga_lord_tell_mission lord_tell_mission_incriminate_commander|I tell you, that blubbering fool {s13} is not fit to rule {s14}. God knows he would be divested of his lands in an instant were it not for one of his loyal vassals, {s15}. As long as he has his vassal aiding him, it will be a difficult job beating him. So I need to get {s15} out of the picture, and I have a plan just to do that... With your help, naturally. dlga_lord_tell_mission_incriminate_commander lord_tell_mission_incriminate_commander_2|{s66}, I am all ears. dlga_lord_tell_mission_incriminate_commander lord_tell_mission_incriminate_commander_rejected|I don't wish to involve myself in anything dishonourable against {s15}. dlga_lord_tell_mission_incriminate_commander_rejected lord_pretalk|Dishonourable? Bah! I was hoping I could count on you, {playername}, but you've shown me what a fool I was. I shall have to find someone whose loyalty I can trust. dlga_lord_tell_mission_incriminate_commander_2 lord_tell_mission_incriminate_commander_3|I have written a fake letter to {s15}, bearing my own seal, which implicates him in a conspiracy with us to stage a coup in {s14}, in my favour. If we can make {s13} believe the letter is genuine, he will deal with {s15} very swiftly. Of course, the challenge there is to convince {s13} that the letter is indeed real... dlga_lord_tell_mission_incriminate_commander_3 lord_tell_mission_incriminate_commander_4|Please continue, {s65}... dlga_lord_tell_mission_incriminate_commander_3 lord_tell_mission_incriminate_commander_rejected|No, I will not sully myself with this dishonourable scheme. dlga_lord_tell_mission_incriminate_commander_4 lord_tell_mission_incriminate_commander_5|This is where you come into play. You'll take the letter to {s14}, then give it to one of your soldiers and instruct him to take it to {s15}. I will have one of my spies inform the town garrison so that your man will be arrested on his way. The guards will then find the letter and take it to {s13}. They'll torture your man, of course, to try and get the truth out of him, but all he knows is that you ordered the letter to be delivered to {s15} under the utmost secrecy. {s13} knows you serve me, and the fool will certainly believe the whole charade. dlga_lord_tell_mission_incriminate_commander_5 lord_tell_mission_incriminate_commander_7|Is that all? dlga_lord_tell_mission_incriminate_commander_7 lord_tell_mission_incriminate_commander_8|There is one more thing... Your messenger must be someone trustworthy. If you sent the letter with a simple peasant, someone expendable, {s13} might suspect a plot. He may have the wits of a snail, but even a snail can see the obvious. Give the letter to someone of rank. One of your {s9}, perhaps. dlga_lord_tell_mission_incriminate_commander_8 lord_tell_mission_incriminate_commander_9|What? I can't send one of my trusted {s9} to his death! dlga_lord_tell_mission_incriminate_commander_8 lord_tell_mission_incriminate_commander_fin|Then a {s8} it will be. dlga_lord_tell_mission_incriminate_commander_9 lord_tell_mission_incriminate_commander_10|Come now, {playername}. There is a place for sentimentality, but this is not it. Believe me, you shall be generously compensated, and what is the purpose of soldiers if not to die at our say-so? dlga_lord_tell_mission_incriminate_commander_10 lord_tell_mission_incriminate_commander_fin|A {s8} it is. dlga_lord_tell_mission_incriminate_commander_10 lord_tell_mission_incriminate_commander_rejected|No, I'll not sacrifice one of my chosen men. dlga_lord_tell_mission_incriminate_commander_fin lord_pretalk|I can't tell you how pleased I am to hear that, {playername}. You are removing one of the greatest obstacles in my path. Here is the letter, as well as 300 silver stags for your expenses. Remember, there'll be more once you succeed. Much, much more... dlga_lord_tell_mission lord_mission_told.2|A group of my soldiers were captured in a recent skirmish with the enemy. Thankfully we have a mutual agreement of prisoner exchange, and they will release my men, but they want us to give them prisoners of equal rank and number. Prisoners I don't currently have. So, I need a good {man/warrior} to find me {reg1} {s3} as prisoners, that I may exchange them. dlga_lord_tell_mission lord_pretalk|No {playername}. I do not need your help at this time. dlga_lord_mission_told lord_mission_accepted|You can count on me, {s65}. dlga_lord_mission_told lord_mission_rejected|I fear I cannot accept such a mission at the moment. dlga_lord_mission_accepted close_window|Excellent, {playername}, excellent. I have every confidence in you. dlga_lord_mission_rejected close_window|Is that so? Well, I suppose you're just not up to the task. I shall have to look for somebody with more mettle. dlga_lord_talk lord_request_enlistment|My Lord, I would like to enlist in your army. dlga_lord_talk lord_request_enlistment.1|My Lord, I wish to join the Watch. dlga_lord_talk lord_request_retire|My Lord, I would like to like to retire from service. dlga_lord_talk lord_request_vacation|My Lord, I would like to request some personal leave dlga_lord_talk ask_return_from_leave|My Lord, I am ready to return to your command. dlga_lord_talk lord_leave_prison|I must leave now. dlga_lord_talk prisoner_chat_let_go|You are free to go. dlga_prisoner_chat_let_go close_window|{s43} dlga_lord_talk lord_leave|This audience is over. I leave now. dlga_lord_talk lord_wall_prisoners|I have some prisoners you may want? dlga_lord_wall_prisoners lord_talk|Sure, we need all the help we can get maintaining the walls. dlga_lord_talk lord_leave.1|I must beg my leave. dlga_lord_leave lord_leave_give_quest|Before you go, {playername}, I have something to ask of you... We may be enemies in this war, but I pray that you believe, as I do, that we can still be civil towards each other. Thus I hoped that you would be kind enough to assist me in something important to me. dlga_lord_leave_give_quest enemy_lord_tell_mission|I am listening. dlga_enemy_lord_tell_mission lord_mission_told|I have a friend here, an old warrior, who is very sick. Pestilence has infected an old battle wound, and unless he is seen to by a surgeon soon, he will surely die. This man is dear to me, {playername}, but he's also stubborn as a hog and refuses to have anyone look at his injury because he doesn't trust the maesters here. I have heard that you've a capable surgeon with you. If you would let your surgeon come here and have a look, {reg3?she he} may be able to convince him to give his consent to an operation. Please, I will be deeply indebted to you if you grant me this request. dlga_lord_leave_prison close_window|We'll meet again. dlga_lord_leave close_window|Farewell, my lady. I shall remain your most ardent admirer. dlga_lord_leave close_window.1|Of course, {playername}. Farewell. dlga_lord_leave close_window.2|Good journeys to you, {playername}. dlga_lord_leave close_window.3|Yes, yes. Farewell. dlga_lord_leave close_window.4|We will meet again. dlga_member_chat lady_journey_1|Are you enjoying the journey, {s65}? dlga_lady_journey_1 close_window|I am doing quite fine, {playername}. Thank you for your concern. dlga_start spouse_talk|Yes, my husband? dlga_spouse_talk minister_issues|As you are my chief minister, I wish to speak to about affairs of state dlga_spouse_talk offer_gift_quest_complete|I have the materials for {s4}'s gift. dlga_offer_gift_quest_complete close_window.1|Ah, let me take those. Hopefully this will mend the quarrel between you two. You may wish to speak to {reg4?her him}, and see if I had any success. dlga_spouse_talk spouse_cancel_political_quest|Let's abandon our plan to {s10}. dlga_spouse_cancel_political_quest spouse_cancel_political_quest_confirm|Are you sure you want to drop that idea? dlga_spouse_cancel_political_quest_confirm spouse_pretalk|Yes, I am sure. Let's abandon that idea. dlga_spouse_cancel_political_quest_confirm spouse_pretalk.1|Actually, never mind. dlga_spouse_talk combined_political_quests|Let us think of a way to improve our standing in this realm dlga_spouse_talk spouse_organize_feast|I was thinking that perhaps we could host a feast dlga_spouse_talk spouse_household_possessions|Let us take inventory of our household possessions dlga_spouse_household_possessions spouse_pretalk|Anyway, that is the content of our larder. dlga_spouse_talk spouse_show_son2|Finally. Our child is born. dlga_spouse_show_son2 spouse_child_name|{s4} dlga_spouse_child_name close_window|The child should stay with his mother. What will you name him? dlga_spouse_child_name close_window.1|The child should stay with her mother. What will you name her? dlga_spouse_talk spouse_show_son|My love. How does the mother of my child fare? dlga_spouse_show_son close_window|{s4} dlga_spouse_talk spouse_show_love|Let us celebrate our love together. dlga_spouse_show_love spouse_show_love_ans1|Of course dear {playername}, what did you have in mind? dlga_spouse_show_love_ans1 spouse_spree1|I will have the servants bring us the finest foods and wine, then afterwards.. well, who knows what may happen. (1,000 stags) dlga_spouse_show_love_ans1 spouse_regalocasual|Today I will shower you, my precious wife, with the most exquisite gifts from throughout the known world. (2,000 stags) dlga_spouse_show_love_ans1 close_window|Actually, I've changed my mind dlga_spouse_regalocasual close_window|Oh {playername}. You are as generous as you are handsome. dlga_spouse_spree1 spouse_nocheloca|Oh {playername}, how wonderful. dlga_spouse_spree1 close_window|Maybe another time. I have too much to attend to. dlga_spouse_nocheloca close_window|... ... ... dlga_spouse_show_love spouse_show_love_ans2|Of course my love, what did you have in mind? dlga_spouse_show_love_ans2 spouse_spree2|I shall have the servants bring us some wine. (500 stags) dlga_spouse_show_love_ans2 close_window|Actually, I've changed my mind. dlga_spouse_spree2 close_window|I would like that very much. May I request some Arbor red? dlga_spouse_show_love spouse_show_love_ans3|Our love? As if such thing exists {playername}. Just hand me some stags to allow me to peruse the markets. dlga_spouse_show_love_ans3 spouse_spree3|Of course, here's 100 stags. dlga_spouse_show_love_ans3 close_window|Actually, I've changed my mind dlga_spouse_spree3 close_window|Don't wait up for me. dlga_spouse_show_love spouse_show_love_ans4|Love?! So you be a jester now? Or is it that you think love is for sale? dlga_spouse_show_love_ans4 spouse_spree4|I know fine things fit for court for sale. (500 stags). dlga_spouse_show_love_ans4 close_window|Actually, I've changed my mind dlga_spouse_spree4 spouse_spree44|Are you to insinuate that I'm insufficient for your court? dlga_spouse_spree44 spouse_spree4a|{s67}, just enjoy the gift and give me no grief. dlga_spouse_spree44 spouse_spree4b|Yes. {s67}, you are a burden to my court. dlga_spouse_spree4a close_window|Very well {playername}. I'll put this to good use. dlga_spouse_spree4b close_window|Pah! What an ass you are {playername},^take your gift and shove it! dlga_spouse_talk spouse_mate|My dear, maybe we should make our way to our bed chambers. I have a somewhat stiff surprise for you. dlga_spouse_mate close_window|{playername} stop, your making me blush! dlga_spouse_mate close_window.1|As you wish my love dlga_spouse_mate close_window.2|If there is no alternative {husband/wife}. dlga_spouse_mate close_window.3|Sorry {playername}, I have a headache. Perhaps something at dinner affects my constitution. Try going to sleep. dlga_spouse_mate close_window.4|I'm tired. Do you not have enemies to kill or something?? dlga_spouse_talk close_window|We shall speak later, my {wife/husband} dlga_wedding_ceremony_bride_vow wedding_ceremony_player_vow|My husband, I hear by pledge to be your wife, to stand with you in good times and bad. May the heavens smile upon us and bless us with children, livestock, and land. dlga_wedding_ceremony_player_vow wedding_ceremony_vows_complete|I pledge the same. Let us be husband and wife. dlga_wedding_ceremony_player_vow close_window|Wait -- hold on... I'm not quite ready for this. dlga_wedding_ceremony_vows_complete close_window|I now declare you and {s3} to be husband and wife. Go now to the chamber prepared for you, and we shall make arrangements for your bride to join you in your hall in {s11}. dlga_spouse_pretalk spouse_talk|Is there anything else, my {husband/wife}? dlga_spouse_organize_feast spouse_pretalk|A splendid idea, my {husband/wife}. However, let us wait for the current feast here to conclude, before organizing another. dlga_spouse_organize_feast spouse_pretalk.1|A splendid idea, my {husband/wife}. However, we must establish a court before hosting a feast. dlga_spouse_organize_feast spouse_pretalk.2|A splendid idea, my {husband/wife}. However, our realm has recently had a feast. Perhaps we should wait another {reg3} days before we organize another one. dlga_spouse_organize_feast spouse_evaluate_larder_for_feast|A splendid idea, my {husband/wife}. However, to not insult our guests, we must make sure that we can provide a large and varied repast, for the lords, their families, and their retinues. All told, we should count on a couple of hundred mouths to feed, over several days. Let us take an inventory of our household possessions... dlga_spouse_evaluate_larder_for_feast spouse_feast_confirm|{s9} dlga_spouse_feast_confirm spouse_feast_added_items|Let me add more items to our storehouses dlga_spouse_feast_added_items spouse_evaluate_larder_for_feast|All right -- let me re-evaluate what is there... dlga_spouse_feast_confirm spouse_feast_confirm_yes|Let us dispatch the invitations dlga_spouse_feast_confirm spouse_pretalk|Let us wait, then dlga_spouse_feast_confirm_yes spouse_pretalk|I shall send word, then, that we will host a feast as soon as conditions in the realm permit. You perhaps should continue to stock our larder, so that we may do justice to our reputation for hospitality. dlga_spouse_feast_confirm_yes spouse_pretalk.1|Very well, then. Let the feast begin immediately at our court {reg4?here } in {s9}. You perhaps should continue to stock our larder, so that we may do justice to our reputation for hospitality. You may declare the feast to be concluded at any time, either by beginning a campaign or by letting it be known that the vassals can return to their homes. dlga_start close_window.97|How wonderful it is... In a short while we shall be married! However, I should point out that, in the remaining few days, it is not customary for us to speak too much together. dlga_start close_window.98|Em, {playername}, you might not be used to our wedding customs, but I had hoped that someone would tell you... Speak first to my {s11}, {s4}. dlga_start close_window.99|I do not know where to find my {s11} {s10}, who by tradition should preside over our wedding. Perhaps we should wait until he can be found... dlga_start close_window.100|The honourable {s12} has agreed to allow us to return home to our families. We shall be departing shortly. dlga_start kingdom_lady_captive|So great is my loneliness! How I miss my family! dlga_start kingdom_lady_captive.1|You are a cad, {reg59?madam ser}, to hold a lady like this... dlga_start kingdom_lady_captive.2|It is strange. On occasion you have shown me such kindness, and yet you continue to hold me here against my will. dlga_start kingdom_lady_captive.3|Why haven't my family paid my ransom? You may hold me as prisoner, but it seems that you care for me more than they do! dlga_lady_stranded_next close_window|Greetings, {ser/my lady}. The tides of war have left me stranded here in this fortress, but I will shortly be departing. dlga_start lady_talk_refugee|{playername} -- I assume that you, as a {man/lady} of honour, will accord gentle-born ladies such as ourselves the right to return to our families, and not demand a ransom. dlga_start lady_escort_lady_succeeded|Thank you for escorting me here, {playername}. Please accept this gift as a token of my gratitude. I hope we shall meet again sometime in the future. dlga_lady_escort_lady_succeeded close_window|It was an honour to serve you, {s65}. dlga_start close_window.101|We will shortly depart{s5}. It is good to know that some people in this world retain a sense of honour. dlga_lady_talk_refugee close_window|Of course, my lady dlga_lady_talk_refugee lady_captive_talk|You assume wrong, my lady! dlga_lady_captive_talk lady_captive_confirm|What?! What infamy is this? dlga_lady_captive_confirm close_window|My apologies - you must have misunderstood me. Of course you may leave. dlga_lady_captive_confirm close_window.1|Contact your family to arrange for a ransom, my lady. dlga_kingdom_lady_captive close_window|Then write to your family, and ask them to hurry up with the ransom! dlga_kingdom_lady_captive close_window.1|I have changed my mind -- you are free to go dlga_start close_window.102|Well, {playername} -- you fought a duel with {s10}, and lost. According to our custom and tradition, I should no longer receive you. Farewell, {playername}. dlga_start lady_duel_lost|Oh {playername} -- I heard of your duel with {s10}. I wish now that you had never fought him, for our honour and tradition demand that, having lost to him, you now break off your suit with me. Farewell, {playername}. dlga_lady_duel_lost close_window|Very well - we must do as tradition demands... Farewell, my lady dlga_lady_duel_lost lady_duel_lost_flaunt_conventions|Let honour and tradition hang! dlga_lady_duel_lost_flaunt_conventions close_window|Oh, {playername}! Although people will talk, it would so break my heart to no longer be able to see you. We shall ignore this silly, cruel tradition. dlga_lady_duel_lost_flaunt_conventions close_window.1|No, {playername} -- I cannot afford to fritter away my good name, and neither can you. dlga_start lady_start|Oh, {playername} -- I have heard that you won your duel with {s10}. I'm grateful that you have delivered me from that man's attentions! dlga_start lady_start.1|Well, {playername} -- you won your duel with {s10}. Clearly, he was not worthy of my affections. dlga_lady_duel_rep_1 lady_start|Well, {playername} -- you won your duel with {s10}. Oh, such foolishness, that men should fight over me! Sigh... But it is a bit romantic, I suppose. dlga_lady_duel_rep_2 lady_start|Well, {playername} -- you won your duel with {s10}. Honour now demands that he and I no longer meet... I was fond of him, you know. You did me no service by fighting him, ser. dlga_start lady_qst_duel_for_lady_succeeded_1|My dear {playername}, how joyous to see you again! I heard you gave that vile {s13} a well-deserved lesson. I hope he never forgets his humiliation. I've a reward for you, but I fear it's little compared to what you've done for me. dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2|Oh, it will just have to do. dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2.1|{s66}, this is far too much! dlga_lady_qst_duel_for_lady_succeeded_1 lady_qst_duel_for_lady_succeeded_2.2|Please, {s65}, no reward is necessary. dlga_lady_qst_duel_for_lady_succeeded_2 lady_pretalk|{s10} dlga_start lady_qst_duel_for_lady_failed|I was told that you sought satisfaction from {s13} to prove my innocence, {playername}. It was a fine gesture, and I thank you for your efforts. dlga_lady_qst_duel_for_lady_failed lady_qst_duel_for_lady_failed_2|I beg your forgiveness for my defeat, {s65}... dlga_lady_qst_duel_for_lady_failed_2 lady_pretalk|It matters not, dear {playername}. You tried. The truth cannot be proven at the point of a sword, but you willingly put your life at stake for my honour. That alone will convince many of my innocence. dlga_start lady_start.2|Ah {playername} - you must have received my message. How happy I am that you could come! dlga_start lady_proposal_pending|{playername} - is there any word from my family? dlga_start lady_betrothed|I hear that my {s11} has refused your request to marry me. Does that mean that we must part? dlga_start lady_generic_mission_succeeded|Oh, {playername}, you brought him back to me! Thank you ever so much for rescuing my {s11}. Please, take this as some small repayment for your noble deed. dlga_start rescue_prisoner_succeed_1|Oh, {playername}, you brought him back to me! Thank you ever so much for rescuing my {s11}. Please, take this as some small repayment for your noble deed. dlga_rescue_prisoner_succeed_1 lady_pretalk|Always an honour to serve, {s65}. dlga_start lady_meet_end|You must be {playername}. We have just had the honour of watching you distinguish yourself in the recent tournament{s8}. dlga_start lady_meet_end.1|You must be {playername}. My {s15} {s16} has spoken most highly of you. I am delighted to make your acquaintance. dlga_start lady_premeet|I say, you don't look familiar... dlga_start close_window.103|Ah, {playername}. How good it is to see you again. However, I believe that I am required elsewhere. dlga_start lady_start.3|{playername} -- how good it is to see you. (Whispers ) I still remember your visits fondly. dlga_start lady_meet_end.2|Ah, {playername}. How splendid it was to see you distinguish yourself in the recent tournament. dlga_start lady_start.4|{s12} dlga_lady_start lady_betrothed|I have sad news. I have become betrothed to {s5} -- against my will, I should say! Oh {playername} - I would so much rather be wed to you! dlga_lady_start lady_betrothed.1|Good {playername} -- I have become betrothed to {s5}. It is now no longer seemly for us to see each other like this. dlga_lady_start lady_other_suitor|I must tell you -- there is another lord who has been paying me attentions, although I cannot abide him. I fear he has designs on me, and may try to force me to wed against my will. dlga_lady_start lady_talk|{s11}It is probably not suitable for us to tarry too long here in conversation, but I would hope to see you again soon. dlga_lady_start lady_talk.1|{s11} dlga_lady_start lady_talk.2|I was planning to retire for a little while, but perhaps we may have a chance to speak more later... dlga_lady_start lady_talk.3|It is so delightful to have a chance to spend some time together.{s12} dlga_lady_start lady_talk.4|What brings you here today? dlga_lady_proposal_pending close_window|No word so far... dlga_lady_proposal_pending lady_proposal_pending_end|On second thought, now is not the time for us to marry dlga_lady_proposal_pending_end close_window|{s11} dlga_lady_betrothed lady_suggest_elope|Never! We must elope together at once! dlga_lady_betrothed lady_pretalk|Perhaps I may still be able to change your {s11}'s mind dlga_lady_betrothed lady_conclude_relationship|So be it -- let us then part dlga_lady_suggest_elope lady_conclude_relationship|Good {playername} -- you are a good and kind man, but a lady cannot defy her family. Such things are not done! dlga_lady_suggest_elope lady_other_suitor|Ser -- as you may know, I have been entertaining offers from a number of gentlemen such as yourself. I am not yet at a stage where I can commit to any of them. dlga_lady_suggest_elope lady_conclude_relationship.1|Ah {playername}, you must realize. You are still finding your way in the world. I have great affection for you, {playername}, but I will not consign myself to obscurity. dlga_lady_suggest_elope lady_conclude_relationship.2|Ah {playername}, although you are kind to me, I am not certain enough of your moral fibre to risk such a thing. Although I bare little affection for my husband, it would be a weighty thing to go against my family's wishes, and I am not certain enough of you to take that step. dlga_lady_suggest_elope lady_conclude_relationship.3|Good {playername} -- to elope would be to throw away my ties with my family, which are everything to me! I have a considerable affection for you, but I am not sure that I am prepared to risk that. dlga_lady_suggest_elope lady_conclude_relationship.4|Good {playername} -- I am not used to the hardships of campaigning as you are. I want a home to call my own. If you were lord of a castle or town with a great hall, I would gladly go there as your wife, to be mistress of the household. But I do not wish to live like a hunted animal. dlga_lady_suggest_elope lady_elope_agree|Elope with you? Yes -- we could do that. It is a great step to defy my family -- but a loveless marriage, and life without you, might be a far worse thing! But be warned -- this will be a terrible blow to my {s11}'s prestige, and he will do everything in his power to bring you down. dlga_lady_elope_agree lady_elope_agree_nurse|Quickly, then! There is no time to lose. dlga_lady_elope_agree close_window|Everything in his power, you say? Em... Let me think about this... dlga_lady_elope_agree_nurse lady_elope_agree_lady_vows|Your Lordship... Your Ladyship... Would you like me to witness your exchange of vows? dlga_lady_elope_agree_lady_vows lady_elope_agree_nurse_2|Yes, do that. For my part, I make the following vow I, {s4}, do swear that I accept {playername} as my husband, according to the ancient law and custom of our land... dlga_lady_elope_agree_nurse_2 lady_elope_agree_player_vows|Very good. Do you, {playername}, swear similarly to accept {s4} as your wife? dlga_lady_elope_agree_player_vows close_window|I do. dlga_lady_elope_agree_player_vows close_window.1|Eh, what? This is all moving too fast... dlga_lady_elope_agree lady_conclude_relationship|Oh, really? My dear -- I could never separate a lady from her family like that... dlga_lady_conclude_relationship lady_conclude_relationship_confirm|So I suppose our time together must come to an end... dlga_lady_conclude_relationship_confirm lady_conclude_relationship_confirm_yes|Yes -- it must be... dlga_lady_conclude_relationship_confirm lady_conclude_relationship_confirm_no|Wait -- perhaps there is still a chance for us! dlga_lady_conclude_relationship_confirm_yes close_window|Farewell, {playername}. We will see each other, in the courts and castles of this realm, but we must keep our distance from each other. I will remember these days fondly, nonetheless. dlga_lady_conclude_relationship_confirm_no close_window|In that case, we shall see what the future brings. dlga_lady_generic_mission_succeeded lady_pretalk|Always an honour to serve, {s65}. dlga_lady_premeet lady_meet|I am {playername}. dlga_lady_premeet lady_meet.1|My name is {playername}. At your service. dlga_lady_meet lady_meet_end|Of course. How splendid to finally make your acquaintance. dlga_lady_meet lady_meet_end.1|{playername}? I do not believe I've heard of you before. dlga_lady_meet_end lady_talk|I am about to retire for a little while, but perhaps we may have a chance to speak more later... dlga_lady_meet_end lady_talk.1|Now, if you will excuse me... dlga_lady_meet_end lady_talk.2|Can I help you with anything? dlga_lady_talk lord_talk_ask_location|I want to know the location of someone. dlga_lady_pretalk lady_talk|Now, if you will excuse me... dlga_lady_pretalk lady_talk.1|Is there anything else? dlga_lady_talk dplmc_lady_relations2|I wished to ask about one of your relatives. dlga_dplmc_lady_relations2 dplmc_lady_info_relative_select|About which lord do you want information? dlga_dplmc_lady_info_relative_select dplmc_lady_info_relative_1|You're {s11} {s18} dlga_dplmc_lady_info_relative_select lady_pretalk|Never mind. dlga_dplmc_lady_info_relative_1 lady_pretalk|Pardon, but I do not feel comfortable discussing such personal matters with you. dlga_dplmc_lady_info_relative_1 dplmc_lady_info_relative_2|{s47} dlga_dplmc_lady_info_relative_1 lady_pretalk.1|{12} dlga_dplmc_lady_info_relative_2 lady_pretalk|{s12} dlga_dplmc_lady_info_relative_2 lady_pretalk.1|{s1} dlga_lady_talk dplmc_lady_feasts|Do you know of any ongoing feasts? dlga_dplmc_lady_feasts lady_pretalk|{s12} dlga_lady_talk lady_relations|May I have the honour of knowing more about you, my lady? dlga_lady_relations lady_pretalk|{s12} dlga_lady_talk lady_profess_admiration|My lady, I would like to profess myself your most ardent admirer dlga_lady_talk lady_tournament_dedication_reaction|My lady, I would like to dedicate my successes in this recent tournament to you dlga_lady_tournament_dedication_reaction lady_pretalk|{s9} dlga_lady_profess_admiration close_window|{s11}I would like it very much if we could see more of each other. dlga_lady_profess_admiration lady_pretalk|Ah... You are too kind... My, the hour is getting rather late, isn't it? I really must be going. dlga_lady_talk lady_recite_poetry|Do you like poetry, my lady? dlga_lady_recite_poetry lady_recite_poetry|That would depend on the poem. Did you intend to recite a verse? dlga_lady_recite_poetry lady_recite_poetry_response|The Dornishman's wife was as fair as the sun... dlga_lady_recite_poetry lady_recite_poetry_response.1|The lord he came a-riding upon a rainy day... dlga_lady_recite_poetry lady_recite_poetry_response.2|I loved a maid as fair as summer... dlga_lady_recite_poetry lady_recite_poetry_response.3|And there he stood with sword in hand... dlga_lady_recite_poetry lady_recite_poetry_response.4|A bear there was a bear, a bear... dlga_lady_recite_poetry lady_pretalk|Actually, I can't think of any that I would care to recite... dlga_lady_recite_poetry_response lady_private_conversation_end|{s11} dlga_lady_private_conversation_end lady_pretalk|Time is passing quickly, and we cannot linger here too long. dlga_lady_talk lady_marriage_discussion|Do you think that we may have a future together, my lady? dlga_lady_marriage_discussion lady_other_suitor|Ser -- as you may know, I have been entertaining offers from a number of gentlemen such as yourself. I am not yet at a stage where I can commit to any of them. dlga_lady_marriage_discussion lady_proposal_refused|It is good to hear that you are thinking seriously about the future. However, I would like to see you rise a little further in the world before I am ready to commit to marry you. dlga_lady_marriage_discussion lady_proposal_refused.1|It is good to hear that your intentions are honourable. However, I have resolved only to marry a man of the strongest moral fibre. I would like you to prove yourself more in that regard. dlga_lady_marriage_discussion lady_proposal_refused.2|Ser -- it is comforting to hear that your intentions towards me are honourable. But perhaps we should take the time to get to allow our affections for each other to grow a little stronger, before making any such decision. dlga_lady_marriage_discussion lady_betrothed|Oh {playername}, how happy that would make me! But my {s11} {s4} would never allow it... Perhaps it is best that we part... dlga_lady_marriage_discussion close_window|Oh {playername}, how happy that would make me! Go ask my {s11} {s4} for permission! dlga_lady_proposal_refused lady_proposal_refused_persuade_check|Perhaps I can persuade you to delay no further. dlga_lady_proposal_refused_persuade_check lady_proposal_refused_persuade_player_response|What do you have to say? dlga_lady_proposal_refused_persuade_player_response lady_proposal_refused_persuade_result|Love is as a rose, my lady. Left un-plucked, it may wither. dlga_lady_proposal_refused_persuade_player_response lady_pretalk|Oh, never mind. dlga_lady_proposal_refused_persuade_result close_window|Enough, ser! I shall not be rushed into marriage, with you or with anyone else! You have made me very cross. Please, leave me alone for a while. I shall let you know when I am ready to speak to you again. dlga_lady_proposal_refused_persuade_result lady_betrothed|Oh {playername}, I could never allow that to happen! Oh, if only we could be wed! But my {s11} {s4} would never give his permission... Perhaps it is best that we part... dlga_lady_proposal_refused_persuade_result close_window.1|Oh {playername}, I could never allow that to happen! Go ask my {s11} {s4} his permission for us to be wed! dlga_lady_proposal_refused close_window|Very well -- I shall continue to strive to be worthy of your esteem! dlga_lady_proposal_refused lady_player_threatens_compel|I am tired of these games! I will speak to your family about arranging a wedding immediately.. dlga_lady_player_threatens_compel lady_player_threatens_compel_2|What? Do you mean that? dlga_lady_player_threatens_compel_2 lady_private_conversation_end|No, of course not. Please forgive my burst of temper dlga_lady_player_threatens_compel_2 close_window|Yes -- you clearly do not know what is in your best interests. dlga_lady_other_suitor lady_pretalk|It grieves me to hear that, my lady, but such things must be dlga_lady_other_suitor lady_other_suitor_challenge|Who is the miscreant! Tell me his name! dlga_lady_other_suitor lady_player_threatens_compel|I am tired of these games! I will demand that your family compel you to marry me.. dlga_lady_other_suitor_challenge lady_pretalk|I would be so grateful! But from what I understand, you already have a duel on your hands. He is not honour-bound to fight you, if you are committed to another combat. Please, conclude your other business in a hurry, to rescue me from that man's attentions!. dlga_lady_other_suitor_challenge lady_pretalk.1|Ah! Such talk. But from what I hear, you already have a duel on your hands. Finish one before you start another! Sigh... You men can be so silly... dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm|It is {s5}. Please, rescue me from that man's attentions! dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm.1|Will you now? This should be interesting. Very well. Your rival is {s5}. Let us see which of you has the greater mettle. dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm.2|Oh, fie! I wish that this were not a matter of honour, so I could refuse such a request. But alas, I feel compelled to tell you that your rival is {s5}. I wish that heaven had not granted me such a fair visage, so that I would not inspire such passions in men! dlga_lady_other_suitor_challenge lady_other_suitor_challenge_confirm.3|I will have none of such talk! It is nonsense for you and {s5} to fight over -- whoops! I beg of you, ser, forget the name that just escaped my lips... dlga_lady_other_suitor_challenge_confirm lady_other_suitor_challenge_confirm_yes|So be it! I shall challenge him to a trial of arms! dlga_lady_other_suitor_challenge_confirm lady_other_suitor_challenge_confirm_no|On second thought, I let my passions run away with me there. Never mind. dlga_lady_other_suitor_challenge_confirm_yes lady_pretalk|{s15} dlga_lady_other_suitor_challenge_confirm_no lady_private_conversation_end|Good. You are wise not to let your temper guide you. dlga_lady_talk lady_ask_for_quest|Is there anything I can do to win your favour? dlga_lady_ask_for_quest lady_pretalk|I don't have anything else for you to do right now. dlga_lady_ask_for_quest lady_mission_told|Oh, I fear I may never see my {s17}, {s13}, again... He is a prisoner in the dungeon of {s14}. We have tried to negotiate his ransom, but it has been set too high. We can never hope to raise that much money without selling everything we own, and God knows {s13} would rather spend his life in prison than make us destitute. Instead I came up with a plan to get him out of there, but it requires someone to make a great sacrifice, and so far my pleas have fallen on deaf ears... dlga_lady_ask_for_quest lady_mission_told.1|My poor {s11}, {s13}, is a prisoner in the {s14} dungeons. The only way we can talk to each other is by exchanging letters whenever we can, but the journey is so dangerous that we get little chance to do so. Please, would you deliver one for me? dlga_lady_ask_for_quest lady_quest_duel_for_lady|Dear {playername}, you are kind to ask, but you know little of my troubles and I can't possibly ask you to throw yourself into danger on my behalf. dlga_lady_quest_duel_for_lady lady_quest_duel_for_lady_2|Tell me what the problem is, and I can make my own decision. dlga_lady_quest_duel_for_lady_2 lady_quest_duel_for_lady_3|Very well, as you wish it... My husband has made certain enemies in his life, {playername}. One of the most insidious is {s13}. He is going around making terrible accusations against me, impugning my honour at every turn! Because he cannot harm my husband directly, he is using me as a target to try and stain our name. You should hear the awful things he's said! I only wish there was someone brave enough to make him recant his slander, but {s13} is a very fine swordsman, and he's widely feared... dlga_lady_quest_duel_for_lady_3 lady_quest_duel_for_lady_3_accepted|I fear him not, {s65}. I will make him take back his lies. dlga_lady_quest_duel_for_lady_3_accepted close_window|Oh! I can't ask that of you, {playername}, but... I would be forever indebted to you, and you are so sure. It would mean so much if you would defend my honour. Thank you a thousand times, all my prayers and my favour go with you. dlga_lady_quest_duel_for_lady_3 lady_quest_duel_for_lady_3_rejected|If he's that dangerous, perhaps maybe it would be better to ignore him... dlga_lady_quest_duel_for_lady_3_rejected close_window|Oh... Perhaps you're right, {playername}. I should let go of these silly childhood ideas of chivalry and courage. {Men/People} are not like that, not any-more. Good day to you. dlga_lady_ask_for_quest lady_pretalk.1|No, {playername}, I've no need for a champion right now. dlga_lady_mission_told lady_mission_accepted|As you wish it, {s65}, it shall be done. dlga_lady_mission_told lady_mission_rejected|{s66}, I fear I cannot help you right now. dlga_lady_mission_accepted close_window|You are a true {gentleman/lady}, {playername}. Thank you so much for helping me dlga_lady_mission_rejected close_window|You'll not help a woman in need? You should be ashamed, {playername}... Please leave me, I have some important embroidery to catch up. dlga_lady_talk lady_restore_relation|I want to improve my relation with a lord. Can you help me? dlga_lady_restore_relation lady_pretalk|{playername}, I don't know you well enough to act on your behalf. I am sorry. dlga_lady_restore_relation lady_restore_relation_2|Hmm. I guess you got on the wrong side of somebody. Very well, who do you want to restore your relation with? dlga_lady_restore_relation_2 lady_restore_relation_2b|{s1} dlga_lady_restore_relation_2 lady_pretalk|Never mind. I get along with everyone well enough. dlga_lady_restore_relation_2b lady_restore_relation_3|Well I can try to help you there. I am sure a few expensive gifts will make {s10} look at you more favourably. dlga_lady_restore_relation_3 lady_restore_relation_4|You can improve your relation with {s10} by sending {reg4?her him} a gift worth {reg10} silver stags. But if you can afford spending {reg11} silver stags on the gift, it would make a good impression on {reg4?her him}. And if you can go up to {reg12} silver stags, that would really help smooth things out. dlga_lady_restore_relation_4 lady_restore_relation_5|I think a gift of {reg10} silver stags will do. dlga_lady_restore_relation_4 lady_restore_relation_5.1|Maybe I can afford {reg11} silver stags. dlga_lady_restore_relation_4 lady_restore_relation_5.2|In that case, I am ready to spend {reg12} silver stags. dlga_lady_restore_relation_4 lady_restore_relation_cant_afford|I don't think I can afford a gift at the moment. dlga_lady_restore_relation_5 lady_restore_relation_6|Excellent. Then I'll choose an appropriate gift for you and send it to {s10} with your compliments. I am sure {reg4?she he} will appreciate the gesture. dlga_lady_restore_relation_6 lady_pretalk|Thank you for your help, madame. dlga_lady_restore_relation_cant_afford lady_pretalk|I am afraid, I can't be of much help in that case, {playername}. I am sorry. dlga_lady_talk lady_leave|I must beg my leave. dlga_lady_leave close_window|{s12} dlga_convince_begin convince_options|I still don't see why I should accept what you're asking of me. dlga_convince_options convince_bribe|Then I'll make it worth your while. ({reg8} silver stags) dlga_convince_options convince_friendship|Please, do it for the sake of our friendship. (-{reg9} to relation) dlga_convince_options convince_persuade_begin|Let me try and convince you. (Persuasion) dlga_convince_options lord_pretalk|Never mind. dlga_convince_bribe convince_bribe_verify|Mmm, a generous gift to my coffers would certainly help matters... {reg8} silver stags should do it. If you agree, then I'll go with your suggestion. dlga_convince_bribe_verify convince_bribe_cant_afford|I'm afraid my finances will not allow for such a gift. dlga_convince_bribe_verify convince_bribe_goon|Very well, please accept these {reg8} silver stags as a token of my gratitude. dlga_convince_bribe_verify convince_begin|Let me think about this some more. dlga_convince_bribe_cant_afford convince_options|Ah. In that case, there is little I can do, unless you have some further argument to make. dlga_convince_bribe_goon convince_accept|My dear {playername}, your generous gift has led me to reconsider what you ask, and I have come to appreciate the wisdom of your proposal. dlga_convince_friendship convince_friendship_verify|You've done well by me in the past, {playername}, and for that I will go along with your request, but know that I do not like you using our relationship this way. dlga_convince_friendship_verify convince_friendship_go_on|I am sorry, my friend, but I need your help in this. dlga_convince_friendship_verify lord_pretalk|If it will not please you, then I'll try something else. dlga_convince_friendship_go_on convince_accept|All right then, {playername}, I will accept this for your sake. But remember, you owe me for this. dlga_convince_friendship lord_pretalk|I don't think I owe you such a favour {playername}. I see no reason to accept this for you. dlga_convince_friendship lord_pretalk.1|Is this a joke? You've some nerve asking me for favours, {playername}, and let me assure you you'll get none. dlga_convince_persuade_begin convince_persuade_begin_2|Very well. Make your case. dlga_convince_persuade_begin_2 convince_persuade|[Attempt to persuade] dlga_convince_persuade_begin_2 convince_begin|Wait, perhaps there is another way to convince you. dlga_convince_persuade_begin lord_pretalk|By God's grace, {playername}! Haven't we talked enough already? I am tired of listening to you, and I do not want to hear any more of it right now. dlga_convince_persuade convince_accept|All right, all right. You have persuaded me to it. I'll go ahead with what you suggest. dlga_convince_persuade convince_options|You've a point, {playername}, I'll admit that much. However I am not yet convinced I should do as you bid. dlga_convince_persuade convince_options.1|Enough, {playername}. You've a lot of arguments, but I find none of them truly convincing. I stand by what I said before. dlga_convince_persuade convince_options.2|Truthfully, {playername}, I fail to see the virtue of your reasoning. What you ask for makes even less sense now than it did before. dlga_start siege_won_seneschal_1|I must congratulate you on your victory, my {reg59?Lady Lord}. Welcome to {s1}. We, the housekeepers of this castle, are at your service. dlga_siege_won_seneschal_1 siege_won_seneschal_2|Are you the Seneschal? dlga_siege_won_seneschal_2 siege_won_seneschal_3|Indeed I am, my {reg59?Lady Lord}. I have always served the masters of {s1} to the best of my ability, whichever side they might be on. Thus you may count on my utmost loyalty for as long as you are the {reg59?Lady Lord} of this place. Now, do you intend to keep me on as the Seneschal? I promise you will not be disappointed. dlga_siege_won_seneschal_3 siege_won_seneschal_4|Very well, you may keep your post for the time being. dlga_siege_won_seneschal_3 siege_won_seneschal_4.1|You can stay, but I shall be keeping a close watch on you. dlga_siege_won_seneschal_4 siege_won_seneschal_5|Thank you, my {reg59?Lady Lord}. If you do not mind my impudence, may I inquire as to what you wish to do with the castle? dlga_siege_won_seneschal_5 siege_won_seneschal_6|I will sell it to another lord. dlga_siege_won_seneschal_5 siege_won_seneschal_6.1|I intend to claim it for myself. dlga_siege_won_seneschal_5 siege_won_seneschal_list_options|I haven't given it much thought. What are my options? dlga_siege_won_seneschal_list_options siege_won_seneschal_list_options_2|According to our laws and traditions, you can do one of several things. First, you could station a garrison here to protect the castle from any immediate counter-attacks, then request an audience with some wealthy lord and ask him to make you an offer. It would be worth a tidy sum, believe you me. If you do not wish to sell, then you will have to find yourself a liege lord and protector who would accept homage from you. Without a royal investiture and an army at your back, you would have a difficult time holding on to the castle. Both you and {s1} would become great big targets for any man with a few soldiers and a scrap of ambition. dlga_siege_won_seneschal_list_options_2 siege_won_seneschal_list_options_3|What do you mean, a liege lord and protector? I won this place by my own hand, I don't need anyone else! dlga_siege_won_seneschal_list_options_3 siege_won_seneschal_list_options_4|Of course you don't, my {reg59?Lady Lord}. However, no lord in the land will recognize your claim to the castle unless it is verified by royal decree. They would call {s1} an outlaw stronghold and take it from you at the earliest opportunity. Surely not even you could stand against a whole army. dlga_siege_won_seneschal_list_options_4 siege_won_seneschal_6|Hmm. I'll give it some thought. dlga_siege_won_seneschal_6 close_window|I am very pleased to hear it, my {reg59?Lady Lord}. I am only trying to serve you to the best of my ability. Now, if at any time you find you have further need of me, I will be in the great hall arranging a smooth handover of the castle to your forces. dlga_start seneschal_intro_1|Good day, {reg59?madam ser}. I do not believe I've seen you here before. Let me extend my welcome to you as the Seneschal of {s1}. dlga_seneschal_intro_1 seneschal_intro_1a|A pleasure to meet you, {s65}. dlga_seneschal_intro_1a seneschal_talk|How can I help you? dlga_seneschal_intro_1 seneschal_intro_1b|What exactly do you do here? dlga_seneschal_intro_1b seneschal_talk|Ah, a Seneschal's duties are many, good {sire/woman}. For example, I collect the rents from my lord's estates, I manage the castle's storerooms, I deal with the local peasantry, I take care of castle staff, I arrange supplies for the garrison... All mundane matters on this fief are my responsibility, on behalf of my lord. Everything except commanding the soldiers themselves. dlga_start seneschal_talk|Good day, {reg59?madam ser}. dlga_seneschal_pretalk seneschal_talk|Anything else? dlga_seneschal_talk seneschal_ask_something|I would like to ask you a question... dlga_seneschal_talk seneschal_ask_about_someone|I wish to know more about someone... dlga_seneschal_ask_about_someone seneschal_ask_about_someone_2|Perhaps I may be able to help. Whom did you have in mind? dlga_seneschal_ask_about_someone_2 seneschal_pretalk|Never mind. dlga_seneschal_talk close_window|I must take my leave of you now. Farewell. dlga_seneschal_ask_something seneschal_ask_something_2|I'll do what I can to help, of course. What did you wish to ask? dlga_seneschal_ask_something_2 seneschal_ask_location|Perhaps you know where to find someone... dlga_seneschal_ask_location seneschal_ask_location_2|Well, a man in my position does hear a lot of things. Of whom were you thinking? dlga_seneschal_ask_location_2 seneschal_ask_location_3|{s1} dlga_seneschal_ask_location_2 seneschal_pretalk|Never mind. dlga_seneschal_ask_location_3 seneschal_pretalk|{s1} dlga_start close_window.104|There! I can see the walls of {s3} in the distance. We've made it safely. Here, take this purse of {reg3} silver stags, as I promised. I hope we can travel together again someday. dlga_start talk_caravan_escort|We've made it this far... Is everything clear up ahead? dlga_talk_caravan_escort talk_caravan_escort_2a|There might be bandits nearby. Stay close. dlga_talk_caravan_escort_2a close_window|Trust me, {playername}, we're already staying as close to you as we can. Lead the way. dlga_talk_caravan_escort talk_caravan_escort_2b|No sign of trouble, we can breathe easy. dlga_talk_caravan_escort_2b close_window|I'll breathe easy when we reach {s1} and not a moment sooner. Let's keep moving. dlga_start merchant_talk|What do you want? We paid our toll to you less than three days ago. dlga_start merchant_talk.1|Hail, friend. dlga_start merchant_talk.2|What do you want? We are but simple merchants, we've no quarrel with you, so leave us alone. dlga_start merchant_talk.3|Be warned, knave! This caravan is under the protection of {s9}. Step out of our way or you will face his fury! dlga_start merchant_talk.4|Yes? What do you want? dlga_merchant_pretalk merchant_talk|Anything else? dlga_merchant_talk caravan_start_war_quest_1|You are trespassing in the territory of the {s17}. I am confiscating this caravan and all its goods! dlga_caravan_start_war_quest_1 caravan_start_war_quest_2|What? What nonsense is this? We are at peace with the {s17}, and are free to cross its lands! dlga_caravan_start_war_quest_2 merchant_attack|We'll see about that! Defend yourselves! dlga_caravan_start_war_quest_2 close_window|Hmm. Maybe this was all a misunderstanding. Farewell. dlga_merchant_talk merchant_talk_offer|I have an offer for you. dlga_merchant_talk_offer merchant_talk_offer_2|What is it? dlga_merchant_talk_offer_2 caravan_offer_protection|I can escort you to your destination for a price. dlga_merchant_talk_offer_2 merchant_pretalk|Nothing. Forget it dlga_merchant_talk merchant_bandit_information|I am hunting a group of bandits with the following description... Have you seen them? dlga_merchant_bandit_information merchant_pretalk|{s15} dlga_merchant_talk merchant_trip_explanation|Tell me about your journey dlga_merchant_trip_explanation merchant_pretalk|We are coming from {s11} and heading to {s12}.{s14} dlga_merchant_talk merchant_demand|I demand something from you! dlga_merchant_demand merchant_demand_2|What do you want? dlga_merchant_demand_2 merchant_demand_toll|There is a toll for free passage here! dlga_merchant_demand_toll merchant_demand_toll_2|Please, I don't want any trouble. I can give you {reg6} silver stags, just let us go. dlga_merchant_demand_toll merchant_demand_toll_2.1|I don't want any trouble. I can give you {reg6} silver stags if you'll let us go. dlga_merchant_demand_toll_2 merchant_demand_toll_accept|Agreed, hand it over and you may go in peace. dlga_merchant_demand_toll_accept close_window|Very well then. Here's {reg6} silver stags. dlga_merchant_demand_toll_2 merchant_pretalk|I changed my mind, I can't take your money. dlga_merchant_demand_toll_2 merchant_attack|No, I want everything you have! [Attack] dlga_merchant_demand_2 merchant_attack_begin|Hand over your gold and valuables now! dlga_merchant_demand_2 merchant_pretalk|Nothing. Forget it. dlga_merchant_attack_begin merchant_attack_verify|Are you robbing us?{s11} dlga_merchant_attack_verify merchant_attack_verify_norob|Robbing you? No, no! It was a joke. dlga_merchant_attack_verify_norob close_window|God, don't joke about that, {lad/lass}. For a moment I thought we were in real trouble. dlga_merchant_attack_verify merchant_attack|Of course I'm robbing you. Now hand over your goods. dlga_merchant_attack close_window|Damn you, you won't get anything from us without a fight! dlga_caravan_offer_protection caravan_offer_protection_2|These roads are dangerous indeed. One can never have enough protection. dlga_caravan_offer_protection_2 close_window|An escort? We're almost there already! Thank you for the offer, though. dlga_caravan_offer_protection_2 caravan_offer_protection_3|We are heading to {s1}. I will pay you {reg2} silver stags if you escort us there. dlga_caravan_offer_protection_3 caravan_offer_protection_4|Agreed. dlga_caravan_offer_protection_4 caravan_offer_protection_5|I want you to stay close to us along the way. We'll need your help if we get ambushed by bandits. dlga_caravan_offer_protection_5 caravan_offer_protection_6|Don't worry, you can trust me. dlga_caravan_offer_protection_6 close_window|Good. Come and collect your money when we're within sight of {s1}. For now, let's just get under-way. dlga_caravan_offer_protection_3 caravan_offer_protection_4b|Forget it. dlga_caravan_offer_protection_4b close_window|Perhaps another time, then. dlga_merchant_talk talk_caravan_enemy_2|Not so fast. First, hand over all your goods and money. dlga_talk_caravan_enemy_2 close_window|Never. It is our duty to protect these goods. You shall have to fight us, brigand! dlga_merchant_talk close_window|[Leave] dlga_start prison_guard_players|Good day, my {reg59?Lady Lord}. Will you be visiting the prison? dlga_prison_guard_players close_window|Yes. Unlock the door. dlga_prison_guard_players close_window.1|No, not now. dlga_start prison_guard_talk|Yes? What do you want? dlga_prison_guard_talk prison_guard_ask_prisoners|Who is imprisoned here? dlga_prison_guard_talk prison_guard_visit_prison|I want to speak with a prisoner. dlga_prison_guard_talk dplmc_prison_guard_talk_ask_prisoner|I want to release a prisoner. dlga_dplmc_prison_guard_talk_ask_prisoner dplmc_prison_guard_talk_prisoner_select|Alright, which prisoner shall I set free? dlga_dplmc_prison_guard_talk_prisoner_select dplmc_prison_guard_exchange_prisoner_ask_confirm|{s10} of {s11}. dlga_dplmc_prison_guard_talk_prisoner_select close_window|No one. dlga_dplmc_prison_guard_exchange_prisoner_ask_confirm dplmc_prison_guard_exchange_prisoner_confirm|As you wish, I will release {s10} of {s11}. dlga_dplmc_prison_guard_exchange_prisoner_confirm close_window|Very well. dlga_dplmc_prison_guard_exchange_prisoner_confirm close_window.1|No, I changed my mind. dlga_prison_guard_ask_prisoners prison_guard_talk|Currently, {s50} {reg1?are is} imprisoned here.{s49} dlga_prison_guard_visit_prison close_window|Of course, {reg59?madam ser}. Go in. dlga_prison_guard_visit_prison prison_guard_visit_prison_2|You need to get permission from the lord to talk to prisoners. dlga_prison_guard_visit_prison prison_guard_visit_prison_nobody|There is nobody inside, therefore you can freely go inside and look around. dlga_prison_guard_visit_prison_nobody close_window|All right then. I'll take a look at the prison. dlga_prison_guard_visit_prison_nobody close_window.1|I have more important business to do. dlga_prison_guard_visit_prison_2 close_window|All right then. I'll try that. dlga_prison_guard_visit_prison_2 prison_guard_visit_prison_3|Come on now. I thought you were the boss here. dlga_prison_guard_visit_prison_3 prison_guard_visit_prison_4|He-heh. You got that right. Still, I can't let you into the prison. dlga_prison_guard_visit_prison_4 close_window|All right then. I'll leave now. dlga_prison_guard_visit_prison_4 prison_guard_visit_prison_5|I found a purse containing 100 Silver Stags a few paces away. I reckon it belongs to you. dlga_prison_guard_visit_prison_5 close_window|Ah! I was looking for this all day. How good of you to bring it back {reg59?madam ser}. Well, now that I know what an honest {man/lady} you are, there can be no harm in letting you inside for a look. Go in.... Just so you know, though -- I'll be hanging onto the keys, in case you were thinking about undoing anyone's chains. dlga_prison_guard_visit_prison_4 prison_guard_visit_break|Give me the keys to the cells -- now! dlga_prison_guard_visit_break close_window|Help! Help! Prison break! dlga_prison_guard_talk close_window|Never mind. dlga_start castle_guard_players|Your orders, {reg59?Lady Lord}? dlga_castle_guard_players close_window|Open the door. I'll go in. dlga_castle_guard_players close_window.1|Never mind. dlga_start castle_guard_sneaked_intro_1|Get out of my sight, beggar! You stink! dlga_start close_window.105|Get lost before I lose my temper you vile beggar! dlga_castle_guard_sneaked_intro_1 castle_guard_sneaked_intro_2|I want to enter the hall and speak to the lord. dlga_castle_guard_sneaked_intro_1 close_window|[Leave] dlga_castle_guard_sneaked_intro_2 close_window|Are you out of your mind, {man/woman}? Beggars are not allowed into the hall. Now get lost or I'll beat you bloody. dlga_start castle_guard_intro_new|What do you want? dlga_castle_guard_intro_new castle_guard_intro_2|I want to enter the hall and speak to the lord. dlga_castle_guard_intro_new close_window|Never mind. dlga_start castle_guard_intro_1|What do you want? dlga_castle_guard_intro_1 castle_guard_intro_2|I want to enter the hall and speak to the lord. dlga_castle_guard_intro_1 close_window|Never mind. dlga_castle_guard_intro_2 close_window|I'm afraid there is a feast in progress, and you are not invited. dlga_castle_guard_intro_2 castle_guard_intro_3|You can go in after leaving your weapons with me. No one is allowed to carry arms into the lord's hall. dlga_castle_guard_intro_3 close_window|Here, take my arms. I'll go in. dlga_castle_guard_intro_3 castle_guard_intro_2b|No, I give my arms to no one. dlga_castle_guard_intro_2b close_window|Then you can't go in. dlga_start castle_gate_guard_talk|What do you want? dlga_castle_gate_guard_pretalk castle_gate_guard_talk|Yes? dlga_castle_gate_guard_talk castle_gate_open|We need shelter for the night. Will you let us in? dlga_castle_gate_guard_talk request_meeting_castle_lord|I want to speak with the lord of the fort. dlga_castle_gate_guard_talk request_meeting_other|I want to speak with someone in the castle. dlga_castle_gate_guard_talk close_window|[Leave] dlga_request_meeting_castle_lord close_window|Wait here. {s2} will see you. dlga_request_meeting_castle_lord castle_gate_guard_pretalk|My lord is not here now. dlga_request_meeting_other request_meeting_3|Who is that? dlga_request_meeting_3 request_meeting_4|{s3} dlga_request_meeting_3 close_window|Never mind. dlga_request_meeting_4 request_meeting_5|Wait there. I'll send him your request. dlga_request_meeting_5 request_meeting_6|I'm waiting... dlga_request_meeting_6 close_window|All right. {s2} will talk to you now. dlga_request_meeting_6 close_window.1|{s2} says he will not see you. Begone now. dlga_castle_gate_open close_window|My lord {s2} will be happy to see you {reg59?madam ser}. Come on in. I am opening the gates for you. dlga_castle_gate_open close_window.1|My lord {s2} is not in the castle now. But I think he would approve of you taking shelter here. Come on in. I am opening the gates for you. dlga_castle_gate_open close_window.2|Come on in. I am opening the gates for you. dlga_castle_gate_open close_window.3|Come on in. But make sure your men behave sensibly within the walls. My lord {s2} does not want trouble here. dlga_castle_gate_open close_window.4|My lord {s2} does not want you here. Begone now. dlga_start close_window.106|You have come just in time. Let us join our forces now and teach our enemy a lesson. dlga_start close_window.107|You are making a big mistake by fighting against us. dlga_start ally_thanks_skirmisher|I did not expect to see you here, my {reg59?Lady Lord}. Your aid was most welcome. dlga_start ally_thanks_meet|I don't think we have met properly my friend. You just saved my life out there, and I still don't know your name... dlga_start ally_thanks_meet.1|Your help was most welcome stranger. My name is {s1}. Can I learn yours? dlga_start ally_thanks_meet.2|Thanks for your help, stranger. We haven't met properly yet, have we? What is your name? dlga_ally_thanks_meet ally_thanks_meet_2|My name is {playername}. dlga_ally_thanks_skirmisher close_window|Well done Ranger. Report to me after your men are taken care of. dlga_ally_thanks_meet_2 close_window|Well met indeed {playername}. My name is {s1} and I am forever in your debt. If there is ever anything I can help you with, just let me know... dlga_ally_thanks_meet_2 close_window.1|Well met {playername}. I am in your debt for what you just did. I hope one day I will find a way to repay it. dlga_ally_thanks_meet_2 close_window.2|Well met {playername}. I am {s1}. Thanks for your help and I hope we meet again. dlga_start close_window.108|Again you save our necks, {playername}! Truly, you are the best of friends. {s43} dlga_start close_window.109|You arrived just in the nick of time! {playername}. You have my deepest thanks! {s43} dlga_start close_window.110|You turned up just in time, {playername}. I will not forget your help. {s43} dlga_start close_window.111|Good to see you here, {playername}. {s43} dlga_start close_window.112|{s43} dlga_start close_window.113|Thank you for your help {reg59?madam ser}. You saved {reg1?our lives my life} out there. dlga_start close_window.114|Thank you for your help {reg59?madam ser}. Things didn't look very well for us but then you came up and everything changed. dlga_start close_window.115|Thank you for your help, {reg59?madam ser}. It was fortunate to have you nearby. dlga_start kidnapped_girl_liberated_battle|Oh {reg59?madam ser}. Thank you so much for rescuing me. Will you take me to my family now? dlga_start freed_hero_answer|I am in your debt for freeing me friend. dlga_freed_hero_answer freed_hero_answer_1|You're not going anywhere. You'll be my prisoner now! dlga_freed_hero_answer_1 close_window|Alas. Will my luck never change? dlga_freed_hero_answer freed_hero_answer_2|You're free to go, {s65}. dlga_freed_hero_answer_2 close_window|Thank you, good {sire/lady}. I never forget someone who's done me a good turn. dlga_freed_hero_answer freed_hero_answer_3|Would you like to join me? dlga_freed_hero_answer_3 close_window|All right I will join you. dlga_freed_hero_answer_3 close_window.1|No, I want to go on my own. dlga_start defeat_hero_answer|You'll not live long to enjoy your victory. My kinsmen will soon wipe out the stain of this defeat. dlga_defeat_hero_answer defeat_hero_answer_1|You are my prisoner now. dlga_defeat_hero_answer_1 close_window|Damn you. You will regret this. dlga_defeat_hero_answer defeat_hero_answer_2|You're free to go this time, but don't cross my path again. dlga_defeat_hero_answer_2 close_window|We will meet again. dlga_combined_political_quests political_quest_suggested|{s9} dlga_political_quest_follow_on close_window|I think that is a wise move. Good luck to you. dlga_combined_political_quests political_quest_suggested.1|Your relations with {s4} are not all that they could be. As {reg4?she he} is my {s11}, I can mediate to attempt to mend your quarrel. Perhaps the best way for me to do this would be to send {reg4?her him} a gift -- a fur-trimmed fine cloth robe, perhaps. If you can provide me with a bolt of velvet and a length of furs, I can have one made and sent to {reg4?her him.} dlga_political_quest_follow_on close_window.1|Splendid. I shall await the materials. dlga_combined_political_quests political_quest_suggested.2|As you may realize, {s4} has many enemies among the lords of the {s5}. In particular, they feel that {reg4?she he} is {s7}, and worry that {reg4?she he} will {s8}. Were you to denounce {s4} to {reg4?her his} face, you may reap much popularity -- although, of course, you would make an enemy of {reg4?her him}, and risk being challenged to a duel. dlga_combined_political_quests political_quest_suggested.3|As you may realize, many of us in the peerage of the {s5} consider {s4} to be {s7}, and a liability to our cause. We worry that {reg4?she he} will {s8}. People know my views on {s4} already, but if you were to denounce {reg4?her him} to {reg4?her his} face, you would further erode his standing -- and discourage our liege from entrusting {reg4?her him} with any more power or responsibility. Of course, you would make an enemy of {reg4?her him}, and risk being challenged to a duel.{s9} dlga_political_quest_follow_on close_window.2|We appreciate what you are doing. I find such intrigues distasteful, but it is all for the good of the {s5}. dlga_political_quest_follow_on close_window.3|Very well. It is always risky to involve yourself in intrigues of this sort, but in this case, I think you will benefit. dlga_combined_political_quests political_quest_suggested.4|You and I have a common interest in seeking to curtail the rise of {s4}. I feel that {reg4?she he} is {s7}, and worry that {reg4?she he} will {s8}. Were you to tell our liege {s9} your opinion of {s4}, it might discourage {s9} from granting {s4} any further powers or responsibilities, at least for a while, and I would be much obliged to you. dlga_combined_political_quests political_quest_suggested.5|I cannot think of anything right now, but we will have some items of mutual interest in the future. dlga_political_quest_suggested political_quest_follow_on|I like that idea. dlga_political_quest_suggested combined_political_quests|Hmm.. Maybe you can think of something else? dlga_political_quest_suggested political_quests_end|Let us discuss another topic dlga_political_quests_end lord_pretalk|Very well. dlga_political_quests_end spouse_pretalk|Very well. dlga_political_quests_end minister_pretalk|Very well. dlga_political_quests_end close_window|Very well. dlga_start local_merchant_mercy|Mercy! Please don't kill me! dlga_local_merchant_mercy local_merchant_mercy_no|I have nothing against you man. But {s2} wants you dead. Sorry. dlga_local_merchant_mercy_no close_window|Damn you! May you burn in Hell! dlga_local_merchant_mercy local_merchant_mercy_yes|I'll let you live, if you promise me... dlga_local_merchant_mercy_yes local_merchant_mercy_yes_2|Of course, I promise, I'll do anything. Just spare my life... dlga_local_merchant_mercy_yes_2 local_merchant_mercy_yes_3|You are going to forget about {s2}'s debt to you. And you will sign a paper stating that he owes you nothing. dlga_local_merchant_mercy_yes_3 local_merchant_mercy_yes_4|Yes, of course. I'll do as you say. dlga_local_merchant_mercy_yes_4 local_merchant_mercy_yes_5|And if my lord hears so much of a hint of a complaint about this issue, then I'll come back for you, and it won't matter how much you scream for mercy then. Do you understand me? dlga_local_merchant_mercy_yes_5 local_merchant_mercy_yes_6|Yes {reg59?madam ser}. Don't worry. I won't make any complaint. dlga_local_merchant_mercy_yes_6 close_window|Good. Go now, before I change my mind. dlga_start fugitive_1|What do you want? dlga_fugitive_1 fugitive_2|I am looking for a murderer by the name of {s4}. You fit his description. dlga_fugitive_1 close_window|Nothing. Sorry to trouble you. dlga_fugitive_2 fugitive_3|I don't understand, {reg59?madam ser}. I never killed anyone. I think you've got the wrong man. dlga_fugitive_3 fugitive_4|Then drop your sword. If you are innocent, you have nothing to fear. We'll go now and talk to your neighbours, and if they verify your story, I'll go on my way. dlga_fugitive_4 fugitive_5|I'm not going anywhere, friend. You're going to have to fight for your silver, today. dlga_fugitive_5 fugitive_fight_start|No problem. I really just need your head, anyway. dlga_fugitive_5 fugitive_fight_start.1|I come not for money, but to execute the law! dlga_fugitive_5 fugitive_fight_start.2|Alas, that you cannot be made to see reason. dlga_fugitive_fight_start close_window|Die, dog! dlga_start bounty_1|Do I know you? Did my brother send you?! dlga_start bounty_1.1|Do I know you? Did my sister send you?! dlga_start bounty_1.2|Do I know you? Did my father send you?! dlga_start bounty_1.3|Do I know you? Did my uncle send you?! dlga_start bounty_1.4|Do I know you? Did my commander send you?! dlga_start bounty_1.5|Do I know you? Did my master send you?! dlga_bounty_1 bounty_2|I am looking for a fugitive by the name of {s4}. You fit the description. dlga_bounty_1 close_window|Nothing. Sorry to trouble you. dlga_bounty_2 bounty_3|How do I know you're not a bounty hunter?!! dlga_bounty_3 bounty_4|I can assure you I.... dlga_bounty_4 close_window|Alright so I made a mistake! ONE mistake!! Can't a man start over?!! Do I have to keep on paying?!! HUH?!?! Maybe I should make another mistake!!! dlga_member_chat sacrificed_messenger_1|Yes {reg59?madam ser}? dlga_sacrificed_messenger_1 sacrificed_messenger_2|Take this letter to {s1} and give it to {s2}. dlga_sacrificed_messenger_1 close_window|Nothing. Nothing at all. dlga_sacrificed_messenger_2 sacrificed_messenger_3|Yes {reg59?madam ser}. You can trust me. I will not fail you. dlga_sacrificed_messenger_3 close_window|Good. I will not forget your service. You will be rewarded when you return. dlga_sacrificed_messenger_3 sacrificed_messenger_cancel|Arggh! I can't do this. I can't send you to your own death! dlga_sacrificed_messenger_cancel sacrificed_messenger_cancel_2|What do you mean {reg59?madam ser} dlga_sacrificed_messenger_cancel_2 sacrificed_messenger_cancel_3|There's a trap set up for you in the town. {s3} ordered me to sacrifice one of my chosen warriors to fool the enemy, but he will just need to find another way. dlga_sacrificed_messenger_cancel_3 close_window|Thank you, {reg59?madam ser}. I will follow you to the gates of hell. But this would not be a good death. dlga_start close_window.116|Don't worry, {reg59?madam ser}, I'm on my way. dlga_start follow_spy_talk|Good day {reg59?madam ser}. Such fine weather don't you think? If you'll excuse me now I must go on my way. dlga_follow_spy_talk follow_spy_talk_2|In the name of {s1}, you are under arrest! dlga_follow_spy_talk_2 close_window|You won't get me alive! dlga_follow_spy_talk close_window|Never mind me. I was just passing by. dlga_start spy_partners_talk|Greetings. dlga_spy_partners_talk spy_partners_talk_2|In the name of {s1} You are under arrest! dlga_spy_partners_talk_2 close_window|You will have to fight us first! dlga_spy_partners_talk close_window|Never mind me. I was just passing by. dlga_start varys_follow_spy_talk|Are you following me {reg59?madam ser}? It sure looks like you are. dlga_varys_follow_spy_talk varys_follow_spy_talk_2|I have been asked by {s1} to attain you, hopefully alive! dlga_varys_follow_spy_talk_2 close_window|Never! dlga_varys_follow_spy_talk close_window|Of course no! I was just passing by. dlga_start varys_spy_partners_talk|Greetings. dlga_varys_spy_partners_talk varys_spy_partners_talk_2|In the name of {s1} I am to attain you! Hopefully alive. dlga_varys_spy_partners_talk_2 close_window|You will have to fight us first! dlga_varys_spy_partners_talk close_window|Never mind me. I was just passing by. dlga_start runaway_serf_intro_1|Good day {reg59?madam ser}. dlga_runaway_serf_intro_1 runaway_serf_intro_2|I have been sent by your {s4} whom you are running from. He will not punish you if you return now. dlga_runaway_serf_intro_2 runaway_serf_intro_3|My good {reg59?madam ser}. Our lives at our village {s1} was unbearable. We worked all day long and still went to bed hungry. And now this swine, our lord, forced us to become soldiers! We are going to {s6} to start a new life, where we will be treated like humans. dlga_runaway_serf_intro_3 runaway_serf_go_back|You have gone against our laws by running from your bondage. You will go back to {s1} now! dlga_runaway_serf_intro_3 runaway_serf_let_go|Well, maybe you are right. All right then. If anyone asks, I haven't seen you. dlga_runaway_serf_go_back close_window|All right {reg59?madam ser}. As you wish. We'll head back to {s5} now. dlga_runaway_serf_let_go close_window|God bless you, {reg59?madam ser}. We will not forget your help. dlga_start runaway_serf_reconsider|Good day {reg59?madam ser}. Don't worry. If anyone asks, we haven't seen you. dlga_runaway_serf_reconsider runaway_serf_go_back|I have changed my mind. You must back to your village! dlga_runaway_serf_reconsider runaway_serf_let_go|Good. Go quickly now before I change my mind. dlga_start runaway_serf_talk_caught|Good day {reg59?madam ser}. We were heading back to {s5}, but I am afraid we lost our way. dlga_runaway_serf_talk_caught runaway_serf_go_back|Do not test my patience. You are going back now! dlga_runaway_serf_talk_caught runaway_serf_let_go|Well, if you are that eager to go, then go. dlga_start runaway_serf_talk_again_return|We are on our way back to {s5} {reg59?madam ser}. dlga_runaway_serf_talk_again_return runaway_serf_talk_again_return_2|Make haste now. The sooner you return the better. dlga_runaway_serf_talk_again_return runaway_serf_talk_again_return_2.1|Good. Keep going. dlga_runaway_serf_talk_again_return_2 close_window|Yes {reg59?madam ser}. As you wish. dlga_start troublesome_bandits_intro_1|This must be your unlucky day, mate. We're just about the worst people you could run into, in these parts. dlga_troublesome_bandits_intro_1 troublesome_bandits_intro_2|Heh. For me, you are nothing more than walking money bags. A merchant in {s1} offered me good money for your heads. dlga_troublesome_bandits_intro_2 close_window|A bounty hunter! Kill {him/her}! Kill {him/her} now! dlga_start walker_1|........ dlga_walker_1 close_window|{s5} dlga_start walker_2|........ dlga_walker_2 close_window|{s5} dlga_start walker_3|........ dlga_walker_3 close_window|{s5} dlga_start walker_4|........ dlga_walker_4 close_window|{s5} dlga_start walker_5|........ dlga_walker_5 close_window|{s5} dlga_start walker_6|........ dlga_walker_6 close_window|{s5} dlga_start dagger_lake_pirates_paid_talk|What do you want? You want to pay us some more money? dlga_dagger_lake_pirates_paid_talk dagger_lake_pirates_paid_talk_2a|Sorry to trouble you. I'll be on my way now. dlga_dagger_lake_pirates_paid_talk_2a close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you. dlga_dagger_lake_pirates_paid_talk dagger_lake_pirates_paid_talk_2b|No. It's your turn to pay me this time. dlga_dagger_lake_pirates_paid_talk_2b close_window|What nonsense are you talking about? You want trouble? You got it. dlga_start dagger_lake_pirates_talk|It seems you have met men loyal to the one great Urho the Unwashed. The greatest of pirates in the known world. Now give us your gold or taste our steel. dlga_dagger_lake_pirates_talk close_window|I have a saying, 'The only good pirate is a dead pirate'. dlga_dagger_lake_pirates_talk dagger_lake_pirates_barter|Here, take your gold. dlga_dagger_lake_pirates_talk dagger_lake_pirates_recruit|I will give you much plunder and riches if you join my party. dlga_dagger_lake_pirates_recruit dagger_lake_pirates_recruit_2|Anyway you must pay us {reg5} silver stags, then we will join you. dlga_dagger_lake_pirates_recruit_3a close_window|OK, we are at your service from now on. dlga_dagger_lake_pirates_recruit_2 dagger_lake_pirates_recruit_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates_recruit_2 dagger_lake_pirates_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates_barter dagger_lake_pirates_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} silver stags. We wouldn't want to be too greedy, now would we? Pay us, and we let you go. dlga_dagger_lake_pirates_barter_2 dagger_lake_pirates_barter_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates_barter_2 dagger_lake_pirates_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates_barter_3b close_window|Too bad. Then we'll have to sell you to the slavers. dlga_dagger_lake_pirates_barter_3a close_window|Heh. That wasn't difficult, now, was it? All right. Go now. dlga_start dagger_lake_pirates2_paid_talk|What do you want? You want to pay us some more money? dlga_dagger_lake_pirates2_paid_talk dagger_lake_pirates2_paid_talk_2a|Sorry to trouble you. I'll be on my way now. dlga_dagger_lake_pirates2_paid_talk_2a close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you. dlga_dagger_lake_pirates2_paid_talk dagger_lake_pirates2_paid_talk_2b|No. It's your turn to pay me this time. dlga_dagger_lake_pirates2_paid_talk_2b close_window|What nonsense are you talking about? You want trouble? You got it. dlga_start dagger_lake_pirates2_talk|These men serve Lady Korra and are in need of being paid. You look as though you have plenty of coin. Hand it over or we take it from ya. dlga_dagger_lake_pirates2_talk close_window|When I'm done with you, you'll regret ever leaving your hole. dlga_dagger_lake_pirates2_talk dagger_lake_pirates2_barter|There's no need to fight. I can pay for free passage. dlga_dagger_lake_pirates2_talk dagger_lake_pirates2_recruit|I will give you much plunder and riches if you join my party. dlga_dagger_lake_pirates2_recruit dagger_lake_pirates2_recruit_2|Anyway you must pay us {reg5} silver stags, then we will join you. dlga_dagger_lake_pirates2_recruit_3a close_window|OK, we are at your service from now on. dlga_dagger_lake_pirates2_recruit_2 dagger_lake_pirates2_recruit_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates2_recruit_2 dagger_lake_pirates2_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates2_barter dagger_lake_pirates2_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} silver stags. We wouldn't want to be too greedy, now would we? Pay us, and we let you go. dlga_dagger_lake_pirates2_barter_2 dagger_lake_pirates2_barter_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates2_barter_2 dagger_lake_pirates2_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates2_barter_3b close_window|Too bad. Then we'll have to sell you to the slavers. dlga_dagger_lake_pirates2_barter_3a close_window|Heh. That wasn't difficult, now, was it? All right. Go now. dlga_start dagger_lake_pirates3_paid_talk|What do you want? You want to pay us some more money? dlga_dagger_lake_pirates3_paid_talk dagger_lake_pirates3_paid_talk_2a|Sorry to trouble you. I'll be on my way now. dlga_dagger_lake_pirates3_paid_talk_2a close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you. dlga_dagger_lake_pirates3_paid_talk dagger_lake_pirates3_paid_talk_2b|No. It's your turn to pay me this time. dlga_dagger_lake_pirates3_paid_talk_2b close_window|What nonsense are you talking about? You want trouble? You got it. dlga_start dagger_lake_pirates3_talk|These men serve The Shrouded Lord His Grey Grace and the Prince of Sorrows. Not scared of a little greyscale are you? dlga_dagger_lake_pirates3_talk close_window|You should have stayed within the mists, now you must all die. dlga_dagger_lake_pirates3_talk dagger_lake_pirates3_barter|Greyscale? Uh, I have coin, take it. dlga_dagger_lake_pirates3_talk dagger_lake_pirates3_recruit|I will give you much plunder and riches if you join my party. dlga_dagger_lake_pirates3_recruit dagger_lake_pirates3_recruit_2|Anyway you must pay us {reg5} silver stags, then we will join you. dlga_dagger_lake_pirates3_recruit_3a close_window|OK, we are at your service from now on. dlga_dagger_lake_pirates3_recruit_2 dagger_lake_pirates3_recruit_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates3_recruit_2 dagger_lake_pirates3_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates3_barter dagger_lake_pirates3_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} silver stags. We wouldn't want to be too greedy, now would we? Pay us, and we let you go. dlga_dagger_lake_pirates3_barter_2 dagger_lake_pirates3_barter_3a|All right here's your {reg5} silver stags. dlga_dagger_lake_pirates3_barter_2 dagger_lake_pirates3_barter_3b|I don't have that much money with me dlga_dagger_lake_pirates3_barter_3b close_window|Too bad. Then we'll have to sell you to the slavers. dlga_dagger_lake_pirates3_barter_3a close_window|Heh. That wasn't difficult, now, was it? All right. Go now. dlga_start deserter_paid_talk|What do you want? You want to pay us some more money? dlga_deserter_paid_talk deserter_paid_talk_2a|Sorry to trouble you. I'll be on my way now. dlga_deserter_paid_talk_2a close_window|Yeah. Stop fooling around and go make some money. I want to see that purse full next time I see you. dlga_deserter_paid_talk deserter_paid_talk_2b|No. It's your turn to pay me this time. dlga_deserter_paid_talk_2b close_window|What nonsense are you talking about? You want trouble? You got it. dlga_start deserter_talk|We are free brothers. We will fight only for ourselves from now on. Now give us your gold or taste our steel. dlga_deserter_talk close_window|When I'm done with you, you'll regret ever leaving your lord. dlga_deserter_talk deserter_barter|There's no need to fight. I am ready to pay for free passage. dlga_deserter_talk deserter_recruit|I will give you much money and good protection if you join my party. dlga_deserter_recruit deserter_recruit_2|Anyway you must pay us {reg5} silver stags, then we will join you. dlga_deserter_recruit_3a close_window|OK, we are at your service from now on. dlga_deserter_recruit_2 deserter_recruit_3a|All right here's your {reg5} silver stags. dlga_deserter_recruit_2 deserter_barter_3b|I don't have that much money with me dlga_deserter_barter deserter_barter_2|Good. You are clever. Now, having a look at your baggage, I reckon a fellow like you could pretty easily afford {reg5} silver stags. We wouldn't want to be too greedy, now would we? Pay us, and then you can go. dlga_deserter_barter_2 deserter_barter_3a|All right here's your {reg5} silver stags. dlga_deserter_barter_2 deserter_barter_3b|I don't have that much money with me dlga_deserter_barter_3b close_window|Too bad. Then we'll have to sell you to the slavers. dlga_deserter_barter_3a close_window|Heh. That wasn't difficult, now, was it? All right. Go now. dlga_start tavernkeeper_talk|Good day dear {reg59?madam ser}. How can I help you? dlga_tavernkeeper_pretalk tavernkeeper_talk|Anything else? dlga_tavernkeeper_talk tavernkeeper_deliver_wine|I was told to deliver you {reg9} units of {s4}. dlga_tavernkeeper_deliver_wine tavernkeeper_pretalk|At last! My stock was almost depleted. I had paid the cost of the {s4} in advance. Here, take these {reg5} silver stags. That should cover your pay. And give {s9} my regards. I'll put in a good word for you next time I deal with him. dlga_tavernkeeper_talk tavernkeeper_deliver_wine_incomplete|I was told to deliver you {reg9} units of {s4}, but I lost some of the cargo on the way. dlga_tavernkeeper_deliver_wine_incomplete tavernkeeper_pretalk|Attacked by bandits eh? You are lucky they left you alive. Anyway, I can pay you no more than {reg5} silver stags for this. And I will let {s1} know that my order was delivered less than completely, so you will probably be charged for this loss. dlga_tavernkeeper_talk tavernkeeper_deliver_wine_lost|I was told to deliver you {reg9} units of {s4}, but I lost the cargo on the way. dlga_tavernkeeper_deliver_wine_lost tavernkeeper_pretalk|What? I was waiting for that {s4} for weeks! And now you are telling me that you lost it? You may rest assured that I will let {s1} know about this. dlga_tavernkeeper_talk tavernkeeper_coin|I'd like to flip a coin with you. dlga_tavernkeeper_coin tavernkeeper_coin2|Alright. How much money do you want to lose? dlga_tavernkeeper_coin2 tavernkeeper_coin3|50 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coin3.1|100 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coin3.2|200 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coin3.3|500 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coin3.4|1000 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coin3.5|2000 silver stags. dlga_tavernkeeper_coin2 tavernkeeper_coinn|I can't afford it. dlga_tavernkeeper_coinn tavernkeeper_talk|Never mind. dlga_tavernkeeper_coin3 tavernkeeper_coin4|Okay. Head or tail? dlga_tavernkeeper_coin4 tavernkeeper_coin5|Head. dlga_tavernkeeper_coin4 tavernkeeper_coin5.1|Tail. dlga_tavernkeeper_coin5 tavernkeeper_coin6|Well, here we go... (He flips the coin.) dlga_tavernkeeper_coin6 tavernkeeper_coin6a|Look, it's {s3}! Bad luck for you. dlga_tavernkeeper_coin6 tavernkeeper_pretalk|Damn, it's {s2}... Here's your money. dlga_tavernkeeper_coin6a tavernkeeper_pretalk|Here are your {reg6} Stags. dlga_tavernkeeper_talk tavernkeeper_request_mission_ask|Are there any bounties posted? dlga_tavernkeeper_talk tavernkeeper_active_mission_1|About the bounty you gave me... dlga_tavernkeeper_active_mission_1 tavernkeeper_active_mission_2|Yes, have you made any progress on it? dlga_tavernkeeper_active_mission_2 tavernkeeper_hunt_down_fugitive_success|I found {s4} hiding at {s3} and I gave him his punishment. dlga_tavernkeeper_active_mission_2 tavernkeeper_hunt_down_fugitive_fail|I'm afraid they got away. dlga_tavernkeeper_active_mission_2 tavernkeeper_active_mission_3|I am still working on it. dlga_tavernkeeper_active_mission_2 tavernkeeper_mission_failed|I am afraid I won't be able to do this quest. dlga_tavernkeeper_active_mission_3 tavernkeeper_pretalk|I see. Well why are you still here? dlga_tavernkeeper_mission_failed tavernkeeper_pretalk|{s43} dlga_tavernkeeper_hunt_down_fugitive_success tavernkeeper_hunt_down_fugitive_success_2|Well done, {playername}! 'Tis good to know you can be trusted to handle things with an appropriate level of tactfulness. A bounty I promised, and a bounty you shall have. 300 silver stags and not a copper less! dlga_tavernkeeper_hunt_down_fugitive_success_2 tavernkeeper_hunt_down_fugitive_reward_accept|Let me take the money, {s65}. Thank you. dlga_tavernkeeper_hunt_down_fugitive_success_2 tavernkeeper_hunt_down_fugitive_reward_reject|This is blood money. I can't accept it. dlga_tavernkeeper_hunt_down_fugitive_reward_accept tavernkeeper_pretalk|Of course, {playername}. Here you are. dlga_tavernkeeper_hunt_down_fugitive_reward_reject tavernkeeper_pretalk|You are a {s25} for whom justice is its own reward, eh? As you wish it, {playername}, as you wish it. An honourable sentiment, to be true. dlga_tavernkeeper_hunt_down_fugitive_fail tavernkeeper_pretalk|It is a sad day when that {s44} manages to avoid the hand of justice yet again. I thought you would be able to do this, {playername}. Clearly I was wrong. dlga_tavernkeeper_request_mission_ask tavernkeeper_tell_mission|So you reckon yourself a bounty hunter, eh? dlga_tavernkeeper_tell_mission tavernkeeper_mission_hunt_down_fugitive_told|I have something you could help with, an issue with the lawless villain known as {s4}. He supposedly murdered someone, or stole something, or....whatever, and have been on the run from his judgement ever since. There is a bounty of 300 silver stags on his head. Associates of the murderer who, while he issue him no ill will...reckon that this outlaw may have taken refuge with his kinsmen at {s3}. You might be able to hunt him down and give him what they deserve... ^and claim the bounty for yourself of course. dlga_tavernkeeper_tell_mission tavernkeeper_pretalk|I'm sorry, but I don't have any bounties for you right now. dlga_tavernkeeper_mission_hunt_down_fugitive_told tavernkeeper_mission_hunt_down_fugitive_accepted|I will claim this bounty. dlga_tavernkeeper_mission_hunt_down_fugitive_told tavernkeeper_mission_hunt_down_fugitive_rejected|I am too busy to go after them at the moment. dlga_tavernkeeper_mission_hunt_down_fugitive_accepted close_window|That's excellent, {playername}. His associates will be so grateful to have him....found. And of course the bounty on his head will be yours if you can get...err find him. Well, good hunting to you. dlga_tavernkeeper_mission_hunt_down_fugitive_rejected tavernkeeper_pretalk|As you wish, {playername}.I suppose there are plenty of bounty hunters around to get the job done . . . dlga_measter_menu tavernkeeper_messenger_system1|Do you have any ravens? I need to send a message. dlga_tavernkeeper_messenger_system1 tavernkeeper_messenger_system2|Of course. Who do you want to sent it to? I've heard the following are nearby dlga_tavernkeeper_messenger_system2 measter_menu|No, none of those. Later, perhaps. dlga_tavernkeeper_messenger_system3 tavernkeeper_messenger_system4|Very well. What is the message? dlga_tavernkeeper_messenger_system4 close_window|It is this... dlga_tavernkeeper_talk tavernkeeper_buy_drinks|I'd like to buy every man who comes in here tonight a jar of your best mead. dlga_tavernkeeper_buy_drinks tavernkeeper_buy_drinks_2|Of course, {reg59?my lady my lord}. I reckon {reg5} silver stags should be enough for that. What should I tell the lads? dlga_tavernkeeper_buy_drinks_2 tavernkeeper_buy_drinks_end|Let everyone know of the generosity of {playername} to the people of {s10}. dlga_tavernkeeper_buy_drinks_2 tavernkeeper_pretalk|Actually, cancel that order. dlga_tavernkeeper_buy_drinks_end tavernkeeper_pretalk|Don't worry {reg59?madam ser}. Your name will be cheered and toasted here all night. dlga_tavernkeeper_talk tavernkeeper_buy_drinks_troops|I'd like to buy me and my men a barrel of your best ale. dlga_tavernkeeper_buy_drinks_troops tavernkeeper_buy_drinks_troops_2|Of course, {reg59?my lady my lord}. I reckon {reg5} silver stags should be enough for that. What should I tell the lads? dlga_tavernkeeper_buy_drinks_troops_2 tavernkeeper_buy_drinks_troops_end|The price is fair enough, let my men have at it. dlga_tavernkeeper_buy_drinks_troops_end tavernkeeper_pretalk|Don't worry {reg59?madam ser}. Your men will enjoy their pints. dlga_tavernkeeper_buy_drinks_troops_2 tavernkeeper_pretalk|Actually, cancel that order. dlga_tavernkeeper_talk tavernkeeper_job_ask|Have you heard of anyone in this realm who might have a job for a {man/woman} like myself? dlga_tavernkeeper_job_ask tavernkeeper_job_search|Hmm... Well, {s10} is often looking for mercenaries to fight in his wars.{s9} dlga_tavernkeeper_talk tavernkeeper_herrero|I am looking for a Valyrian blade, maybe you can help? dlga_tavernkeeper_herrero tavernkeeper_herrero2|Hmm... Well, I do know of one such place where a Valyrian weapon could be reforged. But you must pay me 100 silver stags for more information. dlga_tavernkeeper_herrero2 tavernkeeper_herrero3|Sure. Talk! dlga_tavernkeeper_herrero2 close_window|I think I will take my chances without your greed thanks. Farewell! dlga_tavernkeeper_herrero3 tavernkeeper_herrero4|You must travel to Qohor in Essos, speak to the weapon smith there. He may be able to help you. dlga_tavernkeeper_herrero4 close_window|Thank you, farewell! dlga_tavernkeeper_job_search tavernkeeper_job_result|Let me think some more... dlga_tavernkeeper_job_result tavernkeeper_job_search|I have heard that {s7} {s9}{s10} You may want to speak with {reg4?her him}. dlga_tavernkeeper_job_result tavernkeeper_job_result_2|There may be other work, of course -- lords and guild masters often have other tasks which we don't hear about. Also, the villages around here frequently need help, although they'd be more likely to pay you with a wedge of cheese and goodwill than with cold hard silver stags. dlga_tavernkeeper_job_result_2 close_window|I'll keep my ears open for other opportunities. You may want to ask again from time to time. dlga_tavernkeeper_talk close_window|I guess I should leave now. dlga_start wandering_crows_intro|Hello, {reg59?madam ser}. The troops on the wall are wearing thin, I'm here to try and recruit more. Ill take any prisoners you have. dlga_wandering_crows_intro wandering_crows_intro_2|..And what's in it for me? dlga_wandering_crows_intro_2 wandering_crows_talk1|The Night's Watch will be thankful for it. Plus you get to sleep well without fear of Free Folk knocking down your door dlga_wandering_crows_talk1 wandering_crows_pretalk|OK, ill think about it. dlga_start wandering_crows_talk|Maybe now you have some prisoners for me to take back to the wall? dlga_wandering_crows_pretalk wandering_crows_talk|You can find us wandering around Westeros, whenever you have some prisoners just let one of us know and well take them off your hands. dlga_wandering_crows_talk wandering_crows_sell_prisoners_all|OK, you can take the prisoners I have. dlga_wandering_crows_sell_prisoners_all wandering_crows_sell_prisoners_all_2|Are you sure?
https://w.atwiki.jp/warband/pages/593.html
menu_start_game_options|『氷と炎の歌』シリーズは、中世ヨーロッパを思い起こさせるが、^魔法が実在し、ひとつの季節が何年も続く架空の世界を舞台とし、^混乱の中にある王国の玉座を巡る争いを追う。^^物語には三つの筋がある。^ウェスタロス大陸における〈鉄の玉座〉を巡っての内戦、^ウェスタロス北部の〈壁〉における極北からの侵略との戦い、^そして東の大陸エッソスにおける、ターガリエン家の^〈鉄の玉座〉復帰を目指す探求である。^^本作の元となる第2部『王狼たちの戦旗』は『七王国の玉座』の^終了時点から始まる。^^ウェスタロス大陸の七王国は内戦が始まる様相を見せていた。^ロバート・バラシオン王が狩猟中に事故死すると、^まだ少年である息子ジョフリーが〈鉄の玉座〉に座ることになったが、^それに異を唱えた王の手(王の補佐役)エダード・スタークは、^ジョフリーの命で死刑に処される。そのことに端を発し、^北部のスターク家と西部のラニスター家の武力衝突が勃発してしまう。^また他にも〈鉄の玉座〉を狙う諸侯が名乗りを上げる気配があった。^^〈冥夜の守人(ナイツウォッチ)〉は、〈壁〉の北側に住む^謎の〈野人〉を調査するために偵察部隊を送る。野人は不穏な動きを見せ、^それ以上に恐ろしい”何か”も同時に目覚めようとしていた。^^一方はるか東方では、デナーリス・ターガリエンが七王国を^征服するための探求を続けていた。彼女は奴隷商人湾の都市を征服しつつ、^15年前に簒奪された王位を取り戻そうと、七王国へ戻る機を狙っている。^^故郷にいたあなたは戦が始まった噂を聞くなり、荷物をまとめ旅に出た。^どんな道を進もうとも、その先には偉大な功績が待ち受けていると信じて。 mno_choose_options|次へ mno_start_mod|クイックキャラクター作成(MODテスト用) mno_go_back|戻る mno_continue|次へ menu_start_game_3|シナリオを選択して下さい menu_tutorial|地元民たちが武器訓練を行う訓練場へたどりついた。^訓練を行い戦闘の技を磨くことができる。 mno_go_back_dot|戻る menu_reports|名声 {reg5}^名誉値 {reg6}^パーティーの士気 {reg8}^パーティーの上限 {reg7}^ mno_view_party_reports|個人の報告を見る mno_dplmc_show_economic_report|繁栄の報告を見る mno_resume_travelling|冒険に戻る menu_reference_reports|参考資料 mno_action_view_upgrade_trees|アップグレードツリーを見る mno_action_view_all_items|全てのアイテムを見る mno_action_view_trade_ledger|取引台帳を表示する mno_action_view_trade_ledger_denied|取引台帳をつけるためにアイテムを査定する mno_return|戻る menu_kingdom_reports|王国の報告を見る mno_view_faction_relations_report|各勢力との関係を表示 mno_lord_relations|諸侯との関係を見る menu_personal_reports|個人の情報 mno_view_character_report|キャラクター情報を表示 mno_view_affiliated_family_report|一族と配偶者の情報を表示 mno_view_weekly_budget_report|毎週の収支を表示 menu_cheat_reports|チートメニューの報告を見る menu_party_reports|パーティ情報を表示 mno_view_party_size_report|軍の規模に関する報告を見る mno_view_morale_report|軍の士気に関する報告を見る mno_Companions_overview|コンパニオン一覧 mno_view_npc_mission_report|コンパニオンの任務報告 menu_custom_battle_scene|(NO TRANS) menu_custom_battle_end|戦闘が終わった。{s1} あなたの側は{reg5}名の敵を倒し、{reg6}名の兵を失った。^あなた個人は{reg7}名を倒した。 menu_start_game_0|ようこそ、冒険者よ。ジョージ.R.R.マーティン著の^”氷と炎の歌”をベースに作成されたMOD”A Clash Of Kings”の世界へようこそ!^ゲームを始める前にあなたのキャラクターを作る必要があります。^ゲームは伝統的な中世社会が表現されており、貴族の男性達により戦争や^政治が支配されているということを覚えておいて下さい。しかしそれは、^女性のキャラクターや貴族の生まれではない者を選ぶべきではないという^意味ではありません。男性の貴族はいくらか簡単なスタートを切ることが^できるかもしれませんが、女性や平民でも同じ目標に到達することはできます。^それどころか、ゲームの初期から、よりやりがいのある、面白いものに^なることでしょう。 menu_start_game_1|キャラクタの性別を選択して下さい。 mno_start_male|男性 mno_start_female|女性 menu_start_character_1|はるかかなたの地で産声を上げて後、何年もが過ぎた。^あなたの父は・・・ mno_start_noble|没落した貴族 mno_start_merchant|旅商人 mno_start_guard|退役軍人 mno_start_forester|猟師 mno_start_nomad|ジョン・スチュアート mno_start_thief|盗賊 menu_start_character_2|{s10}^^あなたは立ち上がって話せるようになるやいなや^世の中のことどもを学び始めた。^あなたは幼年時代を・・・ mno_page|宮廷小姓 mno_apprentice|職人の徒弟 mno_stockboy|商家の手伝い mno_urchin|街の悪童 mno_nomad|ドスラク族の子供 menu_start_character_3|{s11}^^その後、青年となった頃、あなたの人生に変化が訪れた。^あなたがなったものは・・・ mno_squire|貴族の従者 mno_lady|貴族の侍女 mno_troubadour|吟遊詩人 mno_student|知識の城の生徒 mno_peddler|行商人 mno_craftsman|鍛冶屋 mno_poacher|密猟者 menu_start_character_4|{s12}^^しかし、すぐに全てが変わり、^あなたは冒険者として歩み出すこととなった。^それはなぜかというと・・・ mno_revenge|敵討ち mno_death|愛する者との死別 mno_wanderlust|さすらいへの欲求 mno_disown|家からの放逐 mno_greed|金と権力を求めて menu_choose_skill|{s13} mno_begin_adventuring|冒険者となり自らの運命へと馬を進める menu_past_life_explanation|{s3} mno_view_next|{s5} menu_morale_report|{s1} menu_courtship_relations|{s1} menu_lord_relations|{s1} menu_companion_report|{s7}{s1} menu_character_report|{s9} menu_party_size_report|{s1} menu_faction_relations_report|{s1} menu_camp|野営に適当な場所を見つけた。^{s15} mno_camp_recruit_prisoners|何人かの捕虜をパーティに勧誘する mno_camp_manage_inventory|コンパニオンのインベントリを管理する mno_camp_action|行動を起こす mno_action_prebattle_custom_divisions|隊の職務分類を管理する mno_camp_wait_here|しばらく留まる mno_camp_inspect|あなたのキャンプを点検する mno_camp_entrench|{s1} mno_camp_mod_opition|MODオプション mno_camp_cheat|CHEAT MENU! menu_camp_cheat|チートの選択 mno_camp_cheat_find_item|アイテムの検索 menu_camp_action|行動を選ぶ mno_action_read_book|読む本を選ぶ mno_action_change_party_name|パーティの名前を変える mno_action_rename_kingdom|あなたの国の名前を変える mno_jump_to_scene|デバッグ テストシーンメニュー mno_action_modify_banner|あなたの軍旗を変える mno_action_modify_factions_color|勢力の色を変える mno_action_export_import|コンパニオンのエクスポート/インポート mno_action_retire|冒険から引退する mno_camp_action_4|キャンプメニューに戻る menu_export_import_npcs|エクスポート/インポートするには^^キャラクターを選択してCキーを押してください。^^現在 {reg0?{s0} 未選択} を選択しています。 mno_export_import_back|戻る mno_export_import_npc1|{s0} mno_export_import_npc2|{s0} mno_export_import_npc3|{s0} mno_export_import_npc4|{s0} mno_export_import_npc5|{s0} mno_export_import_npc6|{s0} mno_export_import_npc7|{s0} mno_export_import_npc8|{s0} mno_export_import_npc9|{s0} mno_export_import_npc10|{s0} mno_export_import_npc11|{s0} mno_export_import_npc12|{s0} mno_export_import_next|次のページ menu_export_import_npcs_2|エクスポート/インポートするには^^キャラクターを選択してCキーを押してください。^^現在 {reg0?{s0} 未選択} を選択しています。 mno_export_import_prev|前のページ mno_export_import_npc13|{s0} mno_export_import_npc14|{s0} mno_export_import_npc15|{s0} mno_export_import_npc16|{s0} mno_export_import_npc17|{s0} mno_export_import_npc18|{s0} mno_export_import_npc19|{s0} mno_export_import_npc20|{s0} mno_export_import_npc21|{s0} mno_export_import_npc22|{s0} mno_export_import_npc23|{s0} mno_export_import_npc24|{s0} menu_export_import_npcs_3|Please choose a character, then press the C key to view and export or import the chosen character history.^^You choose {reg0?{s0} none}. mno_export_import_npc25|{s0} mno_export_import_npc26|{s0} mno_export_import_npc27|{s0} mno_export_import_npc28|{s0} mno_export_import_npc29|{s0} menu_camp_recruit_prisoners|捕虜に対し、あなたのパーティーの一員となれば^自由にしてやると持ちかけてみた。^{s18} mno_camp_recruit_prisoners_accept|よろしい! mno_camp_recruit_prisoners_reject|どこへなりと行くがいい! menu_camp_no_prisoners|勧誘するための捕虜を引き連れていない。 menu_camp_action_read_book|読む本を選ぶ mno_action_read_book_1|{s1} mno_action_read_book_2|{s1} mno_action_read_book_3|{s1} mno_action_read_book_4|{s1} mno_action_read_book_5|{s1} mno_action_read_book_6|{s1} mno_action_read_book_7|{s1} mno_action_read_book_8|{s1} mno_action_read_book_9|{s1} mno_action_read_book_10|{s1} mno_action_read_book_11|{s1} mno_action_read_book_12|{s1} mno_action_read_book_13|{s1} menu_camp_action_read_book_start|{s1} menu_retirement_verify|旅を始めて{reg0}日目。現在の運は{reg1}だ。^冒険から引退しますか? mno_retire_yes|もう結構だ mno_retire_no|まだ続ける menu_end_game|選択はなされた。^あなたは冒険者としての生活をやめ、腰を落ち着けることとした。^武器と防具を売り払い、金をかき集め、^そして夕日へ向かって歩みだす・・・ mno_end_game_bye|さらば! menu_cattle_herd|家畜の群れとでくわした。 mno_cattle_drive_away|家畜を追い立てる mno_cattle_stop|群れを停止させる mno_cattle_kill|家畜を何頭か屠殺する mno_leave|立ち去る menu_cattle_herd_kill|何頭の家畜を屠殺しようか? mno_cattle_kill_1|1頭 mno_cattle_kill_2|2頭 mno_cattle_kill_3|3頭 mno_cattle_kill_4|4頭 mno_cattle_kill_5|5頭 menu_arena_duel_fight|あなたとその対戦相手は決闘に望もうとしている。 menu_simple_encounter|{s2}^^あなたは{reg10}名の兵を率い、敵兵力は{reg11}名である。^{s15} mno_deployment|戦闘に参加する兵士を選ぶ mno_orders|戦闘計画を練る mno_do_orders|計画は十分だ。いざ! mno_clear_orders|状況を再検討する (初期化) mno_hold|戦場へ向かう (初期命令 - 停止) mno_follow|兵士を率いる (初期命令 - 追随) mno_encounter_attack|突撃! (初期命令 - 突撃) mno_encounter_order_attack|部下に敵を攻撃するよう命じ、後方に下がる mno_encounter_leave|撤退する mno_encounter_retreat|数名の兵を後詰に残し退却する mno_encounter_surrender|降伏する menu_encounter_retreat_confirm|パーティーで最高の戦略スキル({reg2})を有する{reg3?あなた {s3}}は、^{reg4}名の兵を後詰として残せば、敵の追跡を防ぎ、^残りの兵と逃げられるという作戦を立てた。 mno_leave_behind|それでいこう。この者らの犠牲で残りは助かるのだ mno_dont_leave_behind|だめだ。誰も置き去りにはできない menu_encounter_retreat|あなたは{reg4}名の兵に、あなた達が脱出する間^敵をひきつけるよう命じた。 menu_order_attack_begin|部下達は攻撃の準備をしている。 mno_order_attack_begin|攻撃開始! mno_call_back|戻れ! menu_order_attack_2|{s4}^^自軍の死傷者 {s8}^^敵の死傷者 {s9} mno_order_attack_continue|部下に攻撃続行を命じる mno_order_retreat|後退を命じる menu_battle_debrief|{s11}^^自軍の死傷者 {s8}{s10}^^敵の死傷者 {s9}^^殺傷数 {s12} menu_total_victory|これを読んでいる場合ではない・・・ {s9} menu_enemy_slipped_away|{s17} menu_permanent_damage|{s0} mno_s0|{s0} menu_pre_join|{s2} と{s1} の戦闘に遭遇した。あなたは・・・ mno_pre_join_help_attackers|{s2} の側に立って戦闘に加わる mno_pre_join_help_defenders|{s1} の側に立って戦闘に加わる mno_pre_join_leave|その場から立ち去る menu_join_battle|あなたは{s2} の側に立ち^{s1} と剣を交えることとした。^あなたは{reg10} 名の兵を率い、敵兵力は{reg11} 名である。^{s4} mno_join_attack|攻撃開始! mno_join_order_attack|部下に友軍と共に敵を攻撃するよう命じ、後方に下がる mno_join_wounded|あなたは戦闘で重傷を負った mno_join_leave|立ち去る menu_join_order_attack|{s4}^^自軍の死傷者 {s8}^^友軍の死傷者 {s9}^^敵の死傷者 {s10} menu_odin_cave|無法者の隠れ家に到着した。ここはノーヴォスの丘陵地帯に隠れている。^小さい川々が流れ込む場所の為、崖や岩が人の痕跡を消している。 mno_enter|無法者を攻撃する menu_odin_cave_victory|あなたは勝利した menu_odin_cave_defeat|あなたは敗北したが、残りの兵があなたを救助し撤退した。 menu_aegon_bloodborn|古い洞窟に到着した。”地狭(ネック)”の河川、^入江、沼地によってうまく隠されている。 menu_aegon_bloodborn_victory|あなたは勝利した menu_aegon_bloodborn_defeat|あなたは敗北したが、残りの兵があなたを救助し撤退した。 menu_stone_cave|古い洞窟に到着した。 ”月山脈”の崖、^岩、松の木の中に洞窟は隠されている。 menu_stone_cave_victory|あなたは勝利した menu_stone_cave_defeat|あなたは敗北したが、残りの兵があなたを救助し撤退した。 menu_raidable_sept_1|人里離れた七神正教の修道院(セプトリー)に到着した。^この地は静寂に包まれており、”沈黙の修道士”が暮らす^小さな部屋や廊下や回廊と、自給自足のための^広々とした農地があります。 mno_enter1|修道院に行く mno_donate_septry|修道院に銀貨500枚を寄付する mno_enter2|修道院を襲撃する mno_camp_wait_heremo|しばらく滞在する menu_raidable_sept_1_looted|この修道院はすでに略奪されている。 menu_raidable_sept_1_victory|修道士たちは死に絶え、あなたの前に立ちはだかる者はいなくなった。^あなたの兵たちは修道院に入ると即座に収奪を始めた。^まもなく周囲から煙が上がり兵たちは去る前に、略奪品の礼として杯を手向けた。^ mno_raidable_sept_1_back|修道院から去る menu_raidable_sept_1_defeat|あなたは敗北したが、追撃してくる修道士たちからは逃げ切った。 menu_raidable_sept_2|人里離れた七神正教の修道院(セプトリー)に到着した。^この地は静寂に包まれており、”沈黙の修道士”が暮らす^小さな部屋や廊下や回廊と、自給自足のための^広々とした農地があります。^^{s13} menu_raidable_sept_2_looted|この修道院はすでに略奪されている。 menu_raidable_sept_2_victory|修道士たちは死に絶え、あなたの前に立ちはだかる者はいなくなった。^あなたの兵たちは修道院に入ると即座に収奪を始めた。^まもなく周囲から煙が上がり兵たちは去る前に、略奪品の礼として杯を手向けた。^ mno_raidable_sept_2_back|修道院から去る menu_raidable_sept_2_defeat|あなたは敗北したが、追撃してくる修道士たちからは逃げ切った。 menu_raidable_sept_3|人里離れた七神正教の修道院(セプトリー)に到着した。^この地は静寂に包まれており、”沈黙の修道士”が暮らす^小さな部屋や廊下や回廊と、自給自足のための^広々とした農地があります。^^{s13} menu_raidable_sept_3_looted|この修道院はすでに略奪されている。 menu_raidable_sept_3_victory|修道士たちは死に絶え、あなたの前に立ちはだかる者はいなくなった。^あなたの兵たちは修道院に入ると即座に収奪を始めた。^まもなく周囲から煙が上がり兵たちは去る前に、略奪品の礼として杯を手向けた。^ mno_raidable_sept_3_back|修道院から去る menu_raidable_sept_3_defeat|あなたは敗北したが、どうにか修道士たちからは逃げ切った。 menu_raidable_farm_1|農場に到着した。農場は農産物や食糧の源であるため、^ここには売れる物が多いようだ。^^{s13} menu_raidable_farm_1_looted|この農場はすでに略奪されている。 menu_raidable_farm_1_victory|男たちは死に絶え、女子供は丘の上に逃げていった。^あなたの兵たちは手際よく家々に押し入り、残った人間を殺して品物を奪った。^^まもなく小屋小屋から煙が上がり、兵たちは去り際に農場を一瞥し、^ずっしりとした収奪品をぶら下げて戻ってきた。 mno_raidable_farm_1_back|農場から去る menu_raidable_farm_1_defeat|あなたは敗北したが、どうにか農夫たちからは逃げ切った。 menu_raidable_farm_2|農場に到着した。農場は農産物や食糧の源であるため、^ここには売れる物が多いようだ。^^{s13} menu_raidable_farm_2_looted|この農場はすでに略奪されている。 menu_raidable_farm_2_victory|男たちは死に絶え、女子供は丘の上に逃げていった。^あなたの兵たちは手際よく家々に押し入り、残った人間を殺して品物を奪った。^^まもなく小屋小屋から煙が上がり、兵たちは去り際に農場を一瞥し、^ずっしりとした収奪品をぶら下げて戻ってきた。 mno_raidable_farm_2_back|農場から去る menu_raidable_farm_2_defeat|あなたは敗北したが、どうにか農夫たちからは逃げ切った。 menu_raidable_farm_3|農場に到着した。農場は農産物や食糧の源であるため、^ここには売れる物が多いようだ。^^{s13} menu_raidable_farm_3_looted|この農場はすでに略奪されている。 menu_raidable_farm_3_victory|男たちは死に絶え、女子供は丘の上に逃げていった。^あなたの兵たちは手際よく家々に押し入り、残った人間を殺して品物を奪った。^^まもなく小屋小屋から煙が上がり、兵たちは去り際に農場を一瞥し、^ずっしりとした収奪品をぶら下げて戻ってきた。 mno_raidable_farm_3_back|農場から去る menu_raidable_farm_3_defeat|あなたは敗北したが、どうにか農夫たちからは逃げ切った。 menu_raidable_caravan_market_1|You arrive at a slave market. Merchants from all over the world arrive here, both to sell slaves to the Free Cities, and to buy from the dothraki hordes travelling in the area. Fortifited behind stout walls, the market is bustling with activity, and the merchants look prosperous.^^{s13} menu_raidable_caravan_market_1_looted|This market has been looted. menu_raidable_caravan_market_1_victory|With the guards dead, the few merchants remaining scatter to the countryside, closely followed by their slaves. Your men descend upon the market, plundering at will.^^Soon, smoke rises from the stalls and your men take one last cursory glance through the goods before moving on, heavily laden with loot.^ mno_raidable_caravan_market_1_back|Leave the market. menu_raidable_caravan_market_1_defeat|You have been defeated, but manage to escape the pursuing enemy. menu_raidable_ironborn_raiders_attack|Skirting the surroundings, you see smoke coming from the cove. Looking over the horizon, a lonely ship appears. As you skim the water, more and more appear, until the entire fleet is within sight. As the reapers land on the beach and start wading arround the shallows, you give the sign to attack. menu_raidable_ironborn_raiders|You arrive at an old cove. menu_raidable_ironborn_raiders_victory|With the invaders dead, you and your men descend upon their ships, searching through their belongings.^^The pickings are plenty, mostly supplies and equipment, but with the odd trinket stashed away.^ mno_raidable_ironborn_raiders_back|Leave. menu_raidable_ironborn_raiders_defeat|You have been defeated, but manage to escape the pursuing enemy. menu_raidable_galleon_1_attack|Skirting the island, you see smoke coming off the wreck. Moving closer, you see what appears to be a gathering of slavers, outlaws and pirates. menu_raidable_galleon_1|You spot a ship in the distance, wrecked on a small outcrop of rocks. menu_raidable_galleon_1_victory|With the outlaws dead, you and your men descend upon their camp, searching through their belongings.^^The pickings are meager, mostly old supplies and worn equipment, but with a few treasures hidden away.^ mno_raidable_galleon_1_back|Leave. menu_raidable_galleon_1_defeat|You have been defeated, but manage to escape the pursuing enemy. menu_raidable_abandoned_holdfast_2_attack|Skirting the surroundings, you see smoke coming from within the old courtyard of the holdfast. Looking through the ferns surrounding the old walls, you can see a gathering of outlaws and looters who have taken shelter in the ruins. menu_raidable_abandoned_holdfast_2|You arrive at the ruins of Ol Har. Located on the eastern side of the Rhoyne, the ruins still bear the marks of looting and raiding by dothraki raiders. menu_raidable_abandoned_holdfast_2_victory|With the outlaws dead, you and your men descend upon the ruins, searching through their belongings.^^The pickings are meager, mostly old supplies and worn equipment.^ mno_raidable_abandoned_holdfast_2_back|Leave. menu_raidable_abandoned_holdfast_2_defeat|You have been defeated, but manage to escape the pursuing enemy. menu_raidable_abandoned_holdfast_1_attack|Skirting the surroundings, you see smoke coming from within the old courtyard of the holdfast. Looking through the foliage surrounding the castle walls, you can see a gathering of outlaws and looters who have taken shelter in the ruins. menu_raidable_abandoned_holdfast_1|You arrive at the ruins of the old castle of Essen. Located at the outskirts of the Kingswood, the abandoned holdfasts scattered throughout the region will often be a safe haven for outlaws or passing caravans. menu_raidable_abandoned_holdfast_1_victory|With the outlaws dead, you and your men descend upon the ruins, searching through their belongings.^^The pickings are meager, mostly old supplies and worn equipment.^ mno_raidable_abandoned_holdfast_1_back|Leave. menu_raidable_abandoned_holdfast_1_defeat|You have been defeated, but manage to escape the pursuing enemy. menu_raidable_dothraki_1|ドスラク族の野営地に到着した。^皮で作られた仮小屋や天幕、^野草で織り作った一時的な住居が眼前に広がり、^男も女も忙しそうに仕事をしている。^すぐそばには、ドスラク族と交易を行おうとする^熱心な商人たちが作った小さな市場がある。^^{s13} menu_raidable_dothraki_1_looted|この野営地はすでに略奪されている。 menu_raidable_dothraki_1_victory|戦士たちは死に絶え、女子供は丘の上に逃げていった。^あなたの兵たちは天幕に押し入り、残った人間を殺して品物を奪った。^^その後、略奪品を手にしたあなたの兵たちは、^野営地から煙が上がるのを見届けた。^ mno_raidable_dothraki_1_back|野営地から去る menu_raidable_dothraki_1_defeat|あなたは敗北したが、追ってくる敵からどうにか逃げおおせた。 menu_raidable_dothraki_2|ドスラク族の野営地に到着した。^皮で作られた仮小屋や天幕、^野草で織り作った一時的な住居が眼前に広がり、^男も女も忙しそうに仕事をしている。^すぐそばには、ドスラク族と交易を行おうとする^熱心な商人たちが作った小さな市場がある。^^{s13} menu_raidable_dothraki_2_looted|この野営地はすでに略奪されている。 menu_raidable_dothraki_2_victory|戦士たちは死に絶え、女子供は丘の上に逃げていった。^あなたの兵たちは天幕に押し入り、残った人間を殺して品物を奪った。^^その後、略奪品を手にしたあなたの兵たちは、^野営地から煙が上がるのを見届けた。^ mno_raidable_dothraki_2_back|野営地から去る menu_raidable_dothraki_2_defeat|あなたは敗北したが、追ってくる敵からどうにか逃げおおせた。 menu_raidable_dothraki_3|ドスラク族の野営地に到着した。^皮で作られた仮小屋や天幕、^野草で織り作った一時的な住居が眼前に広がり、^男も女も忙しそうに仕事をしている。^すぐそばには、ドスラク族と交易を行おうとする^熱心な商人たちが作った小さな市場がある。^^{s13} menu_raidable_dothraki_3_looted|この野営地はすでに略奪されている。 menu_raidable_dothraki_3_victory|戦士たちは死に絶え、女子供は丘の上に逃げていった。^あなたの兵たちは天幕に押し入り、残った人間を殺して品物を奪った。^^その後、略奪品を手にしたあなたの兵たちは、^野営地から煙が上がるのを見届けた。^ mno_raidable_dothraki_3_back|野営地から去る menu_raidable_dothraki_3_defeat|あなたは敗北したが、追ってくる敵からどうにか逃げおおせた。 menu_ramsay_bolton|北部は歴史の古い土地である。^スターク家とボルトン家の国境地帯には、打ち捨てられた村跡、^廃墟と化した城や砦などが今も多く残されている。それはかつて、^”冬の王”と”赤の王”が覇権を巡り争い続けた跡である。 menu_ramsay_bolton_victory|あなたは勝利した menu_ramsay_bolton_defeat|あなたは敗北したが、残りの兵があなたを救助し撤退した。 menu_amory_lorch|Small villages are scattered throughout Westeros, often holding no more than a few families and consisting of a few hovels. The life is hard, and a long winter will leave many of them deserted come spring. menu_amory_lorch_attack|As your raiding party approaches the village, you're met by a storm of arrows. Suddenly, men spring from behind rocks and trees, bearing down on your forces. menu_amory_victory|You are victorious. menu_amory_defeat|You have been defeated, but your remaining men come to the rescue and turn the tide. menu_horror_cave|とある塚に着いた。^ここらの森は古く、人の手が加わっていない。^木々は自然のまま樹齢を重ね、岩は苔や地衣類に覆われている。 menu_citadel_barrow_victory|あなたは勝利した menu_citadel_barrow_defeat|あなたは敗北したが、残りの兵があなたを救助し撤退した。 menu_brookwater_keep|ブルックウォーター砦に着いた。^ここはダーク家の本拠である。^古い砦のそばには小さな村落が隣接し、^その周辺を森林が囲んでいる。 menu_brookwater_keep_victory|あなたは勝利した menu_brookwater_keep_defeat|あなたは敗北したが、残りの兵があなたを救助し撤退した。 menu_haldon_bath|沐浴場跡に着いた。^水蒸気が地面の亀裂から吹きあがり、^辺りは霧で満たされている。沐浴場の残骸は^そこら中に広がっており、壁にはドラゴン、^ワイバーン、スフィンクスなどの飾りがついている。 menu_haldon_bath_victory|あなたは勝利した menu_dragonstone_village|ドラゴンストーンそばの、とある村に到着した。^農民と漁民が住むだけの貧しい場所だ。^ドラゴンモント火山から霧と煙が噴出しており^空気は重く、海の潮臭さが鼻を突く。 menu_dragonstone_village_victory|あなたは勝利した menu_mole_town|モールズタウン(土竜の町)はカースルブラックに最も近い村だ。^村の4分の3は暖かくてジメジメした地下室で構成され、^それぞれ地下壕を通り行き来できるようになっている。 menu_mole_town_victory|あなたは勝利した menu_mole_town_defeat|あなたは敗北したが、残りの兵があなたを救助し撤退した。 menu_bridge_of_skulls|あなたは”頭蓋骨の橋”に到着した。^この橋は”峡谷”を横断する橋である。^ウェスタロス北の”壁”の西に位置している。^人々から”峡谷の骨”と呼ばれる危険な道だ。 menu_bridge_of_skulls_victory|あなたは勝利した menu_bridge_of_skulls_defeat|あなたは敗北したが、残りの兵があなたを救助し撤退した。 menu_wall_tunnel|あなたは”トンネル”に到着した。^”蠕虫の歩道(ワームウォークス)”または”蠕虫の道(ワームウェイズ)”と呼ばれる^一連のトンネルがカースルブラックの地下にある。^このトンネルはいろいろな砦と塔をつないでいる。^寒さや時に深さ12~15メートルも積もる雪によって^地上で行き来することが不可能になったとき、^これらのトンネルの大部分が冬の間に使われる。 menu_wall_tunnel_victory|あなたは勝利した menu_wall_tunnel_defeat|あなたは敗北したが、残りの兵があなたを救助し撤退した。 menu_wight_battle|その男の狂った様子を見てあなたがその場から^引き返そうとすると、その狂った男が低くうめいた。^遠くで敵か味方のものかは分からないが、^剣を引き抜く音が聞こえてきた。^突然後ろにいたあなたの兵たちが散り散りになり、^隊が”死者”による奇襲を受けたと知らされた。^ちょうどその時、一匹の”屍鬼(ワイト)”が森から飛び出してきた。 menu_sorrows|あなたはクロイアンの遺跡に到着した。^ここは霧が支配し、暗く荒涼とした場所であり、^かつての栄光がかすかに響く以外には何もない。 menu_sar_mell|あなたはサールメルの遺跡に到着した。^壁には花や植物のかすかな彫刻が施されているが、^全体が荒廃し柔らかい湿地帯に沈んでいる。^ロイン河からの霧がこの地を覆っている。 menu_sarhoy|あなたはサーホイの遺跡に到着した。^燃え尽きるほどの暑さで溶けてしまったような遺跡だ。 menu_deep_ones|You arrive at the fishing village. Huddled amongst a few pines, it can hardly be called a village and is mostly comprised of a few huts and a single solitary boat. menu_disappeared|You arrive at the abandoned village. Deep in the forest, it's not much more than a few huts squashed together in an old clearing. menu_whispers|あなたは”囁き(ウィスパーズ)”の遺跡に到着します。^遥か昔に打ち捨てられた城が崖の先端に立ち、ソルジャーパインと^若いウィアウッドが生い茂る”神の森”に囲まれている。^崖に出来た穴に入り込む海水の音が”囁く”地である。 menu_ny_sar|あなたはナイサールの遺跡に到着します。 ^霧に覆われ、泥の中にほとんど姿を消した遺跡は、^元は巨大なドーム型の宮殿である。 menu_ar_noy|あなたはアールノイの遺跡に到着した。^ほとんどすべての構造物が近くの川から湧き出る^泥に沈んでいるが、いくつかの柱はまだ立っている。 menu_ghoyan_drohe|あなたはゴーヤンドローエの遺跡に到着した。^この場所は運河で満たされているが、そのすべてに^葦と泥が詰まっていて、水は行き場を失くし停滞している。 menu_vultures_roost|あなたはヴァルチャーズルーストの遺跡に着いた。^古く荒涼とした城と外壁は崩壊していて、^現在は廃墟をキャラバンや商人の移動に使用される程度だ。 menu_derring_downs|あなたはデリングダウンズの洞窟に到着した。^遠方に伐採作業中の斧の音が聞こえるが、^近くの樹木には熊の爪跡が残されている。 menu_harroway|あなたはロードハロウェイズタウンに着いた。^川の水は堤防を越えて町に侵入しており、^ほとんどの住民が近くの村のどれかに逃げたようだ。 menu_tumbledown_tower|あなたはタンブルダウンタワーの遺跡に到着した。^塔には亀裂が入っており、長い間放棄されてたようで、^その側面には苔と地衣が繁茂している。 menu_wendish_town|あなたはウェンディッシュタウンに到着した。^町は最近略奪と放火にあったらしく、^空気中にはまだ煙が漂い、畑の作物は腐っている。 menu_pendrick_hills|あなたはペンドリックヒルズに到着した。^丘には放棄された洞窟と古い鉱山がある。 menu_old_stone_bridge|”古い石橋亭(オールドストーンブリッジイン)”に到着した。^旅籠は閉鎖されているように見えるが、山積みされた肥料は真新しい。 menu_howling_hill|あなたはハウリングヒルに到着した。^丘の周りの森は古く荒れて、整備されていない様子だ。^何百年も前から誰もここにいなかったようだ。 menu_barrow|あなたは、とある古墳地帯に到着した。^周りの土地は乾燥していて、どこを見ても荒野と古い墓地しかない。 menu_weirwood|古いウィアウッドの生える地に着いた。 menu_tarbeck_hall|あなたはターベックホール跡に着いた。^主要塔は崩落し防壁もぼろぼろになっている。^残りの城も森が少しずつ飲み込もうとしているようだ。 menu_castamere|あなたはキャスタミア城跡に着いた。^城門の周りには肥沃な農場が広がっていたようだが、^最後に種が蒔かれてから何年も経っていることは明らかだ。 menu_haunted_tower|”盲目公(ブラインドロード)”のホーンテッドタワー跡に着いた。^小さな丘の上に立つ塔はずっと昔に倒壊したようだ。 menu_queenscrown|あなたはクイーンズクラウン跡に着いた。^小さな湖の中に立つ瓦礫の塔の上部に金色のかすかな光が^見えるが、建造物の残りは完全に草や苔で覆われている。 menu_morne|あなたはモーン跡に着いた。^遺跡はほとんど残っておらず、丘の上に^崩壊した石積みの残骸がごくわずかあるだけだ。 menu_hellgate_hall|あなたはヘルゲートホール跡に着いた。^遺跡の近くを流れる水は腐っていて硫黄臭がする。 menu_nightfort|あなたはナイトフォート跡に着いた。^冷たく放棄された建造物の外観は、^雪にほぼ完全に覆われている。 menu_shandystone|あなたはシャンディストーン跡に着いた。^放棄された小さい村の真ん中には乾燥した湖の跡があり、^砦の陰にある草地には人が暮らした跡が残されている。 menu_maze|あなたはグレートメイズ跡に着いた。^見わたす限り霧で覆われた迷路が眼前に広がる。 menu_inn_crossroads|あなたは”十字路の旅籠”に着いた。^燃えて黒焦げになったこの宿屋は最近、^未知の勢力に襲撃されたようだ。 menu_inn_kneeling_man|あなたは”ひざまずく男の旅籠”に着いた。^燃えて黒焦げになったこの宿屋は最近、^未知の勢力に襲撃されたようだ。 menu_cairn_hall|あなたはカーンホールに着いた。^この小さな村は古い森に隣接しており、^木々は節だらけで多くが腐っている。 menu_oldstones|オールドストーンズの遺跡に着いた。^古い崩れた遺跡からは、かつて隣接する村と^印象的な大きな城で構成されていたとわかる。 menu_riverrun_mill|The old mill overlooks a hill, offering a commanding view of Riverrun. mno_fire|Set fire to the mill. menu_harrentown|You arrive at the ruins of Harrentown. Until recently a thriving town, nothing is left now but blackened stones. menu_port_1|キングズランディングは極めて人口密度が高いが、^貧しい小民たちが街の外に小屋を建て集落を作る為、^他の都市に比べて醜く汚い。港は非常に大きく、傭兵、^泥棒や脱走兵は頻繁にドックで見つけることが出来る。 mno_choice_1_2|立ち去る menu_port_2|ダスケンデールはブラックウォーター湾の沿岸に位置している。^征服戦争以前、メイデンプールと共にウェスタロスの東側の^主要な港であったが、キングズランディングにその地位を^取って代わられてから久しい。町の南には岩がちな岬があり、^北側に白亜の崖が隆起し”狭き海(ナロウ・シー)”の^嵐から港を守っている。”灰緑海”に面する沿岸と^低い石灰岩の丘などの間に道路があり、^漁村は何マイルもの道路沿いに点在している。 menu_port_3|ルークスレスト近くの天然港は灰色の崖であり、その多くは^竜の火により焦げて黒くなったものである。”竜たちの舞踏”の時代に^ルークスレストの上空で”サンファイア”と”メレイズ”という^二頭の竜が戦った時のものであるという証言が残されている。 menu_port_4|優れた停泊地であるにも関わらず、古びて忘れ去られた港が^ウィスパーズの近くにあり、密輸人の入り江となっている。^入り江は城の古い遺跡がある突き出た岩の下にあり、^崩れ落ちた灯台が崖の下に今も残っている。 menu_port_5|クローアイルはブラックウォーター湾に点在する島々の中で、^最北端に位置する島である。古くはヴァリリア人の居留地であって、^島はドラゴンストーンとドリフトマークよりも小さく、通気孔の^蒸気が、洞窟や、島に点在する入江から頻繁に噴出し、^島に来る新参者を驚かすが、火山活動はしていない。^住人たちの中で弓を好む者の多くは傭兵として自分を売り、^その他の住人(スモールフォーク)は”狭い海”で釣り生計を立てている。 menu_port_71|スウィートポートサウンドは、ブラックウォーター湾周辺に^散在する島の南端にある。古ヴァリリア時代の植民地で、島はドラゴンストーン島や^ドリフトマーク島よりも小さく、火山活動はないが、島のまわりに点在する^洞窟や洞窟からよく蒸気が噴出する。 人口はほとんどが小規模な集落で^構成されており、”狭い海”での漁業を生業にする人もいるが、^多くは娼婦を生業にしている。 menu_port_6|ドラゴンストーンの火山島には、ガレオン船と小型船を^係留するのに完璧な多くの入り江と天然港が^含まれている。しかし、”ロバートの反乱”でのターガリエンの艦隊が^そうであったように、島は頻繁に”狭き海”を横切る激しい^夏の嵐に襲われる為、停泊船は崖や火山島の山腹の岩に^ぶつかり破壊されてしまうことも多い。 menu_port_7|ドリフトマークの港はドリフトマーク島の^船の係留地として最も主要な港である。^”海蛇”ことコーリス・ヴェラリオン公の統治時代、多くの港が^ウェスタロスの東海岸の貿易の中心地となり、^キングズランディングに匹敵する時さえもあった。 menu_port_8|シャープポイントは”恐怖のトーガリオン”として知られる^トーガリオン・バーエモンを長とした多くのアンダル人侵略者が^上陸した地であり、彼はマシーズフックの王として戴冠し一族を統べ、^”嵐の王(ストームキング)”との戦争に向かった。 menu_port_9|タース島は山や滝、高い丘の牧草地とその陰にある^谷間などで非常に美しい場所として有名である。印象的な^青い海に浮かぶことからサファイアの島と呼ばれ、^かつて長く海を支配していた”夕星王”たちに統治されたこともある。^タースでは男も女も真の騎士”モーンのガラドン卿”の物語を好み、^騎士道は大切なものとされている。 menu_port_10|グリフィンズルースト城は三方を赤い岩の崖に囲まれ、^その下は”破船(シップブレイカー)湾”の荒々しい海がある。^沿岸にはグリフィンの喉笛と呼ばれる優れた^天然の係留地がある。 menu_port_11|グリーンストーンはレインウッドの東にある小さな島である。^エスターモント家には航海術に関して長い伝統を誇っており、^”帆船の主(セイルメイカー)”ことエリック・デュランドンによって^島が征服されるまで、近海の支配権を争う為の^艦隊を持っていた。島に港はないが、^入り江が多く存在している。 menu_port_12|ステップストーン諸島の他の島同様に、ブラッドストーン島にも^”狭き海”全域に発生する嵐から船を保護する為の^入り江や浜辺がある。 menu_port_13|ステップストーン諸島の他の島同様に、トーチャーズディープ島にも^”狭き海”全域に発生する嵐から船を保護する為の^入り江や浜辺がある。 menu_port_14|ステップストーン諸島の他の島同様に、レッドストーン島にも^”狭き海”全域に発生する嵐から船を保護する為の^入り江や浜辺がある。 menu_port_15|タイロシュはウェスタロスのどの市場よりも遥かに大きく、^多くの旅人によって騒々しい場所であると記述されている。^港の入り口には傭兵、盗賊、奴隷商人や海賊が^集まるブリーディングタワーと呼ばれる場所がある。 menu_port_16|ステップストーン諸島の他の島同様に、ラストリフュージュ島にも^”狭き海”全域に発生する嵐から船を保護する為の^入り江や浜辺がある。 menu_port_17|ラブリークラッグの島はライスの西側の位置し、タイロシュとミアの^”喜びの家”宛てに多くの少女が”出荷”されている場所である。^周知の事実であるにもかかわらず、地元の人たちは島の名の^由来を喜んで旅人に教える。 menu_port_18|ライスの港はそよ風にヤシが軽く揺れる高い崖に囲まれている。^世界で最も美しい都市とされ、気候は快適である。^ライスの都市は元々、永世領(フリーホールド)の戦火を免れた^ヴァリリア人の竜諸侯(ドラゴンロード)たちによって建設されたものである。^竜諸侯たちは多くの妾をとり、人口にヴァリリアの血筋を多く残した。 menu_port_19|レックストーンの島はライスの西側に位置し、他の島々同様に^船舶を固定するのに適した洞窟や入り江が多く存在している。^しかし昔は島の周りをサンゴ礁や浅瀬が取り囲んでいて、^多くの船が難破(Wreck)したことからその名がついた。 menu_port_20|The island of The Skulls is surrounded by many reefs that break up the waves and makes navigating difficult. Many ships have floundered trying to navigate the shallows, giving the island its name. menu_port_21|ブレーヴォスは二つの主要な港によって成り立っている。^北側の地元民だけが利用する”紫の港”と、西側にある^外国船だけが係留される”ラグマンの港”である。全ての船舶は^チェキー港で海頭(シーロード)の関税官による検査を^受けなければならない。漁船や渡し舟の為の小さな埠頭や波止場は^街中に置かれている。 menu_port_22|”迷路の港”として知られるロラスの港は、^静かだが冷たい海水のロラス湾にある。^ロラス人は”震えの海(the Shivering Sea)”で、^モロシュ居住区やイッベン島と貿易をおこなっている。 menu_port_23|ミアの起源は暗く陰気で神秘的な伝説に基づくが、^優れた港を都市が所有していることに反論する者はいないであろう。^そこでは、旅人が望む全てのものを買うことが出来る。 menu_port_24|三姉妹諸島は姉妹のように連なる島々であり、^リトルシスター島は隠れ場所を探す海賊や密輸船に^適した入り江や天然港を多く抱えている。 menu_port_25|三姉妹諸島は姉妹のように連なる島々であり、^スウィートシスター島は隠れ場所を探す海賊や密輸船に^適した入り江や天然港を多く抱えている。 menu_port_26|三姉妹諸島は姉妹のように連なる島々であり、^ロングシスター島は隠れ場所を探す海賊や密輸船に^適した入り江や天然港を多く抱えている。 menu_port_28|鉄人の故郷である他の島々同様に、ブラックタイド島には^港や入り江など、優れた係留地がある。 menu_port_29|鉄人の故郷である他の島々同様に、オークモント島には^港や入り江など、優れた係留地がある。 menu_port_30|鉄人の故郷である他の島々同様に、ハーロウ島には^港や入り江など、優れた係留地がある。 menu_port_31|ローズポートはパイク城に向かおうとする人々にとっての^安全な船着場となっている。数年前ロバート・バラシオンの軍が^パイク島に上陸し町を焼いた時の傷跡が今も生々しく^残されている。 menu_port_32|鉄人の故郷である他の島々同様に、ソルトクリフ島には^港や入り江など、優れた係留地がある。 menu_port_33|鉄人の故郷である他の島々同様に、オールドウィク島には^港や入り江など、優れた係留地がある。 menu_port_34|鉄人の故郷である他の島々同様に、グレートウィク島には^港や入り江など、優れた係留地がある。 menu_port_36|フェアアイル島はかつてファルマン王たちの権力の^支配権であった。島の諸侯は常にウェスターランドを襲撃しようとする^鉄人に対する第一の防衛拠点とされ、島はロングシップが^豊富に係留されており、多くの天然港や入り江がある。 menu_port_37|園芸王のうち最も偉大な”金の手のガース”が鉄人を海に^追い出した後、現在の住民にこのシールド諸島が与えられた。^諸島には嵐を逃れるのに適した係留地があり、住民たちは海賊や^強奪者に対しロングシップで戦う技術に熟達している。 menu_port_72|”盾諸島”は、最大の園芸王”金手ガース”が先住の鉄人を駆逐し、^現在の居住者に与えられた歴史のある場所である。^島々は嵐から大陸を守る優れた”盾”となっている。^島の男たちは略奪者や海賊と争うため戦いに熟練している。 menu_castle_black_gate|As you leave the Haunted Forest, you see the Wall looming ahead of you. menu_crasters_keep|You arrive at Craster's Keep. Situated in the haunted forest atop a low hill with an earthen dike around it, it looms over the surrounding forest. There is at least one gate on the southwest side of the compound and a stream runs around the north end of the hill. The gate is decorated with the skulls of a bear and a ram. Inside the dike, there is also a midden heap, a pigsty and a sheepfold. menu_whitetree|You arrive at Whitetree, a small free folk village located northwest of Castle Black. To the north lies water, possibly a lake, and to the west some small hills. The village consists of four tumbledown one-room houses, which surround a sheepfold and a well. The houses are constructed of unmortared stone and are roofed with sod. Above the village towers an enormous old weirwood tree. Its trunk is nearly eight feet wide and its branches shade the village. menu_fist_of_the_first_men|You arrive at the Fist of the First Men, an old ringfort, built during the Dawn Age. A crown of stone is all that remains of the ringwall that once guarded the inhabitants against dangers. Surrounded by the Haunted Forest, the Fist is abandoned and quiet. menu_ruddy_hall|You come across a large hall, abandoned recently. menu_lorns_circle|You come across an old, gnarled, weirwood, surrounded by a circle of stones. menu_storrolds_grove|You come across a small village, abandoned recently. menu_hardhome|Hardhome sits on a sheltered bay with a natural harbour big enough for even the largest ship. The waters teem with fish, and colonies of seals and sea cows. Above the abandoned settlement, a great cliff looms, pocked with cave mouths. menu_port_38|リアムポートの港町はアーバー島の城近くに位置している。^港は賑やかで、有名なアーバー産ワインを買い求め^世界中から貿易船が押し寄せている。 menu_port_39|ガルタウンは七王国の主要な港のひとつであり、^アンダル人侵略者によって初めて征服された都市である。 menu_port_40|オールドアンカーはアイアナクスの東、”狭き海”に流れ込む^川岸に位置する。”アンダル人の侵略”の時代、の土地に^自称征服者たちの名が付けられたが、オールドアンカーも^その内のひとつである。 menu_port_41|フィンガーズは”アリンの谷間”の北西に位置する狭い半島の^集団であり、”狭き海”と”震えの海”に向かって伸びている。^ガルポイント(カモメの岬)は吹きさらしで樹木がなく、^地面が剥き出しで石が多い。またアンダル人侵略者が最初に^上陸した地である。”狭い海”の嵐から逃れるのに適した^無数の浜辺や入り江がある。 menu_port_42|フィンガーズは”アリンの谷間”の北西に位置する狭い半島の^集団であり、”狭き海”と”震えの海”に向かって伸びている。^海を望む古びたアップクリフ城は、魔女ウルスラ・アップクリフが、^夫を隷従させマーリン王の后であると宣言した場所である。^アップクリフ周辺は嵐から逃れた船の避難場所として^適しており、ホワイトハーバーから出て行く主要な海路である。 menu_port_43|ホワイトハーバーの港町には多くの観光地があり、船^を外側の港へと導く巨大な石、”アザラシ岩(シールロック)”は^そのひとつである。数百年前に最初の人々が建造した円形砦の^残りの石である。海上に突き出た部分は50フィートで、^灰緑色であり、頻繁にアザラシがそこで休んでいる。^港は内側と外側に分かれている。外港のほうが大きいが、^内港は片側の市壁と、もう片側に迫りくるように^ウルフズデンがあることで、より係留に適している。 menu_port_44|ウルフズウッドには巨大な森林が広がっている。古代には^鉄人たちが、岩崖に船を破壊されながらも略奪目的でよく^襲来した。ウルフズウッドの人々は自ら武装することを学び、^やがて侵略者たちを海に投げ飛ばすようになった。その伝統は^まだ存在するが、”イカ”と蔑称で呼んでいた戦相手は^いなくなり、多くの若者が鋭い血塗れの剣を持て余し傭兵として^雇い主を探している。 menu_port_45|ストーニーショアは北部の最西端に沿った場所である。いくつかの^漁村がまばらに存在するが、海岸線には入り江と天然港が^点在している。鉄人は土地や村を襲撃するためにこれらの係留地を^頻繁に利用してきた。 menu_port_46|ケープクラーケンは北部の最西端に沿った場所である。いくつかの^漁村がまばらに存在するが、海岸線には入り江と天然港が^点在している。鉄人はこの地に船をつけると村を略奪し、女性を^拉致したり強姦したりしてきた。この事実から、ケープクラーケンの住人は^北部人より鉄人に近い血筋を持つと推測するメイスターもいる。 menu_port_47|シーガードの海岸線は、静かな海と白い砂浜で有名であり、^ロングシップが停泊するのに最適な環境を作り出している。鉄人は^何世紀にも渡り、この地から上陸しリヴァーランドを襲撃してきた。^シーガード城は侵略者の接近を警戒する為に建造され、^”ブーミングタワー”と呼ばれる大きな砦を持ち、小民により襲撃の兆候が^見られた時には大きな青銅の鐘が鳴らされる。 menu_port_48|ラニスポートは七王国で三番目に大きい港である。海路と川路が^交わる場所に位置し、都市は金細工師や宝石細工師で有名であり、^ウェスターランドの黄金都市の噂を聞いた船が世界中から^交易のために訪れる。 menu_port_49|サンセットハーバーは、リーチを流れる巨大なマンダー川の河口に^ある小さな港である。”花婿のガーランド”によって最初に建設され、^その目的はマンダー川を鉄人の襲撃から守るためであったが、^それには不十分であることが判明し、その役割はすぐさま^シールド諸島に置き換えられた。 menu_port_50|オールドタウンは七王国でも有数の壮大な都市であり、実際に^人口はキングズランディングと競うほどである。町は遥か最古から^存在し、”最初の人々”により造られた。ウェスタロスはもちろん^夏諸島や”狭き海”の向こうの自由都市やその他の場所からも貿易船が^訪れ、港は絶えず騒がしく、リーチの恩恵にあずかろうとしている^ようだ。 menu_port_51|自由都市の基準では都市とはいえないだろうが、サンスピアは^ドーンで最も都市の規模に近い、主要な港町である。ライスや^タイロシュ、ヴォランティスや夏諸島から貿易船が訪れ、レモンや香辛料、^陶器や胡椒を買う船がドックいっぱいに停泊している。 menu_port_52|ヴォランティスの都市には非常に底の深い港がある。^ヴォランティス人はブレーヴォスの島百個分は深さがあるだろうという。^ヴォランティスはロイン川の河口にまたがり、川の両側の丘と沼地に^広がる、エッソス南部の重要な港湾都市である。無数の貿易船が^毎年通過し、多くの傭兵、娼婦、盗賊や魔術師がドックで^雇い主を探している。 menu_port_53|”係争の地”には多くの入り江や天然港や静かで長い浜辺があり、^貿易、侵略や休息などであらゆる種類の船が停泊している。 menu_port_54|ミアス海はエッソスの西側に沿って位置する大海である。北は^”大平地(the Flatlands)”、南は”係争の地(the Disputed Lands)”、^西は”狭き海(the Narrow Sea)”である。この地域は係留に適した^白い砂浜と青い海で有名である。 menu_port_55|ペントスの港は”狭き海”に接するペントス湾にあり、東には^”大平地”とベルベットヒルズがある。スパイスロードたちが都市を統治し、^周辺海域ではサバやマグロの漁船が往復している。 menu_port_56|ブレーヴォスには大きな潟(せき)に浮かぶ無数の島々があり、^近辺は主に沼地がほとんどである。それでも旅人を乗せる輸送船は^絶えず、この都市を軍隊によって包囲して落とすのは困難である。 menu_port_57|”震顫海”は”壁”から東のエッソスの北海岸まで広がる^極寒の海である。海岸線には天然港が沢山あるが接岸は難しく、^足場として崖から突き出した岩の突起が作られている。 menu_port_58|”係争の地”には多くの入り江、天然港や静かで長い浜辺があり、^あらゆる種類の船の停泊に適している。船は貿易、略奪や^休息のために係留しているようだ。 menu_port_59|ミアス海はエッソスの西側に沿って位置する大海である。北は^”大平地(the Flatlands)”、南は”係争の地(the Disputed Lands)”、^西は”狭き海(the Narrow Sea)”である。この地域は係留に適した^白い砂浜と青い海で有名である。 menu_port_60|ロラシオンは嵐の海に囲まれた三島のうち最大の島で、ロラスの^対岸に位置する。取るに足らない島で、漁船や捕鯨船が^多いことを除いては特筆すべきことはない。 menu_port_61|七王国の西海岸に沿ってサンセットシー(日没の海)がある。^海岸沿いに村が点在し、その多くに船を嵐から守る^入り江や天然港がある。 menu_port_62|ウィーピングタウン(涙の町)は都市というより大きな町であり、^ストームランドの港町のような存在である。船が接岸することは^少ないが、漁船がわずかにいて、タラやエビを獲っている。 menu_port_63|キングズウッドはキングズランディングとブラックウォーター湾の^間にある大きな森で、少数ながら小民も住んでいるいるが、^大抵は王のプライベートの狩場として使われる。海岸は^切り立った崖が多く船は接岸しようとして破壊されることも多い。 menu_port_64|ソルトパンズは重要な貿易港だったことはないが、船は^随時訪れ、エッソスの商人に対し塩を輸出している。 menu_port_65|メイデンプールは、ダスケンデールにその座を奪われるまでは^ウェスタロスの東海岸の主要な港のひとつであった。年ごとに^衰えていき、キングズランディングとガルタウンに主要港の座を^奪われてから久しい。 menu_port_66|アクオスデインの港はヴォランティスとライスの国境に位置し、^何百年もの間、所有権を競って両国は争っている。エッソスの^自治都市であったことはなく、”ヴァリリアの破滅(ドゥーム)”以前は^永世領に任命された地方長官に統治されていた。 menu_port_67|ステップストーン諸島の他の島同様に、グレイギャロウズ島にも^”狭き海”全域に発生する嵐から船を保護する為の^入り江や浜辺がある。 menu_port_68|ベアアイランド(熊の島)は”凍結海岸”の南側、^氷の入り江”の内側に位置する離島である。^古い節くれだった樫(オーク)や背の高い松、^そしてクマだらけである。^わずかな小作人たちが海岸に沿って住居を構え、^海から魚をとって暮らしている。 menu_port_69|ペブル島は”フィンガーズ”の北、”白浪湾(ザ・バイト)”にある。^この島は岩しかなく、不毛の地である。 menu_port_70|パップス島は”フィンガーズ”の北東、”狭い海”に位置する。^二つの大きな岩がちな丘にちなんで名づけられたが^島には岩しかなく不毛な地である。 menu_nunns_deep|ナンズディープに着いた。 menu_summerhall|サマーホールの廃墟に着いた。 menu_naggas_hill|ナーガズヒルに着いた。 menu_tower_of_joy|喜びの塔の廃墟に着いた。 menu_bloodstone|ブラッドストーンに着いた。この場所はステップストーン諸島と^”狭き海”にかつて存在した王国の^牙城であったことは忘れ去られて久しい。 menu_illyrios_manse|イリリオ・モパティスの豪邸に着いた。 menu_water_gardens|ウォーターガーデンズに着いた。 menu_black_cells_1|レッドキープの地下牢には4つの階層がある。^一番上の階層には一般的な囚人が閉じ込められ、^高い場所に狭い窓が設置された雑居房がある。^第二の階層は小さく、高貴な生まれの^囚人の為の窓無し独居房がある。^広間を照らす松明が鉄格子を通じて房内にも光を届ける。^第三の階層の房は通称”暗黒房(ブラックセル)”と呼ばれ、^さらに小さく、光が入らぬよう木製の扉になっている。^最も下劣で危険な囚人の為に空けられている。^最も下の階層は拷問に使用される。^目を背けたくなるようなものがある為に、^第四の階層を通る時は牢が真っ暗であることはむしろ安全といえるだろう。 menu_black_cells_2|レッドキープの地下牢には4つの階層がある。^一番上の階層には一般的な囚人が閉じ込められ、^高い場所に狭い窓が設置された雑居房がある。^第二の階層は小さく、高貴な生まれの^囚人の為の窓無し独居房がある。^広間を照らす松明が鉄格子を通じて房内にも光を届ける。^第三の階層の房は通称”暗黒房(ブラックセル)”と呼ばれ、^さらに小さく、光が入らぬよう木製の扉になっている。^最も下劣で危険な囚人の為に空けられている。^最も下の階層は拷問に使用される。^目を背けたくなるようなものがある為に、^第四の階層を通る時は牢が真っ暗であることはむしろ安全といえるだろう。 menu_thirsty_goat|サースティゴートは陰の都市として知られるサンスピアの郊外に^位置する、不快なワインシンクである。そこは暗くジメジメとして腐肉や^酢や嘔吐物のような臭いがし、ほとんど寂れた場所である。 menu_special_room_dragon_dungeon|キングズランディングのレッドキープには^貯蔵を用途とした暗い地下室が多く存在する。^古くはメイゴル残酷王により建築されたもので何百年もの間、^宝物やワイン、食糧の保存に使用されている。^ロバート・バラシオンが天にのぼられたあと、^ターガリエンのドラゴンの骨も地下室へとしまわれた。 menu_special_room_iron_bank|自由都市は各自銀行を所有しているが、^”鉄の銀行(アイアンバンク)”は他のどんな銀行よりもゆたかで、^強く、おそろしいとの評判を持っている。^その大理石と花崗岩の建物は”海頭の御殿”近くにある。^扉は青銅製で巨大なヴァリリア製スフィンクス像が隣接する。 menu_special_room_coppersmiths_wynd|”銅細工師の路地”はキングズランディングの通りのひとつであり、そこそ^こに裕福な人々の場所である。元々通りには銅細工師のギルドがあったが、^彼らは遥か昔に消え去り、現在は書物の露店商や、香辛料の売り手、代書人、^金細工師や小貴族の家が立ち並ぶ場所である。 menu_special_room_umber_kitchen|ラストハース城の厨房は大塔群のひとつの根元にある。^入口は汚く、切り屑にまみれた大きな豚がうろつく。 menu_special_room_qohor_blacksmith|町の中心に見える大きな建物がエロス・モットの店である。^青銅とアイアンウッド製の二重扉が入口を閉ざし、^その扉には”ヴァリリアの破滅”を模した装飾がある。^扉横には山羊の頭をした男の黒曜石像が二つ並ぶ。 mno_enter3|店に入る menu_nights_watch_quest_wight_fight|Suddenly, the sound of a horn is heard, announcing rangers returning. Then a second one, warning of an attack. Then a third one, not heard in thousands of years. The dead have arrived. menu_nights_watch_quest_wight_fight_defeat|Falling beneath the tide of wights, you lie unconscious in the snow.^^Your casualties from the battle {s8} mno_choice_10_1|Continue. menu_battle_beyond_the_wall_3|Suddenly, a lone warhorn is heard in the distance. You turn towards the tree line where you see a mass of men, clad in black, drawing arrows. Soon, wildlings around you are striken down by a rain of black-fletched broadheads. Running for cover, you hear distant shouting. As it gets closer, you start to hear the hofbeats of horses. Suddenly, a large force of mounted knights can be seen charging over the hills, bearing red and yellow banners embroidered with a flaming heart. menu_jump_to_wall_1|As you enter the tunnels beneath Castle Black, the corridors lit by old and rusty sconces, you feel the massive weight of the Wall pressing down on you. menu_jump_to_westeros_1|As you approach the Wall, a single blast of a sentry's horn can be heard, signaling your return. menu_special_room_the_wall_1|The Wall is a massive barrier of mostly ice stretching across the northern border of the Seven Kingdoms, separating it from the wild lands beyond. According to myth, there are old spells woven into it, to strengthen it and keep creatures of a magical nature such as the Others from passing it. Looking up, you can barely make out tiny lights at the top, showing where the rangers are guarding the Wall. menu_nights_watch_quest_whitetree|You arrive at Whitetree, a small free folk village located northwest of Castle Black. To the north lies water, possibly a lake, and to the west some small hills. The village consists of four tumbledown one-room houses, which surround a sheepfold and a well. The houses are constructed of unmortared stone and are roofed with sod. Above the village towers an enormous old weirwood tree. Its trunk is nearly eight feet wide and its branches shade the village. menu_battle_beyond_continued|As the air clears, you look over the field of battle. The dead are everywhere, the rest fled through the forest. While it's too cold to catch fire properly, the arrows of the attackers have set fire to small parts of the camp, and the stench of burned leather is everywhere. menu_battle_beyond_continued_2|Through the smoke, another wedge of armored riders appear, on barded horses. Floating above them are two large banners, royal standards as big as sheets. A yellow one with long pointed tongues showing a flaming heart, and another like beaten gold, with a black stag prancing and rippling in the wind. menu_battle_beyond_continued_3|As the riders charge past you, you start to walk back to the Wall. menu_battle_beyond_the_wall_1|Trudging through the tunnels of Castle Black, you and Jon enter the frosty lands Beyond the Wall once again. The air is cold and a slight fog lies over the treeline, visible in the distance. menu_battle_beyond_the_wall_2|Following a small trek, you reach the outskirts of the wildling encampment. Cooking fires emit a greasy fog, and everywhere are signs of a people on the move. This isn't merely an encampment for an army. As you get closer to the camp, you are met by two thenns, who take Jon to see Mance Rayder, while you are left to your own devices. menu_nights_watch_quest_wight_fight_pre|As the day goes on, the temperature drops steadily. One of the men complains of a 'cold' smell, whatever that means. menu_battle_beyond_the_wall_3_3|You are in the middle of Mance Rayders camp. menu_nights_watch_quest_crasters_keep|You arrive at Craster's Keep. Situated in the haunted forest atop a low hill with an earthen dike around it, it looms over the surrounding forest. There is at least one gate on the southwest side of the compound and a stream runs around the north end of the hill. The gate is decorated with the skulls of a bear and a ram. Inside the dike, there is also a midden heap, a pigsty and a sheepfold. menu_flee_to_the_wall_12|Entering the yard, you see a few men of the Night's Watch training, but Castle Black seems almost abandoned. As you walk by one of the young recruits, you hear them talking in hushed voices. 'The young wolf is dead' you hear one tell the other. menu_special_room_fist_of_the_first_men|With the Fist fortified and scouting parties sent out, all that's left to do is wait. menu_special_room_riverrun|The guest quarters at Harrenhal are located in the Kingspyre Tower. The top of the tower still bear the marks of the dragon Balerions attack. menu_special_room_tower_of_the_hand|”手の塔”はキングズランディングのレッドキープにある。^メイゴル残酷王が建てたもので、最初に居座ったのは^エドウェル・セルティガー公でそれ以後”王の手”の住居となった。^メイゴルは完成後、設計の秘密を守るため工人たちを皆殺しにしたが、^手の塔につながる秘密の通路があると噂されている。^^{s13} mno_enter4|Enter the tower. menu_special_room_dawn_room|”ペイルストーンソードの塔”にはデイン家の家宝の^剣が保管されている。デイン家はドーンの名家であったが^現在はその地位から外された一族である。 menu_special_room_citadel|シタデル(知識の城)はメイスターが集まって研究を行い、新人への教育が^施され、アーチメイスターの住居も兼ねている場所である。”執務長の宮廷”^は大理石の床で覆われた巨大なホールであり、高くアーチを描いた窓がある。^メイスターが信徒と会合と行う場所であり、侍僧の集まる場所であり、シタ^デルの政務を執り行う”ゲートキーパー”が執務長と会議をする場所でもあ^る。シタデルには膨大な蔵書を取り扱う部署”アーカイブス”もあり、世界^中の書物や巻物や元帳が保管されている。多くのメイスターたちが新しい書^物を編纂したり、書き物をして、数十年にも及ぶ期間を過ごすのである。 mno_enter_citadel_1|”執務長の宮廷”をたずねる mno_enter_citadel_2|”文書局(アーカイブス)”をたずねる mno_enter_citadel_3|”錬金術師の円弧(ベンド)”をたずねる menu_special_room_lannisport_bookstore|”彩飾された雌ライオン”はラニスポートの中心部に^隣接する巨大な店である。そばには魚の飛び跳ねる^飾りのついた小さな噴水があり、ライオンのたてがみとなるよう^趣向が凝らされている。店内はインクと革と紙の^匂いが立ち込め、店の外には学者たちが裕福な町民のため^たえず遺言などの文書の複写をおこなっている。 mno_enter_1|店に入る menu_ninestars_1|トーナメントの競技場は、^低い丘と城壁の間に組み立てられた。^試合に出る騎士とその従者や侍女のため、^商人や芸人は早々に仕事を始めた。^ナインスターズ城周辺の地域は農民がせわしく動く^収穫期の農場が広がり、大きく多産な羊が群れている。^城の北方には何リーグにもわたる森が広がり、^南方は肥沃な谷で果樹園と牛の牧場が広がっている。 menu_nights_watch_quest_1|Before you descend the Wall, you take a long look across the forest that extends northwards. 'The Haunted Forest', the wildlings call it, it's a thick and heavy wood, the trees tangled and old. menu_nights_watch_quest_2|The men of the Night's Watch are gathered in the castle yard. Young and old, some of them missing fingers or ears, while others look fresh and untouched by snow and cold. Mounted on sturdy garrons, most of them clothed in thick furs, and carrying battle-axes, swords and spears, they look a frightsome lot. At the back of the castle yard is the supply train, bags of grain, cheese, pork, barrels of wine and ale, and a few dozen cages for ravens. menu_flee_to_the_wall_1|You awake with a sudden start, tied to the back of a horse. Groaning, you try to lift your head, struggling to make sense of everything. menu_flee_to_the_wall_2|One of your men carried you to the line of horses, and as the Lord Commander made a break with everyone left standing, you came with them, albeit tied to the back of an old garron. Regaining your senses, you can see a line of men, in front of you, moving slowly through a densely wooded area. menu_flee_to_the_wall_3|As the horses become more tired and the weather worsens, the Lord Commander organizes the injured to be put on horseback and sets the able men walking with torches to guard the flanks and rear. Dark shapes can be seen amongst the trees, but the dead men keep their distance. menu_flee_to_the_wall_4|After what feels like days of walking, you finally arrive at Craster's Keep, and the remainder of the ranging huddle inside his hall. Craster's wives are banished to his outhouse, while he himself sits at the end of his hall, a mug of ale in hand and a mean stare in his eyes. menu_flee_to_the_wall_5|Huddling outside the keep, you take counsel with your remaining men, and you decide to start out for the Wall immediatly. menu_flee_to_the_wall_6|Following the dirt track from Craster's Keep, you make slow time. The remaining garrons are tired, and two of them quickly succumb to the cold. Pressing onwards, some of your men also start to feel the cold, and it's not long before some of them lie down to sleep, never to awake again.^^Your casualties from the cold {s8} menu_flee_to_the_wall_7|Walking on, you and your remaining men finally see the shape of the Wall in the distance. Hurrying along, you notice that the forest around you has gone completely quiet... menu_flee_to_the_wall_8|Feeling a cold wind rising, you finally reach the gate leading into the tunnel, and three stewards meet you inside. Shaking, you're handed a mug of mulled wine, while your men almost collapse around you. menu_flee_to_the_wall_11|Being ushered inside by two rangers, you head down the tunnel and finally you see the doorway leading into Castle Black. menu_flee_to_the_wall_13|Ascending the stairs to the Rookery, you see a raven leaving the tower, flying east. menu_new_lord_commander|As you leave the common room, you see the men of the Night's Watch arguing in the yard, a group of men gathered around Janos Slynt shouting loudly. menu_new_lord_commander_2|Soon, the shouting turns to violence as one of Janos Slynts toadies reaches for his sword. The violence is short-lived, however, as a burly man in a big fur cloak quickly knocks the man out. menu_flee_to_the_wall_14|With you and your men rested, you head out. menu_flee_to_the_wall_15|Breathing deeply, you turn around to see Maester Aemon leaving the Common Hall. menu_flee_to_the_wall_16|Still feeling the wounds you sustained on the ranging, you retire to your bed to rest once again. menu_nights_watch_quest_new_commander|Finally, the Lord Commander appears and the column of men start moving. At the front rides Mormont himself, followed by Thoren Smallwood, Ser Mallador Locke and Jon Snow, his squire. The back of the column is made up of the supplies and spare horses, watched over by two grim rangers on black-coated garrons. Striking directly northwards, the first target is an old village a few days from the wall. menu_nights_watch_quest_3|Finally, the Lord Commander appears and the column of men start moving. At the front rides Mormont himself, followed by Thoren Smallwood, Ser Mallador Locke and Jon Snow, his squire. The back of the column is made up of the supplies and spare horses, watched over by two grim rangers on black-coated garrons. Striking directly northwards, the first target is an old village a few days from the wall. menu_nights_watch_quest_5|The first thing you come across is an old weirwood, about half a league from the Wall. Old and gnarled, the face is carved into an evil grin, and the eyes are dripping with red sap. menu_nights_watch_quest_6|Moving on, the column of men arrives at a small village. As the men edge closer, it turns out to be completely abandoned, with the three small hovels looted and empty. Dywen, one of the rangers, reports that he met the inhabitants not half a year ago, and that they must have left recently. menu_nights_watch_quest_4|Making your way northwards, the men of the Night's Watch grow ever more vigilant. Every village you come across is deserted, and the only sounds to be heard are the hoots of owls and the occasional howl from a wolf. menu_nights_watch_quest_final_stage_1|Setting out from Craster's Keep, the train of men and horses moves slowly through the woods. Muttering under their breath, the men of the Night's Watch remain vigilant, but some of them have started to feel the cold. menu_nights_watch_quest_final_stage_2|After a hard march, you arrive at the Fist of the First Men. Located next to the Milkwater, the hill offers commanding views, with the slopes at a dangerous angle to the north and west, and only slightly less dangerous to east. There is a ringwall of chest-high grey stone that crowns the top of the steep, stony hill, making it hard for any enemy to approach the top. menu_nights_watch_quest_final_stage_3|While Lord Commander Mormont sends out scouting parties, the rest of the men start reinforcing the hill, repairing the ringwall as best as they can, gathering supplies and sharpening their swords. menu_oldtown_1|The tourney is still days off, but while you wait to see the master of the tourney, you notice that the tourney field is being well-prepared for the fighting that is to take place. Servants are busy with setting up the stands, and vendors have set up in the winding streets of Oldtown. The local townsfolk are busy selling their wares, and harlots are busy selling their services.^^{s13} menu_oldtown_2|As you wait for the tourney to begin, you notice servants scurrying back and forth between the tents, and two knights facing off in the training arena. As the knights hammer away at each other with sword and mace, their attendants hang the shields of their masters outside, to display their heraldry and colors. The two knights have shields in green, one bearing a rose and another a vine of grapes. You decide to... menu_oldtown_3|In the stands surrounding the tourney grounds, knights, nobles, ladies and all their families and retainers are gathered. The smallfolk of Oldtown are gathered under the rafters to the right, and a herald has taken the stand in the middle. True to his word, Ser Baelor has decreed that this tourney should be a test of arms, and thus all the combatans are fighting a melee on horseback. As you enter the tourney grounds, you see your opposite in the lists on the far side of the tourney field. Ser Desmond Redwyne is bedecked in finery on a grand destrier, but he seems nervous and keeps fidgeting with his sword pommel. You tighten the grib on your weapon, and... menu_oldtown_4|With Ser Desmond Redwyne defeated, you retire to clean the mud off your gear. Soon, however, the heralds call your name, and you get ready for another fight. This time, your opponent is Ser Gunthor Hightower. A lithe man, he has a mean look to him, and wields an even meaner looking mace. He nods towards you, and you... menu_oldtown_5|The crowd cheers your name as Ser Gunthor is lifted off the field, his helmet askew. Your throat is parched, and you drain a goblet of wine, but soon the heralds call your name again. This time, your opponent is Ser Owen Inchfield, a knight of some renown. Having decided on a regular arming sword, he wields it lithely, cutting the air in front of him. You grip your own weapon and... menu_oldtown_6|Ser Owen gets to his feet, a bit unsteady, but appears to have suffered no more injuries than those to his dignity. He laughs it off, and an attendant immediatly comes running with a large goblet of wine. Giving you a smirk, he leaves the field, and the crowd cheers your name. As the next round is about to begin, a young man on a fine looking destrier enters the field. Ser Rycherd Crane is a young man, with but a few wisps of hair in place of a beard. He grips his weapon steadily though, and readies his horse for the charge... menu_oldtown_7|The neckguard of Ser Rycherds helmet was knocked around when he fell to the ground, and he lies unconscious on the field. A maester comes running and soon, calls of help are shouted. A stretcher is brought forth, and the insensible Ser Rycherd is carried off. As you leave the field, the master of the tourney announces a short break to give the competitors a chance to refresh themselves. As you order a large jug of ale, you notice the remaining competitors doing the same. All that remains is Ser Willam Wythers, Ser Leo Tyrell and Ser Jon Cupps. Soon, the heralds blow the trumpet signalling the time for another round. When you enter the field, you see Ser Willam Wythers opposite you. A mild looking man, his armor looks superbly crafted, and he grips his weapon comfortably... menu_oldtown_8|Ser Willam quickly regains his feet, and walks towards you to congratulate you on your victory. The crowd cheers your name, and a young maiden, overcome with the atmosphere of the crowd, blows you a kiss. The next tilt is Ser Leo and Ser Jon, but the fight is almost over as soon as it begins, as Ser Leo knocks his opponent off his horse in the very first meeting between the two. Ser Jon is carried off the field, and Ser Leo turns his horse to look at you. Soon, the heralds blow the trumpets, and the last tilt of the day begins. Ser Leo is mounted upon a splendid destrier, massive mace in hand and shield at his side. You grip your own weapon and... menu_oldtown_victory_1|As Ser Leo is carried off the field, the stands erupt in thunderous applause and cheers, though a group of nobles wearing green and yellow look sulky. Carried off by a crowd of spectators, you hardly have time to notice what is going on around you. Soon, you're presented as the champion of the tourney to Ser Baelor and his wife, the lady Rhonda. Looking at Baelor, it quickly becomes apparent why he is nicknamed 'Brightsmile'. Along with the prize, you are invited to join the banquet in the High Tower, and you decide to... menu_oldtown_victory_2|Presented with the champions purse, you soon find yourself surrounded by the mob once again. However, the feast is at hand, and you excuse yourself while you call for a servant to help you out of your armor and into something more suitable. At the feast, you decide to... menu_oldtown_victory_drunk|During the feast, you drank copious amounts of fine wine. The rest of the night is a blur, and when you wake up, your head is about to split. However, after a heavy breakfast, you almost feel yourself again. menu_oldtown_victory_drunk_2|As you leave the High Tower, you're cheered by the peasants gathered outside. With your head pounding, you hurry along. menu_oldtown_victory_restrained|During the feast, you restrained yourself and had long talks with Ser Baelor. Both of you enjoyed the evening, and when you woke up the next day, your desk contained an invitation to visit again. menu_oldtown_victory_restrained_2|As you leave the castle, you're cheered by the peasants gathered outside. Feeling refreshed, you return their waves and their smiles, before you hurry along. menu_oldtown_defeat|You have been eliminated from the tourney. menu_winged_1|The tourney is still days off, but while you wait to see the master of the tourney, you notice that the courtyard is being well-prepared for the fighting that is to take place. Servants are busy with setting up the stands, and vendors have made their place in the small field outside the castle. The local peasants are busy selling their wares, and harlots are busy selling their services.^^{s13} menu_winged_2|As you wait for the tourney stands to be set up, you notice more and more knights arrive. Amongst them are young men in finely crafted armor, showing sigils of houses old and proud. The knights are boisterous and their attendants loud and aggressive, and amongst the names represtented are Waynwood, Belmore, Hardyng, Tollett and Corbray. You decide to... menu_bored_defeat|You have been eliminated from the melee. menu_jaime_riverrun_1|After a long search, you finally find the quarters. menu_winged_3|In the stands surrounding the tourney grounds, knights, nobles, ladies and all their families and retainers have taken their seats. Sixty-four challengers have gathered, and the eight best will be awarded the silver spurs and winged helmets of the Brotherhood of the Winged Knight, whilst the champion will receive a purse of ten thousand coins. Your first opponent is Ser Andrew Tollett, the younger son of a distant relative to Lord Tollett, who has made a reputation for himself as a fine knight. As he enters the field, the crowd cheers, and a young maiden throws him her favor. A herald blows a trumpet, the signal to fight, and you tighten the grip on your weapon... menu_winged_4|With Ser Andrew Tollett defeated, you retire to clean the mud off your gear. Soon, however, the heralds call your name, and you get ready for another joust. This time, your opponent is Ser Targon the Halfwild. A large man with a bushy beard, he's mounted atop a big destrier, and carrying a large mace. He nods towards you, smiling, and you... menu_winged_5|The crowd cheers your name as Ser Targon is lifted off the field, his nose bloodied and one of his arms broken. Your throat is parched, but soon the heralds call your name again. This time it's not your name the crowd cheers, but that of Ser Roland Waynwood, the handsome grandson of Lady Waynwood. With a bright smile, he throws a crown of flowers to the closest maiden, and then immediatly readies his weapon... menu_winged_6|Ser Roland gets to his feet, a bit unsteady, but appears to have suffered no more injuries than those to his dignity. Throwing your a withering glance, he saunters off the field, whilst a young man wearing the same colours, and clearly a relative, laughs and laughs. While stretching your legs, you see that many of the combatants have been eliminated, amongst them Ser Mychel Redfort and Ser Lymond Lynderly. Lyn Corbray is still in the field, however, and seems almost bored. Soon, your name is called again, and this time it's none other than Ser Harrold Hardyng, the heir of young Robert Arryn. The crowd cheers his name, making the welcome they gave Ser Roland seem paltry in comparison. A big man, he still retains a boyish face. He grips his weapon steadily though, and readies his horse for the charge... menu_winged_7|The neckguard of Ser Harrolds helmet was knocked around when he fell to the ground, and he can't get it off. Fumbling with the straps, the crowds cheers turns to jeers as he tries to get the helmet off. As you leave the field, the master of the tourney announces a short break to give the competitors a chance to refresh themselves. As you order a large jug of ale, you notice the remaining competitors doing the same. All that remains is Ser Owen Breakstone, Ser Wallace Waynwood and Ser Lyn Corbray. When the heralds blows the trumpets, you see Ser Lyn grab the hilt of his fabled sword, Lady Forlorn, and tenderly caress the pommel. When you enter the field, you see Ser Owen Breakstone opposite you. A mild looking man, his armor looks superbly crafted, and he grips his weapon comfortably... menu_winged_8|Ser Owen quickly regains his feet, and walks towards you to congratulate you on your victory. The crowd cheers your name, and the noble lords seem to see you for the first time. The next tilt is Ser Lyn and Ser Wallace, but the fight is almost over as soon as it begins, as Ser Lyn knocks his opponent off his horse in the very first meeting between the two. Ser Wallace is carried off the field, and Ser Lyn turns his horse to look at you. Soon, the heralds blow the trumpets, and the last tilt of the day begins. Ser Lyn is mounted upon a splendid destrier, lance in hand and valyrian sword at his side. You grip your own weapon and... menu_winged_victory_1|As Ser Lyn is carried off the field, the stands erupt in thunderous applause and cheers. Carried off by a crowd of spectators, you hardly have time to notice what is going on around you. Before you know it, you're standing in front of Lady Lysa Arryn and the High Steward, Nestor Royce, both of whom congratulate you on your victory, though Lady Lysa looks like she'd rather be anywhere else. The High Steward formally asks you to join the Brotherhood of Winged Knights, and you decide to... mno_choice_10_2|Decline. menu_winged_victory_2|Presented with the champions purse, you soon find yourself surrounded by the mob once again. However, the feast is at hand, and you excuse yourself while you call for a servant to help you out of your armor and into something more suitable. At the feast, you decide to... menu_winged_victory_drunk|During the feast, you drank copious amounts of fine wine. The rest of the night is a blur, and when you wake up, your head is about to split. However, after a heavy breakfast, you almost feel yourself again. menu_winged_victory_drunk_2|As you leave the castle, you're cheered by the peasants gathered outside. With your head pounding, you hurry along. menu_winged_victory_restrained|During the feast, you restrained yourself and had long talks with Ser Nestor. Both of you enjoyed the evening, and when you woke up the next day, your desk contained an invitation to visit again. menu_winged_victory_restrained_2|As you leave the castle, you're cheered by the peasants gathered outside. Feeling refreshed, you return their waves and their smiles, before you hurry along the path leading down into the Vale. menu_winged_victory_declined|Not a sound is heard as your reply is spread through the crowd. The joy of the moment turns to shouting and raised fists, whilst the nobles on the dais look at each other, perplexed. Soon, a knight of the household guard is summoned to escort you off the grounds, and you're sent packing without the champions purse and with orders from Lady Lysa not to return. menu_winged_defeat|You have been eliminated from the tourney. menu_ninestars_2|あなたは壮観な大テントの一つに気づいた。^七つの星と七つの黒ストライプ柄のサーコートを着た、^騎士やその従士や若い従者が、^怯えた乙女の前で男を打ちのめしていた。^近くにいってみると、その乙女が^あなたの元に駆け寄り助けを求めてきた。^どうやらその騎士はその乙女の体を撫で回し、^彼女の婚約者である男が抗議したのだという。^すると騎士は鉄篭手で婚約者の男の顔面を殴り、^従士は彼を蹴り始めたのだった。^従者の一人があなたにすがっている乙女の手首を引き剥がし、^無理やりに引っ張って連れていこうとしている。^あなたは次の決断をした・・・ menu_ninestars_sights|商人の天幕やパビリオンに向かうと、^香りの良いローストされた猪、肉汁の染み込んだタマネギ、^蜂蜜漬けのピーカンナッツ、豆類やジャコウソウで似たニンジン、^その他の美味なあらゆる種類の料理に気づいた。^武具師や劇役者や曲芸師もまだ見ていないが、^その前に少し何かを食べることにした。^あなたは・・・ mno_choice_10_3|ニンジンや豆やタイムの寄せ煮を注文する。 mno_choice_10_4|薬味のきいた分厚いソーセージを注文する。 menu_ninestars_trial_woods_failed|エムリック卿とアレック卿はそこらの酔っ払いより、^遥かに強いワインやエールの香りを漂わせていた。^あなたが地面に落ちた時に彼らはあなたを死んだと思ったのか^起きた時には道端の茂みの中にいた。^頭はひび割れたように痛む中、道を下った。^ナインスターズ城にはもう近づくことは出来ない。^間違った道を選んでしまったようだ! menu_bloodstone_haunt_failed|海賊たちはあなたを気絶させたが、 あなたの兵が勝利し敵を皆殺しにした。 menu_ninestars_trial_woods_success|あなたはエムリック卿とアレック卿の死体を森に隠し、^城から来た誰かに見つからないようにした。^そして彼らの持ち物を少しだけ漁った。^その後ナインスターズ城に向かって戻ると、^足跡を隠せるようあなたのあとに他の男を送り出した。 menu_bloodstone_haunt_success|海賊はあなたの足元で死んでいる。野営地をあさると、^いくらかの銀貨以外にめぼしい物はなかった。 menu_wight_battle_victory|あなたは勝利した menu_wight_battle_defeat|あなたは敗北したが、残りの兵があなたを救助し撤退した。 menu_battle_beyond_3_victory|You are victorious. menu_battle_beyond_3_defeat|You have been defeated, but the battle continues around you. menu_battle_beyond_3_victory_2|Staring through the smoke, you can make out the shapes of a few wildlings still fighting, off in the distance, but slowly the sound of clashing arms disappear. menu_ninestars_3|あなたは従士を殴り、騎士たちと喧嘩を始めた。^すぐに守衛が飛んできて、喧嘩を止めさせた。^守衛が来る前に、あなたは騎士の鼻を殴り鼻血を出させたが、^その間に拳を用意していた重装騎士があなたの頭を殴り、^あなたは目の前が真っ暗になった・・・。 menu_ninestars_4|気がつくと、薄暗い光とかびの臭いを感じた。^目を開けて見ると、いくつか並んだ地下牢の中にいるのだった。^頭は野牛の群れに踏みつけられているように痛み、^体は青や黄色のあざだらけだった。^足を動かそうとすると外から鍵を開ける音がした為^あなたは立ち上がり入ってきた男を待った・・・。 menu_ninestars_5|アリン卿が牢を離れるとすぐ、^あなたは夢を見ないほど深く眠りに落ちた。^ニワトリの声で目を覚ますとじきに、^守衛が裁判の為にあなたを牢から出した。 menu_ninestars_6|ナインスターズ城の大広間まで守衛に連行され、^あなたは大勢の貴族の諸侯や婦人を見た。^競技大会に参加した騎士や、その妻や仲間たち、^彼らの従士や付き人、全員が裁判の傍聴にきていた。^ささやきや小さな笑い、静かな会話が聞こえたが、^それはあなたに向けられたものではなく、^黄色と黒のダブレットを着て既に到着していたレイマン卿の、^赤く腫れあがった鼻に対するものだった。^あなたは三人の裁判官が着く高座に向かって立ち、^そのうちアリン卿があなたが微笑みかけるのを見たが、^他の二人は臭いものでもあるかのように顔をしかめた。^エムリック卿とアレック・テンプルトン卿は、双子のようで、^どちらも広い肩、太い首、平らな腹で戦士のように見えた。 menu_ninestars_7|裁判が始まると、あなたは何か言うことがあるかと聞いた。^アリン卿の言う通り、決闘を宣告し、戦うか・・・ menu_ninestars_8|レイマン卿は裁判官の前で作り笑いをし嘘をついた。^彼は突然理由もなく攻撃されたと話し、^あなたと目が会うと、にっこり笑ってみせた。^彼の供述は少しだけ真実が含まれていて、裁判官のうち二人は彼の兄であり^勝算は少なく感じられた。^すぐに裁判官は判決を下すために退廷し、^あなたに出来ることは待つことしかなかった。 menu_ninestars_9|裁判官は戻るまで、あなたは悩ましく息をしながら待った。^裁判官の中で最も年上のアリン卿が高座に上がり判決を宣告した。^あなたは手を失うことはないと宣言されたが、^親類代表の領主の為に鞭打ち50回の刑を宣告された。^罰はすぐに執行される必要がある為に守衛は迅速にあなたを囲み、^鞭を持った大きな執行人のいる宮廷の中庭に引き出された。^1回目の鞭打ちが背中に届いたときあなたは声を出さないと決意したが^5回目の時にはその決意むなしく残りの鞭打ちごとに悲鳴を上げた。 menu_ninestars_10|鞭打ちが全て終わるとメイスターがすぐに駆け寄り^彼の塔にあなたを連れて行きケシのミルクを与えた。^あなたはすぐに意識を失い起きた時には数時間が過ぎていた。^メイスターは、これから先の生命に支障はないが、^残りの人生において多くの血を失ったこの鞭打ちが^今後の人生に影響を与えてしまうだろうと語った。 menu_ninestars_10_1|鞭打ちが全て終わるとメイスターがすぐに駆け寄り^彼の塔にあなたを連れて行きケシのミルクを与えた。^あなたはすぐに意識を失い起きた時には数時間が過ぎていた。^メイスターは、これから先の生命に支障はないが、^残りの人生において多くの血を失ったこの鞭打ちが^今後の人生に影響を与えてしまうだろうと語った。^彼はまた、今後あなたの城への立ち入りは禁止され、^歩けるようになったらすぐに出ていくように^と通知があることを伝えた。^^レイマン卿は決闘の勝者としていつも通り^新品の武器や防具の所有者となったが、^あなたがアリン卿に貸与された装備について、^彼は何も受け取らないという。^決闘の間にへこんだり破損した装備を、^アリン卿は修理費用として支払ったそうだ。 menu_ninestars_11|決闘裁判を請求すると広間はすぐさま混乱の渦に巻き込まれ、^騎士と従者は叫び、貴婦人は息苦しくあえぎ、召し使いは拍手した。^レイマン卿と二人の兄弟は煮えくり返るように怒り、^アリン卿はあなたに対してニヤリと笑った。^守衛もアリン卿が静粛を呼びかけるまで^何をすべきか分からず困惑していた。^彼はあなたの権利において決闘裁判の受託と、^判決が神々の意思の元に委ねられることを宣言した。^レイマン卿は被告人に負ければ手を失うことを要求し、^敗者は50回の鞭打ちに処すると決めたアリン卿を非難した。^守衛があなたを地下牢に戻そうとした時、^アリン卿が引き止め、牢ではなく自分の部屋に来るよう命じた。 menu_ninestars_12|守衛は城主の部屋にあなたを連れていく途中、^あなたの行動に賛成した何人かの騎士がうなずくのを見た。^レイマン卿はあまり好かれていないようだ。 menu_ninestars_13|寝る前に横になりつつ、あなたはレイマン卿に勝つ方法を考えた。^しかしすぐに睡眠欲が勝り、突然に夜明けが訪れた。^再びニワトリの声がし、アリン卿は召使と共にきて、^器に盛ったソーセージ二本、揚げたアヒルの卵三つ、^焼きたてで新鮮なパン一つと、大きなブラッドプディング一つを運ばせた。^^その後アリン卿が用意した鎧を、召使に手伝ってもらい装着した。^彼はレイマン卿が^「決闘では馬上で武器を持って始まり、^どちらかが落馬しても徒歩で最後まで戦うべきだ」と^申請したことを説明した。^^あまりにも早く、召使が時間が来たことを伝え、^あなたと彼の二人は城の階段をくだり^闘技場に向かって歩き始めたのだった。 menu_ninestars_14|闘技場に着くと、あなたを農民の長たちが取り囲んだ。^白髪交じりの年をとった農夫があなたの手を握り、^若い農家の娘はあなたの頬にキスをした。^若い男はあなたの背中を撫で、セプトンは群集に祝福させた。^あなたは柵を乗り越え闘技場に降り立った。^闘技場の反対側にレイマン卿が立ち、^自身の武器をしっかり握っている。 menu_ninestars_trial_failed|意識を取り戻すと、レイマン卿が側に立つのが見えた。^彼の唇の動きは見えるが、何を言っているか理解できない。^彼はあなたの顔を覗き込み敗北を認めるか大声で聞いた。^血まみれの歯で「はい」と答えると、^レイマン卿は満足げにニヤニヤ笑った。^群集は明らかに結果に不満な様子で不機嫌だった。^農民の長の何人かは帰り始めていて、^貴族の女性たちはあなたを指差しくすくす笑った。 menu_citadel_barrow_failed|すぐに意識を取り戻したが、狂信者たちはすでにいなかった。^どうやら探索はここで終わりのようだ・・・。 menu_bored_1|The grounds of the Red Keep has been fitted to accomodate a small melee.^^{s13} menu_bored_2|At last, the king arrives. Joffrey and his younger siblings, Myrcella and Tommen, take a seat, accompanied by the Queen Regent, Cersei Lannister. The court, amongst them the lords of the Small Council, take their seats. Despite the exalted company, the participants are a paltry lot, though a few fine knights are amongst them, including the knights of the Kingsguard. You decide to... menu_bored_3|Your first opponent is Morros Slynt, the son of the former commander of the Gold Cloaks. A fat youth, newly given the position of squire, he holds his sword as if it's the first time he's been given a weapon. Joffrey nods, and a herald blows a trumpet, the signal to fight, and you tighten the grip on your weapon... menu_bored_4|With Morros Slynt defeated, you retire to refresh yourself. Soon, however, the heralds call your name, and you get ready for another fight. This time, your opponent is Ser Balon Swann, fresh from his fight against Ser Hobber Redwyne. A large man with a broad chest, and arms thick with muscle, he's carrying a large mace. He nods towards you, smiling, and you... menu_bored_5|The crowd cheers your name as Ser Balon is lifted off the ground, his nose bloodied but otherwise unfazed. Your throat is parched, but soon the heralds call your name again. This time it's not your name the crowd cheers, but that of Ser Horas Redwyne, the handsome son of Lord Paxter Redwyne. With a bright smile, he throws a crown of flowers to the closest maiden, and then immediatly charges you... menu_bored_6|Ser Horas gets to his feet, a bit unsteady, but appears to have suffered no more injuries than those to his dignity. Throwing your a withering glance, he saunters off the field. While stretching your legs, you watch the next fight, between Sandor Clegane, the Hound, and a knight wearing silver griffins on a blue field. The Hound makes quick work of his opponent, and soon the heralds call your name again. This time, your opponent is a freerider in the service of Lord Baelish, by the name of Lothor Brune. He tightens the grip on his sword and... menu_bored_7|With Lothor Brune unconscious, you retire to the serving table. As you chug a large jug of ale, you notice the remaining competitors doing the same. All that remains is Ser Harrold of the Silver Griffins, Ser Mandon Moore and Sandor Clegane. When you enter the field, you see Ser Harrold opposite you. A bored looking man, he grips his sword comfortably... menu_bored_8|Ser Harrold quickly regains his feet, and leaves the grounds. The next fight is Sandor Clegane and Mandon Moore. A hard fought and brutal fight, in the end the Hound prevails. Soon, the heralds blow the trumpets, and the last fight of the day begins. The Hound is sweating but still fresh, and looks confident. You grip your own weapon and... menu_bored_victory_1|The Hound quickly regains his feet, and with a shrug goes for the serving table and pours himself a jug of wine. You find yourself standing in front of the king and his mother, both of whom congratulate you on your victory, though the queen looks like she'd rather be anywhere else. The king and his court soon retires, and you decide to... menu_bored_victory_2|Presented with the champions purse, you soon find yourself surrounded by courtiers. However, the feast is at hand, and you excuse yourself while you call for a servant to help you out of your armor and into something more suitable. At the feast, you decide to... menu_bored_victory_drunk|During the feast, you drank copious amounts of fine wine. The rest of the night is a blur, and when you wake up, your head is about to split. However, after a heavy breakfast, you almost feel yourself again. menu_bored_victory_drunk_2|As you leave the castle, you're cheered by the peasants gathered outside. With your head pounding, you hurry along. menu_bored_victory_restrained|During the feast, you restrained yourself and had long talks with Ser Balon Swann. Both of you enjoyed the evening. menu_bored_victory_restrained_2|As you leave the castle, you're cheered by the peasants gathered outside. Feeling refreshed, you return their waves and their smiles, before you hurry along the path leading out of the castle menu_citadel_barrow_success|殺した狂信者たちが足元に転がっている。^メイスター・キャドウィンが見つけた物の手かがりを探したが、^何も見つからなかった。しかし丘の頂にある大きな枯れ木が^興味を引いた。^石で刻まれた”イッグ”という何かの名は^血痕のように見え、^どこからともなく囁き声が聞こえてきた。^木から聴こえてくる声のようだ。 menu_ninestars_trial_failed_1|すぐさま守衛があなたを地下牢に連行し、^刑の執行は翌日であると通知した。^落胆と疲れで、あなたはすぐに眠りにつき、^また余りにもすぐに夜明けが訪れた。^地下牢の扉が開くと、守衛は迅速にあなたを囲み、^鞭を持った大きな執行人のいる宮廷の中庭に引き出された。^1回目の鞭打ちが背中に届いたときあなたは声を出さないと決意したが^5回目の時にはその決意むなしく残りの鞭打ちごとに悲鳴を上げた。 menu_ninestars_trial_success|レイマン卿が地面に倒れると観客席は歓声で沸き、^農民の長たちは闘技場を囲みあなたの名を叫んだ。^血が鎧から漏らしたレイマン卿は^最後の嘆息を漏らし、それが最期の呼吸となった。^疲れ果てたあなたは召使に助けを呼び、^鎧を脱ぐのを手伝ってもらい、いくらか快適な格好になった。 menu_ninestars_trial_success_1|突然、アリン卿が側に現れ、あなたの腕を取り森の方へ引っ張った。^意識がまだ朦朧としていた為に彼が叫んでいることは理解できなかったが、^彼は後ろの城門の方を指差していた。^そこには馬に乗り、剣を手に、弟の復讐を果たそうとする^エムリック卿とアレック卿が見えた。^アリン卿はスネークウッドに続く道へ導くと、^急がなければ兄弟たちに捕まっていたと話した。^最後には彼は大きな笑顔で、小銭の詰まった小さな袋を手渡した。^「あなたがレイマン卿に勝つ方に大金を賭けましたから、^あなたと共有すべきと思いましてな。」^と彼は言った。 menu_ninestars_trial_success_2|出発するとあなたはスネークウッドの安全な道を早く走ったが^兄弟は速い馬に乗り、あなたより森の道に詳しかった。^すぐさま、あなたは目の前に彼らが来たのを聞き、^馬を振り向かせ、彼らと対峙することにした。 menu_bloodstone_haunt|海賊の野営地に近づくと、テントの群れがあるのは^古い城跡の周辺であることに気づいた。あたり一面不毛の^荒地で、あらゆる生命の兆しが熱い火によって^焼き尽くされたかのようであり、城の最上階は^融解し硬い皮のようになっていた。 menu_bloodstone_haunt_victory|あなたは勝利した menu_bloodstone_haunt_defeat|あなたは敗北したが、残りの兵があなたを救助し撤退した。 menu_barrow_quest_victory|あなたは勝利した menu_barrow_quest_defeat|あなたは敗北したが、残りの兵があなたを救助し撤退した。 menu_haldon_bath_defeat|あなたは敗北したが、残りの兵があなたを救助し撤退した。 menu_dragonseed_quest_victory|あなたは勝利した menu_dragonseed_quest_defeat|あなたは敗北したが、残りの兵があなたを救助し撤退した。 menu_ninestars_15|トーナメントの競技場を囲む観客席には^騎士、貴族、貴婦人、農民と商人が集まっている。^一人のセプトンが群衆の前に呼び出され^「”厳父”は正当さに強きを与え、高潔に戦う者にこそ^良き判決を下すだろう」と宣言した。^先触れが決闘開始のトランペットを吹くと、^あなたは武器を強く固く握りしめた。 menu_castle_black|あなたは黒の城(カースルブラック)に着いた。^この城は”冥夜の守人(ナイツウォッチ)”の本部である。^実際の城とは違い、東、西、南には城壁がない。^”壁(ウォール)”だけが北側を守っている。^色々な石材で築いた塔と、木造の砦が存在する。 mno_enter5|中庭に入る menu_citadel_septry|ヴェイルのほとんど遠隔地で、^ネックの水系が広がる寂しげな修道院(セプトリー)にたどり着いた。^このあたりは吹きさらしの不毛な地であり、^山の近くのわずかな貧しい農民たちだけによって^この場所が成り立っているようだ。 menu_citadel_holdings|古い出城(ホールドファスト)の跡に着いた。^構造は古典的なものであり、丘の頂に鎮座し、^小さなふもとの村を見渡している。^すれ違う村人は不機嫌そうにあなたを見たが、^奇妙なことに彼らは皆同じような見た目であり、^すぐにあなたは彼らが親類の者たちであると気づいた。^空に届きそうなほど高く節くれだった木が集まった古い森が遠くに見えた。 menu_citadel_barrow|塚への旅は悲惨なものだった。^地面は水っぽく腐臭がし、木から出た水蒸気が一面に広がり、^地面に落ちるか漂っている。^野生動物はほとんどおらず、道中でたまにネズミが走るのを見る程度である。^塚らしきものは丘の頂にある石の塊くらいで、大半は水に浸っている。^空気は悪く、毒気で満ち、^あらゆる種類の嫌な臭いが寄せ集められたかのようでとにかく濃密である。 menu_castle_black2|あなたは”黒の城”に着いた。 menu_castle_black3|あなたは”黒の城”に着いた。 menu_castle_black4|あなたは”黒の城”に着いた。 menu_castle_black5|あなたは”黒の城”に着いた。 menu_shadow_tower|”シャドウタワー”に着いた。^ここは”壁”の端まで続く山脈に位置している。^この城の主な目的は”壁”と”頭蓋骨の橋”を守護することである。^”頭蓋骨の橋”はウェスタロスと”常冬の地”と繋ぐ”峡谷”に^またがる唯一の通り道である。 menu_shadow_tower2|あなたは”影の塔”に着いた。 menu_eastwatch|”海を望の物見城(イーストウォッチバイザシー)”に到着した。^ここは”壁”に沿う最東端の城だ。^海豹湾のそばの灰色の吹きさらしの岸にある。^隣のイーストウォッチ村には少しの漁民が暮らし、^西はグリーンガードという放棄された城があり、^以前には”壁”を守る守備隊を置かれていた。 menu_abandoned_holdfast|”出城(ホールドファスト)”の跡に着いた。^この城跡は古い時代のものだ。^周辺の地域には誰かを埋葬した塚が点在している。 menu_nightfort_rat_cook|あなたがペーストを食べるとすぐに、視界がぼやけるのを感じた。ウィアウ^ッドの枝が壁からせり出しあなたに迫ってくるようで、やがて時間と空間の^感覚すべてを失った。目が覚めるとまだ”夜の砦(ナイトフォート)”にい^たが、何かが今までとはまったく違うように感じられる。壁はもはや埃や蜘^蛛の巣で覆われてはおらず、壁のくぼみの松明は燦々と燃えている。 menu_nightfort_mad_axe|狂った料理人と話を終えると、時がずれていくような感覚がして、すべては^闇に包まれていった。目を覚ますとまだ”夜の砦”にいるようだったが、日^は沈み真夜中であるようだった。方向感覚を取り戻すにつれ、廊下から響き^渡るやわらかい足音と、不規則な水の垂れる音が聴こえてきた。 menu_nightfort_nights_king|再び闇に飛び込むと、助けることは出来なかったが、寒くなっていくのに気^がついた。感覚を取り戻すにつれ、骨に刺が刺さるような寒さを感じ、息を^吐くと白くなる様子がわかった・・・。 menu_yunkai_ship_1|奴隷商人湾でユンカイへ進路を取る船に乗り込んだ。^水夫たちは汚いボロ着姿で口も汚くシラミだらけだ。^乗り込む際にオール漕ぎの奴隷たちが少し見えた。^腰着以外は裸で足首の鎖で互いにつながれている。^肥え太った奴隷商人が漕ぎ手の指揮をし大きな鞭を振るっている。^最初に鞭打ちの音がすると、^スパイシーメイデン号が進み始めた。 menu_yunkai_ship_2|航行中、北の地平線が日没時のように赤く輝くのが見えた。^ヴァリリアの呪われた廃墟、硫黄や悪魔について水夫が話している。^すぐに船は濃い霧に包まれ辛い香りが空気を浸した。 menu_yunkai_ship_3|”煙の海”から離れると水夫の機嫌が良くなった。^船が”杉の島”を通過した頃、なぜか船内に猿が入り込んでおり^水夫たちは吉兆だといってその猿を飼い始めた。^どうも、猿はル=ロールでは寵愛の証とされるらしい。^猿の飛び跳ねる姿は水夫たちを励まし、^猿が糞を船長に投げつけた時に^水夫たちの士気はより一層高まった。 menu_yunkai|ユンカイの港に船が到着すると街中から強い臭いが漂ってきた。^しかしそれはそこで暮らす人々にとっては普通のことで、^砂糖や煙、糞、香辛料の臭いが混ざっている。^船から降りると街の召使がすぐにあなたの荷物を運び始めた。 menu_yunkai_town_square|ユンカイに着き、あなたは次に何をすべきか考えた。 menu_way_to_meereen|奴隷商人湾の大部分を構成する低い丘や赤土の峡谷を通り抜け、^ついにミーリーンにそびえ立つ大ピラミッドが見えてきた。 menu_meereen_town_square|ミーリーンに着き、あなたは次に何をすべきか考えた。 menu_meereen_throne_room|あなたは次に何をすべきか考えた。 menu_volantis_town|ヴォランティスに戻った。 menu_hillhall|ヒルホールに着いた。この小さな村は^”海豹湾”に接し人口も非常に少ない土地である。 menu_relic_septry|修道院に着いた。 menu_zendar|ゼンダールに着いた。 mno_zendar_enter| mno_zendar_enter_door|街の中心へ行く扉 mno_zendar_tavern| mno_zendar_tavern_door|酒場への扉 mno_zendar_merchant| mno_zendar_merchant_door|商店への扉 mno_zendar_arena| mno_zendar_arena_door|闘技場への扉 mno_town_1_leave| menu_salt_mine|塩鉱に着いた。 menu_four_ways_inn|フォーウェイズの宿屋に着いた。 menu_test_scene|テストシーンに入る mno_jump|シーンにジャンプする menu_dhorak_keep|ドスラク族の砦に着いた。 menu_join_siege_outside|{s1} が{s2} の兵によって包囲されている。 mno_approach_besiegers|攻囲陣に近づく mno_pass_through_siege|攻囲陣をかき分けて{s1}に入る menu_cut_siege_without_fight|攻囲陣の兵達はあなたに挑むことなく門まで近づけさせた。 menu_besiegers_camp_with_allies|{s1}はまだ包囲されている。^{s2}の旗が 攻囲陣にはためいている。^^{s4} mno_talk_to_siege_commander|攻囲側指揮官との面会を求める mno_join_siege_with_allies|次回の突撃に参加 mno_join_siege_stay_back|部下達にあなたを残し突撃に加わるよう命じる menu_castle_outside|あなたは{s2}の城門まできた。^{s11} {s3} {s4} mno_approach_gates|城門に近づき衛兵に呼びかける mno_town_sneak|変装して{s7}へ侵入を試みる mno_dplmc_riot_start_siege|{reg6?街 城}を反乱を鎮めるため包囲する mno_dplmc_riot_negotiate|交渉を始める mno_castle_start_siege|{reg6?街 城}を包囲する mno_castle_leave|立ち去る menu_castle_guard|城門に近づいた。衛兵たちが注意深くあなたを見ている。 mno_request_shelter|入城を要求する mno_request_meeting_commander|面会を要求する mno_guard_leave|立ち去る menu_castle_entry_granted|少し待っていると、衛兵が城門を開き、^あなたと部下は入城を許された。 menu_castle_entry_denied|城主はあなたの入城を禁じ、衛士長は^それ以上近づこうとするならば、兵達に攻撃させると告げた。 menu_castle_meeting|誰との面会を要求する? mno_guard_meet_s5|{s5} mno_forget_it|やめる menu_castle_meeting_selected|あなたの要求を携え、伝令が城へ入っていった。^その後、城の中庭に{s6}が姿を見せ^あなたとの会話に応じた。 menu_castle_besiege|あなたは{s1}に対する包囲の陣を敷いている。^{s2} {s3}^^{s4} mno_siege_request_meeting|城壁防衛の指揮官との面会を要求する mno_wait_24_hours|明日まで待つ mno_castle_lead_attack|部下を率いて突撃する mno_attack_stay_back|部下に突撃を命じ、あなたは後方に下がる mno_build_ladders|攻城梯子を準備する mno_build_siege_tower|攻城櫓を作成する mno_lift_siege|包囲をやめる menu_siege_attack_meets_sally|籠城兵たちが迎撃のため城門から出撃してきた。 menu_castle_besiege_inner_battle|{s1} menu_construct_ladders|パーティーで最高の技術者スキル({reg2})を有する{reg3?あなた {s3}}は、^十分な攻城準備には{reg4}時間を要すると見積もった。 mno_build_ladders_cont|作業開始! menu_construct_siege_tower|パーティーで最高の技術者スキル({reg2})を有する{reg3?あなた {s3}}は、^攻城櫓作成や他の攻城準備には{reg4}時間を要すると見積もった。 mno_build_siege_tower_cont|作業開始! menu_castle_attack_walls_simulate|{s4}^^自軍の死傷者 {s8}^^敵軍の死傷者 {s9} menu_castle_attack_walls_with_allies_simulate|{s4}^^自軍の死傷者:{s8}^^友軍の死傷者:{s9}^^敵軍の死傷者:{s10} menu_castle_taken_by_friends|ここには見るものは何もない。 menu_castle_taken|{s3}はあなたの手中に落ちた。{reg2?街 城}はあなたの指揮下にある。^あなたはこの勝利で得た戦利品と{reg3}銀貨を略奪することができる。^{reg1?また、奪還しようとする敵から守るため、ここに部隊を配置することができる。^そして、あなた自身が{reg2?街 城}を所有するか、^忠実な家臣に与えるかを選ぶ必要がある・・・ } mno_dplmc_spoils_yourself|略奪によって得た戦利品を全て自分の物にする mno_dplmc_spoils_accompanying_vassals|略奪した品をあなたと家臣たちとで共有する mno_dplmc_spoils_all_vassals|略奪品を自分と部下とで均等に配分する menu_castle_taken_2|{s3}はあなたの手中に帰した。^城はあなたの指揮下にある。{s9}宛に、^あなたの勝利について手紙を書くべきだろう。{s5} mno_castle_taken_claim|{s3}を勝利の報酬として要求する mno_castle_taken_claim_2|{s3}を{妻/夫}への報酬として要求する mno_castle_taken_no_claim|報酬を要求しない menu_requested_castle_granted_to_player|あなたは主君たる{s3}からの書簡を受け取った。^^{reg4?彼女 彼}はあなたに{s2}を授け{reg3?た上で{s4}村をも与え }、^あなたが忠誠を誓う限り、{reg4?彼女の 彼の}名において^収入と所有権とを認めるとのことである。 menu_targaryen_invasion_stormlands_greenstone|謎の軍隊がストームランドに出現し^グリーンストーン城を占領したとの報せを受け取った。^かつてエッソスに亡命した残党が、かつてのレイガー王太子の^息子である”エイゴン・ターガリエン”を擁立したらしい。^エッソスの強力な傭兵集団”黄金兵団”を抱えている。^エイゴンは幼児期に殺されたとの噂だったが、^偽物とすり替わりひそかに亡命していたらしい。^ドーンのドーラン・マーテル大公は彼の甥である^エイゴン・ターガリエンを支持すると宣誓した。^ドーン軍は王位請求者たちと共に進軍している。^農民や庶民たちは黒の金の鎧でドラゴンや^グリフィンで飾り立てた兜をした彼らを^悪魔の使いであるかのように恐れている。 menu_targaryen_invasion_stormlands_rain_house|謎の軍隊がストームランドに出現し^レインハウス城を占領したとの報せを受け取った。^かつてエッソスに亡命した残党が、かつてのレイガー王太子の^息子である”エイゴン・ターガリエン”を擁立したらしい。^エッソスの強力な傭兵集団”黄金兵団”を抱えている。^エイゴンは幼児期に殺されたとの噂だったが、^偽物とすり替わりひそかに亡命していたらしい。^ドーンのドーラン・マーテル大公は彼の甥である^エイゴン・ターガリエンを支持すると宣誓した。^ドーン軍は王位請求者たちと共に進軍している。^農民や庶民たちは黒の金の鎧でドラゴンや^グリフィンで飾り立てた兜をした彼らを^悪魔の使いであるかのように恐れている。 menu_targaryen_invasion_stormlands_griffins_roost|謎の軍隊がストームランドに出現し^グリフィンズルースト城を占領したとの報せを受け取った。^かつてエッソスに亡命した残党が、かつてのレイガー王太子の^息子である”エイゴン・ターガリエン”を擁立したらしい。^エッソスの強力な傭兵集団”黄金兵団”を抱えている。^エイゴンは幼児期に殺されたとの噂だったが、^偽物とすり替わりひそかに亡命していたらしい。^ドーンのドーラン・マーテル大公は彼の甥である^エイゴン・ターガリエンを支持すると宣誓した。^ドーン軍は王位請求者たちと共に進軍している。^農民や庶民たちは黒の金の鎧でドラゴンや^グリフィンで飾り立てた兜をした彼らを^悪魔の使いであるかのように恐れている。 menu_targaryen_invasion_reach_the_arbor|謎の軍隊がリーチに出現し^アーバーを占領したとの報せを受け取った。^かつてエッソスに亡命した残党が、かつてのレイガー王太子の^息子である”エイゴン・ターガリエン”を擁立したらしい。^エッソスの強力な傭兵集団”黄金兵団”を抱えている。^エイゴンは幼児期に殺されたとの噂だったが、^偽物とすり替わりひそかに亡命していたらしい。^ドーンのドーラン・マーテル大公は彼の甥である^エイゴン・ターガリエンを支持すると宣誓した。^ドーン軍は王位請求者たちと共に進軍している。^農民や庶民たちは黒の金の鎧でドラゴンや^グリフィンで飾り立てた兜をした彼らを^悪魔の使いであるかのように恐れている。 menu_targaryen_invasion_reach_oakenshield|謎の軍隊がリーチに出現し^オーケンシールド城を占領したとの報せを受け取った。^かつてエッソスに亡命した残党が、かつてのレイガー王太子の^息子である”エイゴン・ターガリエン”を擁立したらしい。^エッソスの強力な傭兵集団”黄金兵団”を抱えている。^エイゴンは幼児期に殺されたとの噂だったが、^偽物とすり替わりひそかに亡命していたらしい。^ドーンのドーラン・マーテル大公は彼の甥である^エイゴン・ターガリエンを支持すると宣誓した。^ドーン軍は王位請求者たちと共に進軍している。^農民や庶民たちは黒の金の鎧でドラゴンや^グリフィンで飾り立てた兜をした彼らを^悪魔の使いであるかのように恐れている。 menu_targaryen_invasion_vale_old_anchor|謎の軍隊がヴェイルに出現し^オールドアンカー城を占領したとの報せを受け取った。^かつてエッソスに亡命した残党が、かつてのレイガー王太子の^息子である”エイゴン・ターガリエン”を擁立したらしい。^エッソスの強力な傭兵集団”黄金兵団”を抱えている。^エイゴンは幼児期に殺されたとの噂だったが、^偽物とすり替わりひそかに亡命していたらしい。^ドーンのドーラン・マーテル大公は彼の甥である^エイゴン・ターガリエンを支持すると宣誓した。^ドーン軍は王位請求者たちと共に進軍している。^農民や庶民たちは黒の金の鎧でドラゴンや^グリフィンで飾り立てた兜をした彼らを^悪魔の使いであるかのように恐れている。 menu_targaryen_invasion_vale_snakewood|謎の軍隊がヴェイルに出現し^スネークウッド城を占領したとの報せを受け取った。^かつてエッソスに亡命した残党が、かつてのレイガー王太子の^息子である”エイゴン・ターガリエン”を擁立したらしい。^エッソスの強力な傭兵集団”黄金兵団”を抱えている。^エイゴンは幼児期に殺されたとの噂だったが、^偽物とすり替わりひそかに亡命していたらしい。^ドーンのドーラン・マーテル大公は彼の甥である^エイゴン・ターガリエンを支持すると宣誓した。^ドーン軍は王位請求者たちと共に進軍している。^農民や庶民たちは黒の金の鎧でドラゴンや^グリフィンで飾り立てた兜をした彼らを^悪魔の使いであるかのように恐れている。 menu_dothraki_invasion_norvos|ノーヴォス付近をドスラク族が襲撃していると報せを受けた。^王(カール)・ポノの部族(カラザール)であるらしい。^彼は自身を森(ケヴァ)を統治する君主であると主張している。^ドスラク族は今回占領したノーヴォス東の領域と、^クォホールの森に囲まれた平野部に関して^以前から所有権を主張していたそうだ。 menu_dothraki_invasion_qohor|クォホール付近をドスラク族が襲撃していると報せを受けた。^王(カール)・ポノの部族(カラザール)であるらしい。^彼は自身を森(ケヴァ)を統治する君主であると主張している。^ドスラク族は今回占領したクォホール南の領域と、^クォホールの森に囲まれた平野部に関して^以前から所有権を主張していたそうだ。 menu_dothraki_invasion_volantis|ヴォランティス付近をドスラク族が襲撃していると報せを受けた。^王(カール)・ポノの部族(カラザール)であるらしい。^彼は自身を森(ケヴァ)を統治する君主であると主張している。^ドスラク族は今回占領したヴォランティス東の領域と、^ヴォレーナ流域のまばらな森が囲む平野部に関して^以前から所有権を主張していたそうだ。 menu_wildling_invasion|「ひどい報せだ!」と、あなたから^2、3フィート遠くに立っている老人が叫んだ。^「”壁(ウォール)”は陥落し、”野人”たちが自由に歩き回っている!」^老人は明らかに狼狽している。そして、巨人と^グラムキンについて何か悪態をつぶやいて逃げ出した。^^”壁”は”冥夜の守人(ナイツウォッチ)”が守護していて、^”野人”の南下も食い止めていたはずだが、^戦力が年々減るナイツウォッチは^ついに彼らを食い止めることができなくなったようだ。^野人は”自由民(フリーフォーク)”と自称し、^マンス・レイダーという男を主にして行軍している。 menu_conquest_kings_landing_dragonstone|スタニス・バラシオンの軍がキングズランディングを占領した。^スタニスは”鉄の玉座”を手に入れ、裏切り者で王位簒奪者である、^私生児ジョフリー、トメン、ミアセラを、^その母サーセイ・ラニスターと一緒に処刑した。^王家の私生児たちが死ぬと、タイウィン・ラニスターは^北部人と和平を結んだが、ロックの王国にかつての威厳を^取り戻そうと自ら王位を宣言したのだった。 menu_conquest_wyk_hall_by_player|あなたの勢力は、^ドラム家の根城ウィックホールを占領した。^すると城の地下深く閉ざされた部屋に^ドラム家の家宝であるヴァリリアン鋼の剣をみつけた。^これは、ウェスターランドの装甲騎士を知恵と木製の棍棒のみで^たおしたというヒルマー・ドラムのものである。^彼はその後”狡猾なヒルマー”として知られた。^あなたは・・・ mno_take_sword|剣をとる mno_leave_sword|剣を捨てる menu_conquest_oldtown_by_player|あなたの勢力は、^ハイタワー家の根城オールドタウンを占領した。^するとハイタワーが自らの名を付けた^塔の地下深く閉ざされた扉のむこうで^ハイタワーの基礎部分と同じ謎の物質で^構成された黒くなめらかなものを見つけた。^それはヴァリリアン鋼の名剣”ヴィジランス”(警戒)であった。^あなたは・・・ menu_conquest_tumbleton_by_player|あなたの勢力は、タンブルトンを占領した。^”竜の舞踏”での残忍な戦で破壊し尽くされた町であり、^住民たちはリーチの他地域より貧しい者が多い。^しかし町中央の砦に唯一の宝物が残っている。^滅亡したロクストン家が残したヴァリリアン鋼の剣である。^”舞踏”時代に”太者”ジョン・ロクストンが振るったもので^彼がヒュー・ハンマーの怒りを買い没落する以前、^ヒューの名を語る偽物を斬った剣である。^あなたは・・・ menu_conquest_lys_by_player|あなたの勢力は自由都市ライスを占領した。^兵が街を略奪し始めたとき、^あなたはロガーレ銀行の扉が開くのにきづいた。^”ライスの春”の時代、ロガーレ銀行は^ブレーヴォスの”鉄の銀行”に匹敵する存在であったが、^”ライサーロ・ロガーレの秋”時代に没落した。^ライサーロの息子モレドはライスに対し軍をひきつれ、^行軍中ヴァリリアン鋼の剣”トゥルース(真実)”を振るった。^今もまだ銀行の金庫の奥深くに、^ひそかに蜂起の機会を狙う集団によって^その剣は保管されていたのだ。あなたは・・・ menu_conquest_starfall_by_player|あなたの勢力は、^デイン家の根城スターフォールを占領した。^”ペイルストーンソードの塔”の地下深くにて、^ドーンに伝わる伝説の名剣を発見した。^隕石落下により鍛造されたとされるその剣は、^デイン家を名家の一員として印象づけたもので、^”早暁の剣”とよばれる。^あなたは・・・ menu_conquest_casterly_rock_by_player|あなたの勢力は、^ラニスター家の根城キャスタリーロックを占領した。^その盤城の地下深くにはあなたが思うより^はるかにたくさんの金銀財宝が眠っていた。^ラニスター家はその幸運さを隠してきたようだ。^あなたは・・ mno_take_gold|自分のために金をかき集める mno_leave_gold|兵たちに金を分け与える menu_conquest_lannisport_by_player|あなたの勢力は、^ウェスターランド最大の都市ラニスポートを占領した。^商人たち、とくに金銀細工師は^その途方もない豊かさでよく知られる。^細工師の多くが包囲中に舟で逃げたが、^町の家々には硬貨や金が置き去りにされている。^あなたは・・・ menu_conquest_riverrun_westerlands|ウェスターランドの勢力がリヴァーラン城を占領した。^クロッシング城のフレイ家は”川の諸公(リヴァーローズ)”と^かねてから軋轢が生じていたため、リヴァーランが陥落したことを^知るや否やロブ・スタークへの忠誠を放棄し、^タイウィン・ラニスターの軍勢へと取り入った。 menu_conquest_kings_landing_stormlands|レンリー・バラシオンの軍がキングズランディングを占領した。^レンリーは”鉄の玉座”を手に入れ、裏切り者で王位簒奪者である、^私生児ジョフリー、トメン、ミアセラを、^その母サーセイ・ラニスターと一緒に処刑した。^王家の私生児たちが死ぬと、タイウィン・ラニスターは^北部人と和平を結んだが、ロックの王国にかつての威厳を^取り戻そうと自ら王位を宣言したのだった。 menu_renly_dead|レンリー・バラシオンは没し、彼の見果てぬ夢もまた潰えた。^ストームランドの一部の派閥は、まだスタニス・バラシオンと^敵対しているが、大部分の諸侯は過ちを認め、^”狭い海(ナロウシー)”の王に彼らの剣を捧げた。 menu_conquest_kings_landing_reach|リーチの軍がキングズランディングを占領した。^彼らは”鉄の玉座”を手に入れ、裏切り者で王位簒奪者である、^私生児ジョフリー、トメン、ミアセラを、^その母サーセイ・ラニスターと一緒に処刑した。^王家の私生児たちが死ぬと、タイウィン・ラニスターは^北部人と和平を結んだが、ロックの王国にかつての威厳を^取り戻そうと自ら王位を宣言したのだった。 menu_conquest_kings_landing_north|北部の軍勢がキングズランディングを占領した。^”鉄の玉座”を手に入れた彼らは、^裏切り者かつ王位簒奪者であるという理由で、^私生児ジョフリー、トメン、ミアセラを、^その母サーセイ・ラニスターと一緒に処刑した。^王室の私生児たちが死ぬと、タイウィン・ラニスターは^即座に南部の諸侯たちとの和平交渉を行った。 menu_conquest_kings_landing_riverlands|リヴァーランドの軍勢がキングズランディングを占領した。^ロブ・スタークは”鉄の玉座”を手に入れた。^裏切り者かつ王位簒奪者であるという理由で、^私生児ジョフリー、トメン、ミアセラを、^その母サーセイ・ラニスターと一緒に処刑した。^王室の私生児たちが死ぬと、タイウィン・ラニスターは^即座に南部の諸侯たちとの和平交渉を行った。 menu_dk_stannis_start_warning|スタニス・バラシオンが王位簒奪を宣言したそうだ。^スタニスは先代のロバート王の弟で^先に王位を主張したレンリーの兄である。^農民の男いわく、スタニスは七神聖教への信仰を捨て去って^遥か遠くから到来した悪魔崇拝の宗教に染まり^ベイラー聖徒王の像を打ち壊したという。 menu_dk_renly_start_warning2|使い鴉を捕獲した。^品質の良い紙に綺麗なインクで書かれた^書状が金色の糸で脚にくくりつけてある。^先代の王の弟レンリー・バラシオンを^七王国の唯一の真の王として支持するよう^全ての忠実な諸公に勧告すると書かれていた。 menu_dk_renly_start_warning3|別の使い鴉を捕獲した。鴉はそこら中にいる!^緑のベルベットで脚にくくりつけられた書簡を開いた。^ハイガーデンのタイレル家は、^レンリー・バラシオンを七王国の王として支持し、^忠実で名誉ある全ての諸公たちにも^彼を支持するよう勧告すると書かれていた。 menu_ironborn_war_reach|近くにいた男はあなたと話す許可を求めた。^どうやら、鉄人(くろがねびと)に関する噂のようだ。^彼らは南岸の主要砦を略奪し始め、^ベイロン・グレイジョイが鉄諸島とリーチを統べる^王として戴冠し、再び”海石の御座”に着いたようだ。 menu_ironborn_war_north_and_riverlands|近くにいた男はあなたと話す許可を求めた。^どうやら、鉄人(くろがねびと)に関する噂のようだ。^彼らは突然北部の海岸を襲撃し始め、^ベイロン・グレイジョイが鉄諸島と北部を^統べる王として戴冠し、再び”海石の御座”に着いたようだ。 menu_ironborn_war_westerlands|近くにいた男はあなたと話す許可を求めた。^どうやら、鉄人(くろがねびと)に関する噂のようだ。^彼らは突然西海岸を襲撃し始め、^ベイロン・グレイジョイが鉄諸島とウェスターランド^を統べる王として戴冠し、再び”海石の御座”に着いたようだ。 menu_ironborn_war_vale|近くにいた男はあなたと話す許可を求めた。^どうやら、鉄人(くろがねびと)に関する噂のようだ。^彼らは援助を受けヴェイルに対して開戦を宣言し、^ベイロン・グレイジョイが鉄諸島とヴェイルを統べる^王として戴冠し、再び”海石の御座”に着いたようだ。 menu_requested_castle_granted_to_player_husband|あなたは主君たる{s3}からの書簡を受け取った。^^{reg4?彼女 彼}はあなたの夫{s7}に{s2}を^授け{reg3?た上で、{s4}村をも与え }るとのことである。 menu_requested_castle_granted_to_another|あなたは主君たる{s3}からの書簡を受け取った。^^「{s2}を奪取するに際しそなたが示した^勇敢な行いを聞くに及び大変満足している。^そなたの勝利は私の心をも明るくした。^私に対しなされた、城の領有要請であるが、^残念ながらこれに応えることはできない。^なんとなれば、そなたはすでにわが領内において^十分な広さの封地を有しているからである。^その代わり、{reg6}銀貨を下賜する。^そなたが戦役で蒙った損害にあてるがよい。^{s2}は{s5}に与えるものとする。」^ mno_accept_decision|王の決定を受け入れる mno_leave_faction|これは不当な扱いである!忠誠の宣誓は撤回する! menu_requested_castle_granted_to_another_female|あなたは主君たる{s3}からの書簡を受け取った。^^「{s2}を奪取するに際しそなたが示した^勇敢な行いを聞くに及び大変満足している。^そなたの勝利は私の心をも明るくした。^私に対しなされた、城の領有要請であるが^残念ながら貴女の夫に与えることはできない。^なんとなれば、そなたはすでにわが領内において^十分な広さの封地を有しているからである。^その代わり、{reg6}銀貨を下賜する。^そなたが戦役で蒙った損害にあてるがよい。^{s2}は{s5}に与えるものとする。」^ menu_leave_faction|宣誓の撤回は重大な行為である。国王は封地没収を宣告するであろう。^しかし、自らの意思でそれらを返納するというのであれば、^裏切り者とはいえ武力で追い去ることはしないとのことだ。^ mno_leave_faction_give_back|宣誓を撤回し、領土を明け渡す mno_leave_faction_hold|宣誓を撤回し、あなたの名において、{s2}を含め領土を支配する mno_leave_faction_cancel|忠誠を保ち、決定を受け入れる menu_give_center_to_player|国王があなたに更なる封地を下さるそうだ!^{s1}が、あなたの忠誠に報いるため、^これまでの封地に加え、{s2}を授けるとの^書簡を送ってきた。何と返答しようか? mno_give_center_to_player_accept|丁重に受け取る mno_give_center_to_player_reject|断る。{s2}の領有には何の興味もない menu_give_center_to_player_2|短い儀式の後、あなたは{s2}{reg3?及び{s4}村 }の^新しい領主として公に定められた。^{reg3?これらは これは}あなたの封地のよき一部となろう。^これらの土地から地代と税収を得、^領民から兵を募ることができ、^また土地の運営も可能である。^しかしまた、あなたは土地と領民を害から守り、^法と秩序を保つ義務を果たさねばならない。 menu_oath_fulfilled|あなたは{s1}とある一定の期間忠誠を誓う^との契約を結んでいる。この契約の期限が切れた。^どうしようか? mno_renew_oath|{s1}との契約を一月延長する mno_dont_renew_oath|契約を更新しない menu_siege_started_defender|{s1}が^{s2}の城壁に対し攻撃を行っている。^あなたは{reg10}名の兵を率い、敵勢力は{reg11}名である。^あなたは・・・ mno_dplmc_negotiate_with_besieger|包囲陣と交渉する mno_siege_defender_join_battle|戦闘に加わる mno_siege_defender_troops_join_battle|部下達にあなたを残し戦闘に加わるよう命じる menu_siege_join_defense|{s4}^^自軍の死傷者 {s8}^^友軍の死傷者 {s9}^^敵軍の死傷者 {s10} menu_enter_your_own_castle|{s10} menu_village|{s10} {s12}^{s11}^{s6}{s7} mno_village_manage|村の運営 mno_recruit_volunteers|兵を雇う mno_village_center|村の中心へ行く mno_village_center_door|村の中心への扉 mno_dplmc_village_elder_meeting|村長に会う mno_village_buy_food|農民から食料などを購入する mno_village_attack_bandits|盗賊を攻撃する mno_village_attack_wedding|結婚式の賓客を攻撃する mno_village_wait|しばらく留まる mno_dplmc_village_counter_insurgency|反乱を鎮圧する mno_dplmc_village_negotiate|交渉を始める mno_collect_taxes_qst|{s1}へ収めるべき{reg5?税の徴収を続ける 税を徴収する} mno_train_peasants_against_bandits_qst|村人を訓練する mno_village_hostile_action|敵対行動をとる mno_village_leave|立ち去る menu_village_hostile_action|何をしようか? mno_village_take_food|農民に食料などを差し出させる mno_village_steal_cattle|家畜を盗む mno_village_loot|村を略奪し焼き払う mno_forced_recruits|強制的に何人かの村人を徴兵する menu_recruit_volunteers|{s18} mno_continue_not_enough_gold|充分な金を持っていない mno_recruit_them|銀貨{reg6}枚で彼らを雇い入れる menu_village_hunt_down_fugitive_defeated|逃亡者からのずっしり重い一撃をまともにくらい、^あなたは地に倒れ伏した。視野が暗くなっていく・・・^何時間かすぎた。気がつくと体はあざだらけで血さえ流れている。^しかし、幸運にも、どの傷も致命傷ではないようだ。 menu_village_infest_bandits_result|{s9} menu_village_infestation_removed|叙事詩にも値するような戦いの後、あなたと部下達は、^村から盗賊を追い払い、平和を取り返した。^手ひどい試練の後で、村人は財産といえるものをほとんど^失ってしまったが、感謝の意として、あなたに対し^与えられるものは何でも与えたいと申し出てきた。 mno_village_bandits_defeated_accept|当然の報酬として受け取る mno_village_bandits_defeated_cont|断る。村人はあなた以上にこれらの物を必要なはずだ menu_village_wedding_result|{s9} menu_village_wedding_suppressed|あなたは結婚式の賓客を蹂躙し踏みつけると、^見せ掛けだけの秩序を確立した。^^死体の検分をしていると、あなたは花婿の死体を見つけたものの、^花嫁がどこにも見当たらないことに気づいた。^^あなたは村を探索する必要がある。 menu_center_manage|{s19}^{reg6?^^あなたは現在{s7}を建築中である。^これは{reg8}日後に建て終わるはずだ。{reg9? } } mno_castle_recruit_troops|いくつかの隊を雇う mno_castle_sort_troops|守備隊の並び替え mno_center_build_manor|屋敷を建てる mno_center_build_fish_pond|製粉所を建てる mno_center_build_watch_tower|見張り塔を建てる mno_center_build_school|学校を建てる mno_center_build_messenger_post|伝令詰所を建てる mno_center_build_prisoner_tower|囚人塔を建てる mno_center_build_barracks|訓練所を建てる menu_center_improve|{s19}パーティーで最高の技術者スキル({reg2})を有する{reg3?あなた {s3}}は、^{s4}建設には{reg5}銀貨と{reg6}日を要すると見積もった。 mno_dplmc_improve_cont|作業開始!(国庫より支払う) mno_improve_cont|作業開始! mno_improve_not_enough_gold|十分な資金がない。 menu_town_bandits_failed|{s4} {s5} menu_town_bandits_succeeded|盗賊達はまるで大鎌に刈り取られる穀物のように^あなたの前に倒れた!すぐに街路は、意識を失うか、^命を落とし動かなくなった盗賊達であふれかえった。^彼らの持ち物を漁ると、強奪されたらしき財布が見つかった。^或いは、あなたの人生に終止符を打ちたかった誰かが、^盗賊にこれを渡したのかもしれない。 menu_village_steal_cattle_confirm|パーティーで最高の略奪スキル({reg2})を有する{reg3?あなた {s1}}は、^{reg4}頭の家畜を村から盗みだせると見込んだ。 mno_village_steal_cattle_confirm|よしやろう! menu_village_steal_cattle|{s1} menu_village_take_food_confirm|村民を脅し、彼らの大切な食料を差し出させるのは^容易なこととは思えない。^少なくとも1時間はかかるだろう。 mno_village_take_food_confirm|よしやろう! menu_village_take_food|村民はいやいやながら彼らの所有物をあなたに差し出した。 mno_take_supplies|ありがたく受け取る mno_let_them_keep_it|そいつは残しておけ menu_village_start_attack|村民の一部が農具を手に刃向かおうとしている。^これ以上続けるなら彼らと戦わねばなるまい。 mno_village_raid_attack|襲撃しろ! mno_village_raid_leave|村から退却する menu_village_loot_no_resist|村民の数は少なく腰が引けており、^あなたが現れるとすぐに散り散りになった。^村はあなたのなすがままだ。 menu_village_loot_complete|あなたの命令に従い、部下たちは村に殺到し、^金になりそうな物全てを略奪し、建物に火をかけた。^金や奪った品物すべてを集め、^あなたは{reg1}銀貨の取り分を得た。 menu_village_loot_defeat|勇気と決心をもって戦った村民は、^団結し、なんとかあなたの兵を追い払った。 menu_village_loot_continue|村の略奪を続けますか? mno_disembark_yes|続ける mno_disembark_no|やめる menu_close|なし menu_town|{s10} {s14}^{s11}{s12}{s13} mno_castle_castle|城主の間へ行く{s1} mno_castle_castle_door|城への扉 mno_join_tournament|メレーに参加する mno_town_castle|城へ行く{s1} mno_town_castle_door|城への扉 mno_town_center|街路を歩く mno_town_center_door|街の中心への扉 mno_town_tavern|宿屋へ行く mno_town_tavern_door|宿屋への扉 mno_town_merchant|商人と話す mno_town_merchant_door|商店への扉 mno_town_arena|闘技場へ行く mno_town_arena_door|闘技場へのドア mno_town_dungeon|Never 牢獄へ行く mno_town_dungeon_door|牢獄への扉 mno_castle_inspect|城の中庭を歩く mno_castle_inspect_door|城の中庭への扉 mno_town_enterprise|あなたの{s3}を訪ねる mno_town_enterprise_door|あなたの事業への扉 mno_visit_lady|女性を訪ねてみる mno_visit_lady_door|庭園への扉 mno_trade_with_merchants|市場へ行く mno_walled_center_manage|{reg0?街 城}の運営 mno_walled_center_move_court|ここに宮廷を置く mno_castle_station_troops|守備隊を編成する {s10} mno_dplmc_castle_give_troops|守備隊を編成する(元に戻せません) mno_castle_wait|しばらく留まる{s1} mno_dplmc_guild_master_meeting|ギルドマスターに会う mno_ninestars_quest|Visit the tourney grounds. mno_winged_quest|Visit the tourney grounds. mno_oldtown_quest|Visit the tourney grounds. mno_bored_quest|Visit the melee grounds. mno_special_room_dragon_dungeon|地下蔵を訪ねる mno_special_room_iron_bank|”鉄の銀行”を訪ねる mno_special_room_coppersmiths_wynd_1|”銅細工師の路地”を訪ねる mno_special_room_coppersmiths_wynd_2|”銅細工師の路地”を訪ねる mno_special_room_riverrun|Visit the guest quarters. mno_special_room_wall|Visit the Wall. mno_jump_to_wall|Travel beyond the Wall. mno_special_room_tower_of_the_hand|”手の塔”を訪ねる mno_special_room_dawn_room|”ペイルストーンソードの塔”を訪ねる mno_special_room_qohor_blacksmith|エロス・モットの店を訪ねる mno_special_room_umber_kitchen|厨房を訪ねる mno_special_room_citadel|”知識の城(シタデル)”を訪ねる mno_special_room_lannisport_bookstore|”彩飾された雌ライオン”を訪ねる mno_black_cells_1|レッドキープの”暗黒房(ブラックセル)”に入る mno_black_cells_2|レッドキープの”暗黒房(ブラックセル)”に入る mno_thirsty_goat|”サースティゴート”を訪ねる mno_town_leave|立ち去る mno_town_leave_door|立ち去る menu_cannot_enter_court|祝宴が国王の広間で開かれているが、^あなたは招き入れられるほどの身分ではない。^恐らくあなたの名声を増やすことで招き入れられるだろう。^――あるいは祝宴が開かれている間に、メレーで^名を馳せてみるのもいいだろう。 menu_lady_visit|誰を訪ねたいですか? mno_visit_lady_1|{s12}を訪ねる mno_visit_lady_2|{s12}を訪ねる mno_visit_lady_3|{s12}を訪ねる mno_visit_lady_3_door|庭園への扉 mno_visit_lady_4|{s12}を訪ねる mno_visit_lady_5|{s12}を訪ねる mno_visit_lady_6|{s12}を訪ねる mno_visit_lady_7|{s12}を訪ねる mno_visit_lady_8|{s12}を訪ねる menu_town_tournament_lost|メレーから除名されてしまった。 {s8} menu_town_tournament_won|{s13}In addition to honour, fame and glory, you also earn a prize of {reg9} coins. {s8} menu_town_tournament_won_by_another|このメレーで最後まで残った戦士である{s1}が、^メレーの優勝者たる栄誉を浴した。 menu_town_tournament|{s1}あなたはメレーの第{reg0}回戦に出場する。^残っている出場者は{reg1}名である。^次の試合では{reg3}名の{reg4?出場者達 出場者}から成る{reg2}組が出場する。 mno_tournament_view_participants|参加者リストを見る mno_tournament_bet|自分に賭ける mno_tournament_join_next_fight|次の試合に出場する mno_leave_tournament|メレーを辞退する menu_tournament_withdraw_verify|メレーから本当に抜けるか? mno_tournament_withdraw_yes|はい。こんなのは無意味な気取りである mno_tournament_withdraw_no|いや、勝利の可能性がある限りは参加する! menu_tournament_bet|あなたに対する掛率は{reg5} {reg6}である。^{reg1?あなたはすでに自分自身に{reg1}銀貨を賭けており、^勝利すれば、{reg2}銀貨を得ることとなる。 }^いくら賭けようか? mno_bet_500_denars|500 coins. mno_bet_250_denars|250 coins. mno_bet_100_denars|100銀貨 mno_bet_50_denars|50銀貨 mno_bet_20_denars|20銀貨 mno_bet_10_denars|10銀貨 mno_bet_5_denars|5銀貨 menu_tournament_bet_confirm|{reg1}銀貨を賭ければ、^メレーで優勝した際は{reg2}銀貨得ることとなる。^これでいいだろうか? mno_tournament_bet_accept|賭けてみよう mno_tournament_bet_cancel|やっぱりやめよう menu_tournament_participants|メレーの呼子に参加者の名簿をもらった。^参加者は次のとおりだ ^{s11} menu_town_tournament_start_new|This town is hosting a melee, a contest designed to test the mettle of warriors in one-on-one battles. mno_join_one_on_one|Join the melee. menu_town_tournament_new|{s2}^Current rankings ^ {s1} mno_end_tournament|Continue. mno_bash_heads|Enter the melee. mno_participents|View the combatants. mno_bet|Place a bet on yourself.
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https://w.atwiki.jp/mountandblade/pages/23.html
このページを激しく充実させたいんだが、全く時間が取れない状況で困ってます。 ぐだぐだ言い訳しても仕方ないので、チョコチョコ更新し続けていく所存ながら、 Mount Bladeを盛り上げたい同志のお力をお待ち申し上げております。 -- (wiki管理人) 2008-01-25 00 35 25 Legion Mods をアップしました。 現在version1.2で、今後さらに開発を続けていくようです。 -- (Moff Taka) 2008-04-16 21 59 27 いくつか追加させていただきました。 またVersion.903と.951の混在がややこしそうなので分けてみました。 -- (Sen) 2008-05-15 18 29 27 Version.952とVersion.951は互換性があるようなのでVersion.95xに変更しました。 -- (Sen) 2008-05-19 22 10 46 手前味噌ながら、自作MODの紹介を書かせていただきました。 ロドック仕官が槍を使わなくなる不満などがあるようなので、その辺もフィックスしています。 今後もそういった声を取り入れてモd作成したい次第です。 -- (Sen) 2008-07-04 09 57 42 The Eagle and The Radiant Crossのレビューを勝手ながら甜菜しました。 -- (名無しさん) 2009-01-03 19 35 06 Band of Warriors このMOD入れたんだが、エラー吐いて 起動しません。 分かる方いないでしょうか -- (名無しさん) 2009-01-16 18 33 19 wikiからリンクされているBand of Warriorsは903版ですので 本体のバージョンをあわせないといけません。 本体が最新(ver1011)であるならこちらのバージョンをDLしてみてください http //www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7 lid=1060 但し、プレイ動画とは違うものになっていると思います。 -- (名無しさん) 2009-01-16 21 28 17 目に付いたmodをちょくちょく載せていたのですが、 編集回数制限があったようで「あらし対策編集エラー」というものが出ます どうにかならないでしょうか -- (名無しさん) 2009-01-24 23 58 05 このWikiに参加してログインすればいいんじゃ似でしょうか -- (名無しさん) 2009-01-25 02 15 58 The Horde Lands が『不明なファイル』扱いで導入できないのですが…? -- (名無しさん) 2009-02-19 20 28 29 ↑たぶん、ダウンロードして、解凍しようとしたら出たんじゃない?The Horde Landsはrar形式でアップされてるから、対応の解凍ソフトを探して解凍するがヨロシ。Lhaplusとか。 -- (名無しさん) 2009-02-20 12 12 50 『Unique Armoury 1.0』のダウンロード先に繋がらないのですが…? 自分だけでしょうか? -- (名無しさん) 2009-02-25 19 47 59 本家はたまに繋がらなくなるからね。本家にしか置いてないモノはアウアウな時がある。Unique Armoury 1.0はダウンロード先を変更したので試してみてね。ダウンロードはリンク先飛んで下のほうにあるよ。 -- (名無しさん) 2009-02-25 21 26 06 Unique Armoury 1.0が壊れてるっぽいのだが確認お願いします。 -- (名無しさん) 2009-02-26 03 51 28 ↑自己解決しました。 -- (名無しさん) 2009-02-26 21 04 01 誰かcustom settlementsを解説してくだしあ 遊び方がまったくわからない -- (名無しさん) 2009-03-15 16 30 12 更新されてる。あり~ -- (名無しさん) 2009-12-12 19 52 16 NE-Kengeki(仮)βver.がダウンロードできません アクセスしようとしているファイルは、一時的にご利用いただけません。 と表示されます -- (名無しさん) 2010-01-11 00 44 46 応仁の乱が1.011対応済みになってたので移動しておきました 順序などは適当によろしく -- (名無しさん) 2010-02-26 08 35 09 Native Expansionの拡張版のNE-Kengekiを ダウンロードしたんですけど、このファイルをどこに 入れればいいんでしょうか? だれか教えてください! -- (名無しさん) 2010-05-25 04 15 44 ↑解決しました -- (名無しさん) 2010-05-25 04 27 47 初歩的な質問ですいません。 このMODのMISCという項目にある様々なMODは バージョン関係無しに導入出来るのでしょうか? -- (名無しさん) 2010-05-31 02 10 12 ↑version 1.010/1.011専用 -- (名無しさん) 2010-06-03 14 53 10 応仁の乱の不安定度が高すぎて遊べない。 施設に入る→装備変更→高確率でクラッシュ。 -- (rs) 2010-07-24 13 11 19 ↑応仁の乱やるなら安定版0.808やったらいい -- (名無しさん) 2010-07-30 21 24 32 A lot more arrows ThrownsのMODを導入したいんですけど、どこのファイルに入れればいいんですか? -- (名無しさん) 2010-08-15 19 23 37 Nativeのフォルダに入れて同名ファイルを上書きすればいいと思うけど ttp //www.mbrepository.com/file.php?id=567 で矢や投擲武器のMax Ammoを増やした方がいいかも -- (名無しさん) 2010-08-15 22 22 45 本数変えるだけならツール使わなくてもitem開いてarrowで検索して該当箇所書き換えれば良いんじゃ、、、エディタ入れてるなら別ですが -- (Tb) 2010-08-16 10 35 26 解決できました!ありがとうございます -- (名無しさん) 2010-08-16 11 12 25 Sword of Damocles - Invasion Version 4 down loadしてmoduleフェイダに入れても起動しません。解決策ありますか? -- (名無しさん) 2010-08-31 08 11 52 それだけで普通分かる訳ない こんなエラーが出てるとか詳細を書いてくれないと ちなみにWBに入れても動かないよ -- (名無しさん) 2010-09-19 02 03 38 SODの件ですが7-Zipで開こうとすると <can not open file 'C Program files¥mount and blade¥module¥sword of damocles-goldV4.5beta.exe'as archive> 上記のように出てきます。 -- (名無しさん) 2010-10-02 17 03 47 WinRARはどう? インストールしてから困った事がない -- (名無しさん) 2010-10-02 22 42 25 WinRARでDOMのインストールができました。 大変困っていたので、本当に感謝いたします。 -- (名無しさん) 2010-10-03 15 57 09 DOMではなくMOD(sword of damocles)でした。 お詫びして訂正させていただきます。 -- (名無しさん) 2010-10-03 16 41 36 Hundred Years WarのDL先がWarbandになってます。 作者が無印提供止めちゃった? -- (名無しさん) 2011-04-06 22 34 42 フォーラムでは配布してないね。 フランスのサイトでは5.0 他の海外サイトではまだ5.1もダウンロード可能 -- (名無しさん) 2011-04-11 00 33 34 Prophesy of PendorのDL先もWarbandになってます。 飛び先に無印URLあるけど、変更しといた 方がよさそう。 -- (名無しさん) 2011-04-17 04 24 13 Hundred Years WarのDL先を変更しておきました。 -- (名無しさん) 2011-06-29 23 05 23 Solid And Shadeのバージョンが更新されてたので訂正しました -- (名無しさん) 2011-08-20 02 08 54 The Horde Landsのダウンロード先直しときました -- (名無しさん) 2011-08-21 23 38 12 Miscのダウンロード先(404のやつ)をいくつか変更しておきました。 -- (名無しさん) 2011-11-19 14 59 34 誰か・・・スターウォーズMODのジェダイやシスの出し方教えてください・・。 何かのユニットの派生なのかな・・・。 -- (jacks) 2012-01-10 09 06 05 The Horde Landsのリンク先切に行っても見つからないんですが どこからダウンロードするんですか? -- (j) 2012-01-16 20 33 46 ttp //www.mbrepository.com/who.php?id=8028 コレの1,2番かな、1.22もあったんだけど消失 -- (名無しさん) 2012-01-17 22 53 08 ありがとぅー -- (j) 2012-01-20 18 41 36 『The Last Day』という指輪物語を題材にしたMODがありますよね? こちらのwikiにはM Bの最新バージョンには対応してないとのことですが、 1.011対応版が完成していると、MODDBなどで確認できました。 wikiの編集方法がわからないのでわかる方修正お願いします。 ちなみにその最新版はこちらで配信されているようです。 ttp //www.mbrepository.com/file.php?id=3513 -- (ちょっとちょっと) 2012-03-23 15 26 49 NE-KENGEKIってダウンロードできないんですか? -- (名無しさん) 2012-03-25 16 56 20 Unique Armoury v1.1のインストールガイドが消えてる。 持ってる人いませんか? -- (名無しさん) 2012-04-03 20 58 36 NE-Kengeki の0.96差分をお持ちの方、UPって頂けると嬉しいです。 -- (名無しさん) 2013-06-08 17 52 46 ↑ ttp //www.mediafire.com/download/crtkv6int2df6n1/ 再配布記載がなかったので問題があれば削除対応します -- (名無しさん) 2013-06-08 19 08 36 横からありがとう -- (名無しさん) 2013-12-04 14 53 04 Kengeki0.96 ttp //www1.axfc.net/u/3265583.zip -- (名無しさん) 2014-06-24 19 14 38 無印Mount Bladeの古いバージョンって何処で落とせばいいんですか? ググってURL弄って任意のバージョンに変えて落とすってのはわかったけど その元のURLがわからない・・・ 最近のSteamで買うとWarbandは過去バージョンアクチ通らないしふんだり蹴ったりだ -- (名無しさん) 2015-07-02 03 06 37 だれかne kengeki おねがいします… -- (名無しさん) 2017-07-23 19 57 13
https://w.atwiki.jp/warband/pages/78.html
Prophesy of Pendor WB Mount Blade WBのMOD「Prophesy of Pendor」のページです。 無印版WikiのPOPのページより記事を移植中・・・。 #contehttps //i.imgur.com/JfP3jAM.jpg あらすじと紹介 ペンドールの建国より354年― 幾世代もの長きにわたり、この荒廃した地ペンドールを統べる王はない。 かつて人が成し得た偉大な業績は、今や神話として唄われ子守のお伽話で聞かされるのみ。 しかしその伝説は希望に満ちた予言のなかに生きている。 それは遥か岸の彼方より来て、一人の統治者の下にペンドールの諸侯を束ね、 この戦火に疲弊した地に再び平和と繁栄をもたらす英雄の物語。 志に相応しい力を持つ者は多くはない。 壮大な戦いが今まさに幕を開けようとしている。 剣を帯びよ、その想いとともに。 このペンドールの地に降り立ち、予言に挑め―君にその覚悟があるなら。 マップ、国家、コンパニオンを全て一新。新アイテム多数追加。 国家に属しない18種小派閥と大軍団。独立した騎士団。新しいクエストetc. Download Prophesy of Pendor WB Ver.3.9.5(Full) (2020,Mar,13) Prophesy of Pendor WB Ver.3.9.5 WARBAND Prophesy of Pendor WB Ver.3.9.4(Full) (2019,Jun) Prophesy of Pendor WB Ver.3.9.4 WARBAND Prophesy of Pendor WB Ver.3.9.4 Hotfix3差分ファイル Prophesy of Pendor WB Ver.3.9.3(Full) (2018,Dec) Prophesy of Pendor WB Ver.3.9.3 WARBAND Prophesy of Pendor WB Ver.3.8.4(Full) (2017,Jan) Prophesy of Pendor WB Ver.3.8.4 WARBAND Taleworlds該当記事 WARBAND - Prophesy of Pendor 日本語化プロジェクト Mount Blade日本語化Wiki Prophesy of Pendor WB 現在ver.3.9.5(2020/3/13リリース版) ほぼ完了! https //www21.atwiki.jp/warband/pages/214.html 注:ver.3.9.5は2020年3月6日にリリースされた後、3月13日に更新されましたが、バージョン名が3.9.5.6(MODDB)だったり、3.9.5.1(PoP Wiki)だったり、3.9.5のまま(フォーラムなど)だったりとバージョンのナンバリングがまちまちなので、日本語化ファイル作成にあたっては3.9.5(2020/3/13リリース版)としています。 なお、現状のver.3.9.5をダウンロードすると必ず2020/3/13リリース版がダウンロードされますので、ver.3.9.5をリリース直後に導入した方以外は気にしないでください。 暫定日本語化ファイル(ver.3.9.5(2020/3/13リリース版)) https //ux.getuploader.com/MnB2/download/629 FAQ MODに日本語化ファイルを当てて言語を「Nihongo」にしたら文字がすべて透明になるんだけど Prophesy of Pendor WB データ類 ○ Prophesy of Pendor 3 Wiki - Wikia(外部サイトへ飛びます) google翻訳直通 ○ Prophesy of Pendor公式フォーラム(外部サイトへ飛びます) 注:以下のデータはやや古いので最新データを知りたい場合は上記の英語wikiを参照してください。 ○ ペンドールへはじめて来た方へヒント→ 別ページへ ○ キャラメイクの選択肢速見表→ 別ページへ ○ 国別兵士、傭兵ツリー→ 別ページへ ○ その他小派閥の紹介、兵科ツリー→ 別ページへ ○ コンパニオン紹介→ 別ページへ ○ 騎士団紹介→ 別ページへ ○ 射撃武器→ 別ページへ Ver.3.9特徴と変更点等 対応Warbandバージョン:1.165以降 セーブデータの互換性について 3.8 →3.9 なし 3.9 →3.91 なし 3.9.1 →3.92 なし 3.9.2 →3.9.3 なし 3.9.3 →3.9.4 なし 3.9.4 →3.9.5 なし + PoP Ver.3.9 変更点表示 以下英wikiへのリンク v3.9.0変更履歴 v3.9.1変更履歴 v3.9.2変更履歴 v3.9.3変更履歴 Ver.3.8特徴と変更点等 セーブデータの互換性について 3.7 →3.8 なし 3.8 →3.81 あり 3.81→3.82 あり 3.82→3.83 あり + PoP Ver.3.8 変更点表示 ソース https //forums.taleworlds.com/index.php/topic,126952.0.html バトルサイズの拡大、3つの新騎士団の追加。 色々と全面的に改良 デシャル軍、鎧・兜・服、武器、馬、宿屋、マップ、舞台、旗、メニューのイラスト、派閥・アイテム・兵種のバランス、闘技場、女性主人公でのプレイング、サウンドマスタリング、新サウンド。 その他多くの最適化・強化・バグ修正。 ゲームプレイ より大きく適応した戦場サイズ。 バトルサイズを100~450までに。 増援回数をより多く デシャル軍隊の改訂 派閥の再調整 多数の兵種のバランス調整 Phoenix order、不死鳥騎士団追加(2兵種) Shadow Wolves order、幻狼騎士団追加(2兵種) Scorpion Assassins order、蠍暗殺教団追加(2兵種) 以下のLeonion氏のTweakを採用 (1, 3.1, 3.2, 4, 5, 11, 20, 25, 26, 28, 29, 30, 32, 33, 35, 38, 40, 42, 43, 44) K0nr@d氏のアルゴリズムに基づき、全ての商品価格を正規化 新しい兜、ブーツ、ボルト、弓、矢、馬を追加 殆どのユニットを再作成、再調整。 ドラゴン・ドレイクがレイヴンスタン従歩兵からアップデートできる 非常に希少なアイテムがもっと贈られる 攻城戦の防御側のAIとプレイヤーの弾薬は補給される 商人たちが金を得るための新システム 村や隊商を襲うと名誉が下がるように キルカメラを更新 新たなオプションや勢力図システムを追加 コンパニオンが異性用の鎧を戦利品にしなくなった 弓騎兵の給料を騎兵より低く 傭兵の給料を200%→166%に 略奪品が満杯でもコンパニオンが自動装備可能に 背景関連 適応型の戦場(外観等倍、5倍、12倍) ※訳注:参加人数によって変化するっぽい エラクライの内装、外装、闘技場と訓練を新しく 14の街や城の攻城戦マップを刷新(Floris氏のを再加工) 地平線の背景とマップ境界を更新 より生き生きとした宿屋に。最大15人のランダム客、楽士、ラッシュアワー、そして文化に則した様々な衣装。 サーレオンの宿屋を新しく 宿屋や闘技場の出現位置を調整 街の背景を編集(トーバーの河、サーレオンの塔、ナルタルの灯台、帝国の町のテクスチャ、などなど) ナルタルの背景はサランのドロクバのに置き換え 空の背景を更新 宴にもっと多くの諸侯が入れるように 闘技場に女性 ビジュアル 鎧の追加、再加工 兜の追加、再加工 武器の追加、再加工 馬の追加、再加工 ブーツの追加、再加工 一般的な服を追加 トーナメントのアイテム見直し ※訳注:報酬か試合に使うアイテムのことかは不明 一部例外を除いた全ての鎧に男女それぞれのバージョンがある 全ての旗を刷新 さらに42の旗を追加 多くの兜のスキニング。首部分が滑らかに変形する 本の装丁、クオリス石、金の延べ棒、リュート、リラ、宝箱、普通のアイテム、家具、体、髪などなど更新 ゾンビの動的顔生成システムと新テクスチャ 血がいっぱい manu item用のバンプマップや反射マップ ※訳注:Manuってなんだ? 背の高い草 画面転換時のフェードイン処理(切り替え可) マップ 個別の街アイコン 個別の城アイコン(Floris氏作) 正規化された旗 修正済みの橋 訓練場とウルフボウドの新マップアイコン マップテクスチャと形状を修正 顔の改良 男性の頭部形状を新しく 全NPCを再加工 より多くの良いテクスチャ 年寄りがよりしわくちゃに デシャルをより色黒に ノルドールの顔 ランダムな顔をより良く 顔と体の色を合わせる デシャル人が色黒に 闘技場のマッスルバディ ゾンビの動的顔生成 ゾンビのテクスチャを刷新 女性モデルを改善 UI 150以上のメニューイラスト(街や派閥、イベントやメニューの個別のイラスト) インターフェイス微調整 キルカウンター追加 一部メニュー修正 サウンド 女性の唸り声を追加 悪魔の断末魔追加 サウンド見直し・リマスター 宿の楽士 女性も命令を叫ぶ 最適化 サウンド最適化(使用に応じてOGGとFLACに分ける) メッシュ簡略化 節約のためテクスチャを書き換え ほぼすべてのアイテムのLODを作成 全ての古い未最適化素材を削除 品質向上のために全てのテクスチャのミップマップ追加 不要な時のアルファレイヤーを除去 内部の再加工(.brfファイルとアイテム順のソート) バグ修正 多くの文法、句読点、記述エラー 「すべてを変えた手紙(a letter that changed everything)」シナリオでの商人の選択は常に医師になった。 ※訳注:詳細不明 捕虜から雇用可能なカスタム騎士を造った。 ウルルベトルの弓を使ったバグ技 岩塩坑の出口 透明な岩塩坑 アイテムの複製 位置のあってないサーレオンの旗 位置のあってないメッテンハイムクロスボウ 城にグールの顔 解脱者の顔 頭に合わない兜 操作不可能な幾つかのドア 髪のテクスチャ 頭上の旗印のズレ 闘技場とトーナメント出場者がオリジナルのブーツを保持しない問題 パーティの名前バグ NPCパーティ内の下女を削除 美人顔の修正 賊の略奪の抑制問題 多くのアイテムのシェーダを修正 紋章付き鎧の裏の色を修正 v3.8.1 貴族の爵位名が戻ってた問題 デシャル女性の顔の修正 戦利品画面のデバッグメッセージと、ごちゃ混ぜの戦利品 光る馬 宿の酔っぱらいのバグった会話 ヴァイパーサーベルの幅 (K0nr@dによる修正) 切れた兜 ヴァイパーサーベル、蠍暗殺教団の剣、幻狼軍団の剣の鞘 店にトナメ賞品 FLCのランスのテクスチャ Crassusはもう帝国の絹の衣服を持たない※訳注 ヤノスの執事クラッシウスのことか? リゼルディランは「彼女」と呼ばれるのを避けるため、男に戻せていなかった。 イモータルから兜を削除 増援回数微調整 Put back inventory chest in 550 maps. 不死鳥と幻狼の騎士団は一つの城にのみ与えられる。 v3.8.2 脱獄問題を修正 商人クエの間、参加している傭兵が自分を売り込むのを修正 諸侯になってないコンパニオンが戦闘後に関係がアップするのを修正 ミストマウンテンの侵略者としてカウントされるミストマウンテン族の修正 「befriending ミストマウンテン」についての勝利条件を削除 村内戦闘の戦利品バグ(Native由来)を修正 村内戦闘でのキルカウントを修正 イシュコマンの門外出撃を修正 兵士0人の部隊を修正 戦闘から離れていたり統治権を獲得しにでているのに再出現するコンパニオンの修正 新騎士団のバランス再調整 間違った場面で出る領地交換の会話を削除 宿のライティングとシェーダを作り直し(特にちらつく光) 闘技場とトーナメントの音楽をNativeのものに変更 宿のサウンド変更 略奪された村の音楽、及び同じように曲の最後まで流してしまうものの修正 エラクライに追加の戦利品 デシャルの闘技場以外から色黒の女性を削除 三賢者の巡視兵をマッチョ化 幾つかの剣の鞘を修正 暗殺者の覆面兜から生えるヒゲを修正 フィアーズベインの族長の兜を修正 誘拐された少女のハゲを修正 ベッカヴィア女王親衛隊の乗馬スキルを上げた 亡霊軍から青のすね当てを削除 tweak 44を入れ直し (派閥情報画面の元帥に関する項) 幾つかのテクスチャを改善 2種の貴族服に代わるモデルを追加 一部の街の収納箱の戦利品を修正 アップグレード割引を33%ではなく90%に。(カスタム騎士装備の段階的アップグレードを促進するために、現在の装備にかけた費用と時間の90%を新たな装備に適用する) v3.8.3 増援回数の設定(攻城戦と通常戦は別々)を追加 しゃがんで槍を突き刺すための、頭上突き刺し攻撃(Hoboistice氏のsubmodより)を追加 二倍の妻のバグを修正 下女の解放時に関係が向上するのを修正 クイッグフェンの店を修正 音楽が正しくループするように 宿の雰囲気づくりは音楽ではなく音になった。 チート変更 アルアジズの狂った会話を修正 諸侯の基本収入を750→1000に クインの村近くで部隊が立ち往生する可能性を修正 転移する訓練場を修正 男性の体を改善 沢山の斧のテクスチャを改善 幾つかのドアや服のテクスチャを修正 不死鳥騎士団と蠍暗殺教団に新たなモデルの剣 城の床のシェーダを修正 闘技場に出るババアを削除 ヴァイパーサーベルと不死鳥騎士団の長剣の性能を変更 Leonion氏のtweak 3.2を修正 棒の防御動作を修正 矢やボルトの自動装備では、数より攻撃力が優先されるように 旅人の文章エラーを修正 会話中の金額エラーを修正 下馬命令のエラーを修正 スキニングを改良し、あれこれ最適化 守護帝国騎士の板金鎧(マント付き)の重量を修正 牢屋/宴にでる訓練所長/奴隷商を修正(できてたらいいな) 勝利後に時々全コンパニオンの関係が上がる「tweak 38」の修正 文法修正 Ver.3.7特徴と変更点等 セーブデータの互換性について 3.6xx→3.7xx なし 3.7→3.701 なし 3.701→3.702 なし 3.702→3.705 あり 3.705→3.706 なし + PoP Ver.3.7 変更点表示 ○!! NEW FEATURE Updated map and town/castle/village locations [新要素] 街、城、村の配置を刷新 ○!! NEW FEATURE added lady in waiting troop/events (talk to this troop type if they are in your party). [新要素] 女官(侍女)を部隊やイベントに追加(パーティにいれば話しかけることができる) ○!! NEW FEATURE Vastly Improved starting options with story arc that has game reprocussions. [新要素] ゲーム開始時のストーリーの選択肢を大きく改善、そのストーリーがゲームに影響する Rumor refresh rate 噂の更新頻度 jobs for bards and healers 吟遊詩人とヒーラー background NPC's that spawn based upon character choices. キャラの選択に基づいて関係NPCが生成 ○!! NEW graphical interface 新グラフィカルインターフェース ○!! NEW artwork for armors and weapons 装備・武器の新アートワーク ○!! NEW Troops and weapons 新しい部隊と武器 ○!! NEW Healer jobs from Travelers - income and renown 旅人から新ヒーラー職・・・収入と名声 ○!! New Bard Jobs from Innkeepers - income and party Morale for Bards (keep that lute in your possessions). 宿屋の主人から新吟遊詩人職・・・収入と吟遊詩人による部隊士気(リュートを所有しておくこと) ○!! NEW major spawn - ( - Spawn of Azi Dahaka) 新しい大規模スポーン (Azi Dahakaが登場) ○!! NEW Renegade Specialty spawns - added 25+ personality spawns that fit into the lore.. 新しい反逆者・・・物語に合わせて25以上の人物追加 ○!! NEW Two dozen Map Icons added that better reflects the type of NPC party. 20数個のマップアイコンを追加、NPC部隊のタイプをより正しく反映 ○!! NEW Additional Music Tracks 新ミュージックトラックを追加 ○!! NEW Change custom Knighthood Order can be changed to be all Female. 騎士団カスタマイズを刷新、全員女性にもできる ○!! NEW Creating Knighthood orders can cause negative relations with other orders. The lore matters.. 騎士団創設により他の騎士団と関係が険悪化することがある。物語との関係上。 ○Improved pendor line of troops ペンドール部隊ツリーの改善 ○Improved Mercenary line of troops.. top tier is Mercenary Sergeant. 傭兵部隊のツリー改善、最上位は傭兵軍曹 ○Modified fierdsvain berserker troops - visually and their abilities. フィアーズベインバーサーカーの修正・・・見た目と能力 ○Modified empire line of troops 帝国の部隊ツリー修正 ○Modified bandit spawns to provide more variance 追いはぎの生成を修正、より多様な生成 ○Modified vanskery spawns to provide more variance and challenge (not harder.. just different..ok. .a few are harder) ヴァンスケリーの生成を修正、より多様で挑戦的に(若干難易度も上昇) ○Modified many spawns and troops to increase variance and challenge (Bloodsword Witches, Iron Circle Knights, Red Fletchers, Northgard Rangers, Possessed Doomgards) 多くの生成部隊を修正、より多様で挑戦的に(血塗られた剣の魔女隊、鉄盟騎士、レッドフレッチャー、ノースガードレンジャー、悪霊憑きの破滅兵) ○Balanced out faction spawn rates for greater variation 勢力の生成頻度を調整しよりバリエーション豊かに ○Updated stats on weapons and armors 武器防具のステータスをアップデート ○Updated factional relations 勢力との関係性をアップデート ○Created new Jatu Troops and implemented upgrade path with Jatu mercs ヤツ族部隊を新しく作成、ヤツ族射手へのアップグレードパスを実装 ○Modified and increased the types of troops you can obtain from Red Brotherood Tavern Slavers. 宿屋のレッドブラザーフッドの奴隷商から入手できる部隊のタイプを修正・追加 ○Deity events now have both benefits and consequences ..depending. 神様のお告げイベントはメリットだけでなく、それに伴う事柄もある ○Implemented procedural system to create a few established knighthood orders in towns and castles. 街や城でいくつかの騎士団について設立する手続きを改善 ○Knighthood order Knights skills and equipment modified 騎士団の騎士のスキルと装備を修正 ○CKO sergeants prestige cost lowered 騎士団の従士の消費する名誉とコストを低減 ○CKO sergeants training made slightly less efficient. 騎士団の重視の訓練効果をわずかに低減 ○Modified the easter egg qualis gem gambling results. クオリス石ギャンブルの結果を修正 ○Reduced amount of troops for Knighthood renown quest 騎士団名声クエストの部隊数を低減 ○new face codes for many companions. 多くのコンパニオンのための新しい顔 Ver.3.6特徴と変更点等 以前のバージョンとセーブデータの互換性無し + PoP Ver.3.6 変更点表示 ○ Player Knighthood Order プレイヤーによる騎士団の新設ができるよ(wiki内騎士団解説を参照) ○ Player king mercenary parties from different factions 王様になると傭兵団を雇えるよ(大臣との会話に項目追加) ○ The Melitine Empire a new minor faction メリティネ帝国が部隊を率いてウロウロするよ(バークレーやメッテンヘイムと同様に) ○ New unique spawns from foreign factions (Mettenheim, Veccavia, Barclay, Melitine) メッテンへイム、ベッカヴィア、バークレー、メリティネの新しいユニットが登場するよ ○ Order ranks and stronghold 騎士団(既存)に加入すると、階級を与えられて頑張ると昇進するよ。あと騎士団の砦もあるよ(団長昇進クエストにて) ○ New Order quests (tournament, challenge, rivalry, GM quest) 騎士団のクエストを追加したよ(トーナメントで勝って来い、騎士団兵を率いて名を挙げろ、ライバル騎士団をぶちのめせ、団長昇進) ○ Randomly generated minor knighthood Orders; sometimes created by lords NPC諸侯が小規模騎士団を設立することもあるよ(wiki内騎士団解説を参照) ○ Numerous new Order, Noldor and other map dialogs ○ Prettier female faces (corprus OSP) 美人顔を追加したよ、女だけだよ ○ Large minor faction spawns sometimes siege and sack nearby towns. 大軍団はたまに街を襲撃するよ、占領はしないけど守備兵をもっさり殺されるよ ○ Order war parties of the main kingdom Orders sometimes spawn and actively assist their kingdom 派閥のメイン騎士団は、その派閥の援助をする為に150人くらいの戦団を率いて参戦するよ、とってもうざいよ ○ Kings sometimes found Orders if they don't have a chapterhouse yet もしまだ会所を持ってなければ、王はたまに騎士団を設立するよ(未確認) ○ Recruiting Order Sergeants similar to recruiting Order Knights 騎士団の従士格は騎士と同様に、特定の一般兵から名誉を消費して任命できるよ ○ Liege lord troops culture switchable to the player's kingdom culture through a dialog. 配下の諸侯との会話で、諸侯の文化をプレイヤーの文化へ変更させることができるよ(率いる兵の文化のことだよ、でも文句言われて友好度さがるよ) ○ Can give troops to your kingdom or your village militias (if they have 100 troops) 自国の、もしくは自分の村のパトロール隊に兵を与えることが出来るよ、但し100人以下の場合のみ ○ Traveler NPCs in taverns give locations of the two booksellers. 酒場の旅人から本屋の居場所を教えてもらえるよ、有料で ○ Sell all prisoners dialog 酒場の奴隷商の会話で、全ての捕虜を売るダイアログを追加したよ、便利だね ○ Ramun gives locations of random unhired companions if you sell him slaves ラムンはまだ雇っていないコンパニオンの場所を教えてくれるよ(未確認) ○ Talk to Guildmaster menu option for towns 街のメニューにギルドマスターに会うというダイアログを追加したよ、もっと早くしてほしかったね ○ Order and minor factions relations report within the faction relation report 騎士団と小派閥の関係を一覧にしてレポートから確認できるようにしたよ ○ Ability to rename your party and Order (Camp- Take action) 自分の部隊に名前をつけることができるよ、厨二心をくすぐられるね ○ Heretics and Snakes drop books that are useful to Orders (membership required) 異教徒とスネーク教は戦利品として本を落とすようになったよ(所属騎士団にあげるとお金とか貢献度とかもらえるよ) ○ Siege defense inventory chest at defender spawn point (to refill ammo and change gear) 防衛戦でも荷物にアクセスできるようになったよ、リスポンポイントに箱があるよ(場所が分かり難いので使い辛いけどね) ○ Camp menu review and drill your troops キャンプメニューに、兵を並ばせて閲兵する、訓練するを追加したよ(訓練する drill ってのは未確認というか無い) ○ Renown costs for Order knights increased a lot and depend on relations as well as honor 騎士団の設立時の名誉コストを増やしたよ、関係は名声によって変わるよ ○ Updated Order factions hostility matrix 騎士団派閥の敵愾心のベースをアップデートしたよ(よくわかんねぇけど、関係の初期値を変更したんじゃない?) ○ No more instaloss with Scorpion Assassin ambushes. Only one or two spawned. 蠍暗殺兵の待ち伏せ襲撃で5対1とか無いわ~減らしとくわ(3人になっている) ○ Valkyries' axes were too short, they got a better weapon. ヴァルキリーの竜の背骨の斧って短過ぎて当たらなくない?マシなのに変えるわ(レディヴァルキリーはまだ持ってるけどね) ○ Get -2 RTR if attacking during a truce 休戦中のに攻撃すると統治権を-2するよ。(未確認) ○ Removed horses from D'Shar Bowmen and Dervishes デシャル射手と弓兵から馬を取り上げるよ(熟練弓は馬持ってる) ○ Changed Elixirs to give half the stats bonuses from the 4th use onwards エリクサーの効果を4回目から半減させたよ ○ Order bounty quest quota tweaked down 騎士団の賞金首クエストの対象人数を下げたよ ○ Spawn small Noldor patrols more frequently (now in line with other minor factions, every 33 hours) ノルド-ルのパトロール隊の出現頻度をマシマシにしたよ、4~5部隊出てくるよ ○ Tweaked up the endgame low spawning rates of Mysts and Heretics ゲーム終盤のミストマウンテンと異教徒の発生率を下げたよ ○ Limited generated Order knights and sergeants in garrisons to about 30 and 50 - there were too many in the end game 守備兵として勝手に追加される騎士団の騎士と従士格の増加を、各自30、50に制限したよ(ゲーム終盤には増えすぎて城落とせなくなるからね) ○ Leth doesn't let you see his equipment until you are level 30 リゼルディランの装備はあなたがLv.30にならないと触れないよ、弓を奪ってポイは出来ないよ ○ Get less payment as a kingdom merc, it was too exploitable. 傭兵契約時の給金を減らしたよ、取り過ぎてたよ ○ Nerfed a notch the Fierds party sizes フィアーズベインのパーティーサイズの段階を弱めたよ(兵の増加率のことだと思う) ○ Small increase to rare spawn spawning rates (since they get mobbed by kingdoms too often) レアな大軍団の発生を少し増やしたよ(度々、NPCの軍隊に集団でボコられてプレイヤーが倒す間もないからね) ○ Bugfix Order sergeants had autocalc values of 0 ○ Bugfix (Native bug) Companion missions lasted half the time advertised ○ Bugfix (Native bug) Loaned companions (quest) disappeared if the lender lord disappeared ○ Bugfix The trading villagers (quest) would rarely turn into an ordinary villager party ○ Bugfix (Native bug) Gained 3x3 RTR instead of 3 for peace, and 0 RTR instead of 15 for marriage ○ Bugfix Fixed Notes and other headings positions ○ Bugfix Wolfbode now counts towards Myst supression クラッシュ問題と対応方法 快適な動作のためにの一番下参照。また、スレの過去ログにもいろいろな解決策が出ています。 ATIカード問題についてはこちら TaleworldsのPOPWB Forums Prophesy of Pendor(Moderators saxondragon,sairtar,MitchyMatt) 以下は非公式のクラッシュ問題解決スレ Fix for some crashes (32 bit OS)... NOT A BUG THREAD - READ 1st POST Known things that will cause you to CTD or Lag heavily! Prophesy of Pendor 4 61 名前:名無しさんの野望[sage] 投稿日:2011/01/18(火) 12 03 58 ID xjtT53eV Prophesy of Pendor4.0プロジェクトが始動 http //forums.taleworlds.com/index.php/topic,154493.0.html 物語の舞台はペンドール統一後20~25年後、蛇神教団らが跋扈する南方への征伐軍派遣が主軸。 新しいマップ、勢力、賊、コンパの子供達や新しいコンパ、騎士団が登場。 Prophesy of Pendor 4.0 ≪ on January 16, 2011, 04 26 15 PM ≫ Hello everyone, First, thank you for your support and love of this very interesting project that has been growing every month since November 2008. It has been your posts, PM's, and overall positive feedback that has fueled us to do what we have done to create this offering. I am pleased to announce that Prophesy of Pendor 4.0 is moving forward. I wanted to give everyone some insight on what is happening. The next version of this collaborative effort will mark a significant change. The setting will be some 20-25 years AFTER the unification of Pendor, where the "King/Queen" of Pendor in an alliance with the Noldor, sends an invasion force south to the lands of the old Empire to defeat the abomination known as the Snake Goddess once and for all. There will be a new map, new factions, new and old spawns, children of the companions you have come to love and hate, new companions, new knighthood orders, and twists and turns that will both surprise and entertain. We are combining the many developers, artists and coders who have contributed to this effort so far with a classroom of game design students to bring forth a conclusion to this long saga. Stay tuned for more stories, detailed histories, artwork, concept work, and status updates. Kindest regards, Saxondragon ■上記スレ内での開発スタッフらによる続報のまとめ プレイヤーはペンドールを統一した王の息子/娘となる。はじめにプレイヤーは、どのように統一がなされたかを選択する。 開発期間は数ヶ月で、年単位ではない。最初のものを除けばどれもだいたい5~7ヶ月サイクルだった。 POP3とは異なり、悪党キャラとしてプレイできる可能性はない。プレイヤーの役割は善玉の聖騎士であって悪党ではない。 ペンドールのサーガはこれで完結する予定。細かな調整変更はあるだろうが、SaxonDragon氏が許可しない限りはその先の開発予定はない。 まだプランニング段階なので細かい質問には答えられない。 今のところPOP3.2に取り組んでいるのでPOP4はまだごく初期段階に過ぎない。 POP4リリース後もPOP3の開発を続けるかは不明。必要だと思えばするかもしれない。 (2013,May)New!! 「うん、今のところは保留中だよ、だから、のんびりリラックスしてVer.3.6を楽しんでいってね」MitchyMatt氏 コメント ちょっと質問です。 兵力の少なくなった諸侯が城に引きこもって出てきません。 かなり時間を経たせても兵力は回復せず、ずっとそのままです。 色んなキーワードでググってみたけど該当無し。 ペンドールもしくはネイティブの仕様・バグなのかも分かりません。 なにか知っている人がいたらご教授お願いします。 -- (名無しさん) 2020-05-10 18 55 30 傭兵隊長時代は儲かりすぎて濡れ手に粟なのに、領地持ちになった瞬間からどんどん赤字が増えていくのは何故なのか -- (名無しさん) 2020-05-18 07 07 13 2でもこのmod出ないかな -- (名無しさん) 2020-06-22 23 16 24 1https //forums.taleworlds.com/index.php?threads/pop-planned-for-bannerlord.407392/page-2#post-9633952 計画はあるみたいよ -- (名無しさん) 2021-02-08 17 01 12 初期から好感度マイナスの黒檀篭手とか黎明騎士とかは地道に巡回部隊に加勢したりして好感度稼ぐしかないですかね? 他に何か手段無いでしょうか? -- (名無しさん) 2021-04-04 15 05 23 確か夕暮騎士団は名前は忘れたけど特殊な本を門番にあげることで 少し友好度が上がった記憶はあるけどその方法しか知らないかな。 友好度がマイナスからプラスになれば城内にいる門番からクエストを 受けられてそこから友好度上げは出来るんだけどもね -- (名無しさん) 2021-04-05 14 51 21 初期からマイナスの所との仲改善クエストとかもほしいところですね。 -- (名無しさん) 2021-04-12 17 18 45 ctaにあるような同行機能と初期陣形機能が追加されてないんですけどなんとかならないですかね -- (名無しさん) 2021-04-19 20 24 57 NPCの捕虜採用はかなり変だね 大群と戦うと最後の方がシンガリア兵だけになる -- (名無しさん) 2022-03-19 23 59 27 日本語化ファイルで、某掲示板でいくつかご指摘のあった箇所を修正しました。 -- (名無しさん) 2022-03-21 14 34 39 アップデートしたいけど、互換性なしかな?今まで育ててきたキャラ、装備をリスタートするのは厳しい・・・。 -- (名無しさん) 2022-05-05 17 06 07 PoPの紹介ページにバージョン間の互換情報が載っていますが、セーブデータの互換は期待しない方がいいですよ。 -- (名無しさん) 2022-05-05 21 16 32 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/warband/pages/297.html
dlga_start austad_talk17|...I...I can hardly believe it! dlga_start close_window.42|We'll meet you outside the fort. dlga_start austad_talk15|Well? Have you made a decision? dlga_start austad_talk1|...Hmm? Oh, it's you, that company leader whose been helping us in the field. What are you doing here? dlga_austad_talk1 austad_talk2|I'm curious as to what a man of your rank is doing here in the barracks. dlga_austad_talk1 close_window|I'll just be going now, Visavo. dlga_austad_talk2 austad_talk3|And why should the business of a Visavo concern an outsider like yourself? dlga_austad_talk3 austad_talk4|A ranking officer just seems out of place here, is all. dlga_austad_talk3 close_window|You're right.. I should move along. dlga_austad_talk4 austad_talk5|No offense friend, but there may be more forces at work within the Legion than an outsider could understand. dlga_austad_talk5 austad_talk6|Try me, Visavo. I may surprise you. dlga_austad_talk6 austad_talk9|These are sensitive matters. However, you have proven yourself a friend to the Legion... dlga_start austad_talk1.1|...Hmm? What are you looking at, soldier? dlga_austad_talk1 austad_talk2.1|Sir, I was just wondering why you're back here in the barracks. dlga_austad_talk1 close_window.1|Forgive me, Visavo. dlga_austad_talk2 austad_talk3.1|And why should the business of a Visavo concern a legionary like yourself? dlga_austad_talk3 austad_talk4.1|A man of your rank just seems out of place here, that's all. dlga_austad_talk3 close_window.1|You're right, sir. I should move along. dlga_austad_talk4 austad_talk5.1|Hmm...say, your accent sounds quite odd for a {reg33?woman man} of the Third. Who is your Visavo? dlga_austad_talk5 austad_talk6.1|Uh...Visavo...Oct...uh...Oct-Octervius? dlga_austad_talk6 austad_talk7|Who? You don't even kn- hold on. Your uniform looks off as well. You're not a real Third soldier, are you! dlga_austad_talk7 austad_talk8|You know, I should probably get back to my post- dlga_austad_talk8 austad_talk9|Wait, soldier, your face looks awfully familiar...you're the renowned {reg33?lady lord} {playername}, aren't you? You've caused quite a stir in the lands of Perisno lately. dlga_austad_talk8 close_window|(Looks puzzled) Very well...soldier. [Not enough renown] dlga_austad_talk9 austad_talk10|{playername}, can I be honest with you about something? dlga_austad_talk10 austad_talk11|Yes, what is it? dlga_austad_talk10 close_window|Sorry, but I really must be going now. dlga_austad_talk11 austad_talk12|I...I am not particularly fond of the way Atanos Octiem is running the Third. His vision of resurrecting the ancient Venetoran Empire is, well, nonsense. dlga_austad_talk12 austad_talk13|He fails to recognize the strength of the new powers of Perisno, and I worry he will bring about the destruction of the Venetoran legacy once and for all. dlga_austad_talk13 austad_talk14|I have a proposition for you. I have covertly secured the support of my division and second-in-command Kalero to revolt against the Atanos, and with your help we may actually stand a chance at beating him. dlga_austad_talk14 austad_talk15|I will warn you however. Even with my division gone, we would be assaulting over 400 troops holed up in this outpost, as well as the Atanos' personal guard regiment. It will no doubt be a punishing fight. What do you say? dlga_austad_talk15 austad_talk16|Very well. I will help your cause defeat Atanos Octiem and his Legion. dlga_austad_talk15 close_window|I'm sorry, Visavo, but I do not believe I am currently prepared for such a challenge. dlga_austad_talk16 close_window|A million thanks, {reg33?madame sir}. You will not regret overthrowing the militant Octiem. My troops and I will meet you outside the fort. dlga_austad_talk17 austad_talk18|We've done it! Sacrifices were made on both sides, but with your help we've captured Octiem and rid the land of his corrupted Legion. dlga_austad_talk18 austad_talk19|Now that we have control of the fort, we can make some long overdue changes. dlga_austad_talk19 austad_talk20|The prosperous market that had been shut down by Octiem to discourage external interaction will be reopened at once. We will also no longer send scouting parties out to harrass Perisnoan inhabitants. dlga_austad_talk20 austad_talk21|As we are now forever in debt to you for preserving our culture, I offer to you Octiem's personal treasury. You can also feel free to use the market and hire troops from our military specialist. dlga_austad_talk21 close_window|Thank you, and take care {playername}. dlga_start atanos_talk24|Extraordinary. Thanks to you and your men, Venetor...is ours once again. I never thought I would live to see this day. dlga_start atanos_talk22|It's good to see that you escaped as well. It seems like the Assassins managed to put together a far stronger army than we could have expected. dlga_start atanos_talk18|Atanos Austad! We weren't expecting you to come here. What happened? dlga_start close_window.43|Good luck, {reg33?Lady Lord} {playername}. dlga_start atanos_talk12|Have you investigated the stronghold? dlga_start atanos_talk001|Welcome to the Third Legion outpost, {reg33?Lady Lord} {playername}. What can I do for you? dlga_atanos_talk001 atanos_talk9a|I have reconsidered your quest. dlga_atanos_talk001 atanos_talk1a|What is the history behind this outpost? dlga_atanos_talk001 close_window|Just admiring the temple, sir. dlga_start atanos_talk01|Welcome to the Third Legion outpost, {reg33?Lady Lord} {playername}. What can I do for you? dlga_atanos_talk01 atanos_talk6|About your conflict, Atanos. What was it you were planning to do? dlga_atanos_talk01 atanos_talk1a|What is the history behind this outpost? dlga_atanos_talk01 close_window|Just admiring the temple, sir. dlga_start atanos_talk1|Welcome to the Third Legion outpost, {reg33?Lady Lord} {playername}. What can I do for you? dlga_atanos_talk1 atanos_talk2|How is the Third Legion doing, Atanos? dlga_atanos_talk1 atanos_talk1a|What is the history behind this outpost? dlga_atanos_talk1 close_window|Just admiring the temple, sir. dlga_atanos_talk1a atanos_talk1b|This outpost used to be a strictly military establishment in the time of the Venetoran Empire. When Emperor Trilond died and the rebellions began, this was one of the few encampments that was not completely destroyed in the civil war. dlga_atanos_talk1b atanos_talk1c|The first Atanos Octiem, leader of the original Third Legion, led his troops and a group of civilian supporters to this outpost, intent on preserving what culture and tradition they could of their once great nation. dlga_atanos_talk1c atanos_talk1|For hundreds of years the Legion sustained itself, defending against the many threats that appeared over the centuries. Our liberation from the new egomaniacal 'Octiem' I believe represents a turning point for the future of our people. dlga_atanos_talk2 atanos_talk3|The people are flourishing now that I have relaxed some of the restrictions of the pretender Octiem. I sense a renewed feeling of vitality and yearning for something...something greater than our current situation. dlga_atanos_talk3 atanos_talk4|Is there anything I can do to help? dlga_atanos_talk3 close_window|Most interesting. I wish you luck, then. dlga_atanos_talk4 atanos_talk5|Well...perhaps. I am at an impasse, {reg33?Lady Lord} {playername}. One one hand, I refuse to follow in the footsteps of Octiem and squander the lives of my fellow Venetorans in some fruitless conquest. On the other hand, I feel my people have been confined to this life for too long, and that they wish to fight their way back to the frontlines of Perisno. dlga_atanos_talk5 atanos_talk6|I understand your concern for your people. Say I were to put my forces at your disposal, do you have a plan? dlga_atanos_talk5 atanos_talk5a|I would like to be of assistance, but you will have to ask me at a later date. dlga_atanos_talk5 close_window|I'm sorry but I believe you should not push your luck any more than you already have. dlga_atanos_talk5a close_window|Of course, I understand. Please do not let me inconvenience you at this time. dlga_atanos_talk6 atanos_talk7|Ah, well...you have no doubt noticed the abandoned stronghold to the northwest of this outpost. This stronghold holds a special place in the hearts of my people, as it was the economic, cultural, and political capital of the Venetoran Empire- this was the site of Venetor itself. dlga_atanos_talk7 atanos_talk8|Though the city was destroyed in the civil war that first drove us away, it seems to have been partly rebuilt over the past decades. This leads me to believe it is not as abandoned as many people think. dlga_atanos_talk8 atanos_talk9|Do you have any ideas about who you think may be inhabiting your old homeland? dlga_atanos_talk9 atanos_talk10|I can't say for sure. We clashed long ago with the Grazir Worshippers in the storied Battle for the Enlightenment, and I assume that the secrecy of these inhabitants has no less than a sinister origin. However, there is only one way to find out, and this could be your task if you would be so noble as to take it. dlga_atanos_talk9a atanos_talk10|What have you decided, {reg33?Lady Lord} {playername}? dlga_atanos_talk10 atanos_talk11|I will take your quest, Atanos, in the name of liberation for your people. dlga_atanos_talk10 close_window|I must take some time to think this over. dlga_atanos_talk11 close_window|Excellent! Thank you for taking on this task, and best of luck. dlga_atanos_talk12 atanos_talk13|Yes, I stormed the stronghold with my men and cleared it of the Assassins of Ral'Daiun that were camped inside. dlga_atanos_talk12 close_window|I am still working on it. dlga_atanos_talk13 atanos_talk14|So it was the Assassins of Ral'Daiun...how strange. I can't say there have ever been direct hostilities between us before, but I can't imagine this will please their leadership. dlga_atanos_talk14 atanos_talk15|You have given us the opportunity to reclaim our home, and for that I am grateful. I have already dispatched a group of pioneer citizens from the outpost with an elite guard regiment to assess the situation and set up initial defences around the stronghold. dlga_atanos_talk15 atanos_talk16|I fear that a retaliatory strike on the stronghold may be inevitable- the Assassins are not the type to let aggression go unpunished. I am reluctant to petition you for your aid again, but I don't believe the stronghold will stand against attack without your help. dlga_atanos_talk16 atanos_talk17|Yes, Atanos. My men will gladly join yours in the defence of Venetor. dlga_atanos_talk16 close_window|I'm sorry, but I can offer no more assistance at this point. Good luck to you. dlga_atanos_talk17 close_window|The Legion owes its survival to you, {reg33?Lady Lord} {playername}. My best men will be waiting for you at the stronghold to discuss the defence. dlga_atanos_talk18 atanos_talk19|Well, {reg33?Lady Lord} {playername}, I must admit it simply felt wrong for me to be holed up in that fort while you fought off our enemies with Visavo Hendrus and his men here. dlga_atanos_talk19 atanos_talk20|So, I decided to make haste towards the stronghold with ten of my personal guards - I was worried we would be too late, but it appears we made it just in time. dlga_atanos_talk20 atanos_talk21|Just as we were riding past Ingvar's Mercenary Guild, we caught a glimpse of what must have been the assaulting force marching along the coast of the lake in the distance. dlga_atanos_talk21 close_window|Though marching on foot, they must have been no more than two hours away by now. We should begin making battle preparations now. Visavo Hendrus, {reg33?Lady Lord} {playername}- ready your men! dlga_atanos_talk22 atanos_talk23|I'm glad that you made it out alive as well. Unfortunately it seems that the fate of Venetor lies not where we hoped it would. dlga_atanos_talk23 close_window|So it seems. Though we may have failed on this day, the fight continues. Thank you for fighting for what is right, and good luck in your future adventures, {playername}. dlga_atanos_talk24 atanos_talk25|Now that the stronghold is fully under our control, we can begin to repair and repopulate the town. Fortunately it looks like it has been spared much damage, so we should be able to get up and running in short order. dlga_atanos_talk25 atanos_talk26|The final task we need to complete is, unfortunately, out of my hands once again. I'm afraid it would be far to dangerous for me to trek across Perisno at this time. dlga_atanos_talk26 atanos_talk27|I have a contact in Krain- a long time friend I would trust with my life. He is an expert trader, and will be able to set up some initial caravan lines from Venetor to jumpstart our eeconomy. dlga_atanos_talk27 atanos_talk28|He won't answer to anyone, however. You must be sure to ask him what the best way to get to the water mill is, and he will know you were sent by me. dlga_atanos_talk28 close_window|Victory is whitin our grasp, {reg33?Lady Lord} {playername}. Good luck. dlga_start close_window.44|It's good to see that the Atanos decided to show up after all. dlga_start visavo_talk1a|Feel free to make use of the accomodations of the stronghold while you and your men wait. dlga_visavo_talk1a close_window|Thank you, Visavo. dlga_start visavo_talk1|It's good to see you here, {reg33?madam sir}. We are making plans for the defence of this stronghold against the imminent threat of the Assassins of Ral'Daiun. dlga_visavo_talk1 visavo_talk2|What do you know about this assaulting force? dlga_visavo_talk2 visavo_talk3|It's difficult to make an accurate estimate because the Assassins are very good at counter-espionage. However, one of our scouts trailed a lead and suggests they have at least 300 men at their disposal. dlga_visavo_talk3 visavo_talk4|We're not certain when they plan to attack, so it would be best if you and your army camp here until the assault. dlga_visavo_talk4 visavo_talk5|How many troops do you have with you? dlga_visavo_talk4 close_window|I understand. See you on the battlefield, Visavo. dlga_visavo_talk5 visavo_talk6|I currently have an elite detachment of 10 Sabovalars, 30 Empyrean Legionaries, and 10 Companion Archers under my command. What we lack in numbers, we will make up for in discipline and training. dlga_visavo_talk6 close_window|Good. See you on the battlefield, Visavo. dlga_start close_window.45|Thank you for delivering the message to the merchant, {playername}. I owe you a great deal for all your assistance. Please accept this as a reward. dlga_start sidhethon_talk|What? What do you want? Leave me be. I have no time for beggars. dlga_sidhethon_talk close_window|Shut up, loser. dlga_start bw_talk|Hello. dlga_bw_talk bw_quest|I am {playername}. Who are you? dlga_bw_talk premio|I have done it! Now, the Geldarin Naphali are free from oppression! dlga_bw_quest talkbw|I am a Geldarin Naphali. dlga_premio duskfall|You have achieved it! I knew you would do it. My friend, we are forever in your debt. dlga_duskfall duskfall2|I have a gift for you. This is Duskfall, one of the finest bows ever forged by Geldarin Naphali. It is used now by others as well, but this is the original, best one. dlga_duskfall2 close_window|Thank you for your gift. I will help the Geldarin Naphali defeat the Elintoran Naphali. For glory! dlga_bw_talk close_window|I haven't got the time. dlga_talkbw reminsc2|I long for the destruction of the vile scum of Elintoran Naphali. They have comitted atrocities against us that are unspeakable.. dlga_reminsc2 bwcont|I agree. dlga_reminsc2 close_window|The thought of Naphali disgusts me. dlga_bwcont bwventa2|I am a Geldarin Naphali. My ancestors were once the dominant Naphali clan, but that time is once gone. We are now pushed aside, ruled by our enemies the cruel, savage Elintoran Naphali. dlga_bwventa2 bwventa3|I will help you defeat the Elintoran Naphali. dlga_bwventa2 bwventa2|Too bad. I dislike Naphali regardless. dlga_bwventa3 bwventa31|I think you are a good man. You have potential. My task for you is to conquer the capital city of Forniron, the city we are standing in right here. I think you can do it. dlga_bwventa3 close_window|Hearing that pleases me. I hope you will succeed. dlga_bwventa31 close_window|I shall help you conquer Forniron. I have no love for the Elintoran Naphali. dlga_bwventa31 close_window.1|Geldarin Naphali? There are enough of those scum in the world already! dlga_start bye21|Greetings. dlga_bye21 close_window|Greetings to you too. dlga_start failure|I failed. I'm sorry. dlga_failure close_window|Oh . . . Oh well. I suppose you did the best you could. Bad luck, friend. Farewell. dlga_start hi|I have done it! I defeated the Red Immortals and took the shield. dlga_hi hi1|I knew you could do it! In my vision, I saw that one day a {reg33?lady man} would come and defeat them! Now, I have a revelation to make I used to be a Red Immortal. dlga_hi1 hi2|What?? Then why would you want me to kill them? And are the visions that you talked about all fake? dlga_hi2 hi3|They betrayed me and cast me out. I have longed for this day. Yes, the vision is fake too. And I have a reward for you... dlga_hi3 close_window|This is my old set of armor. Farewell, adventurer. I sense a great future in you... dlga_start crazy_man_introduction|I have seen it! A vision! A piece of craftsmanship beyond the capabilities of a mortal, wielded by the masters of intimidation... and they all thought it was a lie! dlga_crazy_man_introduction crazy_man_lore_1|My good man, what in the world are you rambling on about? dlga_crazy_man_lore_1 crazy_man_lore_2|I told them they would come! I told them! But no, there is no evidence, and no, the books don't mention them. Now, after long last, I have proof! Real and concrete proof! dlga_crazy_man_lore_2 crazy_man_lore_3|You told them that what would come? Please, my patience is thinning. dlga_crazy_man_lore_3 crazy_man_lore_4|The Immortals, sir, the infamous Red Immortals, the 'mythical' elites of the Old Hakkon army! After an account written by the Hakkon historian Mirkhond was discovered some years ago, the tale of these invincible soldiers has been used to inspire many a young lad into enlisting in the army. dlga_crazy_man_lore_4 crazy_man_lore_5|So you say you have seen these men. Where would I be able to find them? dlga_crazy_man_lore_5 crazy_man_lore_option|I have indeed seen them, but their location was not clear to me. Perhaps you should ask a more learned man of what they know of this 'mythical' tale. They may know where to send you next. If you defeat these Red Immortals, you will be able to take nigh invincible loot and their legendary shield, the Aegis! dlga_crazy_man_lore_option crazy_man_lore_6|Where would I be able to find such a man? dlga_crazy_man_lore_option close_window|I'm sorry- I've had enough of this nonsense. Good day. dlga_crazy_man_lore_6 close_window|The lands of Tolrania is renowned for their interest in the intellects. You will certainly find someone to ask at the center of learning in Perisno. dlga_start close_window.46|I shall search for the Red Imortals. dlga_start whatbringsutogalwe|Good to see you, {playername}. Thank you for cleaning the grazir worshippers from Perisno. Now, how can I help you? dlga_start dealt_yet|Hello, {playername}, have you dealt with the Grazir worshippers yet? dlga_dealt_yet dealt_with_demon_wors|Yes, they are dead. dlga_dealt_yet close_window|No, they are still at large. dlga_dealt_with_demon_wors dealt_with_demon_wors1|The Grazir worshippers are truly a menace- it seems they have managed to find some otherworldly allies, and speak of a 'Dreaded One' whom they worship. dlga_dealt_with_demon_wors1 galwe_is_grateful|That is distressing. We can only hope they, are swiftly defeated. dlga_galwe_is_grateful close_window|In any case, thank you. The city of Galwe is grateful for your deed. dlga_start whatbringsutogalwe.1|Hello, {playername}, what brings you to the library of Galwe? dlga_start whoubeyuh|Hello, who might you be? dlga_whoubeyuh whoubeyuh1|I am {playername}. dlga_whoubeyuh1 whatbringsutogalwe|Well met, {playername}. What brings you to the Library of Galwe? dlga_whatbringsutogalwe anythingicando|Is there anything I can do to assist your research? dlga_anythingicando demonbois|Actually there is. Grazir Worshippers are a scourge on our great city, and they often attack students of this library. Specifically, some outside the city are a great nuisance- could you deal with them? dlga_demonbois demonboisyuhh|Of course. dlga_demonbois very_well_yuhh|No, I have other business to attend to. dlga_whatbringsutogalwe weeping_galwe1|Do you have any idea what to do with this piece of junk? dlga_weeping_galwe1 weeping_galwe2|Piece of junk? Let me ... Piece of junk?! This is ... the Weeping Moon! dlga_weeping_galwe2 weeping_galwe3|Weeping Moon? What is that? dlga_weeping_galwe3 weeping_galwe4|Weeping Moon has only ever been heard of in the books of legends. This elegant piece of artwork dances in the night in the hands of its owner. It is because of this blade that many nobility cannot sleep at night, for they may have just drawn their last breath. dlga_weeping_galwe4 weeping_galwe5|Legend has it that this dagger picks its owners, always finding a way to return to the hand of the killer. I ask of you, please give this to the Library of Galwe. I will even reward you handsomely for your contribution. dlga_weeping_galwe5 weeping_galwe61|Yes, that sounds fine to me. You may have it. dlga_weeping_galwe61 close_window|Thank you so much! Please, have this. We appreciate your contribution. dlga_weeping_galwe5 weeping_galwe62|No, I have gone through hell for this. dlga_weeping_galwe62 weeping_galwe7|Very well. I can at least tell you where to go to restore this dagger to its original glory. dlga_weeping_galwe7 close_window|Speak with the weaponsmith in Dwallnor, he will know what to do with it. dlga_whatbringsutogalwe very_well_yuhh|Just looking around, carry on with your studies, sir. dlga_very_well_yuhh close_window|Very well, fair travels to you {playername}. dlga_demonboisyuhh close_window|Very well, I look forward to your success. dlga_start do_you_recognize|Do you recognize the supremacy of the Dreaded One of Grazir? dlga_do_you_recognize never__|Never! dlga_never__ close_window|Hah! Another infidel to destroy. dlga_do_you_recognize excellent__|Of course, I worship him as well. dlga_excellent__ close_window|Excellent. We will break the nations of Perisno soon, Comrade... dlga_whatbringsutogalwe lq1_intro|Do you have any important tasks that need doing? dlga_lq1_intro lq1_intro_reply|The records here are of great importance to me and many others, yet they remain incomplete. Would you be able to find an account of the Battle of Halfith for me? dlga_lq1_intro_reply lq1_accept|Of course. I will return with the record you seek. dlga_lq1_intro_reply lq1_decline|No, I cannot do this at this time. dlga_lq1_decline close_window|That is a shame, the records will not complete themselves. dlga_lq1_accept close_window|Good, return to me when you have the records. dlga_met_1 lq1_tol_menu|I seek information about the Battle of Halfith? dlga_met_2 lq1_tol_menu|I seek no secrets, merely information about the Battle of Halfith. dlga_lq1_tol_menu lq1_tol_menu_reply|What exactly did you wish to know? dlga_lq1_tol_menu_reply lq1_tol_lore_1|Who was involved in the battle? dlga_lq1_tol_lore_1 lq1_tol_menu_reply|The battle was fought between our heroic Tolranian forces, with a few minor Elintor archers and the evil villians of the Hakkon Empire. dlga_lq1_tol_menu_reply lq1_tol_lore_2|Where did the battle take place? dlga_lq1_tol_lore_2 lq1_tol_menu_reply|The battle took place in the Halfith mountain pass, north of Amarna. dlga_lq1_tol_menu_reply lq1_tol_lore_3|How many soldiers were involved in the battle? dlga_lq1_tol_lore_3 lq1_tol_menu_reply|There was a small force of Tolranian infantry and archers, with a few cavalry and Elintor archers. The Hakkons hugely outnumbered our valiant men. dlga_lq1_tol_menu_reply lq1_tol_lore_4|Who won the battle in the end? dlga_lq1_tol_lore_4 lq1_tol_menu_reply|We, the ever triumphant Tolranians won the battle thanks to our skills in combat and our determination to survive the onslaught of enemies! dlga_lq1_tol_menu_reply lq1_tol_account_1|Could you tell me an account of the battle from a soldier who was there? dlga_lq1_tol_account_1 lq1_tol_account_2|We have an old written account in this very keep that tells the story first hand. The battle started when the infantry was ordered to charge by our glorious commander, Field Marshal Dacien. We had begun hidden behind the ridge waiting to ambush the Hakkon force on the march dlga_lq1_tol_account_2 lq1_tol_account_3|Our men slaughtered the suprised Hakkons in great numbers before they were able to mount a defence. With the infantry battle becoming a more even fight, Dacien ordered his archers to take out the small Hakkon crossbow force with their mighty accurate arrow barrages. dlga_lq1_tol_account_3 lq1_tol_account_4|With volley after volley the enemy crossbow's fell, savaging the Hakkon morale. With this complete, the Hakkons began a horse charge at our infantry still fighting in sword to sword combat. Craftily, our horse archers intervened and led them astray into another barrage of arrows from our archers. dlga_lq1_tol_account_4 lq1_tol_account_5|With this, the Hakkon Cavalry fell to the ground, with their lack of shields being their idiotic downfall, ha. With this our archers could now turn their attention to our infantry's plight, who had taken great losses but still were fighting defiantly. Wave after wave of arrows fell into the now running Hakkon cowards. dlga_lq1_tol_account_5 lq1_tol_account_complete|The last we saw of the Hakkon army that day was the backs of the cowards who hadn't fallen to our weapons, running back home south. dlga_lq1_tol_account_complete close_window|What a mighty victory, thank you for sharing this account with me. dlga_met_1 lq1_eli_menu|I seek information about the Battle of Halfith? dlga_met_2 lq1_eli_menu|I seek no secrets, merely information about the Battle of Halfith. dlga_lq1_eli_menu lq1_eli_menu_reply|What exactly did you wish to know? dlga_lq1_eli_menu_reply lq1_eli_lore_1|Who was involved in the battle? dlga_lq1_eli_lore_1 lq1_eli_menu_reply|The battle was fought between a detatchment of our best archers, with a small Tolranian force and the evil villians of the Hakkon Empire. dlga_lq1_eli_menu_reply lq1_eli_lore_2|Where did the battle take place? dlga_lq1_eli_lore_2 lq1_eli_menu_reply|The battle took place in the Halfith mountain pass, north of Amarna. dlga_lq1_eli_menu_reply lq1_eli_lore_3|How many soldiers were involved in the battle? dlga_lq1_eli_lore_3 lq1_eli_menu_reply|We had a few thousand of our best archers, with a few Tolranian riders and footmen. The Hakkons outnumbered us two to one. dlga_lq1_eli_menu_reply lq1_eli_lore_4|Who won the battle in the end? dlga_lq1_eli_lore_4 lq1_eli_menu_reply|Our ever vigilant Elintor archers saved the day for the Tolranians and gave the Hakkons an unforgettable defeat. dlga_lq1_eli_menu_reply lq1_eli_account_1|Could you tell me an account of the battle from a soldier who was there? dlga_lq1_eli_account_1 lq1_eli_account_2|We have a well known story from that battle, originally told by the commander himself, Duke Valthaauuionnon. Initially our archers were hidden behind a ridgeline waiting to strike the marching Hakkon cowards. dlga_lq1_eli_account_2 lq1_eli_account_3|We let the feable Tolranian infantry charge down the hill at the Hakkons to distract their main forces. The distraction was a huge success and their infantry got caught up in close sword to sword fighting. dlga_lq1_eli_account_3 lq1_eli_account_4|We started our arrow volleys towards the Hakkon crossbowmen, the only real threat on the battlefield. Outmatched by our superior skill they fell like flies with almost no losses of our own. dlga_lq1_eli_account_4 lq1_eli_account_5|As we were finishing off the last few crossbowman, the Tolranian cavalry found themselves in trouble and being chased by the Hakkon horsemen. Quickly and decisively we turned our fire straight into the chasing horsemen. dlga_lq1_eli_account_5 lq1_eli_account_6|Their lack of shields made for easy pickings and they lasted less than a minute if that. With this over, we could turn our attention to the remaining Hakkon infantry still busy with our initial distraction. dlga_lq1_eli_account_6 lq1_eli_account_complete|The cowards began fleeing soon after and victory was marked, for the Tolranians had been saved from utter defeat. The few remaining soldiers along with the enemy King returned south to where they had come from. dlga_lq1_eli_account_complete close_window|What a mighty victory, thank you for sharing this account with me. dlga_bye223 lq1_hak_menu|Forgive me for bothering you but do you know anything about the Battle of Halfith? dlga_lq1_hak_menu lq1_hak_menu_reply|I do know of it, what did you wish to know? dlga_lq1_hak_menu_reply lq1_hak_lore_1|Who was involved in the battle? dlga_lq1_hak_lore_1 lq1_hak_menu_reply|The battle was fought between the mighty forces of the Hakkon empire and the puny cowards of Elintor and Tolrania dlga_lq1_hak_menu_reply lq1_hak_lore_2|Where did the battle take place? dlga_lq1_hak_lore_2 lq1_hak_menu_reply|The battle took place in the Halfith mountain pass, north of Amarna. dlga_lq1_hak_menu_reply lq1_hak_lore_3|How many soldiers were involved in the battle? dlga_lq1_hak_lore_3 lq1_hak_menu_reply|There were several thousand of the Hakkon Empires finest against several thousand Tolranians and a few thousand Elintor dlga_lq1_hak_menu_reply lq1_hak_lore_4|Who won the battle in the end? dlga_lq1_hak_lore_4 lq1_hak_menu_reply|Unfortunately despite the best efforts of our forces, the enemy took victory from us on this day. dlga_lq1_hak_menu_reply lq1_hak_account_1|Could you tell me an account of the battle from a soldier who was there? dlga_lq1_hak_account_1 lq1_hak_account_2|I once spoke to a veteran who gave an account from his family history of this battle. It started when the Tolranian forces sprung an attack on our marching troops from the ridgeline in the pass, attempting to take us by suprise. dlga_lq1_hak_account_2 lq1_hak_account_3|Our infantry responded and instantly became involved in vicious blade on blade fighting. While attempting to support our forces, our crossbowmen came under a vicious assault of arrows. With little to protect themselves they fired back. dlga_lq1_hak_account_3 lq1_hak_account_4|We inflicted significant casualties to the enemy but needed more to swing that fatal blow so our cavalry began to charge. Mid-charge they came under attack from Tolranian mounted archers which they then began to chase. dlga_lq1_hak_account_4 lq1_hak_account_5|The wind however was not in our favour, blowing into the cavalry and not against, allowing the enemy archers to have an increased range and pelt our valiant knights. Gradually they fell, dying bravely in the face of the enemy. dlga_lq1_hak_account_5 lq1_hak_account_complete|With our cavalry defeated and our crossbowmen low on numbers, the enemy then began their final blow by volley of arrows into our infantry lines. It was clear at this point that we would not manage a victory, so the King and his remaining force withdrew. dlga_lq1_hak_account_complete close_window|What a difficult defeat to experience, thank you for sharing this account with me. dlga_lord_talk lq1_val_account_1|I hear you were involved in the Battle of Halfith. Can you tell me your story? dlga_lq1_val_account_1 lq1_val_account_2|Indeed I can. It began when a combined force of Tolranian infantry, cavalry and a few archers combined with my detatchment of archers for Elintor ambushed a Hakkon army marching through the Halfith mountain pass. dlga_lq1_val_account_2 lq1_val_account_3|We started with a charge of Tolranian infantry from the ridge to get the bulk of the Hakkon forces involved in the fighting, with supporting fire from the archers of Tolrania and Elintor. Immediately the Hakkon forces took some heavy losses. dlga_lq1_val_account_3 lq1_val_account_4|While the infantry was fighting, we used our advantage in ranged skill to take out the Hakkon crossbowmen losing only minor amounts of our own archers, giving us a distinct advantage from that point. dlga_lq1_val_account_4 lq1_val_account_5|The Hakkons, unimpressed, charged with their heavy cavalry. The Tolranian horse archers intercepted them and then lead them into volley after volley of our combined forces arrows. Without shields they died quickly. dlga_lq1_val_account_5 lq1_val_account_6|With the remains of the cavalry dead or wounded, we could then turn our attention to the plight of the Tolranian infantry still involved in combat with the Hakkons. Raining arrows upon them, their morale cracked. dlga_lq1_val_account_6 lq1_val_account_complete|The remaining survivors fled south and we declared ourselves the winners. It was only due to the combined strength of Tolranian infantry and cavalry with Elintor archers that we won that day. dlga_lq1_val_account_complete lord_pretalk|Thank you for sharing this story, it seems one close to your heart. dlga_whatbringsutogalwe lq1_return|About the account of the Battle of Halfith dlga_lq1_return lq1_return_menu|Yes, do you have the account? dlga_lq1_return_menu lq1_return_tol|(Tell the account of Royal Scribe Taxamus) dlga_lq1_return_menu lq1_return_eli|(Tell the account of Royal Scribe Elintherail) dlga_lq1_return_menu lq1_return_hak|(Tell the account of the Erudite Scholar) dlga_lq1_return_menu lq1_return_val|(Tell the account of Duke Valthaauuionnon) dlga_lq1_return_menu lq1_return_continue|I am still trying to find an account. dlga_lq1_return_continue close_window|Thank you, I am sure you will find one soon. dlga_lq1_return_tol close_window|What a fine Tolranian victory it must have been. Thankyou for finding this for me. dlga_lq1_return_eli close_window|What a fine Elintoran victory it must have been. Thankyou for finding this for me. dlga_lq1_return_hak close_window|What a unfortunate defeat for the Hakkon Empire it must have been. Thankyou for finding this for me. dlga_lq1_return_val close_window|What a rare show of combined strength it must have been. Thankyou for finding this for me. dlga_start close_window.47|I will take back the relic for you immediately. dlga_start close_window.48|I will take back the relic for you immediately. dlga_start bye222|Leave me be. I am studying. dlga_bye222 close_window|Alright. Goodbye. dlga_bye222 schtalk|Are you a scholar? dlga_schtalk schtalk1|-The man sighs - Indeed I am. Who are you? dlga_schtalk1 sch2|I am {playername}, at your service. I have come here, to Galwe, the great center of learning and education, to seek some answers to my questions. I was hoping a very learned man like you could help me. dlga_sch2 seekwhat|Well, I suppose I cannot blame a young man for being curious. What it is, exactly, that you seek? dlga_seekwhat wut|I wish to know more about the Red Immortals. dlga_wut wut1|What?? The Red Immortals are nothing but a children's myth! Leave me be, now. Please. dlga_wut1 wut2|I'm sorry for bothering, then. Can you at least point me to someone who knows more about it? dlga_wut2 deal3|-The man shakes his head and rolls his eyes.- Fine. But you must first do something for me. dlga_deal3 deal4|Of course. What do you need? dlga_deal4 deal5|The infamous bandit, called Rdahcim, stole a family heirloom of mine. It is a relic, shaped like a cup, and he took it. - The man grinds his teeth in rage - I want you to track that bastard down, destroy his lair, and return to me the relic. Then I shall give you a clue on where the Red Immortals are. dlga_deal5 questbegin|I will do it. dlga_questbegin close_window|Good luck. You can find Rdahcim near the forests around here. dlga_deal5 close_window|No thanks. It's a waste of my time (fail the quest). dlga_start galwe_eng_recruit_yes|Welcome to the Library of Galwe, {playername}. What do you need? dlga_start close_window.49|Welcome to the Library of Galwe, {playername}. You need to serve Tolrania or follow our culture to hire troops from me. dlga_galwe_eng_recruit_yes close_window|I have no students at the moment. Come visit some other time. dlga_galwe_eng_recruit_yes galwe_eng_talk_alchemist_recruit|I have some troops that you can hire. I currently have {reg10} students avaiable, and each will need 5000 aurums as an initial payment. How many would you like to hire? dlga_galwe_eng_recruit_yes_loop galwe_eng_recruit_yes|Excellent. dlga_galwe_eng_recruit_yes_loop close_window|I have no more students at the moment. Come visit some other time. dlga_galwe_eng_recruit_yes_loop galwe_eng_talk_alchemist_recruit|Very well, They will join your party. I have {reg10} students remaining, and each will need 5000 aurums as an initial payment. How many would you like to hire? dlga_galwe_eng_talk_alchemist_recruit galwe_eng_recruit_yes_loop|I would like to hire one student. dlga_galwe_eng_talk_alchemist_recruit galwe_eng_recruit_yes_loop.1|I would like to hire five students. dlga_galwe_eng_talk_alchemist_recruit close_window|I have to go now. dlga_bye222 11|It's me, {playername}. The one you talked to before. I have your relic. dlga_11 12|Ah! Very good then, {playername}! Thank you so much for this! Now, I believe I promised you information for the relic. You will need to go and travel to Amarna to consult my colleague, who is an expert on these matters. dlga_12 close_window|Thank you. Goodbye. dlga_start attack1.1|Who the hell are you? And what do you want? dlga_attack1 close_window.1|Me? I am the one who will kill you. dlga_start bye223|If you wouldn't mind, I'm trying to concentrate. dlga_bye223 close_window|Sorry for bothering you. dlga_bye223 aschtalk|The scholar of Galwe told me to find you. I have a question to ask. dlga_aschtalk aschtalk1|My friend from Galwe, yes. What exactly is it you need? dlga_aschtalk1 aschtalk2|I am seeking information about the legend of the Red Immortals. More specifically, where they are rumored to be located. He said that you are the greatest expert on the subject in all of Perisno. dlga_aschtalk2 aschtalk3|Well, I'm afraid I can only relay you once more to another source. I have closely studied the texts of the scholar Mirkhond for many years, but I have done so from a purely factual and historical perspective. What you want is more obscure and absolute. The Mythseeker will know the answer to your question, I have no doubt in my mind. dlga_aschtalk3 aschtalk4|Another person to track down...where can I find this Mythseeker that you speak of? dlga_aschtalk4 close_window|The last I checked, he was near Sasspegah castle. Perhaps you should search around there. dlga_start bye223.1|I seek them ... the myths... dlga_bye223 close_window.1|... (you leave the man alone). dlga_bye223 aschtalk.1|The scholar of Amarna told me to find you. I have a question to ask. dlga_aschtalk aschtalk1.1|What is it? Leave me be! I seek the myths, the truth! Do not talk of foolish scholars to me! dlga_aschtalk1 aschtalk2.1|I am sorry. I have a question about the Red Immortals. dlga_aschtalk2 aschtalk3.1|The Red Immortals? What business have you with them? dlga_aschtalk3 aschtalk4.1|Dangerous business. I seek their legendary weapons and shield, and I will kill them. dlga_aschtalk4 aschtalk5|You want to find them? And kill them? You are nothing but a fool. You cannot defeat the Immortals. dlga_aschtalk5 aschtalk6|That is your opinion. Please tell me where they are. dlga_aschtalk6 close_window|-the man smiles to himself-. I will tell you ... you are going to die anyway. Go to the village of Wahran. That is all I shall tell. Now leave me be. dlga_start attack1.2|Surrender or die! dlga_attack1 redimmortals|We are the Red Immortals, from the old Hakkon Empire. I would think twice before attacking. dlga_redimmortals close_window|No thanks. You will die, here. Now. dlga_start bye21.1|Greetings {playername}. dlga_bye21 close_window.1|Greetings to you too, great bard. dlga_aneirin_talk aneirin_espada|I did it, Targith. I have the book and the lyre. dlga_aneirin_espada aneirin_espada1|Excellent! You have done a great job! Here, let me take those.. dlga_aneirin_espada1 aneirin_espada2|Aren't you going to tell me where the sword is, now?? dlga_aneirin_espada2 aneirin_espada3|Hah! Of course! I have it ... right here, with me! dlga_aneirin_espada3 aneirin_espada4|... ... WHAT?? You mean to tell me that I went on this wild goose chase to find those two relics JUST for some sort of test that you concocted? dlga_aneirin_espada4 aneirin_espadaa|Indeed. These two relics are going to be useful for me in my research for the Kingslayer, but they do not provide the answers to where Kingslayer is simply because I have it right here. I did what I did as a test for you. I wanted to see what type of warrior this generation had. You have still done a great favor for me, {playername}. You brought me two important relics. As your payment, I shall give you Kingslayer. dlga_aneirin_espadaa aneirin_espada222|Someday, you will be the one people write stories about. I have great hopes for you. dlga_aneirin_espada222 close_window|Thank you, Taragith. I will make good use of this legendary sword. Farewell.. dlga_aneirin_talk failure111|Bard, I failed. I'm sorry. dlga_failure111 close_window|Oh . . . Oh well. I suppose you did the best you could. Bad luck, friend. Farewell. dlga_start close_window.50|Come back when you have it. dlga_start aneirin_talk|Good day, my {reg33?lady lord}. I am Targith, Great Bard of Perisno. I am the one who wrote the poems, 'Lost One's Soul', 'The Heir of the Heiress', and many more. I am also responsible for chronicling the histories of many legendary weapons and mysterious occurances in Perisno. Furthermore, I have written historical work for the Scholar's Guild, and my work has been praised all over the world. dlga_aneirin_talk aneirin_talk2|Continue, please dlga_aneirin_talk close_window|I have other things to do than to listen to a fool. Farewell. dlga_aneirin_talk2 aneirin_talk3|I'm afraid that if I go on, I will never stop talking. You look like a capable type. I have recently been delving deep into tomes and accounts of the sword, the Kingslayer. It is said that the great Emperor of the Old Perisnoan Empire, Thyceo, slew seven different kings with that one sword to gain dominance. I might have a faint idea of where it is, now that I know most of the details. Would you like to hear my idea? dlga_aneirin_talk3 aneirin_talk4|Yes. Please tell me. dlga_aneirin_talk3 close_window|I have other things to do. I believe Kingslayer to be a myth. Farewell. dlga_aneirin_talk4 aneirin_talk5|To search for the sword, you will need to find two items a lyre and a book. It is said that Emperor Thyceo's bard wrote the secret of where Kingslayer was hidden in the back of his lyre, named the Lyre of Yralis. If this proves untrue, then the book will hold the secret. The book, called the 'Biography of Emperor Thyceo', has the location of the sword inside. I am certain that the secret to Kingslayer lies inside one of these two items. dlga_aneirin_talk5 aneirin_talk6|Interesting. Where shall I find the lyre and book? dlga_aneirin_talk5 close_window|I have better things to do than going on a futile treasure hunt. Farewell. dlga_aneirin_talk6 aneirin_talk7|Oh, it is easy. You must meet an old reclusive hermit, called the Unusual Hermit by everyone around him, at Verlorne Castle. He know where the Lyre is. And the Biography of Thyceo, hmm, I think that the Priest Calain can say something about it's whereabouts, but, alas, I don't know where he lives now. Be warned, these two items are going to be very hard to acquire. You will need to be prepared to face many hardships in order to obtain them. However, I believe you can do it. If you succeed, you get the greatest sword of all... the Kingslayer, rumored to have a blade that never dulls. Oh... and, if you do find these items, you will most likely need me to translate the words for you, as they are written in Old Perisnoan dialect. dlga_aneirin_talk7 close_window|Alright. I shall go search for them. dlga_aneirin_talk7 close_window.1|I am not interested, sorry. I don't need a new sword and there are no guarantees of success, after all. dlga_start pj_talk|What do you want? dlga_pj_talk close_window|Nothing. Goodbye. dlga_pj_talk pj_talk2|Are you the one they call the Unusual Hermit? Can you tell me where the Lyre of Yralis is? dlga_pj_talk2 pj_talk3|I am indeed the hermit. I was once a great general, serving under the Freelancer Guild. But that was a lifetime ago... who are you, and what do you want? dlga_pj_talk3 pj_talk4|(Lie) I am the descendant of the bard Yralis. I need to know where he hid it. dlga_pj_talk3 pj_talk5|My name is {playername}. The Great Bard Taragith sent me. We need the Lyre for one of Taragith's discoveries. dlga_pj_talk4 close_window|I hope you are not trying to fool anyone ... do you think me an idiot? Yralis left no descendant. Begone! dlga_pj_talk5 pj_talk6|Taragith? Hmm..what has he gotten himself into this time, I wonder? I have heard that you might find the lyre somewhere near the Four Pillars. There, you will find a noble by the name of Galine. dlga_pj_talk6 pj_talk7|Where? [Intimidate] dlga_pj_talk6 pj_talk8|Where? dlga_pj_talk8 close_window|Ah. I'd forgotten that it is not called by that name anymore... it is Westrey Castle. dlga_pj_talk7 close_window|I don't fear you, {reg33?wench knave}, I've killed men who were thousand times better warriors than you. But I like your methods. You can find him at Westrey Castle. dlga_pj_talk close_window.1|Nothing. Sorry for bothering. dlga_pj_talk pj_talk2.1|Are you called Galine? dlga_pj_talk2 pj_talk3.1|Yes. My name is Galine Goldine, and you are... ? dlga_pj_talk3 pj_talk4.1|(Lie)I am the last descendant of Emperor Thyceo. I seek the lyre of my ancestor's faithful bard, Yralis. dlga_pj_talk3 pj_talk5.1|My name is {playername}. Great Bard Taragith sent me. He seeks the lyre of Yralis for a recent discovery he made. dlga_pj_talk4 close_window.1|Do you think I am stupid? Thyceo left only one descendant, who died early in his reign. Take off. dlga_pj_talk5 pj_talk6.1|The Lyre of Yralis is an heirloom of my family. However, a Valahir raider by the name of Sekr Frosttongue took it from me. I do not know where it is now, but maybe the Priest Calain will know. Calain once preached to him, I have heard. He currently resides somewhere near Forde but I am not sure exactly his whereabouts. Search around that area. dlga_pj_talk6 close_window|Well. I will travel to the countryside of Forde, then. Farewell. dlga_pj_talk close_window.2|Nothing, I'm leaving. dlga_pj_talk pj_talk2.2|Priest Calain? That is you, correct? dlga_pj_talk2 pj_talk3.2|That is who I am. I used to be full of life ... full of zeal and religion. I am now a priest in all but name. I grow old, and my mind grows old along with me... (his eyes grow distant for a second, then turns back to you). Did Taragith send you? He seeks the Book, does he not? dlga_pj_talk3 pj_talk4.2|Yes, and I also want the knowledge of the whereabouts of the raider Sekr Frosttongue. dlga_pj_talk4 pj_talk5|I will tell you where he and the lyre are. But do me a favor first. You must kill me. I would like to quicken my journey to the afterlife. Please, do it. dlga_pj_talk5 pj_talk6.2|Well. I will do it, if you wish it so. dlga_pj_talk5 close_window|I am not an assassin. I shall not do it. dlga_pj_talk5 pj_talk7|No. You are a wise and good man, and I sense you still have many good things to do. Listen, I can help your mission with 500 coins. dlga_pj_talk6 close_window.1|At last! Your enemy is hiding in Wotin Castle, his old home. And the book ... I have the book. You can take it. Now, do it ... (Your weapon sinks into his flesh. You do not hear any cry of pain, but only see his eyes slowly shutting down, until his body is totally limp. Then, you leave the room slowly, after finding and taking the book.) dlga_pj_talk7 close_window.1|Hmph... maybe you are right after all. The New Gods still need me ... perhaps. You can find the rogue Sekr at Wotin Castle. (he hands you the book after searching it for a while in his library.) dlga_start order2|You have courage, idiot, I thought you were not coming. dlga_order2 order3|You can still save many lives... dlga_order3 order4|It is too late. My god, Valhar, wants your blood. You're nothing more than a fool and I'll drink beer in your skull tonight. Then, I will send your skull to Taragith. dlga_order4 close_window|So be it. dlga_pj_talk close_window.3|Forget about it, I'm leaving. dlga_pj_talk pj_talk2.3|Sekr Frosttongue. I come to you, looking for the Lyre of Yralis. dlga_pj_talk2 pj_talk3.3|Another one? Sigh ... Well, maybe you're smarter. The rest of you 'seekers' have died trying. I give you two options pay me 3,000 aurums, and I will tell you where they are, or get out of my sight. dlga_pj_talk3 pj_talk4.3|Ok, take 3000 aurums. Tell me, where are they? dlga_pj_talk4 close_window.2|Somebody bought the lyre two days ago. But you are a fool and I will not give anymore information to you. dlga_pj_talk3 close_window|I am tired of all these stupid bards' games. I don't want Kingslayer anyways. I give up. So long. dlga_pj_talk3 pj_talk5.2|There is another option You die if you don't tell me where they are. dlga_pj_talk5 close_window.1|Hahaha, you think you can kill me? Alright. Let's fight, outside. dlga_start siegfried_escort_1|You committed a crime against the Church of Faith. Punishment awaits you! Surrender or die! dlga_siegfried_escort_1 close_window|I'm not afraid of you. I will fight. dlga_start siegfried_escort_2|Greeting! We are warriors the Church of Faith. dlga_siegfried_escort_2 close_window|God bless you! dlga_siegfried_escort_2 close_window.1|{s3} dlga_start zeladeck_escort_1|Zelaeck guides us to victory! Surrender or die! dlga_zeladeck_escort_1 close_window|I'm not afraid of you. I will fight. dlga_start zeladeck_escort_2|Zelaeck guides us to victory! Glory to Falki! dlga_zeladeck_escort_2 close_window|Glory to heroes! dlga_zeladeck_escort_2 close_window.1|{s3} dlga_start lord_ceylius_escort_1|Lord Ceylius the Dishonorable guides us to victory! Surrender or die! dlga_lord_ceylius_escort_1 close_window|I'm not afraid of you. I will fight. dlga_start lord_ceylius_escort_2|Lord Ceylius the Dishonorable guides us to victory! You have to help him. dlga_lord_ceylius_escort_2 close_window|{s3} dlga_lord_ceylius_escort_2 close_window.1|I am your ally. dlga_start nox_of_zephilli_escort_1|Nox of Zephilli guides us to victory! Surrender or die! dlga_nox_of_zephilli_escort_1 close_window|I'm not afraid of you. I will fight. dlga_start nox_of_zephilli_escort_2|Nox of Zephilli guides us to victory! You have to help him. dlga_nox_of_zephilli_escort_2 close_window|{s3} dlga_nox_of_zephilli_escort_2 close_window.1|I am your ally. dlga_start ulfheonar_escort_1|Ulfhednar guides us to victory! Surrender or die! dlga_ulfheonar_escort_1 close_window|I'm not afraid of you. I will fight. dlga_start ulfheonar_escort_2|Ulfhednar guides us to victory! You have to help him. dlga_ulfheonar_escort_2 close_window|{s3} dlga_ulfheonar_escort_2 close_window.1|I am your ally. dlga_start zolona_escort_1|Zolona guides us to victory! Surrender or die! dlga_zolona_escort_1 close_window|I'm not afraid of you. I will fight. dlga_start zolona_escort_2|Zolona guides us to victory! You have to help her. dlga_zolona_escort_2 close_window|{s3} dlga_zolona_escort_2 close_window.1|I am your ally. dlga_start rafklazan_escort_1|King Rafklazan guides us to victory! Surrender or die! dlga_rafklazan_escort_1 close_window|I'm not afraid of you. I will fight. dlga_start rafklazan_escort_2|King Rafklazan guides us to victory! You have to help him. dlga_rafklazan_escort_2 close_window|{s3} dlga_rafklazan_escort_2 close_window.1|I am your ally. dlga_start queen_aegea_escort_1|Queen Aegea guides us to victory! Surrender or die! dlga_queen_aegea_escort_1 close_window|I'm not afraid of you. I will fight. dlga_start queen_aegea_escort_2|Queen Aegea guides us to victory! You have to help her. dlga_queen_aegea_escort_2 close_window|{s3} dlga_queen_aegea_escort_2 close_window.1|I am your ally. dlga_start count_eton_escort_1|We fight for Count Eton, the rightful ruler of Lymbard! You have betrayed our cause, and for this you must pay! dlga_count_eton_escort_1 close_window|This land is not yours to take. You are nothing but another band of robbers! dlga_start count_eton_escort_2|We fight for Count Eton, the rightful ruler of Lymbard! Fight with us, {reg33?Lady Lord} {playername}, and reclaim these lands for their rightful lord. dlga_count_eton_escort_2 close_window|{s3} dlga_count_eton_escort_2 close_window.1|Very good, let us rid Lymbard of your enemies together. dlga_start firstlegion_escort_1|Centurion Octavius guides us to victory! Surrender or die! dlga_firstlegion_escort_1 close_window|I'm not afraid of you. I will fight. dlga_start firstlegion_escort_2|Centurion Octavius guides us to victory! You have to help him. dlga_firstlegion_escort_2 close_window|{s3} dlga_firstlegion_escort_2 close_window.1|I am your ally. dlga_start general_ialoch_escort_1|Marshal Ialoch guides us to victory! Surrender or die! dlga_general_ialoch_escort_1 close_window|I'm not afraid of you. I will fight. dlga_start general_ialoch_escort_2|Marshal Ialoch guides us to victory! You have to help him. dlga_general_ialoch_escort_2 close_window|{s3} dlga_general_ialoch_escort_2 close_window.1|I am your ally. dlga_start dreaded_one_escort_1|Dreaded Nightmare guides us to victory! Surrender or die! dlga_dreaded_one_escort_1 close_window|I'm not afraid of you. I will fight. dlga_start dreaded_one_escort_2|Dreaded Nightmare guides us to victory! You have to help him. dlga_dreaded_one_escort_2 close_window|{s3} dlga_dreaded_one_escort_2 close_window.1|I will leave you in peace. dlga_start nibor_escort_1|Nibor Hood guides us to victory! Surrender or die! dlga_nibor_escort_1 close_window|I'm not afraid of you. I will fight. dlga_start nibor_escort_2|Nibor Hood guides us to victory! You have to help him. dlga_nibor_escort_2 close_window|{s3} dlga_nibor_escort_2 close_window.1|I am your ally. dlga_start slave_rebellion_1|You're a damn slave trader! We are fighting for their freedom! dlga_slave_rebellion_1 close_window|Freedom of slaves? Time for me to enslave you! dlga_slaverebellionchat slave_rebellion_2|{s4} dlga_slave_rebellion_2 close_window|{s3} dlga_slave_rebellion_2 close_window.1|Good luck! dlga_start rogue_knight_1|We are fighting for their freedom! You are a threat to our liberty! dlga_rogue_knight_1 close_window|I'm not afraid of you. I will fight. dlga_start rogue_knight_2|Don't come any closer! We are fighting for their freedom! dlga_rogue_knight_2 close_window|{s3} dlga_rogue_knight_2 close_window.1|Good luck! dlga_start nodah1|Hello, old friend. dlga_start jobb2|Did you do it? dlga_start job1|Hello, {playername}. I presume you've come back for more tasks? dlga_start bye2|Greetings {playername}. dlga_bye2 close_window|Goodbye. dlga_start raid_question|Was your raid successful? dlga_raid_question raid_caravan|Yes! It was nothing I couldn't handle. dlga_raid_question close_window|No, not yet. dlga_raid_caravan close_window|Good job. This is our first step towards the resurrection of the Illican Empire! Come back to me for harder challenges. dlga_start ask1|Hello, {reg33?lassie young man}! Are you looking for a job or something? dlga_ask1 god2|Yes! dlga_god2 god3|The Illicans have been in this land for a millenia, and we have lived in peace unless threatened. We have never intentionally provoked others and are a good people. The Drachens invaded however, and drove us out of our homes and burned our farms! They have commited atrocities. One certain caravan carries a lot of gold. It happens to be traveling to us right now. Can you raid it for me and bring the gold to me as proof? dlga_god3 godyes|Yes. I will. For the glory of Illica! dlga_god3 close_window|No, I don't have time for that! dlga_godyes close_window|Excellent! dlga_start close_window.51|Thank you for freeing me! I managed to steal the gold when the chaos started, but I had no idea I would get this far! Here you go, sir! dlga_relikwia2 relikwia2|Thank you and good luck. dlga_relikwia2 relikwia3|Here you go. dlga_relikwia3 close_window|Goodbye then! dlga_start order2.1|Who are you? dlga_order2 order3.1|No one you want to know about. dlga_order3 order4.1|We are under the protection of the Reich. What do you want? dlga_order4 close_window.1|I want to kill you for the glory of Illica! dlga_order4 close_window.2|Never mind... dlga_start order2.2|Hey, I recognize you! You're the one who's been causing trouble around here lately. Have you come willingly to die? dlga_order2 order3.2|Yes, I have come to kill you, in the name of Illica. dlga_order3 close_window|Fool! You do not know the power I possess. I have been chosen to destroy the Illican race. dlga_job1 job2|Indeed. You told me that I could come back for more work. Is there anything else you would like me to do? dlga_job2 job3|Of course! There is a local Reich lord in the area who has been hunting down Illicans without end. I want you to go and kill him. He is a cruel man with no loyalties except gold and greed. He will have some strong troops, so be careful. dlga_job3 close_window|Sounds good. I'll do it. dlga_job3 close_window.1|Maybe later. dlga_jobb2 jobb3|Yes! dlga_jobb2 close_window|Not yet. dlga_jobb3 close_window|Great work! We are getting closer, I feel it! At the rate we are going, we shall be free soon. As promised, your reward. dlga_start fight2.2|You've been causing a lot of trouble in the area. I will enjoy killing you. dlga_fight2 close_window|I'd like to see you try. dlga_start dp1|Hello again, {playername}. My next task for you will be a hard one. dlga_start q1|Have you killed them all yet? dlga_start quest1|Hello again, {playername}. Word of your deeds is spreading among our people. dlga_quest1 quest2|Are there any harder tasks for me to complete? dlga_quest2 quest3|A harder task, eh? There isn't anything right now, but maybe you can pass the time by defeating a certain dragon priest for me. He is near Voldeburg. What say you? dlga_quest3 close_window|That's a good idea. I will do it. dlga_quest3 close_window.1|No thanks. Maybe another time, I am busy at the moment. dlga_q1 q2|Yes! dlga_q1 close_window|Not yet. dlga_q2 close_window|You are really doing us a big favor. The next task may not be so easy however. Here is the reward for now. dlga_start ch1|Have you defeated that monster yet? dlga_ch1 ch2|I have. dlga_ch1 close_window|Not yet. dlga_ch2 close_window|Good job. I always knew you could do it. dlga_dp1 dp2|I will gladly do it. What is the task? dlga_dp2 dp3|There is a man by the name of Gunnarr. He has been dubbed the Illican killer, and is a Mercenary soldier from Nisaynia. He has special methods of defeating our men, and none of us have managed to fight him and win. dlga_dp3 dp4|So you want me defeat him? dlga_dp4 dp5|Indeed. He has ways to kill Illicans, but not normal men. Scouts report that he is currently near this town. I have every faith in you that you will succeed. dlga_dp5 close_window|I will do this. dlga_dp5 close_window.1|No thanks. Maybe another time, I am busy at the moment. dlga_start f2|You have quite a bounty on your head from the Reich. I will enjoy crushing your skull. For Wodin and Vanir! dlga_f2 close_window|I'd like to see you try. dlga_start c1|Have you conquered the town yet? dlga_c1 c2|Yes! dlga_c1 close_window|I am making the preparations. dlga_c2 close_window|I cannot thank you enough for what you have done! From now on, you may recruit Illicans from me whenever you like. dlga_start illica1|We have come to it at last. Your final task. dlga_illica1 illica2|What is the task? dlga_illica2 illica3|It has been many years since our conquerers have abused and banished us. We are now fighting back - because of you, our hero! It is now time for you to complete your ultimate task. I want you to conquer this city, Voldeburg. dlga_illica3 illica4|So the time has come? dlga_illica4 illica5|Indeed. You are our champion now. Fight well, and win! dlga_illica5 close_window|Thank you. dlga_illica5 close_window.1|I need to prepare first. dlga_nodah1 illicalore2|Hello. Can you tell me more about the lore of Illica? dlga_illicalore2 illicalore3|Of course, my friend! What would you like to know about them? dlga_illicalore3 genhis1|Tell me about the general history. dlga_genhis1 genhis2|We are a proud race, and have been living in Perisno for centuries. We come way before the Elintorans, or even the Third Legion, I daresay. Our culture is rich and deep. dlga_genhis2 genhis3|The Reichans came a few years ago, intent on destroying us. We were already weak from a recently civil war between us and an opposing clan. The Reich came, built huge sprawling cities in our land, and drove us out. dlga_genhis3 tavern_traveler_pretalk|However, you, our hero, came in time. You helped us drive the Reich out and reclaim some of our land. For that, we thank you eternally. You will be remembered in our stories alongside our other great heroes like Zeladeck, Myrians, and Ha'beo. dlga_illicalore3 close_window|Never mind. dlga_nodah1 nodah2|I would like to recruit some Illicans. dlga_nodah1 close_window|Farewell. dlga_nodah2 nodah3|Of course! They all cost 150. dlga_nodah3 close_window|Actually, I don't need them at the moment dlga_nodah3 nodah4|I would like to hire one Illican Hunter. dlga_nodah3 nodah4.1|I would like to hire five Illican Hunters. dlga_nodah3 nodah4.2|I would like to hire ten Illican Hunters. dlga_nodah3 nodah4.3|I would like to hire twenty Illican Hunters. dlga_nodah3 close_window.1|That is too expensive. dlga_nodah4 close_window|Thank you. Goodbye for now. dlga_member_chat nodah_talk|It is an honor being part of your company. dlga_nodah_talk skills_n1|I want to see your skills. dlga_skills_n1 skills_n2|Very well. dlga_skills_n2 nodah_talk|Done. dlga_nodah_talk close_window|I think we need to part our ways. dlga_nodah_talk close_window.1|Thank you. dlga_start wep_enth_talk1|Well done, good {reg33?madame sir}. dlga_start wep_enth_talk1.1|Welcome back to Arendal. How is your quest going? dlga_start we_ask|Hello there, you fine young fellow. Would you like me to tell you about the Dueler? dlga_start close_window.52|Good luck on your quest. dlga_we_ask we_talk|The Dueler? Never heard of him. Go on, you have me intrigued. dlga_we_ask close_window|No thank you. I have something urgent to attend to. dlga_we_talk we_continue|Well, to be honest, I know very little about the Dueler himself. What I do know more about is his...weapon. dlga_we_continue we_talk2|A weapon? What kind, a sword? dlga_we_talk2 we_ask2|A sword, yes. A very special kind of sword; a rapier. This rapier, though I have never seen it myself, is supposed to be one of the finest pieces of craftsmanship to ever exist in Perisno; its speed and the Dueler's own skill making him nigh invincible in combat. dlga_we_ask2 we_talk3|Interesting. Where can I find out more about the Dueler and this rapier of his? dlga_we_talk3 close_window|The dueler holds godlike status among the trainers of Perisno who can be found the many training ground locations. They will probably know more about him than I do. Good luck. dlga_wep_enth_talk1 wep_enth_talk2|Good news. I have the rapier. dlga_wep_enth_talk2 wep_enth_talk3|No way! Do you mind if I...hold it? dlga_wep_enth_talk3 wep_enth_talk4|Go ahead. dlga_wep_enth_talk3 wep_enth_talk5|I'd rather you not. dlga_wep_enth_talk4 wep_enth_talk6|Fantastic. It's so incredibly light, yet strong as well. It seems to be designed for thrusting attacks. dlga_wep_enth_talk5 wep_enth_talk6|Fair enough, it looks very valuable. A sword of that design seems very adept at thrusting attacks. dlga_wep_enth_talk6 wep_enth_talk7|You're a very lucky {reg33?woman man} to have gotten your hands on such a weapon. Take good care of it for me, will you? dlga_wep_enth_talk7 close_window|Will do. dlga_trainer_talk trainer_rapier_talk5b|I am here to fight your men. dlga_trainer_talk trainer_rapier_talk|Actually, I have a question to ask you about...more mysterious matters. dlga_trainer_rapier_talk trainer_rapier_talk2|A question? Ask away. dlga_trainer_rapier_talk2 trainer_rapier_talk3|I was told that you trainers hold a certain man with the utmost respect for his proficiency in combat. I was wondering if you could tell me a little more about this man, the Dueler. dlga_trainer_rapier_talk3 trainer_rapier_talk4|The Dueler? My my, it has been many years since I last heard that name. To answer your question yes, I can tell you a little more about him. However, as I don't want this rather valuable information to fall into the wrong hands, you must first prove your worth to me. dlga_trainer_rapier_talk4 trainer_rapier_talk5|And how might I do that? dlga_trainer_rapier_talk5b trainer_rapier_talk6|Excellent. Are you ready to begin? dlga_trainer_rapier_talk5 trainer_rapier_talk6|Well, in a normal practice fight, I would start off easy and work you up the tiers of difficulty. Instead of doing that, I will put you up against 3 of my finest fighters in a row, and then I will tell you what you want to hear. Are you ready? dlga_trainer_rapier_talk6 trainer_rapier_talk7|Yes I am. dlga_trainer_rapier_talk7 close_window|Here you go then. Good luck. dlga_trainer_rapier_talk6 trainer_rapier_talk8|Just a minute. I am not ready yet. dlga_trainer_rapier_talk8 close_window|Hey, You will never make it if you don't practice. dlga_trainer_practice_1 trainer_rapier_talk9|Well done, very well done. Not only have you proven yourself but you have also impressed me greatly. I am confident that I can now tell you what I know. dlga_trainer_rapier_talk9 trainer_rapier_talk10|It was on that day, the first and last I saw of him, that this man approached my training field. He did not give a name, so thereafter we simply referred to him as 'the Dueler' for reasons that will soon become apparent. dlga_trainer_rapier_talk10 trainer_rapier_talk11|The moment he began to spar I knew there was something different about him. It was his flawless technique, his record-setting defeat of my fighters, maybe even the sun dancing off that fancy sword of his- it was incredible. I even threw uneven matchups against him, even outnumbered twelve to one he managed to dodge and slash and parry his way to victory. dlga_trainer_rapier_talk11 trainer_rapier_talk12|Soon my men had all but collapsed from exhaustion, and the Dueler, sheathing his narrow sword, turned and departed with nothing but a nod in my direction. dlga_trainer_rapier_talk12 close_window|My account of the Dueler is one of many among trainers in Perisno, and you can find a compendium of information on the man in the great library of Galwe. Farewell, and good luck in your quest. dlga_start literary_talk7|Oh, you again? What is it? dlga_start literary_talk1|I beg your pardon, but this book requires my full concentration. dlga_start close_window.53|Pardon me, but this book requires my full concentration. dlga_literary_talk1 literary_talk2|I don't want to disrupt your work, but I was hoping to find someone who can direct me to a specific book. dlga_literary_talk1 close_window|My apologies. dlga_literary_talk2 literary_talk3|Alright then, quickly. What are you looking for? dlga_literary_talk3 literary_talk4|I was told this library houses a compilation of information about a man named, or...nicknamed, the Dueler? dlga_literary_talk4 literary_talk5|Ah, yes! Funny you should inquire about the book at this time, as I was actually about to return it to the library. I had planned on reading it but was sidetracked by my newfound interest in Tolranian political history. dlga_literary_talk5 literary_talk6|Did you know that Nibor Hood, the nefarious leader of the Outlaws, is the brother of the Tolranian claimant, Lady Tylora? How fascinating! dlga_literary_talk6 close_window|Anyway, where was I...oh yes. I suppose I can lend the book to you for a little while, until you find what you need. So long. dlga_literary_talk7 literary_talk8|I'm here to return the book you kindly lent me. dlga_literary_talk7 literary_talk11|Unfortunately, the book is no longer in my possession. How much do I owe you? dlga_literary_talk8 literary_talk9|Excellent! I was beginning to worry that you weren't going to bring it back. dlga_literary_talk9 literary_talk10|I made some notes here and there, and added some information I think you'll find to be...quite relevant the the story of the Dueler. dlga_literary_talk10 close_window|You...you wrote in a library book!? How could you defile such a delicately assembled compilation of information! Besides, how useful could your little anecdote be? Gah! I don't have time for you right now. dlga_literary_talk11 literary_talk12|You lost the book!? Gah...the library will want at least 1000 aurums for losing such a valuable piece of information. dlga_literary_talk12 literary_talk13|Right, here you go. dlga_literary_talk13 close_window|Fine. Now leave me to my studies, you irresponsible swine. dlga_literary_talk12 literary_talk14|I don't have that kind of money. dlga_literary_talk14 close_window|Well, I would advise you get out of my sights before I call the city watch on you! dlga_start close_window.54|You've far exceeded my expectations {reg33?Lady Lord} {playername}. I will be sure to spread the word of your great accomplishment on this day. dlga_start close_window.55|You've far exceeded my expectations {reg33?Lady Lord} {playername}. I will be sure to spread the word of your great accomplishment on this day. dlga_start close_window.56|He's a tough one isn't he? I hope you learned a lesson or two about humility, among other things. dlga_start arena28_talk11|That was very impressive, young {reg33?lady man}. Don't feel too good about yourself, however; the Dueler's talent cannot be compared to the men you just fought. Are you sure you still want to do this? dlga_start arena28_talk11.1|Are you ready to take him on again? dlga_start close_window.57|Hmm...as I suspected, it seems you need more practice after all. Come back when you and your men have trained harder. dlga_start arena28_talk10|Are you ready? dlga_start arena28_talk5|Hello again. So what did you want from the Dueler? dlga_start arena28_talk1|Good day friend. How can I help you? dlga_arena28_talk_start arena28_talk1|Anything else? dlga_arena28_talk1 arena28_talk2_1|That's not...THE Dueler, is it? I've been looking all over for him. dlga_arena28_talk1 arena28_talk2_2|Are you currently running any tournaments? dlga_arena28_talk1 close_window|Oh I'm just looking around, thanks. dlga_arena28_talk2_2 arena28_talk_start|Unfortunately, no. This space has been...reserved for the time being. dlga_arena28_talk2_1 arena28_talk3|Ah, so I see you've heard of him. Lucky for you, you've found the place that he and his apprentices train. dlga_arena28_talk3 arena28_talk4|He prefers Qaletaqa because few Perisno mainlanders dare to venture out into the Aroulian jungle, and therefore he can perfect his art in seclusion. dlga_arena28_talk4 arena28_talk5|So, what would you like from him? He doesn't normally interact with strangers, however I'm sure he'd be willing to listen to someone with your level of determination. dlga_arena28_talk5 arena28_talk6_1|I am here to challenge the Dueler to a duel. dlga_arena28_talk5 arena28_talk_lore|Who exactly is the Dueler? dlga_arena28_talk5 arena28_talk6_2|I'll be back in a little bit. dlga_arena28_talk6_1 arena28_talk7|You want to...duel him? I don't mean to be rude, but I think that may be a bad idea. dlga_arena28_talk_lore arena28_talk_lore2|Nobody knows for sure who he is or where he comes from, and he isn't exactly the garrulous type. The few times I have heard him speak, however, his accent sounded like nothing I had ever heard before. dlga_arena28_talk_lore2 arena28_talk4|Other than that he is not from Perisno, your guess is as good as mine. I do know that he wields that rapier of his with incredible mastery, better than anyone I've ever seen. dlga_arena28_talk6_2 close_window|Take your time. dlga_arena28_talk7 arena28_talk8|I'll be just fine. I'm ready to fight. dlga_arena28_talk7 close_window|On second though, I need some time to prepare first. dlga_arena28_talk8 arena28_talk9|Well I won't put you up against the Dueler right away. First, you and your first seven men can go up against his eight apprentices so that I can get an idea of your skill. dlga_arena28_talk9 arena28_talk10|Are you ready? dlga_arena28_talk10 close_window|Let's go. dlga_arena28_talk10 close_window.1|Let me reorder my party first. dlga_arena28_talk11 close_window|I'm ready. dlga_arena28_talk11 close_window.1|Give me some time to recover from that last fight. dlga_start close_window.58|[He doesn't seem to hear you] dlga_start close_window.59|Farewell, {playername}. It is time for me to return to my land. dlga_start dueler_talk1|... dlga_dueler_talk1 dueler_talk2|So I have been defeated. dlga_dueler_talk2 dueler_talk3|It was only a matter of time before my craft with the sword was bested by a challenger. dlga_dueler_talk3 dueler_talk4|I suppose you have more right than I to train these men. Take care of them for me. dlga_dueler_talk4 dueler_talk5|I also feel obliged to give you something else, for I can no longer hold it in good conscience. dlga_dueler_talk5 dueler_talk6|This rapier is made of precious Czestadtian steel, forged by my country's greatest blacksmith and designed to be the lightest and fastest sword ever made. dlga_dueler_talk6 dueler_talk7|It was given to me for becoming the most skilled fighter in Czestadt, and I was sent by my king to explore and display my strength to the world. dlga_dueler_talk7 dueler_talk8|It is now my duty to give the rapier to you, {reg33?lady lord} {playername}. dlga_dueler_talk8 dueler_talk9|You are a most gracious opponent. Thank you for this gift. dlga_dueler_talk8 dueler_talk8b|I can't accept such a valuable treasure of your people. dlga_dueler_talk8b dueler_talk9|You are generous to decline, but I must insist. This sword no longer belongs to me. dlga_dueler_talk9 close_window|Farewell, {playername}. It is time for me to return to my land. dlga_lord_talk oim_lord_sp_task|I would be glad to take upon myself a special mission. dlga_oim_lord_sp_task close_window|A mission? {playername}, I am not in position to ask you to do anything. However, I have a gift for you that I planned to delever to you for quite some time. Please accept it as a sign of our friendship. dlga_oim_qst_kidalovo_z_konyem_dlg oim_qst_kidalovo_z_konyem_dlg_1|Could you perhaps do me a small favor, {reg33?madame sir}? The task is this I had planned to give my ruler a wolf as a gift, but alas, war has called and I cannot deliver the beast. Can you convey the animal to him in my stead? dlga_oim_qst_kidalovo_z_konyem_dlg_1 oim_qst_kidalovo_z_konyem_dlg_pos|Agree... dlga_oim_qst_kidalovo_z_konyem_dlg_pos oim_qst_kidalovo_z_konyem_dlg_pos2|Very well, I would not shy from taking this job. dlga_oim_qst_kidalovo_z_konyem_dlg_pos2 close_window|Here is the wolf, and here is the money for his keeping. Know this -- if you should lose the steed, or fail to deliver it in time, you'll have only yourself to blame for what follows. dlga_oim_qst_kidalovo_z_konyem_dlg_1 oim_qst_kidalovo_z_konyem_dlg_neg|Refuse... dlga_oim_qst_kidalovo_z_konyem_dlg_neg oim_qst_kidalovo_z_konyem_dlg_neg_1|I am honored to hear that you would wish to bestow such an important task upon me... But alas, I have no time to play nurse to a wolf. dlga_oim_qst_kidalovo_z_konyem_dlg_neg_1 close_window|The decision is yours. I shall find myself another who can aid me in this. dlga_oim_horse_ambush_dlg oim_horse_ambush_dlg_1|Well hello, wayfarer! Why such a hurry? What is it that troubles you? dlga_oim_horse_ambush_dlg_1 oim_horse_ambush_dlg_2|And who are you to ask that? dlga_oim_horse_ambush_dlg_2 oim_horse_ambush_dlg_3|Who am I? Why, I am a freedom fighter, at your service. -- And the keeper of this road, too. dlga_oim_horse_ambush_dlg_3 oim_horse_ambush_dlg_4|What is that supposed to mean? dlga_oim_horse_ambush_dlg_4 oim_horse_ambush_dlg_5|No need for rude words, wayfarer. Better show us what you have in the cart, now. dlga_oim_horse_ambush_dlg_5 oim_horse_ambush_dlg_6|In the cart be arms, and I assure you I can use them... dlga_oim_horse_ambush_dlg_6 close_window|Then we shall just have to see about that... dlga_oim_horse_ambush_dlg2 close_window|I believe not my eyes! What a treasure you have here, my good {man/lady}. Perhaps we shall take it! dlga_oim_horse_delivered_dlg oim_horse_delivered_dlg_1|{reg33?madame sir}, I brought you a modest gift from Baron Gereon dlga_oim_horse_delivered_dlg_1 close_window|What a beautiful strange beast! But it is taking a great risk, travelling these roads with such a wolf. Here, take this for your troubles. dlga_oim_lord_sp_task lord_pretalk|I don't have any work for you. dlga_member_intel_liaison member_intel_liaison_results|What have you discovered? dlga_start member_intel_liaison|Greetings, stranger. dlga_member_intel_liaison close_window|It's time to pull you out. Let's leave town separately, but join me soon after dlga_member_intel_liaison close_window.1|You're doing good work. Stay here for a little longer dlga_member_intel_liaison_results member_intel_liaison|{s11} I notice that you have been keeping some notes about individual lords. I have annotated those with my findings. dlga_member_fief_grant_1 member_fief_grant_2|Which fief did you have in mind? dlga_member_fief_grant_2 member_fief_grant_3|{s11} dlga_member_fief_grant_2 do_member_trade|Never mind -- there is no fief I can offer. dlga_member_fief_grant_3 close_window|{s5} dlga_start close_window.60|Let's leave whenever you are ready. dlga_start close_window.61|Please do not waste any more of my time today, {reg33?madame sir}. Perhaps we shall meet again in our travels. dlga_start close_window.62|My apologies, but I am looking for a captain --- one who leads their own warband. dlga_start companion_recruit_intro_response|{s5} dlga_companion_recruit_intro_response companion_recruit_backstory_a|{s6} dlga_companion_recruit_intro_response close_window|{s7} dlga_companion_recruit_backstory_a companion_recruit_backstory_b|{s5} dlga_companion_recruit_backstory_b companion_recruit_backstory_c|{s5} dlga_companion_recruit_backstory_c companion_recruit_backstory_response|{s5} dlga_companion_recruit_backstory_response companion_recruit_signup|{s6} dlga_companion_recruit_backstory_response close_window|{s7} dlga_companion_recruit_signup companion_recruit_signup_b|{s5} dlga_companion_recruit_signup_b companion_recruit_signup_response|{s5} dlga_companion_recruit_signup_response close_window|Unfortunately, I can't take on any more hands in my party right now. dlga_companion_recruit_signup_response companion_recruit_payment|{s6} dlga_companion_recruit_signup_response close_window.1|{s7} dlga_companion_recruit_payment companion_recruit_signup_confirm|. dlga_companion_recruit_payment companion_recruit_payment_response|{s5} dlga_companion_recruit_payment_response companion_recruit_signup_confirm|{s6} dlga_companion_recruit_payment_response close_window|Sorry. I can't afford that at the moment. dlga_start companion_recruit_meet_again|We meet again. dlga_companion_recruit_meet_again companion_recruit_backstory_delayed|So... What have you been doing since our last encounter? dlga_companion_recruit_meet_again close_window|Good day to you. dlga_start companion_recruit_secondchance|Yes? dlga_companion_recruit_secondchance companion_recruit_backstory_b|My apologies if I was rude, earlier. What was your story again? dlga_companion_recruit_secondchance close_window|Never mind. dlga_companion_recruit_backstory_delayed companion_recruit_backstory_delayed_response|{s5} dlga_companion_recruit_backstory_delayed_response companion_recruit_signup_b|I might be able to use you in my company. dlga_companion_recruit_backstory_delayed_response close_window|I'll let you know if I hear of anything. dlga_companion_recruit_signup_confirm close_window|Good! Give me a few moments to prepare and I'll be ready to move. dlga_start companion_rehire|My offer to rejoin you still stands, if you'll have me. dlga_start companion_rehire.1|It is good to see you alive, {s5}! {s6}, and I did not know whether you had been captured, or slain, or got away. I've been roaming around since then, looking for you. Shall I get my gear together and rejoin your company? dlga_start companion_prison_break_chains|I've come to break you out of here. dlga_companion_prison_break_chains close_window|Thank the heavens you came! However, I'm not going anywhere with these chains on my legs. You'll need to get the key away from the guard somehow. dlga_start companion_rehire.2|{s5} dlga_start companion_was_dismissed|It is good to see you, {s21}! To tell you the truth, I had hoped to run into you. dlga_companion_was_dismissed companion_rehire|{s5}. Would you want me to rejoin your company? dlga_companion_rehire companion_recruit_signup_confirm|Welcome back, my friend! dlga_companion_rehire companion_rehire_refused|Sorry, I can't take on anyone else right now. dlga_companion_rehire_refused close_window|Well... Look me up if you change your mind, eh? dlga_start close_window.63|My {reg33?sister brother}, the air here is as I remember it. dlga_start hyk_returning1|My {reg33?sister brother}, it is so good to be done with this chapter. dlga_hyk_returning1 hyk_returning2|I agree, brother. We have avenged Torsson, and killed the bastard Svafar. dlga_hyk_returning2 hyk_returning3|You are wrong, {reg33?sister brother}. It was not we, but you. You have avenged Torsson, and you are deserving of all the honor. I was not strong enough to face him myself, but you did. dlga_hyk_returning3 close_window|Do not be foolish. We sail to Hylr, where we will regain our honor once more, you and I both. Fortune smiles upon us today. dlga_start companion_rehire.3|So... Do you want me back yet? dlga_minister_issues minister_pretalk|There is a matter which needs your attention. The quarrel between {s11} and {s12} has escalated to a point where it has become unseemly. If you do intervene, you risk offending one of the lords. However, if you do nothing, you risk appearing weak. Such are the burdens of kingship, {reg33?my Lady Sire}. dlga_minister_issues minister_talk|{s1} currently does not have a lord. You may wish to keep it this way, as lords will sometimes gravitate towards lieges who have land to offer, but for the time being, no one is collecting any of its rents. dlga_minister_issues minister_talk.1|At this point, there are no particularly urgent matters which need your attention. I should point out though, {reg33?my Lady Sire}, that I am not very skilled in the ways of politics, and that I am anxious to return to private life. If you wish to issue any but the most basic directives, I suggest appointing a trusted companion in my stead. In the meantime, is there anything you wish done? dlga_minister_issues minister_talk.2|If I may offer you a world of advice, my {reg33?lady lord}, it seems that your right to rule as an independent monarch is not sufficiently recognized, and this may bring us problems further down the road. It may be advisable to find another kingdom with whom you have shared interests and seek its recognition, to establish yourself as an equal with Perisno's other kings. dlga_minister_issues minister_talk.3|At this point, there are no particularly urgent matters which need your attention. Is there anything you wish done? dlga_minister_pretalk minister_talk|Is there anything you wish done? dlga_minister_talk combined_political_quests|Do you have any ideas to strengthen our kingdom's unity? dlga_minister_talk offer_gift_quest_complete|I have the materials for {s4}'s gift. dlga_offer_gift_quest_complete close_window|Ah, let me take those. Hopefully this will mend the quarrel between you two. You may wish to speak to {reg4?her him}, and see if I had any success. dlga_minister_talk minister_cancel_political_quest|Let's abandon our plan to {s10}. dlga_minister_cancel_political_quest minister_cancel_political_quest_confirm|Are you sure you want to drop that idea? dlga_minister_cancel_political_quest_confirm minister_pretalk|Yes, I am sure. Let's abandon that idea. dlga_minister_cancel_political_quest_confirm minister_pretalk.1|Actually, never mind. dlga_minister_talk minister_diplomatic_kingdoms|I wish to dispatch an emissary. dlga_minister_talk minister_indict|I wish to indict a disloyal vassal for treason. dlga_minister_talk minister_change_marshal|I wish to replace {s4} as marshal. dlga_minister_talk minister_change_marshal.1|I wish to appoint a new marshal. dlga_minister_change_marshal minister_pretalk|You have just made such an appointment, {reg33?my Lady Sire}. If you countermand your decree so soon, there will be great confusion. We will need to wait a few days. dlga_minister_talk minister_replace|I wish for you to retire as minister. dlga_minister_talk minister_replace.1|I wish you to rejoin my party. dlga_minister_talk minister_grant_fief|I wish to grant a fief. dlga_minister_talk minister_grant_self_fief|I wish to make myself lord of {s4}. dlga_minister_grant_self_fief minister_pretalk|As you wish. You shall be lord of {s4}. dlga_start dplmc_recruiter_talk|Hello {s0}. If it's fine with you, I would like to get on with my assignment. dlga_dplmc_recruiter_talk close_window|Fine, keep going. dlga_dplmc_recruiter_talk dplmc_recruiter_talk_2|I want you to recruit different troops. dlga_dplmc_recruiter_talk_2 dplmc_recruiter_talk_3|My current task is to recruit {reg1} {s1} troops for you. Should I recruit different soldiers from now on? dlga_dplmc_recruiter_talk_3 close_window|No, keep going. dlga_dplmc_recruiter_talk_3 dplmc_recruiter_talk_4|Recruit from only from my kingdom. dlga_dplmc_recruiter_talk_3 dplmc_recruiter_talk_4.1|Recruit any troops. dlga_dplmc_recruiter_talk_3 dplmc_recruiter_talk_4.2|{s11}. dlga_dplmc_recruiter_talk_4 dplmc_recruiter_talk|Sure {s0}. I will. Anything else you want? dlga_start hhg_join_party|Greetings, {reg33?my Lady Sire}. We were training to become your most loyal troops, and are here to join you. dlga_start close_window.64|Greetings, {reg33?my Lady Sire}. We were just heading to the location you specified. We'll be on our way now. dlga_hhg_join_party hhg_join_party_redirect|I have too many troops already. I'll have to send you to another garrison. dlga_hhg_join_party_redirect hhg_join_party_redirect_choice|Well, where should we go? dlga_hhg_join_party_redirect_chosen hhg_join_party_redirect_end|As you wish, we will reinforce {s5}. dlga_hhg_join_party_redirect_end close_window|Thank you. dlga_hhg_join_party_redirect_choice hhg_join_party_abandon|Forget it. You may return to your normal lives. dlga_hhg_join_party_abandon hhg_join_party_abandon_confirm|But {reg33?my Lady Sire}. We trained so hard. Are you certain you want to just leave us? dlga_hhg_join_party_abandon_confirm hhg_join_party_abandon_confirm_yes|Yes. dlga_hhg_join_party_abandon_confirm hhg_join_party_redirect|No. dlga_hhg_join_party_abandon_confirm_yes close_window|As you wish, {reg33?my Lady Sire}. It was an honor to be in your presence. dlga_hhg_join_party hhg_join_party2|Very well. I have been looking forward to this. Do not disappoint me. dlga_hhg_join_party2 close_window|Yes, {reg33?my Lady Sire}! dlga_start dplmc_messenger_talk|Greetings. Sorry but I don't have time to talk now. I am delivering a very important message to {s6}. dlga_dplmc_messenger_talk dplmc_messenger_talk_farewell|Alright, I don't want to delay you. Godspeed! dlga_dplmc_messenger_talk_farewell close_window|Thank you. Farewell! dlga_start dplmc_patrol_talk|Greetings, {s0}. We are still patrolling {s6}. Do you have new orders? dlga_dplmc_patrol_pretalk dplmc_patrol_talk|Greetings, {s0}. Do you have new orders? dlga_dplmc_patrol_talk dplmc_patrol_orders_area_ask|Please patrol a new area. dlga_dplmc_patrol_orders_area_ask dplmc_patrol_orders_area|Where should we go? dlga_dplmc_patrol_orders_area dplmc_patrol_confirm_ask|{s11}. dlga_dplmc_patrol_orders_area dplmc_patrol_pretalk|Never mind. dlga_dplmc_patrol_confirm_ask dplmc_patrol_confirm|As you wish, we will patrol {s5}. dlga_dplmc_patrol_confirm close_window|Thank you. dlga_dplmc_patrol_confirm dplmc_patrol_pretalk|Wait, I changed my mind. dlga_dplmc_patrol_talk dplmc_patrol_orders_reinforce_party_ask|I need you to reinforce my party. dlga_dplmc_patrol_orders_reinforce_party_ask dplmc_patrol_orders_reinforce_party_ask2|Are you certain? dlga_dplmc_patrol_orders_reinforce_party_ask dplmc_patrol_pretalk|My apologies, it seems you already have too many under your command. dlga_dplmc_patrol_orders_reinforce_party_ask2 dplmc_patrol_orders_reinforce_party_ask3|Yes, reinforce my party. dlga_dplmc_patrol_orders_reinforce_party_ask2 dplmc_patrol_pretalk|No, never mind. dlga_dplmc_patrol_orders_reinforce_party_ask3 close_window|As you wish, we will reinforce your party. dlga_dplmc_patrol_talk dplmc_patrol_orders_garrison_ask|I need you to reinforce a garrison. dlga_dplmc_patrol_orders_garrison_ask dplmc_patrol_garrison_target|Where should we go? dlga_dplmc_patrol_garrison_target dplmc_patrol_pretalk|Never mind. dlga_dplmc_patrol_garrison_confirm_ask dplmc_patrol_garrison_confirm|As you wish, we will reinforce {s5}. dlga_dplmc_patrol_garrison_confirm close_window|Thank you. dlga_dplmc_patrol_garrison_confirm dplmc_patrol_pretalk|Wait, I changed my mind. dlga_dplmc_patrol_talk dplmc_patrol_give_troops|I want to give some troops to you. dlga_dplmc_patrol_give_troops dplmc_patrol_pretalk|Well, I could use some good soldiers. Thank you. dlga_dplmc_patrol_talk et_dplmc_partol_disband_check|I don't need you any longer. Please disband. dlga_et_dplmc_partol_disband_check et_dplmc_partol_disband_check2|You are relieving us from our duties? dlga_et_dplmc_partol_disband_check2 close_window|Yes, you may return to your families. dlga_et_dplmc_partol_disband_check2 dplmc_patrol_pretalk|No, I meant to say something else. dlga_dplmc_patrol_talk et_patrol_orders_give_prisoners|I need you to give me your prisoners. dlga_et_patrol_orders_give_prisoners dplmc_patrol_talk|Very well. Anything else? dlga_dplmc_patrol_talk close_window|Please continue. dlga_start dplmc_gift_talk|Greetings. I am currently delivering {s12} to {s13}. dlga_dplmc_gift_talk dplmc_gift_talk_farewell|Very well! Have a nice trip. dlga_dplmc_gift_talk_farewell close_window|Thank you. Farewell! dlga_start dplmc_scout_talk|Greetings {reg33?my Lady Sire}, I haven't finished my mission yet. dlga_dplmc_scout_talk close_window|Ok, please go on. dlga_start dplmc_chancellor_talk|{reg33?Milady Milord}? dlga_dplmc_chancellor_pretalk dplmc_chancellor_talk|Do you need anything else, {reg33?my Lady Sire}? dlga_dplmc_chancellor_talk dplmc_chancellor_domestic_policy_options_ask|Let's talk about domestic policy. dlga_dplmc_chancellor_domestic_policy_options_ask dplmc_chancellor_domestic_policy_options|As you wish, {reg33?my Lady Sire}. dlga_dplmc_chancellor_domestic_policy_options dplmc_chancellor_kingdom_culture_ask|I wish to select the kingdom's culture. dlga_dplmc_chancellor_kingdom_culture_ask dplmc_chancellor_kingdom_culture_select|{s11}. Do you want to change it? dlga_dplmc_chancellor_kingdom_culture_select dplmc_chancellor_pretalk|{s11}. ({reg20}K aurums) dlga_dplmc_chancellor_kingdom_culture_select dplmc_chancellor_pretalk.1|Falcon. (1000K aurums) dlga_dplmc_chancellor_kingdom_culture_select dplmc_chancellor_pretalk.2|The Third Legion. (300K aurums) dlga_dplmc_chancellor_kingdom_culture_select dplmc_chancellor_pretalk.3|Perisno. (Free) dlga_dplmc_chancellor_kingdom_culture_select dplmc_chancellor_pretalk.4|Favor no culture over others. (Free) dlga_dplmc_chancellor_kingdom_culture_select dplmc_chancellor_pretalk.5|Make no change. dlga_dplmc_chancellor_domestic_policy_options dplmc_chancellor_domestic_policy_info_ask|Please give me information about the domestic policy of a kingdom. dlga_dplmc_chancellor_domestic_policy_info_ask dplmc_chancellor_domestic_policy_info_select|About which kingdom do you need information? dlga_dplmc_chancellor_domestic_policy_info_select dplmc_chancellor_domestic_policy_info|{s10}. dlga_dplmc_chancellor_domestic_policy_info_select dplmc_chancellor_pretalk|None. dlga_dplmc_chancellor_domestic_policy_info dplmc_chancellor_domestic_policy_info_ask|{s4} {s5} {s6} {s7} {s0} dlga_dplmc_chancellor_domestic_policy_options dplmc_chancellor_domestic_policy_ask|Let's change our domestic policy. dlga_dplmc_chancellor_domestic_policy_options dplmc_chancellor_pretalk|Never mind. dlga_dplmc_chancellor_domestic_policy_ask dplmc_chancellor_domestic_policy|{s4} {s5} {s6} {s7} {s0} What do you want to change? dlga_dplmc_chancellor_domestic_policy_ask dplmc_chancellor_pretalk|{s4} {s5} {s6} {s7} {s0} We can only change the policy every {reg1} days, the people have to get used to it. We have to wait {reg0} days. dlga_dplmc_chancellor_domestic_policy dplmc_chancellor_domestic_policy_confirm|Bring more people into serfdom. dlga_dplmc_chancellor_domestic_policy dplmc_chancellor_domestic_policy_confirm.1|I want more freedom for the people. dlga_dplmc_chancellor_domestic_policy dplmc_chancellor_domestic_policy_confirm.2|Let's centralize the decisions. dlga_dplmc_chancellor_domestic_policy dplmc_chancellor_domestic_policy_confirm.3|Grant increased autonomy to local authorities. dlga_dplmc_chancellor_domestic_policy dplmc_chancellor_domestic_policy_confirm.4|Give the nobles more power. dlga_dplmc_chancellor_domestic_policy dplmc_chancellor_domestic_policy_confirm.5|Give the merchants and trade guilds more power. dlga_dplmc_chancellor_domestic_policy dplmc_chancellor_domestic_policy_confirm.6|Manage the economy more actively to increase production and maximize exports. dlga_dplmc_chancellor_domestic_policy dplmc_chancellor_domestic_policy_confirm.7|Reduce the crown's role in managing industry and commerce. dlga_dplmc_chancellor_domestic_policy dplmc_chancellor_pretalk|Never mind. dlga_dplmc_chancellor_domestic_policy_confirm dplmc_chancellor_pretalk|I will initiate all necessary steps. dlga_dplmc_chancellor_talk dplmc_chancellor_info_kingdom_ask|Please give me some information about a lord. dlga_dplmc_chancellor_info_kingdom_ask dplmc_chancellor_info_kingdom_select|Where is he from? dlga_dplmc_chancellor_info_kingdom_select dplmc_chancellor_info_person_ask|{s11}. dlga_dplmc_chancellor_info_kingdom_select dplmc_chancellor_pretalk|Never mind. dlga_dplmc_chancellor_info_person_ask dplmc_chancellor_info_person_select|About which lord do you want information? dlga_dplmc_chancellor_info_person_select dplmc_chancellor_info_person|{s1}. dlga_dplmc_chancellor_info_person_select dplmc_chancellor_pretalk|About no one. dlga_dplmc_chancellor_info_person dplmc_chancellor_pretalk|{s47} dlga_dplmc_chancellor_talk dplmc_chancellor_cur_stance|What's the mood of the lords regarding the fief of {s4}? dlga_dplmc_chancellor_cur_stance dplmc_chancellor_pretalk|{s10} dlga_dplmc_chancellor_talk dplmc_chancellor_message_ask_type|Please send a message to another lord. dlga_dplmc_chancellor_message_ask_type dplmc_chancellor_message_lord_select|To whom do you like to send the message? dlga_dplmc_chancellor_message_lord_select dplmc_chancellor_message_ask|{s1}. dlga_dplmc_chancellor_message_lord_select dplmc_chancellor_message_ask.1|All of them. dlga_dplmc_chancellor_message_lord_select dplmc_chancellor_pretalk|Never mind. dlga_dplmc_chancellor_gift_lord_select dplmc_chancellor_pretalk|I can't think of anyone. dlga_dplmc_chancellor_message_ask dplmc_chancellor_message_select|What do you want to tell {s6}? dlga_dplmc_chancellor_message_select dplmc_chancellor_message_lord_ask|Ask {reg4?her him} if {reg4?she he} is willing to accompany me in the field. dlga_dplmc_chancellor_message_select dplmc_chancellor_message_goto_lord_ask|Ask {reg4?her him} if {reg4?she he} is willing to go to a location. dlga_dplmc_chancellor_message_select dplmc_chancellor_message_goto_lord_ask.1|Ask {reg4?her him} if {reg4?she he} is willing to patrol a location. dlga_dplmc_chancellor_message_select dplmc_chancellor_message_goto_lord_ask.2|Ask {reg4?her him} if {reg4?she he} is willing to flee to a location. dlga_dplmc_chancellor_message_select dplmc_chancellor_message_goto_lord_ask.3|Ask {reg4?her him} if {reg4?she he} is willing to besiege a location. dlga_dplmc_chancellor_message_select dplmc_chancellor_message_goto_lord_ask.4|Ask {reg4?her him} if {reg4?she he} is willing to raid around a location. dlga_dplmc_chancellor_message_select dplmc_chancellor_pretalk|Never mind. dlga_dplmc_chancellor_message_goto_lord_ask dplmc_chancellor_message_order_details|Where do you order {reg4?her him}? dlga_dplmc_chancellor_message_order_details dplmc_chancellor_message_lord_ask|{s1} dlga_dplmc_chancellor_message_order_details dplmc_chancellor_pretalk|Nowhere. dlga_dplmc_chancellor_message_lord_ask dplmc_message_send_confirm|Of course, I will send a messenger to {s11} and ask {reg4?her him} if {reg4?she he} is willing to accompany you in the field. dlga_dplmc_chancellor_message_lord_ask dplmc_message_send_confirm.1|Of course, I will send a messenger to {s11} and ask {reg4?her him} if {reg4?she he} is willing to go to {s12}. dlga_dplmc_chancellor_message_lord_ask dplmc_message_send_confirm.2|Of course, I will send a messenger to {s11} and ask {reg4?her him} if {reg4?she he} is willing to patrol around {s12}. dlga_dplmc_chancellor_message_lord_ask dplmc_message_send_confirm.3|Of course, I will send a messenger to {s11} and ask {reg4?her him} if {reg4?she he} is willing to retreat to {s12}. dlga_dplmc_chancellor_message_lord_ask dplmc_message_send_confirm.4|Of course, I will send a messenger to {s11} and ask {reg4?her him} if {reg4?she he} is willing to besiege {s12}. dlga_dplmc_chancellor_message_lord_ask dplmc_message_send_confirm.5|Of course, I will send a messenger to {s11} and ask {reg4?her him} if {reg4?she he} is willing to raid around {s12}. dlga_dplmc_message_send_confirm dplmc_chancellor_pretalk|Thank you. dlga_dplmc_message_send_confirm dplmc_chancellor_pretalk.1|I changed my mind. dlga_dplmc_chancellor_talk dplmc_chancellor_gift_ask_where|Please send a gift. dlga_dplmc_chancellor_gift_ask_where dplmc_chancellor_pretalk|We don't have enough money in our treasury to send a gift! It will cost us 50 aurums to send a gift. dlga_dplmc_chancellor_gift_ask_where dplmc_chancellor_gift_pocket_or_treasury|Sending a gift will cost us 50 aurums. I will withdraw the money from the treasury, or you can pay from your personal funds. How would you like to pay? dlga_dplmc_chancellor_gift_pocket_or_treasury dplmc_chancellor_gift_chosen_payment|From the treasury. dlga_dplmc_chancellor_gift_pocket_or_treasury dplmc_chancellor_gift_chosen_payment.1|From my personal funds. dlga_dplmc_chancellor_gift_pocket_or_treasury dplmc_chancellor_pretalk|Forget it. dlga_dplmc_chancellor_gift_chosen_payment dplmc_chancellor_gift_where|Very well. Where would you like to send a gift? dlga_dplmc_chancellor_gift_where dplmc_chancellor_gift_ask_person|To a person. dlga_dplmc_chancellor_gift_where dplmc_chancellor_center_gift_ask_type|To a settlement. dlga_dplmc_chancellor_gift_where dplmc_chancellor_pretalk|Forget it. dlga_dplmc_chancellor_center_gift_ask_type dplmc_chancellor_center_gift_select|I recommend to send 300 units of smoked fish, cheese, or honey. If we have enough in our household I will induce a servant to deliver it. dlga_dplmc_chancellor_center_gift_select dplmc_chancellor_center_gift_kingdom_ask|Send some fish. dlga_dplmc_chancellor_center_gift_select dplmc_chancellor_center_gift_kingdom_ask.1|Send some cheese. dlga_dplmc_chancellor_center_gift_select dplmc_chancellor_center_gift_kingdom_ask.2|Send some honey. dlga_dplmc_chancellor_center_gift_select dplmc_chancellor_pretalk|Never mind. dlga_dplmc_chancellor_center_gift_kingdom_ask dplmc_chancellor_center_gift_kingdom_select|Where is the settlement? dlga_dplmc_chancellor_center_gift_kingdom_select dplmc_chancellor_center_gift_lord_ask|In {s11}. dlga_dplmc_chancellor_center_gift_kingdom_select dplmc_chancellor_pretalk|Never mind. dlga_dplmc_chancellor_center_gift_lord_ask dplmc_chancellor_pretalk|Given that we are currently at war with the {s11} and they do not officially recognize your legitimacy, any messengers we sent would run the risk of being hanged as bandits. dlga_dplmc_chancellor_center_gift_lord_ask dplmc_chancellor_center_gift_lord_select|To which settlement do you like to send the gift? dlga_dplmc_chancellor_center_gift_lord_select dplmc_chancellor_center_gift_send_ask|{s11}. dlga_dplmc_chancellor_center_gift_lord_select dplmc_chancellor_pretalk|I changed my mind. dlga_dplmc_chancellor_center_gift_send_ask dplmc_chancellor_center_gift_send_confirm|I will send a servant with the {s6} to {s11}. dlga_dplmc_chancellor_center_gift_send_confirm dplmc_chancellor_pretalk|Thank you. dlga_dplmc_chancellor_center_gift_send_confirm dplmc_chancellor_pretalk.1|Never mind. dlga_dplmc_chancellor_gift_ask_person dplmc_chancellor_gift_lady_or_lord|Do you want to send your gift to a lady or to a lord. dlga_dplmc_chancellor_gift_lady_or_lord dplmc_chancellor_gift_ask_type|Please send a gift to a lord. dlga_dplmc_chancellor_gift_ask_type dplmc_chancellor_gift_select|I recommend to send 150 units of Ale, Wine or Oil. If we have enough in our household I will induce a servant to deliver it. dlga_dplmc_chancellor_gift_select dplmc_chancellor_gift_kingdom_ask|Send some ale. dlga_dplmc_chancellor_gift_select dplmc_chancellor_gift_kingdom_ask.1|Send some wine. dlga_dplmc_chancellor_gift_select dplmc_chancellor_gift_kingdom_ask.2|Send some oil. dlga_dplmc_chancellor_gift_select dplmc_chancellor_pretalk|Never mind. dlga_dplmc_chancellor_gift_kingdom_ask dplmc_chancellor_gift_kingdom_select|Where does the lord live whom you want to make a present? dlga_dplmc_chancellor_gift_kingdom_select dplmc_chancellor_gift_lord_ask|In {s11}. dlga_dplmc_chancellor_gift_kingdom_select dplmc_chancellor_pretalk|Never mind. dlga_dplmc_chancellor_gift_lord_ask dplmc_chancellor_pretalk|Given that we are currently at war with the {s11} but they do not officially recognize your legitimacy, any messengers we sent would run the risk of being hanged as bandits. dlga_dplmc_chancellor_gift_lord_ask dplmc_chancellor_gift_lord_select|To whom do you like to send the gift? dlga_dplmc_chancellor_gift_lord_select dplmc_chancellor_gift_send_ask|{s11}. dlga_dplmc_chancellor_gift_send_ask dplmc_chancellor_gift_send_confirm|I will send a servant with the {s6} to {s11}. dlga_dplmc_chancellor_gift_send_confirm dplmc_chancellor_pretalk|Thank you. dlga_dplmc_chancellor_gift_send_confirm dplmc_chancellor_pretalk.1|Never mind. dlga_dplmc_chancellor_gift_lady_or_lord dplmc_chancellor_lady_gift_ask_type|Please send a gift to a lady. dlga_dplmc_chancellor_gift_lady_or_lord dplmc_chancellor_pretalk|Never mind. dlga_dplmc_chancellor_lady_gift_ask_type dplmc_chancellor_lady_gift_select|I recommend to send dyes, silk or velvets. If we have enough in our household I will induce a servant to deliver it. dlga_dplmc_chancellor_lady_gift_select dplmc_chancellor_lady_gift_kingdom_ask|Send dyes. dlga_dplmc_chancellor_lady_gift_select dplmc_chancellor_lady_gift_kingdom_ask.1|Send silk. dlga_dplmc_chancellor_lady_gift_select dplmc_chancellor_lady_gift_kingdom_ask.2|Send velvet. dlga_dplmc_chancellor_lady_gift_select dplmc_chancellor_pretalk|Never mind. dlga_dplmc_chancellor_lady_gift_kingdom_ask dplmc_chancellor_lady_gift_kingdom_select|Where does the lady live? dlga_dplmc_chancellor_lady_gift_kingdom_select dplmc_chancellor_lady_gift_lady_ask|In {s11}. dlga_dplmc_chancellor_lady_gift_kingdom_select dplmc_chancellor_pretalk|Never mind. dlga_dplmc_chancellor_lady_gift_lady_ask dplmc_chancellor_pretalk|Given that we are currently at war with the {s11} but they do not officially recognize your legitimacy, any messengers we sent would run the risk of being hanged as bandits. dlga_dplmc_chancellor_lady_gift_lady_ask dplmc_chancellor_lady_gift_lady_select|Which lady should receive the gift? dlga_dplmc_chancellor_lady_gift_lady_select dplmc_chancellor_lady_gift_send_ask|{s11}. dlga_dplmc_chancellor_lady_gift_lady_select dplmc_chancellor_pretalk|I can't think of anyone. dlga_dplmc_chancellor_lady_gift_send_ask dplmc_chancellor_lady_gift_send_confirm|I will send a servant with the {s6} to {s11}. dlga_dplmc_chancellor_lady_gift_send_confirm dplmc_chancellor_pretalk|Thank you. dlga_dplmc_chancellor_lady_gift_send_confirm dplmc_chancellor_pretalk.1|Never mind. dlga_dplmc_chancellor_talk dplmc_chancellor_talk_household|Let us check our household possessions. dlga_dplmc_chancellor_talk_household dplmc_chancellor_pretalk|You should store all important things in the household. dlga_dplmc_chancellor_talk dplmc_chancellor_pretalk|I would like to take a look through the items in my secondary storage houses. dlga_dplmc_chancellor_talk dplmc_chancellor_dismiss_confirm_ask|I no longer need your services. dlga_dplmc_chancellor_dismiss_confirm_ask dplmc_chancellor_dismiss_confirm|Are you sure that you don't need me anymore? dlga_dplmc_chancellor_dismiss_confirm dplmc_chancellor_dismiss_confirm_yes|Yes I am. dlga_dplmc_chancellor_dismiss_confirm_yes close_window|As you wish. dlga_dplmc_chancellor_dismiss_confirm dplmc_chancellor_pretalk|No I am not. dlga_dplmc_chancellor_talk close_window|Farewell! dlga_start staff_priest_religion_options|{reg33?Lady Lord} {playername}, how can I be of service? dlga_staff_priest_pretalk staff_priest_religion_options|Do you need anything else, {reg33?my Lady Sire}? dlga_staff_priest_religion_options staff_priest_kingdom_religion_ask|Let's talk about establishing an official religion. dlga_staff_priest_kingdom_religion_ask staff_priest_kingdom_religion_select|{s11}. If you were willing to provide me with the necessary funds, I could send missionaries and preachers of a desired religion to convert your people to the cause. Which creed would you like to purse? dlga_staff_priest_kingdom_religion_select staff_priest_pretalk|Church of Faith. (100K aurums) dlga_staff_priest_kingdom_religion_select staff_priest_pretalk.1|Hakkon Inquisition. (110K aurums) dlga_staff_priest_kingdom_religion_select staff_priest_pretalk.2|Tiergotter. (150K aurums) dlga_staff_priest_kingdom_religion_select staff_priest_pretalk.3|New Gods. (115K aurums) dlga_staff_priest_kingdom_religion_select staff_priest_pretalk.4|Old Gods. (125K aurums) dlga_staff_priest_kingdom_religion_select staff_priest_pretalk.5|Fountain Goddess. ({reg0} aurums) dlga_staff_priest_kingdom_religion_select staff_priest_pretalk.6|Draharan mysticism. (100K aurums) dlga_staff_priest_kingdom_religion_select staff_priest_pretalk.7|Grazir worship. (200K aurums) dlga_staff_priest_kingdom_religion_select staff_priest_pretalk.8|The One God. (Free) dlga_staff_priest_kingdom_religion_select staff_priest_pretalk.9|Venetoran Paganism. (Free) dlga_staff_priest_kingdom_religion_select staff_priest_pretalk.10|Favor no religion over others. (Free) dlga_staff_priest_kingdom_religion_select staff_priest_pretalk.11|Make no change. dlga_staff_priest_religion_options staff_priest_religion_info_ask|Please give me information about a religion. dlga_staff_priest_religion_info_preask staff_priest_religion_info_select|Do you need any additional information? dlga_staff_priest_religion_info_ask staff_priest_religion_info_select|About which religion do you need information? dlga_staff_priest_religion_info_select staff_priest_religion_info_paganism|Venetoran paganism dlga_staff_priest_religion_info_select staff_priest_religion_info_the_one_god|The One God dlga_staff_priest_religion_info_select staff_priest_religion_info_faith|The Church of Faith dlga_staff_priest_religion_info_select staff_priest_religion_info_inquisition|The Hakkon Inquisition dlga_staff_priest_religion_info_select staff_priest_religion_info_tiergotter|The Tiergotter dlga_staff_priest_religion_info_select staff_priest_religion_info_newgods|The New Gods dlga_staff_priest_religion_info_select staff_priest_religion_info_oldgods|The Old Gods dlga_staff_priest_religion_info_select staff_priest_religion_info_fountain|The Fountain Goddess dlga_staff_priest_religion_info_select staff_priest_religion_info_drahara|Draharan mysticism dlga_staff_priest_religion_info_select staff_priest_religion_info_demons|Grazir worship dlga_staff_priest_religion_info_select staff_priest_pretalk|Never mind. dlga_staff_priest_religion_info_paganism staff_priest_religion_info_preask|Venetoran Paganism is one of most ancient of all religions in the land. Before the Enlightenment, practiced heavily by citizens of the Venetoran Empire. The Pagan gods are fluid in role and have no hierarchy or leader, hence they are worshipped equally. A pagan believes that their gods have an influence on every aspect of everyday life, and therefore are keen to maintain good relations with the ancient spirits. One of main reasons Venetor split from the original Perilo and their Religion was they didn’t accept The One God. dlga_staff_priest_religion_info_the_one_god staff_priest_religion_info_preask|The religion of the original humans (Perilo)…. The Sole Creator of the world and all that is in it. The perilo humans (mainly the Kingdom of Perisno) worship this God. He is always watching those who live on the face of the world, and has many lesser spirits who help him keep watch of the humans. dlga_staff_priest_religion_info_faith staff_priest_religion_info_preask|The Church of Faith is a very popular religion in modern Perisno. The story of the Lord of Faith's banishment of the Grazir at the Battle of Enlightenment, and his subsequent transcendence is a story known to every child in the land. Practice involves communal gatherings to celebrate and commemorate the life of the Lord of Faith, all organized by the powerful Church of Faith and its leader, Grand Paladin Siegfried. ^^We must ensure our kingdom is accepted by the Church of Faith first. ^They will not appreciate us being friendly with the Grazir Worshippers. ^Grand Paladin Siegfried must not dislike us. ^We cannot be dishonorable. dlga_staff_priest_religion_info_inquisition staff_priest_religion_info_preask|The Hakkon Inquisition is a major sect of the Church of Faith. Like followers of the Church of Faith, they believe that the Lord of Faith purged the land of the Grazir 365 years ago, however the zealots of the High Inquisition enforce stricter manners of practice of the Church's religion. Such practices include rigorous religious education, aggresive missionary activity, and even violence against opposing religions. They are led by High Inquisitor Esarion, who claims to have a personal connection with the Lord of Faith. ^^We must ensure our kingdom is accepted by the Hakkon Inquisition first. ^High Inquisitor Esarion must not dislike us. ^We cannot be dishonorable. dlga_staff_priest_religion_info_tiergotter staff_priest_religion_info_preask|The Tiergotter are the group of gods commonly worshipped in the lands of the Reich des Drachen. They differ from most other gods in that they are believed to take animal form instead of human form, with their principal god incarnated as a dragon. Their belief system is focused around personal excellence and rejection of failure, a message conveyed by the leading High Dragon Priests and Priestesses. Though a newer religion to Perisno, the Illica Falki Raiders have been notable quick adopters of the Tiergotter. ^^We must ensure our kingdom is accepted by the Reichs first. ^High Priestess of the Dragon Amara must not dislike us. ^We must be honorable. dlga_staff_priest_religion_info_newgods staff_priest_religion_info_preask|Worship of the New Gods is becoming increasingly popular in Maccavian lands as people grow weary of the values of the Old Gods. Unlike the Old Gods, priests of the New Gods preach values such as chivalry, equality, benevolence, and the importance of family in everyday life. Prince Drachus Flywing can be credited with its meteoric rise in popularity, and he aims to rid Maccavia of the dangerous Agathor Krex with what he sees are barbaric, antequated values. The principal New God goes by the name of Mal'Kij, and is seen as a paragon of honor. ^^We must ensure our kingdom is accepted by the New Gods first. ^Drachus Flywing must not dislike us. ^We cannot be dishonorable. dlga_staff_priest_religion_info_oldgods staff_priest_religion_info_preask|The Old Gods are the most common dieties worshipped in Maccavia. Agathor Krex and most of the Maccavian nobility subscribe to the values of the Old Gods, namely strength, ambition, cunning, and struggle. The rift between the Old Gods and the New came when the god of revenge, Mal'Kiarj is said to have cast out his brother Mal'Kij for sparing the life of an enemy. Old Gods worshippers stay true to the message of Mal'Kiarj, seeking to crush the New Gods supporters once and for all. ^^We must ensure our kingdom is accepted by the Old Gods first. ^Agathor Krex must acknowledge us. ^We must be honorable. dlga_staff_priest_religion_info_fountain staff_priest_religion_info_fountain2|The physical form of the Goddess was put on Perisno to oversee the humans. She had great powers given to her by the One God, and could manifest at will. The Goddess was commanded to not mate with anyone and would be punished for doing so. She was of extreme beauty and just seeing her in this form would cause any human to be subdued. But she disobeyed, and mated with a Perilo male. The One God was displeased with the Goddess and banished her from ever returning. This new offspring became known as the Naphali, and their blood flowed black. The One God made it so, that everyone would know these people came from the Goddess that disobeyed him. Since Goddess Zedecia created the Naphali, they worshipped her. dlga_staff_priest_religion_info_fountain2 staff_priest_religion_info_preask|Eventually she became known as the Fountain Goddess when she created the great fountain in western lands. From the stories written she lives within the fountain itself, though it is said she manifests into her physical form every 300 years to walk among her people, and choose one worthy to lead when she returns back to the fountain. All Naphali newborn are ceremonially blessed at the Fountain Temple of Elintor, though only the purest are greatly blessed, often becoming nobles of Elintor. ^^We must ensure our kingdom is accepted by either Elintor or Geldar first. ^Depending on who you decide to be friendly with, their liege must acknowledge us. ^We must be honorable. dlga_staff_priest_religion_info_drahara staff_priest_religion_info_preask|The Draharan have always been a spiritual people, and even before their uniting under one banner, one could find shrines and pantheons to their gods throughout the eastern savannah. They believe less in physical divine intervention and more in a numinous connection with the gods that can be attained through meditation and prayer. There is no organized church for these beliefs, instead nomadic mystics wander the land to spread the practice of personal reverie. ^^We must ensure our kingdom is accepted by Drahara first. ^Sultan Yusuf al-Salah must acknowledge us. ^We must be honorable. dlga_staff_priest_religion_info_demons staff_priest_religion_info_preask|As long as there have been pagans in Perisno, there have been Grazir Worshippers to counteract their influence. The Grazir Worshippers strive to follow the wishes of their deity, the True Grazir, and they believe great rewards and power will be had from their loyalty. They attract men who seek authority over all else, and who will give their lives if it means they will be compensated fairly in the afterlife. Their leader, the fearsome Dreaded One, is said to be in direct contact with the True Grazir and will stop at nothing to execute its demands. ^^We must ensure our kingdom is accepted by them first. ^They will not appreciate us being friendly with the Church of Faith. ^They do not care for honor. dlga_staff_priest_religion_options staff_priest_offering|Let us make an offering to {s11}. dlga_staff_priest_offering staff_priest_pretalk|We have already made an offering to {s11} today. Let us wait until tomorrow so that our gift may be recieved well. dlga_staff_priest_offering staff_priest_pretalk.1|We don't have enough money in our treasury to make an offering! It will cost us 100 aurums to make the necessary preparations. dlga_staff_priest_offering staff_priest_offering_give|Making an offering will cost 200 aurums to prepare. In addition, I recommend that we burn 400 units of food from the household to show our devotion to {s11}. Should I go begin the ceremony? dlga_staff_priest_offering_give staff_priest_pretalk|Yes, make the offering. dlga_staff_priest_offering_give staff_priest_pretalk.1|No, I've changed my mind. dlga_staff_priest_religion_options staff_priest_hire|I would like to hire some missionary troops to help spread our influence. dlga_staff_priest_religion_options staff_priest_constant_recruitment_options|I understand you are recruiting new devotees. I have some questions. dlga_staff_priest_constant_recruitment_options staff_priest_constant_recruitment_options2|How may I be of service? dlga_staff_priest_constant_recruitment_options2 staff_priest_constant_recruitment_change_location|Please change the location of recruitment. dlga_staff_priest_constant_recruitment_change_location2 staff_priest_pretalk|Alright, I will recruit your new devotees in {s11}. Please, make sure we have enough money in the treasury to pay their devotion. dlga_staff_priest_constant_recruitment_options2 staff_priest_constant_recruitment_end|Please stop for the time being. dlga_staff_priest_constant_recruitment_end staff_priest_religion_options|Your will is my command. How else may I serve? dlga_staff_priest_hire staff_priest_pretalk|Unfortunately I have no more men ready to join you at this moment. I will let you know as soon as my apprentices are ready for their mission. dlga_staff_priest_hire staff_priest_hire_number_select|Very good, {reg33?madam sire}. How many {s12} would you like to recruit? It will cost me {reg0} to properly equip each one. dlga_staff_priest_hire staff_priest_hire_per|Very good, {reg33?madam sire}. What type of follower would you like to recruit? dlga_staff_priest_hire_per staff_priest_hire_number|Perisno Pilgrims. dlga_staff_priest_hire_per staff_priest_hire_number.1|Perisno Initiates. dlga_staff_priest_hire staff_priest_hire_inq|Very good, {reg33?madam sire}. What type of Inquisitor would you like to recruit? dlga_staff_priest_hire_inq staff_priest_hire_number|Inquisition Acolytes. dlga_staff_priest_hire_inq staff_priest_hire_number.1|Inquisition Heretic Seekers. dlga_staff_priest_hire_inq staff_priest_hire_number.2|Hakkon Low Inquisitors. dlga_staff_priest_hire staff_priest_hire_kij|Very good, {reg33?madam sire}. Which followers of Mal'Kij would you like to recruit? dlga_staff_priest_hire_kij staff_priest_hire_number|Kijin Watchers. dlga_staff_priest_hire_kij staff_priest_hire_number.1|Kijin Corpsmen. dlga_staff_priest_hire staff_priest_hire_kiarj|Very good, {reg33?madam sire}. Which followers of Mal'Kiarj would you like to recruit? dlga_staff_priest_hire_kiarj staff_priest_hire_number|Kiarjan Maulers. dlga_staff_priest_hire_kiarj staff_priest_hire_number.1|Kiarjan Interceptors. dlga_staff_priest_hire_number staff_priest_hire_number_select|How many would you like to recruit? dlga_staff_priest_hire_number_select staff_priest_hire_end|1. dlga_staff_priest_hire_number_select staff_priest_hire_end.1|3. dlga_staff_priest_hire_number_select staff_priest_hire_end.2|5. dlga_staff_priest_hire_number_select staff_priest_constant_recruitment|5, and recruit them every time they present themselves. dlga_staff_priest_constant_recruitment staff_priest_constant_recruitment2|Of course, where should I recruit them? dlga_staff_priest_constant_recruitment3 staff_priest_pretalk|Alright, I will recruit your new devotees in {s11}. Please, make sure we have enough money in the treasury to pay their devotion. dlga_staff_priest_hire_number_select staff_priest_pretalk|Never mind. dlga_staff_priest_hire_end staff_priest_pretalk|Excellent. Good luck on your mission. dlga_staff_priest_religion_options staff_priest_dismiss_confirm_ask|I no longer need your services. dlga_staff_priest_dismiss_confirm_ask staff_priest_dismiss_confirm|Are you sure that you don't need me anymore? dlga_staff_priest_dismiss_confirm staff_priest_dismiss_confirm_yes|Yes I am. dlga_staff_priest_dismiss_confirm_yes close_window|As you wish. dlga_staff_priest_dismiss_confirm staff_priest_pretalk|No I am not. dlga_staff_priest_religion_options close_window|Never mind. dlga_start dplmc_constable_talk|Always at your service! dlga_dplmc_constable_pretalk dplmc_constable_talk|Do you need anything else, {s0}? dlga_dplmc_constable_talk dplmc_constable_talk_ask_war|How goes the war? dlga_dplmc_constable_talk_ask_war dplmc_constable_talk_ask_war_2|{s12} dlga_dplmc_constable_talk_ask_war_2 dplmc_constable_talk_ask_war_details|Tell me more about the war with {s1}. dlga_dplmc_constable_talk_ask_war_2 dplmc_constable_pretalk|That's all I wanted to know. Thank you. dlga_dplmc_constable_scout_ask dplmc_constable_scout_location|We can send a spy which will cost you 300 aurums. Where do you want to send the spy? dlga_dplmc_constable_scout_location dplmc_constable_pretalk|I changed my mind. dlga_dplmc_constable_scout_location_confirm_ask dplmc_constable_scout_location2|Which settlement do you want to spy out? dlga_dplmc_constable_scout_location2 dplmc_constable_pretalk|I changed my mind. dlga_dplmc_constable_scout_location_confirm_ask2 dplmc_constable_scout_location_confirm|As you wish, I will send a spy to {s11} and withdraw 300 aurums from your treasury. dlga_dplmc_constable_scout_location_confirm dplmc_constable_pretalk|Great, withdraw from the treasury. dlga_dplmc_constable_scout_location_confirm dplmc_constable_pretalk.1|Great, withdraw from my personal funds. dlga_dplmc_constable_scout_location_confirm dplmc_constable_pretalk.2|Hold on! dlga_dplmc_constable_talk_ask_prisoner dplmc_constable_talk_prisoner_select|Alright, which prisoner do you want to release? dlga_dplmc_constable_talk_prisoner_select dplmc_constable_exchange_prisoner_ask_confirm|{s10} of {s11}. dlga_dplmc_constable_talk_prisoner_select dplmc_constable_pretalk|No one. dlga_dplmc_constable_exchange_prisoner_ask_confirm dplmc_constable_exchange_prisoner_confirm|As you wish, I will tell the prison guard to release {s10} of {s11}. dlga_dplmc_constable_exchange_prisoner_confirm dplmc_constable_pretalk|Very well. dlga_dplmc_constable_exchange_prisoner_confirm dplmc_constable_pretalk.1|No, I changed my mind. dlga_dplmc_constable_talk dplmc_constable_reports_ask|Please give me a report. dlga_dplmc_constable_reports_ask dplmc_constable_reports|About what do you want to have a report? dlga_dplmc_constable_reports dplmc_constable_scout_ask|I want information about a settlement. dlga_dplmc_constable_reports dplmc_constable_kingdom_overview|Please give me a report about the kingdom's army. dlga_dplmc_constable_reports dplmc_constable_overview|Please give me a report about my army. dlga_dplmc_constable_reports dplmc_constable_lord|Please give me a status report about the convoy of a lord. dlga_dplmc_constable_lord dplmc_constable_status_lord_select|About which lord do you like to be informed? dlga_dplmc_constable_status_lord_select dplmc_constable_reports_ask|Never mind. dlga_dplmc_constable_reports dplmc_constable_status|Please give me a status report about the garrison of a fief. dlga_dplmc_constable_status dplmc_constable_status_select_fief|About which fief do you like to be informed? dlga_dplmc_constable_status_select_fief dplmc_constable_reports_ask|Never mind. dlga_dplmc_constable_reports dplmc_constable_pretalk|Thank you, that's all for now. dlga_dplmc_constable_talk dplmc_constable_pretalk|I would like to take a look at the armory. dlga_dplmc_constable_talk dplmc_constable_recruits_and_training_ask|Let's talk about recruits and training. dlga_dplmc_constable_recruits_and_training_ask dplmc_constable_recruits_and_training|Of course. dlga_dplmc_constable_recruits_and_training dplmc_constable_train_ask|Can you train some recruits, please? dlga_dplmc_constable_train_ask dplmc_constable_train_select|Of course, where should I train them? dlga_dplmc_constable_train_type_ask dplmc_constable_train_type|Do you prefer melee or ranged units? dlga_dplmc_constable_train_type dplmc_constable_train_improved_ask|Melee. dlga_dplmc_constable_train_type dplmc_constable_train_improved_ask.1|Ranged. dlga_dplmc_constable_train_type dplmc_constable_train_improved_ask.2|I prefer cavalry. dlga_dplmc_constable_train_type dplmc_constable_train_improved_ask.3|I prefer cavalry archers. dlga_dplmc_constable_train_type dplmc_constable_pretalk|Neither. dlga_dplmc_constable_train_improved_ask dplmc_constable_train_improved|If you want I can hire additional trainers so we can train the recruits faster and better. This will cost 10 aurums extra per day. dlga_dplmc_constable_train_improved dplmc_constable_train_center|Yes, please hire additional trainers. dlga_dplmc_constable_train_improved dplmc_constable_train_center.1|No, you have to train them alone. dlga_dplmc_constable_train_improved dplmc_constable_train_center.2|Yes, hire additional trainers and train them as fast as you can. dlga_dplmc_constable_train_center dplmc_constable_pretalk|Alright, I will train the recruits in {s11}. {s12} Please, make sure we have enough money in the treasury to pay the equipment{s13}. dlga_dplmc_constable_train_select dplmc_constable_pretalk|I changed my mind. Maybe you shouldn't train them. dlga_dplmc_constable_recruits_and_training dplmc_constable_train_stop|Please stop training the recruits in {s11}. dlga_dplmc_constable_train_stop dplmc_constable_pretalk|As you wish. dlga_dplmc_constable_recruits_and_training dplmc_constable_recruit|I want to recruit new soldiers. dlga_dplmc_constable_recruits_and_training dplmc_constable_recruits_and_training_stop_repeat|I want all recruiters to stop repeating. dlga_dplmc_constable_recruits_and_training_stop_repeat dplmc_constable_recruits_and_training|Very well. Anything else? dlga_dplmc_constable_recruit dplmc_constable_pretalk|We need a treasury to recruit new soldiers. You have to appoint a chamberlain first. dlga_dplmc_constable_recruit dplmc_constable_pretalk.1|You have already hired the maximum amount of {reg0?4 2} recruiters from this {reg0?town castle}. dlga_dplmc_constable_recruit dplmc_constable_recruit_select|If you want, I will send someone to visit villages and recruit population to your forces. After he has collected the amount you ordered he returns to this {reg0?town castle} and puts the recruits in the garrison. There's a limit for concurrent recruiters, which is 2 for castles and 4 for towns. What kind of recruits do you want? dlga_dplmc_constable_recruit_select dplmc_constable_recruit_amount|Recruit any troops. dlga_dplmc_constable_recruit_select dplmc_constable_recruit_amount.1|Recruit only from my villages. dlga_dplmc_constable_recruit_select dplmc_constable_recruit_amount.2|{s11}. dlga_dplmc_constable_recruit_amount dplmc_constable_recruit_amount_select|You have to pay 20 aurums for each recruit and 10 aurums for the recruiter. I will take the money from the treasury. How many recruits are you willing to pay for? dlga_dplmc_constable_recruit_amount_select dplmc_constable_recruit_confirm_ask|5. dlga_dplmc_constable_recruit_amount_select dplmc_constable_recruit_confirm_ask.1|10. dlga_dplmc_constable_recruit_amount_select dplmc_constable_recruit_confirm_ask.2|20. dlga_dplmc_constable_recruit_amount_select dplmc_constable_recruit_confirm_ask.3|30. dlga_dplmc_constable_recruit_amount_select dplmc_constable_recruit_confirm_ask.4|40. dlga_dplmc_constable_recruit_amount_select dplmc_constable_recruit_confirm_ask.5|50. dlga_dplmc_constable_recruit_confirm_ask dplmc_constable_recruit_confirm|Do you really want to recruit {s6} {s11} peasants? dlga_dplmc_constable_recruit_confirm dplmc_constable_pretalk|Yes. dlga_dplmc_constable_recruit_confirm dplmc_constable_pretalk.1|No. dlga_dplmc_constable_recruit_confirm dplmc_constable_pretalk.2|Yes, and repeat it. dlga_dplmc_constable_recruit_amount_select dplmc_constable_pretalk|None. dlga_dplmc_constable_recruits_and_training constable_guard_ask|I want you to hire some Household Guards. dlga_constable_guard_ask et_hhg_recruit|{s11}{s12} dlga_et_hhg_recruit et_hhg_recruit_confirm|5000 aurums. dlga_et_hhg_recruit et_hhg_recruit_confirm.1|10000 aurums. dlga_et_hhg_recruit et_hhg_recruit_confirm.2|20000 aurums. dlga_et_hhg_recruit dplmc_constable_pretalk|Forget it. dlga_et_hhg_recruit_confirm dplmc_constable_pretalk|Thank you {reg33?my Lady Sire}. {s11}. I will send you an informant when they are ready. Keep in mind they will gather in your court. dlga_dplmc_constable_recruits_and_training et_train_hhg|I want you to train my household troops. dlga_et_train_hhg dplmc_constable_pretalk|Of course {reg33?my Lady Sire}, but my hands are already full training your {s11}.^It will take approximately {reg0} more days. dlga_et_train_hhg et_train_hhg_choose_family|Very well, {reg33?my Lady Sire}. Which family do you wish to train? dlga_et_train_hhg_choose_family et_train_hhg_choose_proficiency_fail|The Commoners. (10,000 aurums) dlga_et_train_hhg_choose_family et_train_hhg_choose_proficiency|The Commoners. (10,000 aurums) dlga_et_train_hhg_choose_family et_train_hhg_choose_proficiency_fail.1|The Nobles. (20,000 aurums) dlga_et_train_hhg_choose_family et_train_hhg_choose_proficiency.1|The Nobles. (20,000 aurums) dlga_et_train_hhg_choose_family et_train_hhg_choose_proficiency_fail.2|The Royals. (30,000 aurums) dlga_et_train_hhg_choose_family et_train_hhg_choose_proficiency.2|The Royals. (30,000 aurums) dlga_et_train_hhg_choose_family dplmc_constable_pretalk|Forget it. dlga_et_train_hhg_choose_proficiency_fail et_train_hhg_choose_family|Very well, {reg33?my Lady Sire}. But unfortunately it doesn't seem like you have the funds for that. Is there another you would like to choose? dlga_et_train_hhg_choose_proficiency et_train_hhg_choose_proficiency2|Very well, {reg33?my Lady Sire}. In which proficiency do you wish to train them in? dlga_et_train_hhg_choose_proficiency2 et_train_hhg_finalize|One-Handed. dlga_et_train_hhg_choose_proficiency2 et_train_hhg_finalize.1|Two-Handed. dlga_et_train_hhg_choose_proficiency2 et_train_hhg_finalize.2|Polearms. dlga_et_train_hhg_choose_proficiency2 et_train_hhg_finalize.3|Archery. dlga_et_train_hhg_choose_proficiency2 et_train_hhg_finalize.4|Crossbows. dlga_et_train_hhg_choose_proficiency2 et_train_hhg_finalize.5|Throwing. dlga_et_train_hhg_choose_proficiency2 dplmc_constable_pretalk|Forget it. dlga_et_train_hhg_finalize et_train_hhg_finalized|Very well, {reg33?my Lady Sire}. I will begin training your {s11} which will take {s12}. Would you like me to begin? dlga_et_train_hhg_finalized dplmc_constable_pretalk|Yes. dlga_et_train_hhg_finalized dplmc_constable_pretalk.1|Forget it. dlga_dplmc_constable_recruits_and_training dplmc_constable_freelancer_mercs3|I want to recruit some freelancers. dlga_dplmc_constable_freelancer_mercs3 dplmc_constable_freelancer_mercs5|Of course! How many freelancers would you like me to recruit? Please remember we are expected to pay a convenience fee for having them delivered. dlga_dplmc_constable_freelancer_mercs3 close_window|No. Goodbye. dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5|I would like to hire a freelancer recruit, upgrading into any Freelancer Guild troops (35 aurums). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.1|I would like to hire a freelancer soldier, upgrading into freelancer dismounted knights (115 aurums). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.2|I would like to hire a freelancer rider, upgrading into marshals (460 aurums). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.3|I would like to hire a freelancer archer, upgrading into sharpshooters (115 aurums). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.4|I would like to hire 5 freelancer recruits (35 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.5|I would like to hire 5 freelancer soldiers (115 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.6|I would like to hire 5 freelancer riders (460 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.7|I would like to hire 5 freelancer archers (115 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.8|I would like to hire 10 freelancer recruits (35 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.9|I would like to hire 10 freelancer soldiers (115 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.10|I would like to hire 10 freelancer riders (460 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.11|I would like to hire 10 freelancer archers (115 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.12|I would like to hire 25 freelancer recruits (35 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.13|I would like to hire 25 freelancer soldiers (115 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.14|I would like to hire 25 freelancer riders (460 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.15|I would like to hire 25 freelancer archers (115 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.16|I would like to hire 50 freelancer recruits (35 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.17|I would like to hire 50 freelancer soldiers (115 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.18|I would like to hire 50 freelancer riders (460 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_freelancer_mercss_end_5.19|I would like to hire 50 freelancer archers (115 aurums each). dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_pretalk|Never mind. dlga_dplmc_constable_freelancer_mercs5 dplmc_constable_pretalk.1|That is too expensive. dlga_dplmc_constable_freelancer_mercss_end_5 dplmc_constable_freelancer_mercss_end_6|Would you like me to recruit some more? dlga_dplmc_constable_freelancer_mercss_end_6 dplmc_constable_freelancer_mercs5|Perhaps... dlga_dplmc_constable_freelancer_mercss_end_6 dplmc_constable_pretalk|No, I've ran out of money. dlga_dplmc_constable_ingvar_mercs_2 dplmc_constable_pretalk|Is there something else you want? dlga_dplmc_constable_recruits_and_training dplmc_constable_ingvar_mercs|I want to recruit some of Ingvar's mercenaries. dlga_dplmc_constable_ingvar_mercs dplmc_constable_ingvar_mercs_2|Of course, my {reg33?Lady Lord}. Please allow me to send a request for what mercenaries he has available. dlga_dplmc_constable_recruits_and_training dplmc_constable_pretalk|I changed my mind. dlga_dplmc_constable_talk dplmc_constable_security_ask|Let's talk about patrols and troop movement. dlga_dplmc_constable_security_ask dplmc_constable_security|Of course. dlga_dplmc_constable_security dplmc_constable_move_troops|I want to move troops to another location. dlga_dplmc_constable_move_troops dplmc_constable_move_troops_location|Where do you want to move the troops? dlga_dplmc_constable_move_troops_location dplmc_constable_pretalk|Nowhere. dlga_dplmc_constable_move_troops_location_confirm_ask dplmc_constable_pretalk|You didn't choose any soldiers. Seems like you changed your mind. dlga_dplmc_constable_move_troops_location_confirm_ask dplmc_constable_move_troops_location_confirm|Do you really want to send the troops to {s9}? This will cost us {reg5} aurums. dlga_dplmc_constable_move_troops_location_confirm dplmc_constable_pretalk|Yes, withdraw from the treasury. dlga_dplmc_constable_move_troops_location_confirm dplmc_constable_pretalk.1|Yes, withdraw from my personal funds. dlga_dplmc_constable_move_troops_location_confirm dplmc_constable_pretalk.2|No. Let me check if we can afford that. dlga_dplmc_constable_security dplmc_constable_patrol_size_ask|I want to enlist a patrol. dlga_dplmc_constable_patrol_size_ask dplmc_constable_patrol_size|You can take troops from your garrison or enlist fresh troops. In the latter case you can enlist a small patrol for 10000 aurums, a medium patrol for 20000 aurums or a big patrol for 30000 aurums. You can also enlist a small elite patrol for 20000 aurums. We have to pay weekly wages for the soldiers so make sure you have enough money in the treasury. dlga_dplmc_constable_patrol_size_ask dplmc_constable_patrol_size.1|Currently there are no fresh troops available. We have to wait {reg0} days. But you can take troops from your garrison. dlga_dplmc_constable_patrol_size dplmc_constable_patrol_garrison|Take troops out of the garrison. dlga_dplmc_constable_patrol_garrison dplmc_constable_patrol_size|We do not have any troops in the garrison. dlga_dplmc_constable_patrol_garrison dplmc_constable_patrol_garrison_2|My {reg33?lady lord}, let's muster the patrol troops. dlga_dplmc_constable_patrol_garrison_2 dplmc_constable_pretalk|You didn't choose any soldiers. Seems like you changed your mind. dlga_dplmc_constable_patrol_garrison_2 dplmc_constable_patrol_garrison_location|Where do you want to send the patrol? dlga_dplmc_constable_patrol_garrison_confirm_ask dplmc_constable_pretalk|You didn't choose any soldiers. Seems like you changed your mind. dlga_dplmc_constable_patrol_garrison_confirm_ask dplmc_constable_patrol_garrison_confirm|Do you really want to send the patrol to {s9}? dlga_dplmc_constable_patrol_garrison_confirm dplmc_constable_pretalk|Yes. dlga_dplmc_constable_patrol_garrison_confirm dplmc_constable_pretalk.1|No. dlga_dplmc_constable_patrol_size dplmc_constable_patrol_location_ask|A small one. dlga_dplmc_constable_patrol_size dplmc_constable_patrol_location_ask.1|A medium one. dlga_dplmc_constable_patrol_size dplmc_constable_patrol_location_ask.2|A big one. dlga_dplmc_constable_patrol_size dplmc_constable_patrol_location_ask.3|Get the best troops around. dlga_dplmc_constable_patrol_size dplmc_constable_pretalk|None. dlga_dplmc_constable_patrol_location_ask dplmc_constable_patrol_location|Where do you want to send the patrol? dlga_dplmc_constable_patrol_location dplmc_constable_pretalk|Nowhere. dlga_dplmc_constable_patrol_confirm_ask dplmc_constable_patrol_confirm|Do you really want to send a {s8} patrol to {s9}? dlga_dplmc_constable_patrol_confirm dplmc_constable_pretalk|Yes, withdraw from the treasury. dlga_dplmc_constable_patrol_confirm dplmc_constable_pretalk.1|Yes, withdraw from my personal funds. dlga_dplmc_constable_patrol_confirm dplmc_constable_pretalk.2|Forget it. dlga_dplmc_constable_security dplmc_constable_patrol_change_ask|I want to change the target of a patrol. dlga_dplmc_constable_patrol_change_ask dplmc_constable_patrol_change|Which patrol should change the target? dlga_dplmc_constable_patrol_change et_send_to_all_patrols_to_patrol_ask|All of them. dlga_et_send_to_all_patrols_to_patrol_ask et_send_to_all_patrols_to_patrol_confirm|Where do you want to send it? dlga_et_send_to_all_patrols_to_patrol_confirm dplmc_constable_security_ask|Never mind. dlga_et_send_to_all_patrols_to_patrol_target_chosen et_send_to_all_patrols_to_patrol_target_confirm|As you wish, I will send a messenger to all patrols with new orders to patrol around {s6}. dlga_et_send_to_all_patrols_to_patrol_target_confirm dplmc_constable_security_ask|Thank you. dlga_et_send_to_all_patrols_to_patrol_target_confirm dplmc_constable_security_ask.1|Forget it. dlga_dplmc_constable_patrol_change dplmc_constable_security_ask|None. dlga_dplmc_constable_patrol_change_target_ask dplmc_constable_patrol_change_target|Where do you want to send it? dlga_dplmc_constable_patrol_change_target dplmc_constable_security_ask|Nowhere. dlga_dplmc_constable_patrol_change_target_confirm_ask dplmc_constable_patrol_change_target_confirm|As you wish, I will send a messenger carrying the orders to patrol {s6} to the {s5}. dlga_dplmc_constable_patrol_change_target_confirm dplmc_constable_security_ask|Thank you. dlga_dplmc_constable_patrol_change_target_confirm dplmc_constable_security_ask.1|Oh maybe not. dlga_dplmc_constable_security dplmc_constable_patrol_to_center_ask|I want a patrol to return to a center. dlga_dplmc_constable_patrol_to_center_ask dplmc_constable_patrol_to_center|Which patrol should move to a center? dlga_dplmc_constable_patrol_to_center et_send_to_all_patrols_to_center_ask|All of them. dlga_et_send_to_all_patrols_to_center_ask et_send_to_all_patrols_to_center_confirm|Where do you want to send it? dlga_et_send_to_all_patrols_to_center_confirm dplmc_constable_security_ask|Never mind. dlga_et_send_to_all_patrols_to_center_target_chosen et_send_to_all_patrols_to_center_target_confirm|As you wish, I will send a messenger to all patrols with new orders to return to {s5}. dlga_et_send_to_all_patrols_to_center_target_confirm dplmc_constable_security_ask|Thank you. dlga_et_send_to_all_patrols_to_center_target_confirm dplmc_constable_security_ask.1|Forget it. dlga_dplmc_constable_patrol_to_center dplmc_constable_security_ask|None. dlga_dplmc_constable_patrol_to_center_target_ask dplmc_constable_patrol_to_center_target|Where do you want to send it? dlga_dplmc_constable_patrol_to_center_target dplmc_constable_security_ask|Nowhere. dlga_dplmc_constable_patrol_change_to_center_confirm_ask dplmc_constable_patrol_to_center_confirm|As you wish, I will send a messenger carrying the orders to move to {s6} to the {s5}. dlga_dplmc_constable_patrol_to_center_confirm dplmc_constable_security_ask|Thank you. dlga_dplmc_constable_patrol_to_center_confirm dplmc_constable_security_ask.1|Oh maybe not. dlga_dplmc_constable_security dplmc_constable_patrol_disband_ask|I want to disband a patrol. dlga_dplmc_constable_patrol_disband_ask dplmc_constable_patrol_disband|Which patrol do you want to disband? dlga_dplmc_constable_patrol_disband dplmc_constable_pretalk|None. dlga_dplmc_constable_patrol_disband_confirm_ask dplmc_constable_patrol_disband_confirm|As you wish, I will send a messenger who will tell {s5} to disband. dlga_dplmc_constable_patrol_disband_confirm dplmc_constable_security_ask|Thank you. dlga_dplmc_constable_patrol_disband_confirm dplmc_constable_security_ask.1|No. dlga_dplmc_constable_security dplmc_constable_pretalk|Never mind. dlga_dplmc_constable_prisoner_talk dplmc_constable_prisoner_all2|Of course, {reg33?my Lady Sire}. I can help you sell your {reg1} {reg2?prisoners prisoner} for {reg0} aurums or you can choose which prisoners you would like to sell. dlga_dplmc_constable_prisoner_all2 dplmc_constable_pretalk|Let me take a look. dlga_dplmc_constable_prisoner_all2 dplmc_constable_pretalk.1|Sell them all. dlga_dplmc_constable_prisoner_all2 dplmc_constable_pretalk.2|Hmm, maybe not. dlga_dplmc_constable_talk et_prisoner_management2|Let's talk about prisoner management. dlga_et_prisoner_management2 et_prisoner_management|Of course, {reg33?my Lady Sire}. How can I help? dlga_et_prisoner_management dplmc_constable_prisoner_talk|I have some prisoners, can you sell them for me? dlga_et_prisoner_management dplmc_constable_gar_prisoners|I want you to sell all the prisoners in this garrison. dlga_et_prisoner_management dplmc_constable_gar_prisoners_all|I want you to sell all the prisoners in every garrison. dlga_et_prisoner_management dplmc_constable_talk_ask_prisoner|I want to release a prisoner. dlga_et_prisoner_management et_minister_ransom_demand_instead|I wish to demand a ransom. dlga_et_prisoner_management dplmc_constable_pretalk|Forget it. dlga_dplmc_constable_gar_prisoners et_prisoner_management|Of course, {reg33?my Lady Sire}. But according to our ledgers, we do not have any candidates for sale. dlga_dplmc_constable_gar_prisoners dplmc_constable_gar_prisoners2|Of course, {reg33?my Lady Sire}. According to our ledgers, we currently have {reg1} {reg2?prisoners prisoner} in this garrison's prison which can be sold off for a total of {reg0} aurums. dlga_dplmc_constable_gar_prisoners_all dplmc_constable_gar_prisoners_all2|Of course, {reg33?my Lady Sire}. According to our ledgers, we currently have {reg1} {reg2?prisoners prisoner} which can be sold off for a total of {reg0} aurums. dlga_dplmc_constable_gar_prisoners_all dplmc_constable_pretalk|Of course, {reg33?my Lady Sire}. But unfortunately, there aren't any prisoners to be sold. dlga_dplmc_constable_gar_prisoners2 dplmc_constable_pretalk|Yes, please sell them for me. dlga_dplmc_constable_gar_prisoners2 dplmc_constable_pretalk.1|Hmm, maybe not. dlga_dplmc_constable_gar_prisoners_all2 dplmc_constable_pretalk|Yes, please sell them for me. dlga_dplmc_constable_gar_prisoners_all2 dplmc_constable_pretalk.1|Hmm, maybe not. dlga_et_minister_ransom_demand_instead et_minister_ransom_demand_ransom|Yes, of course. Who would you like to ransom away? dlga_et_minister_ransom_demand_ransom et_minister_ransom_demand_ransom_chosen|{s10}. dlga_et_minister_ransom_demand_ransom dplmc_constable_pretalk|Never mind. dlga_et_minister_ransom_demand_ransom_chosen et_minister_ransom_demand_ransom_verify|Of course. We can make an immediate demand of {reg5} aurums. Would you like to continue? dlga_et_minister_ransom_demand_ransom_verify dplmc_constable_pretalk|Yes, let's go through with it. dlga_et_minister_ransom_demand_ransom_verify dplmc_constable_pretalk.1|Never mind. dlga_dplmc_constable_talk dplmc_constable_dismiss_confirm_ask|You are dismissed. dlga_dplmc_constable_dismiss_confirm_ask dplmc_constable_dismiss_confirm|Are you sure that you don't need me anymore? dlga_dplmc_constable_dismiss_confirm dplmc_constable_dismiss_confirm_yes|Yes I am. dlga_dplmc_constable_dismiss_confirm_yes close_window|As you wish. dlga_dplmc_constable_dismiss_confirm dplmc_constable_pretalk|No I am not. dlga_dplmc_constable_talk close_window|Thank you, I will come back to you later. dlga_start dplmc_chamberlain_talk|Yes, {reg33?my Lady Sire}? dlga_dplmc_chamberlain_pretalk dplmc_chamberlain_talk|Anything else, {reg33?my Lady Sire}? dlga_dplmc_chamberlain_talk dplmc_chamberlain_overview|Please give me a report about the financial affairs. dlga_dplmc_chamberlain_talk dplmc_chamberlain_treasury|Let us inspect the treasury. dlga_dplmc_chamberlain_treasury dplmc_chamberlain_treasury_action|There are currently {s4} aurums in the treasury of this fief and we have {s6} debts. What do you want to do? dlga_dplmc_chamberlain_treasury_action dplmc_chamberlain_pretalk|Thank you, let's talk about something else. dlga_dplmc_chamberlain_talk dplmc_chamberlain_status|Please give me a status report about the financial situation of a fief. dlga_dplmc_chamberlain_status dplmc_chamberlain_status_select_fief|About which fief do you like to be informed? dlga_dplmc_chamberlain_status_select_fief dplmc_chamberlain_pretalk|Never mind. dlga_dplmc_chamberlain_talk dplmc_chamberlain_tax|I wish to change the tax rate for a fief. dlga_dplmc_chamberlain_talk dplmc_collect_all_treasury|I wish to collect all of my funds. dlga_dplmc_collect_all_treasury dplmc_chamberlain_talk|As you wish. All of the funds from treasuries besides your court, and from owning any land, has been collected. Is there anything else? dlga_dplmc_chamberlain_tax dplmc_chamberlain_tax_select_center|For which fief? dlga_dplmc_chamberlain_tax_select_center dplmc_chamberlain_tax_change_all|All of them. dlga_dplmc_chamberlain_tax_change_all dplmc_chamberlain_tax_change_all2|How high do you want to set the tax rate? dlga_dplmc_chamberlain_tax_change_all2 dplmc_chamberlain_tax_change_all3|Very low. dlga_dplmc_chamberlain_tax_change_all2 dplmc_chamberlain_tax_change_all3.1|Low. dlga_dplmc_chamberlain_tax_change_all2 dplmc_chamberlain_tax_change_all3.2|Normal. dlga_dplmc_chamberlain_tax_change_all2 dplmc_chamberlain_tax_change_all3.3|High. dlga_dplmc_chamberlain_tax_change_all2 dplmc_chamberlain_tax_change_all3.4|Very High. dlga_dplmc_chamberlain_tax_change_all3 dplmc_chamberlain_pretalk|As you wish, {reg33?my Lady Sire}. dlga_dplmc_chamberlain_tax_select_center dplmc_chamberlain_pretalk|Never mind. dlga_dplmc_chamberlain_tax_ask_rate dplmc_chamberlain_tax_select_rate|How high do you want to set the tax rate for {s6}? dlga_dplmc_chamberlain_tax_select_rate dplmc_chamberlain_tax_selected|Very low. dlga_dplmc_chamberlain_tax_select_rate dplmc_chamberlain_tax_selected.1|Low. dlga_dplmc_chamberlain_tax_select_rate dplmc_chamberlain_tax_selected.2|Normal. dlga_dplmc_chamberlain_tax_select_rate dplmc_chamberlain_tax_selected.3|High. dlga_dplmc_chamberlain_tax_select_rate dplmc_chamberlain_tax_selected.4|Very High. dlga_dplmc_chamberlain_tax_selected dplmc_chamberlain_tax_select_center|Any other fiefs you wish to adjust? dlga_dplmc_chamberlain_tax_select_rate dplmc_chamberlain_pretalk|Never mind. dlga_dplmc_chamberlain_talk dplmc_chamberlain_manage_fiefs_build|I would like to manage fief improvements. dlga_dplmc_chamberlain_manage_fiefs_build dplmc_chamberlain_manage_fiefs_build_location|Where do you want to build an improvement? dlga_dplmc_chamberlain_manage_fiefs_buildnext dplmc_chamberlain_manage_fiefs_build_location|Where else do you want to build an improvement? dlga_dplmc_chamberlain_manage_fiefs_build_location et_chamberlain_build_improvement_all_village|All of my villages. dlga_dplmc_chamberlain_manage_fiefs_build_location dplmc_chamberlain_manage_fiefs_build_ask|{s2}. dlga_dplmc_chamberlain_manage_fiefs_build_location dplmc_chamberlain_pretalk|Nowhere. dlga_dplmc_chamberlain_manage_fiefs_build_ask dplmc_chamberlain_manage_fiefs_buildnext|{s19} You are currently building {s7}. The building will be completed after {reg8} day{reg9?s }. We have to wait until it's finished. dlga_dplmc_chamberlain_manage_fiefs_build_ask dplmc_chamberlain_manage_fiefs_build_ask2|{s19} What do you want to build? dlga_et_chamberlain_build_improvement_all_village et_chamberlain_build_improvement_select_a_village|Very well, {reg33?my Lady Sire}. We currently have {reg0} villages that are free for construction. Keep in mind that if the village already has the improvement or is already constructing an improvement, we will have to skip that village. dlga_et_chamberlain_build_improvement_all_village dplmc_chamberlain_pretalk|Of course, {reg33?my Lady Sire}. But unfortunately, there are no villages available for construction. dlga_et_chamberlain_build_improvement_select_a_village et_chamberlain_build_improvement_selected_a_village|Build a manor. dlga_et_chamberlain_build_improvement_select_a_village et_chamberlain_build_improvement_selected_a_village.1|Build a mill. dlga_et_chamberlain_build_improvement_select_a_village et_chamberlain_build_improvement_selected_a_village.2|Build a well. dlga_et_chamberlain_build_improvement_select_a_village et_chamberlain_build_improvement_selected_a_village.3|Build a well. dlga_et_chamberlain_build_improvement_select_a_village et_chamberlain_build_improvement_selected_a_village.4|Build a watch tower. dlga_et_chamberlain_build_improvement_select_a_village et_chamberlain_build_improvement_selected_a_village.5|Build a guard post. dlga_et_chamberlain_build_improvement_select_a_village et_chamberlain_build_improvement_selected_a_village.6|Build a school. dlga_et_chamberlain_build_improvement_select_a_village et_chamberlain_build_improvement_selected_a_village.7|Build an academy. (Requires School) dlga_et_chamberlain_build_improvement_select_a_village et_chamberlain_build_improvement_selected_a_village.8|Build a messenger post. dlga_et_chamberlain_build_improvement_select_a_village dplmc_chamberlain_pretalk|Forget it. dlga_et_chamberlain_build_improvement_selected_a_village et_chamberlain_build_improvement_confirmation|Are you sure that you want to build a {s4} for {reg5} in all of your villages? It will take {reg6} days. We currently have {reg7} aurums in the treasury. dlga_et_chamberlain_build_improvement_confirmation dplmc_chamberlain_manage_fiefs_buildnext|Yes, withdraw from the treasury. dlga_et_chamberlain_build_improvement_confirmation dplmc_chamberlain_manage_fiefs_buildnext.1|Yes, I will pay from my personal funds. dlga_et_chamberlain_build_improvement_confirmation dplmc_chamberlain_pretalk|No, I don't have the money. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask|Build a manor. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.1|Build a mill. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.2|Build a well. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.3|Build a watch tower. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.4|Build a guard post. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.5|Build a school. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.6|Build an academy. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.7|Build a messenger post. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.8|Build a prisoner tower. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.9|Build a palisade. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.10|Build a caltrops. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.11|Build a guild hall. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.12|Build a university. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.13|Build a blacksmith forge. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.14|Build a caravan escort. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.15|Build a festival square. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.16|Build a bookstore. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_build_confirm_ask.17|Build a mercenary guild. dlga_dplmc_chamberlain_manage_fiefs_build_ask2 dplmc_chamberlain_manage_fiefs_buildnext|Nothing. dlga_dplmc_chamberlain_manage_fiefs_build_confirm_ask dplmc_chamberlain_manage_fiefs_confirm|Are you sure that you want to build a {s4} for {reg5} in {s2}? It will take {reg6} days. We currently have {reg7} aurums in the treasury. dlga_dplmc_chamberlain_manage_fiefs_confirm dplmc_chamberlain_manage_fiefs_buildnext|Yes, withdraw from the treasury. dlga_dplmc_chamberlain_manage_fiefs_confirm dplmc_chamberlain_manage_fiefs_buildnext.1|Yes, withdraw from my personal funds. dlga_dplmc_chamberlain_manage_fiefs_confirm dplmc_chamberlain_manage_fiefs_buildnext.2|No, I don't have the money. dlga_dplmc_chamberlain_talk dplmc_chamberlain_pools_ask|I would like to manage the {reg0?household and secondary storage household}. dlga_dplmc_chamberlain_pools_ask dplmc_chamberlain_pools|What do you want to do? dlga_dplmc_chamberlain_pools dplmc_chamberlain_pretalk|I would like to manage the goods in secondary storage. dlga_dplmc_chamberlain_pools dplmc_chamberlain_item_pool|Let my companions take the items out of the item pool. dlga_dplmc_chamberlain_item_pool dplmc_chamberlain_item_pool_confirm|Are you sure you wish to do this? dlga_dplmc_chamberlain_item_pool_confirm dplmc_chamberlain_pretalk|Yes. dlga_dplmc_chamberlain_item_pool_confirm dplmc_chamberlain_pretalk.1|No, I changed my mind. dlga_dplmc_chamberlain_pools dplmc_chamberlain_pretalk.1|I would like to manage the household. dlga_dplmc_chamberlain_pools dplmc_chamberlain_pretalk.2|Never mind. dlga_dplmc_chamberlain_talk dplmc_et_chamberlain_caravan_upgrades|Can you purchase some upgrades for my personal trading wagon? dlga_dplmc_chamberlain_talk dplmc_chamberlain_dismiss_confirm_ask|You are dismissed. dlga_dplmc_chamberlain_dismiss_confirm_ask dplmc_chamberlain_dismiss_confirm|Are you sure that you want to handle all financial affairs by yourself? dlga_dplmc_chamberlain_dismiss_confirm dplmc_chamberlain_dismiss_confirm_yes|Yes I am. dlga_dplmc_chamberlain_dismiss_confirm dplmc_chamberlain_pretalk|No I am not. dlga_dplmc_chamberlain_dismiss_confirm_yes close_window|As you wish. Let's go through the documents and hand over your estate. dlga_dplmc_chamberlain_talk weeping_chamberlain1|I need you to find something for me. dlga_weeping_chamberlain1 weeping_chamberlain2|I require the help of a blacksmith, as this dagger is rusty and dirty. Please locate one for me. dlga_weeping_chamberlain2 weeping_chamberlain3|(You present Zolona's heirloom to him) dlga_weeping_chamberlain3 dplmc_chamberlain_pretalk|Of course, {reg33?my Lady Sire}. I will do my best to find someone who is willing to work on it. dlga_dplmc_chamberlain_talk weeping_chamberlain_progress1|What is the progress on my dagger? dlga_dplmc_chamberlain_talk weeping_chamberlain_noprogress1|What is the progress on my dagger? dlga_weeping_chamberlain_progress1 close_window|Unfortunately, I have not been able to find anyone who was willing to work on the dagger. Perhaps it would be better to ask a historian or scholar? My apologies, {reg33?my Lady Sire}. dlga_weeping_chamberlain_noprogress1 dplmc_chamberlain_pretalk|Unfortunately, I have not yet been able to find someone. Please be patient with me. dlga_dplmc_chamberlain_talk dplmc_et_collection_date_begin|I want to change the tax collection date. ({reg0} days) dlga_dplmc_et_collection_date_begin dplmc_et_collection_date_list|Of course, {reg33?my Lady Sire}. How soon do you wish for us to collect taxes? Please keep in mind that the sooner you collect it, the more likely we may lose money per collection. dlga_dplmc_et_collection_date_list dplmc_et_collection_date_chosen|Every Day. dlga_dplmc_et_collection_date_list dplmc_et_collection_date_chosen.1|Every 3 Days. dlga_dplmc_et_collection_date_list dplmc_et_collection_date_chosen.2|Every 5 Days. dlga_dplmc_et_collection_date_list dplmc_et_collection_date_chosen.3|Every Week. dlga_dplmc_et_collection_date_list dplmc_et_collection_date_chosen.4|Every 2 Weeks. dlga_dplmc_et_collection_date_chosen dplmc_chamberlain_talk|Very well, I will inform our messengers to collect taxes sooner than later. dlga_dplmc_et_collection_date_list dplmc_chamberlain_pretalk|Never mind. dlga_dplmc_chamberlain_talk close_window|Oh nothing, I just wanted to check the documents. dlga_dplmc_et_chamberlain_caravan_upgrades dplmc_et_chamberlain_caravan_upgrades_choices|Yes, of course {reg33?my Lady Sire}. What would you like? dlga_dplmc_et_chamberlain_caravan_upgrades_choices dplmc_et_chamberlain_caravan_upgrades_wheels|Improved Wheels (25,000 with 10,000 delivery cost) dlga_dplmc_et_chamberlain_caravan_upgrades_choices dplmc_et_chamberlain_caravan_upgrades_no_funds|Improved Wheels (25,000 with 10,000 delivery cost) dlga_dplmc_et_chamberlain_caravan_upgrades_choices dplmc_et_chamberlain_caravan_upgrades_suspension|Prototype Suspension System (25,000 with 10,000 delivery cost) dlga_dplmc_et_chamberlain_caravan_upgrades_choices dplmc_et_chamberlain_caravan_upgrades_no_funds.1|Prototype Suspension System (25,000 with 10,000 delivery cost) dlga_dplmc_et_chamberlain_caravan_upgrades_choices dplmc_et_chamberlain_caravan_upgrades_horses|The Best Horses (30,000 with 15,000 delivery cost) dlga_dplmc_et_chamberlain_caravan_upgrades_choices dplmc_et_chamberlain_caravan_upgrades_no_funds.2|The Best Horses (30,000 with 15,000 delivery cost) dlga_dplmc_et_chamberlain_caravan_upgrades_choices dplmc_chamberlain_pretalk|Never mind. dlga_dplmc_et_chamberlain_caravan_upgrades_no_funds dplmc_et_chamberlain_caravan_upgrades_choices|My apologies, {reg33?my Lady Sire}. It doesn't seem like you have the funds to purchase this item. Is there another you would like? dlga_dplmc_et_chamberlain_caravan_upgrades_wheels dplmc_chamberlain_pretalk|Yes, of course {reg33?my Lady Sire}. I will order for the immediate improvement of your wagon. dlga_dplmc_et_chamberlain_caravan_upgrades_suspension dplmc_chamberlain_pretalk|Yes, of course {reg33?my Lady Sire}. I will order for the immediate improvement of your wagon. dlga_dplmc_et_chamberlain_caravan_upgrades_horses dplmc_chamberlain_pretalk|Yes, of course {reg33?my Lady Sire}. I will order for the immediate improvement of your wagon.
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This page has been marked as being in need of links to other iRO Wiki pages. For a pre-Renewal version of this article, click here. Job Base(s) Knight Job Type 2-1 Transcendent Changes At Juno× Number of Skills 8 Total Skill Points 42 Total Quest Skills 0 Job Bonuses STR AGI VIT INT DEX LUK +15 +8 +8 +2 +9 +3 + ← クリックで目次を開く Overview Job Change Guide BuildsHybrid The Speedfreak SVD The Muramasa TacticsMVP PvP WoE Equipment Class DataSkills Job Bonuses ASPD External Links Overview Lord Knights are the Transcendent variants of Knights. The Lord Knight's skills are a good balance of offense and defense. The Lord Knight is now a master of weapons with a special affinity for Two-handed Swords and Spears. A Lord Knight has formidable attack strength and can crush an opponent's defense with ease. Being a Lord Knight, they gain vastly improved offensive capabilities and some defensive capabilities. They easily retain their status as the class with the highest HP× Modifier and strongest physical AoE× damage dealer. Lord Knights get the most new skills of the Transcendent Classes two skills that enhance their damage output, and three skills that deal damage and various status effects. If this isn't enough, they also get (beside the +25% HP) a skill that gives them on-par tanking ability to that of Crusaders in the form of Parry×. Their ability to go Berserk unleashes massive damage while in a state of Frenzy×. A number of defensive skills complement the Lord Knight's combat mastery. Job Change Guide To become a Lord Knight, you must find a book called 'the Book of Ymir' in 'Sage Castle', Juno×. The book will lead you to Valhalla so you can change your job through the Lord Knight job NPC×. Also you must reach at least job level 40 as a transcendent 1st class character. 1.Sage Castle is located at 11 o'clock direction (yuno 88,320) in Juno. 2.'Book of Ymir' is located inside a room behind an NPC called Metheus Sylphe (yuno_in02 88,164). 3.The Book of Ymir (yuno_in02 94,206) will teleport you to Valhalla. 4.Find and talk to a job NPC suited to your 2nd class. Builds Hybrid STR× 100-120 AGI× 60-80 VIT× 50-70 INT× 1+ DEX× 50-60 LUK× 1 Perhaps the most staple of LK builds. They perform well in most situations, be it PvM, PvP, WoE or MVPing. The AGI allows them to have less than decent FLEE as well as ASPD×, which coupled with the STR creates a steady damage output. The added DEX allows them to hit more than just the broad side of a barn, and the VIT just enhances their durability. The Speedfreak STR 100-110 AGI 80-100+ VIT 40-60 INT 1-19 DEX 40-60 LUK 1 This build mainly relies on their insane ASPD and Twohand Quicken× for ctrl-click meleeing. They can attain superb flee and utilize the skill Parry for defensive purposes. SVD STR 120-130 AGI 1-40 VIT 70-90-100 INT 1+ DEX 60-80 LUK 1 They hit slow, but hard, and they rarely miss. The Meatshield builds spread their stats mainly between three compared to the other builds STR, VIT and DEX. They may not have outstanding DPS (damage per second), but their burst offensive power and durability can make up for it. The Muramasa LUK BaseLv + 1 Remaining stats are left to the reader's discretion. This is a special build that relies on the usage of the weapon called Muramasa . Because the Muramasa curse×s the wielder randomly, if the player has one more point of total LUK than their baselevel, the curse effect can be negated. Although this build is not too common on iRO, it is such on kRO and certain other servers. An alternative to use Muramasa would be to use Holy Waters when one gets cursed instead of using this build. Tactics MVP Frenzy is used on many weaker MVPs for soloing. Although LKs can't beat Asura monks or Acid Bomb× biochemists in a head-on-head competition, they have a good chance against most other classes with their damage boosting and dealing skills regardless. Their naturally high HP and mobcontrol makes them ideal soloers as well. PvP Clashing Spiral× enables LKs to be subpar SD×-Assassin Cross substitutes, given the player has a proper spear. Provoking Wizards and other strategies, i.e. status pikes are becoming increasingly pointless, while pierce dueling has diminished. Most Lord Knights aimlessly spam Bowling Bash× as of late. WoE Although their roles didn't change much in most aspects, Frenzy made them the de facto emperium× breakers. They may not be able to beat an Assassin Cross at 1on1 on the emp, but their damage output comes in close second, and their naturally high HP makes them a durable target when under stress. Equipment For more general information about Knight equipments, click here. Lord Knight skills brought only one additional equipment type into use heavy Spear class weapons. They were generally regarded as useless before. But thanks to Clashing Spiral, that relies on them for most of its damage, they are sought by many as of late. The most notable of them are One-handed spear Hunting Spear [1], very expensive and rare Pole Axe [1] Long Horn [1] Pike [4], carded with 20% race/elements card (common but not heavy however) Two-handed spear Cardo [1] is the heaviest two-handed spear a Lord Knight can use Brionac Hellfire , a mildly common Lv. 4 weapon obtainable from the God Items Quest Halberd [2] Class Data Skills Click here to see Knight skills. Skill Description Levels Type Aura Blade× Adds Weapon Mastery type ATK regardless of what weapon is being used. 5 Supportive Clashing Spiral× Strikes an enemy 5 times with a Spear, dealing ranged damage that is affected by the Spear's weight. 5 Offensive Frenzy× Heightens physical power at the cost of the ability to use skills. 1 Supportive Parry× Must be wielding a Two-Handed sword. Adds a chance to block physical attacks entirely. 10 Supportive Relax× Greatly increases HP regeneration, but forces the user to sit down. 1 Supportive Spear Dynamo× Increases ATK and Accuracy with any weapon while decreasing DEF. 5 Supportive Traumatic Blow× An attack that has a chance of inflicting the Bleeding status on a target. 5 Offensive Vital Strike× A ranged attack that can cause various abnormal status effects. 10 Offensive Fury (2)× Effects unknown. Unimplemented N/A N/A Job Bonuses The levels at which a Lord Knight receives a certain bonus. Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15 STR 1 6 7 8 19 25 33 41 46 47 52 56 57 64 70 AGI 2 10 14 17 37 53 61 65 VIT 5 12 22 29 40 43 58 68 INT 13 67 DEX 4 11 16 28 31 36 44 49 62 LUK 3 27 38 ASPD This article or section is in need of attention from an expert on the subject.Please help recruit one or improve this article yourself. See the talk page for details. External Links - Knight ・ Lord Knight ・ Rune Knight Knight ・ Lord Knight ・ Rune Knight 2nd ClassSkills Bowling Bash× ・ Brandish Spear× ・ Cavalier Mastery× ・ Charge Attack× ・ Counter Attack× ・ One-Hand Quicken× ・ Peco Peco Ride× ・ Pierce× ・ Spear Boomerang× ・ Spear Mastery× ・ Spear Stab× ・ Twohand Quicken× TranscendentSkills Aura Blade× ・ Clashing Spiral× ・ Frenzy× ・ Fury (2)× ・ Parry× ・ Relax× ・ Spear Dynamo× ・ Traumatic Blow× ・ Vital Strike× 3rd ClassSkills Death Bound× ・ Dragon Breath× ・ Dragon Howling× ・ Dragon Training× ・ Enchant Blade× ・ Hundred Spears× ・ Ignition Break× ・ Phantom Thrust× ・ Rune Mastery× ・ Sonic Wave× ・ Wind Cutter× Quests Knight Job Change Guide ・ Knight Skill Quest ・ Rebirth Walkthrough ・ Rune Knight Job Change Guide Weapons× One Handed Sword× ・ Spear× ・ Two Handed Sword× - Classes of Ragnarok Online Classes of Ragnarok Online Novice Class Novice ・ High Novice ・ Super Novice First Class / High First Class Acolyte ・ Archer ・ Mage ・ Merchant ・ Swordman ・ Thief Second Class Priest ・ Monk ・ Hunter ・ Bard ・ Dancer ・ Wizard ・ Sage ・ Blacksmith ・ Alchemist ・ Knight ・ Crusader ・ Assassin ・ Rogue Transcendent Second Class High Priest ・ Champion ・ Sniper ・ Minstrel ・ Gypsy ・ High Wizard ・ Scholar ・ Mastersmith ・ Biochemist ・ Lord Knight ・ Paladin ・ Assassin Cross ・ Stalker Third Class Arch Bishop ・ Sura ・ Ranger ・ Maestro ・ Wanderer ・ Warlock ・ Sorcerer ・ Mechanic ・ Geneticist ・ Rune Knight ・ Royal Guard ・ Guillotine Cross ・ Shadow Chaser Expanded Class Gunslinger ・ Ninja ・ TaeKwon Kid Expanded Second Class TaeKwon Master ・ Soul Linker ・ Kagerou ・ Oboro ・ Rebel× Doram Summoner Categories Articles Needing Interwiki Links | Lord Knight | Classes | Knight | Pages needing expert attention
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彼ら狐たちは刀での戦いにおいて、一方の手に相手の刀を受けるための十手を構え、一撃で相手を倒すための時間を稼ぐ。 Those kitsune trained in the blade preferred to fight with a blade-catching jitte in the off hand, buying them just enough time to deliver the first deadly cut. 神河物語 【M TG Wiki】 名前